author | belphegorr <szabibibi@gmail.com> |
Mon, 16 Jul 2012 20:56:55 +0300 | |
changeset 7255 | 93cf6b3b89be |
parent 7143 | cd86f95b46c9 |
child 8043 | da083f8d95e6 |
permissions | -rw-r--r-- |
5277 | 1 |
---------------------------------- |
6747 | 2 |
-- THE SPECIALISTS MODE 0.7 |
5277 | 3 |
-- by mikade |
4 |
---------------------------------- |
|
5 |
||
6 |
-- version history |
|
7 |
----------------- |
|
8 |
-- version 0.1 |
|
9 |
----------------- |
|
10 |
-- concept test |
|
11 |
||
12 |
---------------- |
|
13 |
-- version 0.2 |
|
14 |
---------------- |
|
15 |
-- added gfRandomOrder to gameflags |
|
16 |
-- removed some deprecated variables/methods |
|
17 |
-- fixed lack of portal reset |
|
18 |
||
5362
5f0c46e78e50
Enable autoswitch on turn start for The Specialists Mode.
mikade
parents:
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19 |
---------------- |
5f0c46e78e50
Enable autoswitch on turn start for The Specialists Mode.
mikade
parents:
5277
diff
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20 |
-- version 0.3 |
5f0c46e78e50
Enable autoswitch on turn start for The Specialists Mode.
mikade
parents:
5277
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21 |
---------------- |
5f0c46e78e50
Enable autoswitch on turn start for The Specialists Mode.
mikade
parents:
5277
diff
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|
22 |
-- added switching on start |
5f0c46e78e50
Enable autoswitch on turn start for The Specialists Mode.
mikade
parents:
5277
diff
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|
23 |
-- removed switch from engineer weaponset |
5f0c46e78e50
Enable autoswitch on turn start for The Specialists Mode.
mikade
parents:
5277
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24 |
|
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---------------- |
26 |
-- version 0.4 |
|
27 |
---------------- |
|
28 |
-- Attempted to: |
|
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-- fix potential switch explit |
|
30 |
-- improve user feedback on start |
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31 |
||
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---------------- |
33 |
-- version 0.5 |
|
34 |
---------------- |
|
35 |
-- provision for variable minetimer / demo mines set to 5000ms |
|
36 |
-- don't autoswitch if player only has 1 hog on his team |
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37 |
||
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For now, don't spawn anything other than health crates.
mikade
parents:
5797
diff
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38 |
---------------- |
70208e400a59
For now, don't spawn anything other than health crates.
mikade
parents:
5797
diff
changeset
|
39 |
-- version 0.6 |
70208e400a59
For now, don't spawn anything other than health crates.
mikade
parents:
5797
diff
changeset
|
40 |
---------------- |
70208e400a59
For now, don't spawn anything other than health crates.
mikade
parents:
5797
diff
changeset
|
41 |
-- for the meanwhile, don't drop any crates except health crates |
70208e400a59
For now, don't spawn anything other than health crates.
mikade
parents:
5797
diff
changeset
|
42 |
|
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---------------- |
44 |
-- version 0.7 |
|
45 |
---------------- |
|
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-- perhogadmsdf :D :D :D :D |
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||
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-------------------- |
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--TO DO |
|
50 |
-------------------- |
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||
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-- balance hog health, maybe |
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-- add proper gameflag checking, maybe (so that we can throw in a .cfg and let the users break everything) |
|
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|
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loadfile(GetDataPath() .. "Scripts/Locale.lua")() |
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loadfile(GetDataPath() .. "Scripts/Tracker.lua")() |
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local numhhs = 0 |
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local hhs = {} |
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|
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local currName |
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local lastName |
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parents:
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local started = false |
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parents:
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local switchStage = 0 |
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|
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local hogCounter |
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||
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function CountHog(gear) |
|
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hogCounter = hogCounter +1 |
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end |
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||
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function onNewAmmoStore(groupIndex, hogIndex) |
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SetAmmo(amSkip, 9, 0, 0, 0) |
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if hogIndex == 0 then |
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SetAmmo(amBazooka, 1, 0, 0, 0) |
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SetAmmo(amGrenade, 1, 0, 0, 0) |
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SetAmmo(amShotgun, 1, 0, 0, 0) |
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elseif hogIndex == 1 then |
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SetAmmo(amGirder, 2, 0, 0, 0) |
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SetAmmo(amBlowTorch, 1, 0, 0, 0) |
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SetAmmo(amPickHammer, 1, 0, 0, 0) |
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elseif hogIndex == 2 then |
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SetAmmo(amRope, 9, 0, 0, 0) |
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SetAmmo(amParachute, 9, 0, 0, 0) |
