author | Periklis Ntanasis <pntanasis@gmail.com> |
Wed, 21 Aug 2013 02:06:31 +0300 | |
branch | spacecampaign |
changeset 9552 | 90d69a2c1729 |
parent 9349 | 8ec5cf11e85a |
child 9353 | 3694d354289e |
child 9381 | 90f9d8046a86 |
permissions | -rw-r--r-- |
184 | 1 |
project(hedgewars) |
2 |
||
5407 | 3 |
#initialise cmake environment |
9198 | 4 |
cmake_minimum_required(VERSION 2.6.4) |
9165
7b0d5388abc4
stack-protector flag needs to be passed to the linker as well
koda
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|
5 |
foreach(hwpolicy CMP0003 CMP0012 CMP0017 CMP0018) |
8146 | 6 |
if(POLICY ${hwpolicy}) |
7 |
cmake_policy(SET ${hwpolicy} NEW) |
|
8 |
endif() |
|
9 |
endforeach() |
|
8611
90f445317e8a
support WARNING message status on cmake 2.6 (bug 524)
koda
parents:
8597
diff
changeset
|
10 |
|
8674
fff355ba2902
our cmake modules have become good enough, prefer them over system ones
koda
parents:
8673
diff
changeset
|
11 |
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake_modules") |
8775
3cad01db0bae
apply the new macro add_flag_* to set pascal flags, apply add_definitions where appropriate, small cleanup
koda
parents:
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diff
changeset
|
12 |
include(${CMAKE_MODULE_PATH}/utils.cmake) |
8090
38d9cc60b14c
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda
parents:
8089
diff
changeset
|
13 |
|
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
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diff
changeset
|
14 |
#possible cmake configuration |
8687 | 15 |
option(NOSERVER "Disable gameServer build (off)]" OFF) |
16 |
option(NOPNG "Disable screenshoot compression (off)" OFF) |
|
17 |
option(NOVIDEOREC "Disable video recording (off)" OFF) |
|
8090
38d9cc60b14c
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda
parents:
8089
diff
changeset
|
18 |
|
9192
a8a717cf4a66
use BUILD_SHARED_LIBS to control whether a library is shared or static, make our bundled physfs library check for this configuration
koda
parents:
9190
diff
changeset
|
19 |
#libraries are built shared unless explicitly added as a static |
a8a717cf4a66
use BUILD_SHARED_LIBS to control whether a library is shared or static, make our bundled physfs library check for this configuration
koda
parents:
9190
diff
changeset
|
20 |
option(BUILD_SHARED_LIBS "Build libraries as shared modules (on)" ON) |
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
21 |
#set this to ON when 2.1.0 becomes more widespread (and only for linux) |
9096
b3041025c271
fix the cmake flag PHYSFS_SYSTEM being called SYSTEM_PHYSFS in the code
sheepluva
parents:
9091
diff
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|
22 |
option(PHYSFS_SYSTEM "Use system physfs (off)" OFF) |
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
23 |
|
9208
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
24 |
if(WIN32 OR APPLE) |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
25 |
option(LUA_SYSTEM "Use system lua (off)" OFF) |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
26 |
else() |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
27 |
option(LUA_SYSTEM "Use system lua (on)" ON) |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
28 |
endif() |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
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|
29 |
|
8687 | 30 |
option(BUILD_ENGINE_LIBRARY "Enable hwengine library (off)" OFF) |
31 |
option(ANDROID "Enable Android build (off)" OFF) |
|
32 |
||
9262 | 33 |
option(MINIMAL_FLAGS "Respect system flags as much as possible (off)" OFF) |
34 |
option(NOAUTOUPDATE "Disable OS X Sparkle update checking (off)" OFF) |
|
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
35 |
|
8333
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
diff
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|
36 |
set(GHFLAGS "" CACHE STRING "Additional Haskell flags") |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
diff
changeset
|
37 |
if(UNIX AND NOT APPLE) |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
diff
changeset
|
38 |
set(DATA_INSTALL_DIR "share/hedgewars" CACHE STRING "Resource folder path") |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
diff
changeset
|
39 |
endif() |
8104
09c38cdf380d
show console on win when debugging to see frontend messages
koda
parents:
8093
diff
changeset
|
40 |
|
8090
38d9cc60b14c
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda
parents:
8089
diff
changeset
|
41 |
|
5405 | 42 |
#versioning |
5407 | 43 |
set(CPACK_PACKAGE_VERSION_MAJOR 0) |
44 |
set(CPACK_PACKAGE_VERSION_MINOR 9) |
|
9141
e391e9a19b1c
Bump protocol and version (game desync would be triggered by b70352db5675, 2ae44c4381cd - other revisions probably safe)
nemo
parents:
9106
diff
changeset
|
45 |
set(CPACK_PACKAGE_VERSION_PATCH 20) |
e391e9a19b1c
Bump protocol and version (game desync would be triggered by b70352db5675, 2ae44c4381cd - other revisions probably safe)
