misc/winutils/include/SDL_cdrom.h
author Wuzzy <Wuzzy2@mail.ru>
Sat, 28 Jul 2018 13:15:59 +0200
changeset 13567 8f9b84d6991d
parent 10017 de822cd3df3a
permissions -rw-r--r--
Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge This caused an errror message after the game when using hammer or pickhammer at wrap world edge.
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2012 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Lesser General Public
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    License as published by the Free Software Foundation; either
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    version 2.1 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public
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    License along with this library; if not, write to the Free Software
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    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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/**
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 *  @file SDL_cdrom.h
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 *  This is the CD-audio control API for Simple DirectMedia Layer
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 */
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#ifndef _SDL_cdrom_h
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#define _SDL_cdrom_h
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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 *  @file SDL_cdrom.h
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 *  In order to use these functions, SDL_Init() must have been called
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 *  with the SDL_INIT_CDROM flag.  This causes SDL to scan the system
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 *  for CD-ROM drives, and load appropriate drivers.
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 */
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/** The maximum number of CD-ROM tracks on a disk */
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#define SDL_MAX_TRACKS  99
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/** @name Track Types
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 *  The types of CD-ROM track possible
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 */
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/*@{*/
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#define SDL_AUDIO_TRACK 0x00
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#define SDL_DATA_TRACK  0x04
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/*@}*/
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/** The possible states which a CD-ROM drive can be in. */
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typedef enum {
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    CD_TRAYEMPTY,
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    CD_STOPPED,
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    CD_PLAYING,
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    CD_PAUSED,
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    CD_ERROR = -1
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} CDstatus;
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/** Given a status, returns true if there's a disk in the drive */
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#define CD_INDRIVE(status)  ((int)(status) > 0)
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typedef struct SDL_CDtrack {
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    Uint8 id;       /**< Track number */
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    Uint8 type;     /**< Data or audio track */
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    Uint16 unused;
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    Uint32 length;      /**< Length, in frames, of this track */
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    Uint32 offset;      /**< Offset, in frames, from start of disk */
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} SDL_CDtrack;
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/** This structure is only current as of the last call to SDL_CDStatus() */
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typedef struct SDL_CD {
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    int id;         /**< Private drive identifier */
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    CDstatus status;    /**< Current drive status */
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    /** The rest of this structure is only valid if there's a CD in drive */
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        /*@{*/
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    int numtracks;      /**< Number of tracks on disk */
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    int cur_track;      /**< Current track position */
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    int cur_frame;      /**< Current frame offset within current track */
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    SDL_CDtrack track[SDL_MAX_TRACKS+1];
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        /*@}*/
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} SDL_CD;
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/** @name Frames / MSF Conversion Functions
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 *  Conversion functions from frames to Minute/Second/Frames and vice versa
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 */
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/*@{*/
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#define CD_FPS  75
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#define FRAMES_TO_MSF(f, M,S,F) {                   \
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    int value = f;                          \
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    *(F) = value%CD_FPS;                        \
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    value /= CD_FPS;                        \
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    *(S) = value%60;                        \
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    value /= 60;                            \
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    *(M) = value;                           \
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}
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#define MSF_TO_FRAMES(M, S, F)  ((M)*60*CD_FPS+(S)*CD_FPS+(F))
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/*@}*/
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/* CD-audio API functions: */
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/**
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 *  Returns the number of CD-ROM drives on the system, or -1 if
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 *  SDL_Init() has not been called with the SDL_INIT_CDROM flag.
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 */
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extern DECLSPEC int SDLCALL SDL_CDNumDrives(void);
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/**
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 *  Returns a human-readable, system-dependent identifier for the CD-ROM.
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 *  Example:
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 *   - "/dev/cdrom"
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 *   - "E:"
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 *   - "/dev/disk/ide/1/master"
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 */
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extern DECLSPEC const char * SDLCALL SDL_CDName(int drive);
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/**
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 *  Opens a CD-ROM drive for access.  It returns a drive handle on success,
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 *  or NULL if the drive was invalid or busy.  This newly opened CD-ROM
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 *  becomes the default CD used when other CD functions are passed a NULL
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 *  CD-ROM handle.
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 *  Drives are numbered starting with 0.  Drive 0 is the system default CD-ROM.
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 */
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extern DECLSPEC SDL_CD * SDLCALL SDL_CDOpen(int drive);
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/**
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 *  This function returns the current status of the given drive.
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 *  If the drive has a CD in it, the table of contents of the CD and current
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 *  play position of the CD will be stored in the SDL_CD structure.
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 */
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extern DECLSPEC CDstatus SDLCALL SDL_CDStatus(SDL_CD *cdrom);
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/**
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 *  Play the given CD starting at 'start_track' and 'start_frame' for 'ntracks'
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 *  tracks and 'nframes' frames.  If both 'ntrack' and 'nframe' are 0, play
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 *  until the end of the CD.  This function will skip data tracks.
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 *  This function should only be called after calling SDL_CDStatus() to
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 *  get track information about the CD.
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 *  For example:
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 *      @code
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 *  // Play entire CD:
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 *  if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
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 *      SDL_CDPlayTracks(cdrom, 0, 0, 0, 0);
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 *  // Play last track:
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 *  if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) {
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 *      SDL_CDPlayTracks(cdrom, cdrom->numtracks-1, 0, 0, 0);
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 *  }
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 *  // Play first and second track and 10 seconds of third track:
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 *  if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
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 *      SDL_CDPlayTracks(cdrom, 0, 0, 2, 10);
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 *      @endcode
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 *
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 *  @return This function returns 0, or -1 if there was an error.
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 */
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extern DECLSPEC int SDLCALL SDL_CDPlayTracks(SDL_CD *cdrom,
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        int start_track, int start_frame, int ntracks, int nframes);
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/**
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 *  Play the given CD starting at 'start' frame for 'length' frames.
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 *  @return It returns 0, or -1 if there was an error.
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 */
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extern DECLSPEC int SDLCALL SDL_CDPlay(SDL_CD *cdrom, int start, int length);
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/** Pause play
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 *  @return returns 0, or -1 on error
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 */
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extern DECLSPEC int SDLCALL SDL_CDPause(SDL_CD *cdrom);
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/** Resume play
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 *  @return returns 0, or -1 on error
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 */
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extern DECLSPEC int SDLCALL SDL_CDResume(SDL_CD *cdrom);
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/** Stop play
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 *  @return returns 0, or -1 on error
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 */
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extern DECLSPEC int SDLCALL SDL_CDStop(SDL_CD *cdrom);
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/** Eject CD-ROM
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 *  @return returns 0, or -1 on error
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 */
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extern DECLSPEC int SDLCALL SDL_CDEject(SDL_CD *cdrom);
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/** Closes the handle for the CD-ROM drive */
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extern DECLSPEC void SDLCALL SDL_CDClose(SDL_CD *cdrom);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include "close_code.h"
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#endif /* _SDL_video_h */