qmlfrontend/team.h
author Wuzzy <Wuzzy2@mail.ru>
Sun, 26 May 2019 23:52:04 +0200
changeset 15085 96244def1cc0
parent 14312 f1a5b7baa87f
permissions -rw-r--r--
Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
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#ifndef TEAM_H
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#define TEAM_H
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#include <QObject>
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#include <QVector>
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struct Hedgehog {
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  Hedgehog();
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  QByteArray name;
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  QByteArray hat;
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  quint32 hp;
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  int level;
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};
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class Team {
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 public:
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  explicit Team();
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  void resize(int number);
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  QVector<Hedgehog> hedgehogs() const;
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  QByteArray name;
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  QByteArray color;
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 private:
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  QVector<Hedgehog> m_hedgehogs;
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  int m_hedgehogsNumber;
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};
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#endif  // TEAM_H