gameServer/Consts.hs
author koda
Tue, 23 Aug 2011 03:46:17 +0200
changeset 5662 99083392cd4f
parent 4973 53411a26df7e
child 6737 ce5fbd98370f
permissions -rw-r--r--
FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
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{-# LANGUAGE OverloadedStrings #-}
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module Consts where
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import qualified Data.ByteString.Char8 as B
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serverVersion :: B.ByteString
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serverVersion = "0"