nemo
parents:
9106
diff
changeset
|
46 |
set(HEDGEWARS_PROTO_VER 46) |
5407 | 47 |
set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}") |
9150
79c58ff0d4b1
move platform specific and revision info code into separate cmake modules
koda
parents:
9141
diff
changeset
|
48 |
include(${CMAKE_MODULE_PATH}/revinfo.cmake) |
5405 | 49 |
|
8650 | 50 |
message(STATUS "Building ${HEDGEWARS_VERSION}-r${HEDGEWARS_REVISION} (${HEDGEWARS_HASH})") |
907 | 51 |
|
9220 | 52 |
#general utilities |
53 |
include(${CMAKE_MODULE_PATH}/utils.cmake) |
|
9150
79c58ff0d4b1
move platform specific and revision info code into separate cmake modules
koda
parents:
9141
diff
changeset
|
54 |
#platform specific init code |
79c58ff0d4b1
move platform specific and revision info code into separate cmake modules
koda
parents:
9141
diff
changeset
|
55 |
include(${CMAKE_MODULE_PATH}/platform.cmake) |
9190 | 56 |
include(${CMAKE_MODULE_PATH}/paths.cmake) |
2015 | 57 |
|
2406 | 58 |
|
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
59 |
#when build type is not specified, assume Debug/Release according to build version information |
7709
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
60 |
if (CMAKE_BUILD_TYPE) |
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
61 |
string (TOUPPER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE) |
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
62 |
if ( NOT( (CMAKE_BUILD_TYPE MATCHES "RELEASE") OR (CMAKE_BUILD_TYPE MATCHES "DEBUG") ) ) |
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
63 |
set (CMAKE_BUILD_TYPE ${default_build_type} CACHE STRING "Build type (Debug/Release)" FORCE) |
7709
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
64 |
message (STATUS "Unknown build type, using default (${default_build_type})") |
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
65 |
endif () |
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
66 |
else (CMAKE_BUILD_TYPE) |
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
67 |
set (CMAKE_BUILD_TYPE ${default_build_type} CACHE STRING "Build type (Debug/Release)" FORCE) |
7709
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
68 |
endif (CMAKE_BUILD_TYPE) |
2606
ed687a8d081f
updated build files for macosx and optimization system
koda
parents:
2573
diff
changeset
|
69 |
|
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
70 |
|
9152 | 71 |
#perform safe check that enable/disable compilation features |
72 |
include(${CMAKE_MODULE_PATH}/compilerchecks.cmake) |
|
73 |
||
9265
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
74 |
#set default compiler flags |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
75 |
add_flag_append(CMAKE_C_FLAGS "-Wall -pipe") |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
76 |
add_flag_append(CMAKE_C_FLAGS_RELEASE "-Os") |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
77 |
add_flag_append(CMAKE_C_FLAGS_DEBUG "-Wextra -O0") |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
78 |
add_flag_append(CMAKE_CXX_FLAGS "-Wall -pipe") |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
79 |
add_flag_append(CMAKE_CXX_FLAGS_RELEASE "-Os") |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
80 |
add_flag_append(CMAKE_CXX_FLAGS_DEBUG "-Wextra -O0") |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
81 |
add_flag_append(CMAKE_Pascal_FLAGS "-Cs2000000") |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
82 |
add_flag_append(CMAKE_Pascal_FLAGS_DEBUG "-O- -gv") |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
83 |
add_flag_append(CMAKE_Pascal_FLAGS_RELEASE "-Os -Xs") |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
84 |
|
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
85 |
#CMake adds a lot of additional configuration flags, so let's clear them up |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
86 |
if(${MINIMAL_FLAGS}) |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
87 |
unset(CMAKE_C_FLAGS_RELEASE) |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
88 |
unset(CMAKE_C_FLAGS_DEBUG) |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
89 |
unset(CMAKE_CXX_FLAGS_RELEASE) |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
90 |
unset(CMAKE_CXX_FLAGS_DEBUG) |
7944 | 91 |
endif() |
2606
ed687a8d081f
updated build files for macosx and optimization system
koda
parents:
2573
diff
changeset
|
92 |
|
9262 | 93 |
|
7397
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
parents:
7264
diff
changeset
|
94 |
#parse additional parameters |
8796 | 95 |
if(GHFLAGS) |
9265
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
96 |
if(${CMAKE_VERSION} VERSION_GREATER 2.6) |
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
97 |
separate_arguments(ghflags_parsed UNIX_COMMAND ${GHFLAGS}) |
9104 | 98 |
else() |
9349 | 99 |
message(${WARNING} "GHFLAGS are available only when using CMake >= 2.8") |
7397
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