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SetAmmo(amFirePunch, 1, 0, 0, 0) |
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elseif hogIndex == 3 then |
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SetAmmo(amDynamite, 1, 0, 0, 0) |
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SetAmmo(amMine, 1, 0, 0, 0) |
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SetAmmo(amDrill, 1, 0, 0, 0) |
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elseif hogIndex == 4 then |
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SetAmmo(amSniperRifle, 1, 0, 0, 0) |
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SetAmmo(amDEagle, 1, 0, 0, 0) |
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SetAmmo(amPortalGun, 2, 0, 0, 0) |
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elseif hogIndex == 5 then |
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SetAmmo(amSeduction, 9, 0, 0, 0) |
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SetAmmo(amResurrector, 1, 0, 0, 0) |
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SetAmmo(amInvulnerable, 1, 0, 0, 0) |
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elseif hogIndex == 6 then |
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SetAmmo(amFlamethrower, 1, 0, 0, 0) |
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SetAmmo(amMolotov, 1, 0, 0, 0) |
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SetAmmo(amNapalm, 1, 0, 0, 0) |
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elseif hogIndex == 7 then |
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SetAmmo(amBaseballBat, 1, 0, 0, 0) |
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SetAmmo(amGasBomb, 1, 0, 0, 0) |
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SetAmmo(amKamikaze, 1, 0, 0, 0) |
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end |
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end |
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||
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function CreateTeam() |
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currTeam = "" |
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lastTeam = "" |
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z = 0 |
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||
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for i = 0, (numhhs-1) do |
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currTeam = GetHogTeamName(hhs[i]) |
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if currTeam == lastTeam then |
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z = z + 1 |
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else |
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z = 1 |
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end |
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if z == 1 then |
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SetHogName(hhs[i],"Soldier") |
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SetHogHat(hhs[i], "sf_vega") |
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SetHealth(hhs[i],200) |
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||
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elseif z == 2 then |
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SetHogHat(hhs[i], "Glasses") |
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SetHogName(hhs[i],"Engineer") |
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|
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elseif z == 3 then |
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SetHogName(hhs[i],"Ninja") |
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SetHogHat(hhs[i], "NinjaFull") |
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SetHealth(hhs[i],80) |
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elseif z == 4 then |
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||
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SetHogName(hhs[i],"Demo") |
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SetHogHat(hhs[i], "Skull") |
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SetHealth(hhs[i],200) |
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||
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elseif z == 5 then |
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SetHogName(hhs[i],"Sniper") |
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SetHogHat(hhs[i], "Sniper") |
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SetHealth(hhs[i],120) |
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elseif z == 6 then |
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SetHogName(hhs[i],"Saint") |
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SetHogHat(hhs[i], "angel") |
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SetHealth(hhs[i],300) |
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elseif z == 7 then |
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||
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SetHogName(hhs[i],"Pyro") |
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SetHogHat(hhs[i], "Gasmask") |
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SetHealth(hhs[i],150) |
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||
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elseif z == 8 then |
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SetHogName(hhs[i],"Loon") |
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SetHogHat(hhs[i], "clown") |
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SetHealth(hhs[i],100) |
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||
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end |
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lastTeam = GetHogTeamName(hhs[i]) |
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||
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end |
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end |
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||
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function onGameInit() |
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GameFlags = gfRandomOrder + gfResetWeps + gfInfAttack + gfPlaceHog +gfPerHogAmmo |
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Delay = 10 |
|
5817
70208e400a59
For now, don't spawn anything other than health crates.
