misc/libphysfs/archiver_qpak.c
author Wuzzy <Wuzzy2@mail.ru>
Wed, 07 Feb 2018 08:30:50 +0100
changeset 12917 8cc24173cd71
parent 12213 bb5522e88ab2
permissions -rw-r--r--
Add the flag of Scotland (uk_scotland)
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/*
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 * QPAK support routines for PhysicsFS.
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 *
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 *  This archiver handles the archive format utilized by Quake 1 and 2.
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 *  Quake3-based games use the PkZip/Info-Zip format (which our zip.c
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 *  archiver handles).
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 *
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 *  ========================================================================
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 *
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 *  This format info (in more detail) comes from:
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 *     http://debian.fmi.uni-sofia.bg/~sergei/cgsr/docs/pak.txt
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 *
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 *  Quake PAK Format
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 *
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 *  Header
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 *   (4 bytes)  signature = 'PACK'
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 *   (4 bytes)  directory offset
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 *   (4 bytes)  directory length
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 *
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 *  Directory
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 *   (56 bytes) file name
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 *   (4 bytes)  file position
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 *   (4 bytes)  file length
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 *
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 *  ========================================================================
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 *
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 * Please see the file LICENSE.txt in the source's root directory.
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 *
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 *  This file written by Ryan C. Gordon.
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 */
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#define __PHYSICSFS_INTERNAL__
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#include "physfs_internal.h"
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#if PHYSFS_SUPPORTS_QPAK
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#define QPAK_SIG 0x4B434150   /* "PACK" in ASCII. */
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static UNPKentry *qpakLoadEntries(PHYSFS_Io *io, PHYSFS_uint32 fileCount)
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{
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    UNPKentry *entries = NULL;
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    UNPKentry *entry = NULL;
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    entries = (UNPKentry *) allocator.Malloc(sizeof (UNPKentry) * fileCount);
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    BAIL_IF_MACRO(entries == NULL, PHYSFS_ERR_OUT_OF_MEMORY, NULL);
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    for (entry = entries; fileCount > 0; fileCount--, entry++)
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    {
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        if (!__PHYSFS_readAll(io, &entry->name, 56)) goto failed;
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        if (!__PHYSFS_readAll(io, &entry->startPos, 4)) goto failed;
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        if (!__PHYSFS_readAll(io, &entry->size, 4)) goto failed;
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        entry->size = PHYSFS_swapULE32(entry->size);
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        entry->startPos = PHYSFS_swapULE32(entry->startPos);
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    } /* for */
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    return entries;
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failed:
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    allocator.Free(entries);
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    return NULL;
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} /* qpakLoadEntries */
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static void *QPAK_openArchive(PHYSFS_Io *io, const char *name, int forWriting)
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{
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    UNPKentry *entries = NULL;
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    PHYSFS_uint32 val = 0;
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    PHYSFS_uint32 pos = 0;
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    PHYSFS_uint32 count = 0;
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    assert(io != NULL);  /* shouldn't ever happen. */
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    BAIL_IF_MACRO(forWriting, PHYSFS_ERR_READ_ONLY, NULL);
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    BAIL_IF_MACRO(!__PHYSFS_readAll(io, &val, 4), ERRPASS, NULL);
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    if (PHYSFS_swapULE32(val) != QPAK_SIG)
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        BAIL_MACRO(PHYSFS_ERR_UNSUPPORTED, NULL);
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    BAIL_IF_MACRO(!__PHYSFS_readAll(io, &val, 4), ERRPASS, NULL);
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    pos = PHYSFS_swapULE32(val);  /* directory table offset. */
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    BAIL_IF_MACRO(!__PHYSFS_readAll(io, &val, 4), ERRPASS, NULL);
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    count = PHYSFS_swapULE32(val);
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    /* corrupted archive? */
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    BAIL_IF_MACRO((count % 64) != 0, PHYSFS_ERR_CORRUPT, NULL);
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    count /= 64;
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    BAIL_IF_MACRO(!io->seek(io, pos), ERRPASS, NULL);
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    entries = qpakLoadEntries(io, count);
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    BAIL_IF_MACRO(!entries, ERRPASS, NULL);
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    return UNPK_openArchive(io, entries, count);
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} /* QPAK_openArchive */
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const PHYSFS_Archiver __PHYSFS_Archiver_QPAK =
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{
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    CURRENT_PHYSFS_ARCHIVER_API_VERSION,
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    {
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        "PAK",
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        "Quake I/II format",
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        "Ryan C. Gordon <icculus@icculus.org>",
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        "https://icculus.org/physfs/",
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        0,  /* supportsSymlinks */
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    },
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    QPAK_openArchive,
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    UNPK_enumerateFiles,
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    UNPK_openRead,
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    UNPK_openWrite,
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    UNPK_openAppend,
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    UNPK_remove,
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    UNPK_mkdir,
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    UNPK_stat,
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    UNPK_closeArchive
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};
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#endif  /* defined PHYSFS_SUPPORTS_QPAK */
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/* end of archiver_qpak.c ... */
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