parents:
7264
diff
changeset
|
100 |
endif() |
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
parents:
7264
diff
changeset
|
101 |
endif() |
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
parents:
7264
diff
changeset
|
102 |
|
9265
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
103 |
list(APPEND haskell_flags ${ghflags_parsed} "-O2") |
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
104 |
|
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
105 |
#get BUILD_TYPE and enable/disable optimisation |
8279
c03d64969112
less linking needed, raise minimum_osx_version when videorec is enabled
koda
parents:
8272
diff
changeset
|
106 |
message(STATUS "Using ${CMAKE_BUILD_TYPE} configuration") |
7709
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
107 |
if(CMAKE_BUILD_TYPE MATCHES "DEBUG") |
8707 | 108 |
list(APPEND haskell_flags "-Wall" # all warnings |
109 |
"-debug" # debug mode |
|
110 |
"-dcore-lint" # internal sanity check |
|
8644 | 111 |
) |
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
112 |
else() |
8707 | 113 |
list(APPEND haskell_flags "-w" # no warnings |
8644 | 114 |
) |
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
115 |
endif() |
2606
ed687a8d081f
updated build files for macosx and optimization system
koda
parents:
2573
diff
changeset
|
116 |
|
ed687a8d081f
updated build files for macosx and optimization system
koda
parents:
2573
diff
changeset
|
117 |
|
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
118 |
#lua discovery |
9208
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
119 |
if (${LUA_SYSTEM}) |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
120 |
if (NOT LUA_LIBRARY OR NOT LUA_INCLUDE_DIR) |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
121 |
find_package(Lua) |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
122 |
endif() |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
123 |
|
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
124 |
if (LUA_LIBRARY AND LUA_INCLUDE_DIR) |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
125 |
set(LUA_FOUND TRUE) |
9233
a6ae0286787c
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
koda
parents:
9229
diff
changeset
|
126 |
#use an IMPORTED tharget so that we can just use 'lua' to link |
a6ae0286787c
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
koda
parents:
9229
diff
changeset
|
127 |
add_library(lua UNKNOWN IMPORTED) |
a6ae0286787c
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
koda
parents:
9229
diff
changeset
|
128 |
set_target_properties(lua PROPERTIES IMPORTED_LOCATION ${LUA_LIBRARY}) |
9208
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
129 |
else() |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
130 |
message(FATAL_ERROR "Missing Lua! Rerun cmake with -DLUA_SYSTEM=off to build the internal version") |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
131 |
endif() |
7223 | 132 |
else() |
9214 | 133 |
if (NOT LUA_LIBRARY OR NOT LUA_INCLUDE_DIR) |
134 |
message(STATUS "LUA will be provided by the bundled sources") |
|
135 |
endif() |
|
9213 | 136 |
set(lua_output_name "hwlua") |
7220 | 137 |
add_subdirectory(misc/liblua) |
7031
d5ea24399a48
when Lua is not found, fallback to compiling the one that comes bundled in our sources
koda
parents:
7030
diff
changeset
|
138 |
endif() |
7223 | 139 |
|
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
140 |
|
8544
d610e692e2f6
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents:
8540
diff
changeset
|
141 |
#physfs discovery |
9096
b3041025c271
fix the cmake flag PHYSFS_SYSTEM being called SYSTEM_PHYSFS in the code
sheepluva
parents:
9091
diff
changeset
|
142 |
if (${PHYSFS_SYSTEM}) |
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
143 |
if (NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR) |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
144 |
find_package(PhysFS) |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
145 |
endif() |
8544
d610e692e2f6
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents:
8540
diff
changeset
|
146 |
|
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
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147 |
find_file(physfs_h physfs.h ${PHYSFS_INCLUDE_DIR}) |
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148 |
if(physfs_h) |
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149 |
file(STRINGS ${physfs_h} physfs_majorversion REGEX "PHYSFS_VER_MAJOR[\t' ']+[0-9]+") |
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150 |
file(STRINGS ${physfs_h} physfs_minorversion REGEX "PHYSFS_VER_MINOR[\t' ']+[0-9]+") |
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151 |
file(STRINGS ${physfs_h} physfs_patchversion REGEX "PHYSFS_VER_PATCH[\t' ']+[0-9]+") |
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152 |
string(REGEX MATCH "([0-9]+)" physfs_majorversion "${physfs_majorversion}") |
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153 |