mikade
parents:
5797
diff
changeset
|
186 |
HealthCaseProb = 100 |
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end |
188 |
||
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function onGameStart() |
|
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|
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CreateTeam() |
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ShowMission ( |
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loc("THE SPECIALISTS"), |
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loc("a Hedgewars mini-game"), |
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|
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loc("Eliminate the enemy specialists.") .. "|" .. |
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" " .. "|" .. |
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loc("Game Modifiers: ") .. "|" .. |
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loc("Per-Hog Ammo") .. "|" .. |
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loc("Weapons Reset") .. "|" .. |
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loc("Unlimited Attacks") .. "|" .. |
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|
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"", 4, 4000 |
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) |
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trackTeams() |
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||
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end |
211 |
||
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||
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function onNewTurn() |
|
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currName = GetHogName(CurrentHedgehog) |
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lastName = GetHogName(CurrentHedgehog) |
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started = true |
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switchStage = 0 |
|
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end |
219 |
||
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function onGameTick20() |
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if (CurrentHedgehog ~= nil) then |
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||
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currName = GetHogName(CurrentHedgehog) |
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we don't need trailing whitespaces... I guess :P
sheepluva
parents:
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diff
changeset
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225 |
|
7143 | 226 |
if (currName ~= lastName) and (switchStage > 5) then |
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AddCaption(loc("Switched to ") .. currName .. "!") |
228 |
end |
|
229 |
||
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if (TurnTimeLeft > 0) and (TurnTimeLeft ~= TurnTime) and (switchStage < 5) then |
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we don't need trailing whitespaces... I guess :P
sheepluva
parents:
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231 |
|
a416f1070fdf
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AddCaption(loc("Prepare yourself") .. ", " .. currName .. "!") |
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|
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hogCounter = 0 |
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runOnHogsInTeam(CountHog, GetHogTeamName(CurrentHedgehog) ) |
|
236 |
||
237 |
if hogCounter > 1 then |
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238 |
||
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we don't need trailing whitespaces... I guess :P
sheepluva
parents:
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|
239 |
switchStage = switchStage + 1 |
a416f1070fdf
we don't need trailing whitespaces... I guess :P
sheepluva
parents:
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diff
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|
240 |
|
5457 | 241 |
if switchStage == 1 then |
242 |
AddAmmo(CurrentHedgehog, amSwitch, 1) |
|
5827
a416f1070fdf
we don't need trailing whitespaces... I guess :P
sheepluva
parents:
5817
diff
changeset
|
243 |
|
5457 | 244 |
elseif switchStage == 2 then |
245 |
ParseCommand("setweap " .. string.char(amSwitch)) |
|
246 |
elseif switchStage == 3 then |
|
5827
a416f1070fdf
we don't need trailing whitespaces... I guess :P
sheepluva
parents:
5817
diff
changeset
|
247 |
SetGearMessage(CurrentHedgehog,gmAttack) |
5457 | 248 |
elseif switchStage == 4 then |
7143 | 249 |
switchStage = 6 |
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AddAmmo(CurrentHedgehog, amSwitch, 0) |
251 |
end |
|
5827
a416f1070fdf
we don't need trailing whitespaces... I guess :P
sheepluva
parents:
5817
diff
changeset
|
252 |
|
5457 | 253 |
else |
7143 | 254 |
switchStage = 6 |
5362
5f0c46e78e50
Enable autoswitch on turn start for The Specialists Mode.
mikade
parents:
5277
diff
changeset
|
255 |
end |
5457 | 256 |
|
257 |
||
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a416f1070fdf
we don't need trailing whitespaces... I guess :P
sheepluva
parents:
5817
diff
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|
258 |
end |
a416f1070fdf
we don't need trailing whitespaces... I guess :P
sheepluva
parents:
5817
diff
changeset
|
259 |
|
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lastName = currName |
261 |
||
262 |
end |
|
263 |
||
264 |
end |
|
265 |
||
266 |
function onGearAdd(gear) |
|
5382 | 267 |
|
6747 | 268 |
if GetGearType(gear) == gtHedgehog then |
269 |
hhs[numhhs] = gear |
|
270 |
numhhs = numhhs + 1 |
|
271 |
elseif (GetGearType(gear) == gtMine) and (started == true) then |
|
5827
a416f1070fdf
we don't need trailing whitespaces... I guess :P
sheepluva
parents:
5817
diff
changeset
|
272 |
SetTimer(gear,5000) |
5457 | 273 |
end |
5827
a416f1070fdf
we don't need trailing whitespaces... I guess :P
sheepluva
parents:
5817
diff
changeset
|
274 |
|
5457 | 275 |
if (GetGearType(gear) == gtHedgehog) or (GetGearType(gear) == gtResurrector) then |
276 |
trackGear(gear) |
|
5827
a416f1070fdf
we don't need trailing whitespaces... I guess :P
sheepluva
parents:
5817
diff
changeset
|
277 |
end |
5457 | 278 |
|
5277 | 279 |
|
280 |
end |
|
281 |
||
282 |
function onGearDelete(gear) |
|
5457 | 283 |
if (GetGearType(gear) == gtHedgehog) or (GetGearType(gear) == gtResurrector) then |
284 |
trackDeletion(gear) |
|
5827
a416f1070fdf
we don't need trailing whitespaces... I guess :P
sheepluva
parents:
5817
diff
changeset
|
285 |
end |
5277 | 286 |
end |
287 |
||
288 |
function onAmmoStoreInit() |
|
5362
5f0c46e78e50
Enable autoswitch on turn start for The Specialists Mode.
mikade
parents:
5277
diff
changeset
|
289 |
-- |
5277 | 290 |
end |
291 |