string(REGEX MATCH "([0-9]+)" physfs_minorversion "${physfs_minorversion}") |
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154 |
string(REGEX MATCH "([0-9]+)" physfs_patchversion "${physfs_patchversion}") |
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|
155 |
set(physfs_detected_ver "${physfs_majorversion}.${physfs_minorversion}.${physfs_patchversion}") |
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|
156 |
|
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|
157 |
if (physfs_detected_ver VERSION_LESS "2.1.0") |
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158 |
message(FATAL_ERROR "PhysFS version is too old (dected ${physfs_detected_ver}, required 2.1.0)") |
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changeset
|
159 |
set(physfs_too_old true) |
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changeset
|
160 |
endif() |
8544
d610e692e2f6
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
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161 |
endif() |
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|
162 |
|
8549
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163 |
if (NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR) |
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changeset
|
164 |
message(FATAL_ERROR "Missing PhysFS! Rerun cmake with -DPHYSFS_SYSTEM=off to build the internal version") |
9233
a6ae0286787c
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
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|
165 |
else() |
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166 |
#use an IMPORTED tharget so that we can just use 'physfs' to link |
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|
167 |
add_library(physfs UNKNOWN IMPORTED) |
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168 |
set_target_properties(physfs PROPERTIES IMPORTED_LOCATION ${PHYSFS_LIBRARY}) |
8549
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|
169 |
endif() |
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|
170 |
else() |
9214 | 171 |
if (NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR) |
172 |
message(STATUS "PhysFS will be provided by the bundled sources") |
|
173 |
endif() |
|
9204 | 174 |
set(physfs_output_name "hwphysfs") |
8528 | 175 |
add_subdirectory(misc/libphysfs) |
176 |
endif() |
|
8549
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|
177 |
|
8688 | 178 |
find_package_or_disable_msg(FFMPEG NOVIDEOREC "Video recording will not be built") |
8666
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
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changeset
|
179 |
|
8671 | 180 |
#physfs helper library |
8528 | 181 |
add_subdirectory(misc/libphyslayer) |
8283 | 182 |
|
8671 | 183 |
#server |
184 |
if(NOT NOSERVER) |
|
185 |
add_subdirectory(gameServer) |
|
186 |
endif() |
|
187 |
||
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|
188 |
#main engine |
184 | 189 |
add_subdirectory(hedgewars) |
5053 | 190 |
|
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191 |
#Android related build scripts |
6812
929b467c7277
fixed some typo's. LUA_LIBRARY now points to the right name, regardless of the host machine. Running cmake after a bad attempt (ie forgot to add paths to PATH) now works rather than having to clean the cache
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192 |
if(ANDROID) |
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193 |
#run cmake -DANDROID=1 to enable this |
7220 | 194 |
add_subdirectory(project_files/Android-build) |
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reviewed the build system and parts of the previous merge, performed some code cleanup
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195 |
endif() |
5381
8f95038f3f75
Removed protocol check, using CMake now to setup the building scripts using Templates/* removed old scripts
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196 |
|
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197 |
#TODO: when ANDROID, BUILD_ENGINE_LIBRARY should be set |
8082
675372256a01
lotsa hackery to get frontend somehow link libengine...
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|
198 |
if(NOT ANDROID) |
7220 | 199 |
add_subdirectory(bin) |
200 |
add_subdirectory(QTfrontend) |
|
201 |
add_subdirectory(share) |
|
202 |
add_subdirectory(tools) |
|
3515 | 203 |
endif() |
2203
6bd39d75e0dd
-Added support for Release and Debug for CMAKE_BUILD_TYPE
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diff
changeset
|
204 |
|
584
f381705f1aeb
Some stuff to get good results from make 'package_source'
unc0rr
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546
diff
changeset
|
205 |
|
9091
bafadc6b4516
change cpack configuration file name so that it's not excluded by 'make package_source'
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|
206 |
include(${CMAKE_MODULE_PATH}/cpackvars.cmake) |
184 | 207 |