author | koda |
Thu, 13 Jun 2013 22:50:33 +0200 | |
branch | cmake_pascal |
changeset 8872 | 89ddfe10e52b |
parent 8745 | b3756c3f65e5 |
child 8833 | c13ebed437cb |
child 9080 | 9b42757d7e71 |
permissions | -rw-r--r-- |
942 | 1 |
(* |
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* Hedgewars, a free turn based strategy game |
6700 | 3 |
* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
942 | 4 |
* |
5 |
* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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||
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{$INCLUDE "options.inc"} |
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||
942 | 21 |
unit uChat; |
22 |
||
23 |
interface |
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24 |
||
3038 | 25 |
procedure initModule; |
26 |
procedure freeModule; |
|
6379 | 27 |
procedure ReloadLines; |
8738 | 28 |
procedure CleanupInput; |
942 | 29 |
procedure AddChatString(s: shortstring); |
30 |
procedure DrawChat; |
|
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Key returned 0 for arrows under linux. Sym works, clearer anyway.
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31 |
procedure KeyPressChat(Key, Sym: Longword); |
942 | 32 |
|
33 |
implementation |
|
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34 |
uses SDLh, uInputHandler, uTypes, uVariables, uCommands, uUtils, uTextures, uRender, uIO; |
942 | 35 |
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36 |
const MaxStrIndex = 27; |
942 | 37 |
|
946 | 38 |
type TChatLine = record |
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39 |
Tex: PTexture; |
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40 |
Time: Longword; |
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Width: LongInt; |
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s: shortstring; |
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43 |
end; |
8152 | 44 |
TChatCmd = (quit, pause, finish, fullscreen); |
942 | 45 |
|
946 | 46 |
var Strs: array[0 .. MaxStrIndex] of TChatLine; |
3539 | 47 |
MStrs: array[0 .. MaxStrIndex] of shortstring; |
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LocalStrs: array[0 .. MaxStrIndex] of shortstring; |
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missedCount: LongWord; |
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lastStr: LongWord; |
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localLastStr: LongWord; |
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history: LongWord; |
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visibleCount: LongWord; |
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InputStr: TChatLine; |
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InputStrL: array[0..260] of char; // for full str + 4-byte utf-8 char |
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ChatReady: boolean; |
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showAll: boolean; |
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|
8152 | 59 |
const |
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colors: array[#0..#6] of TSDL_Color = ( |
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(r:$FF; g:$FF; b:$FF; unused:$FF), // unused, feel free to take it for anything |
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(r:$FF; g:$FF; b:$FF; unused:$FF), // chat message [White] |
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(r:$FF; g:$00; b:$FF; unused:$FF), // action message [Purple] |
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(r:$90; g:$FF; b:$90; unused:$FF), // join/leave message [Lime] |
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(r:$FF; g:$FF; b:$A0; unused:$FF), // team message [Light Yellow] |
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(r:$FF; g:$00; b:$00; unused:$FF), // error messages [Red] |
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(r:$00; g:$FF; b:$FF; unused:$FF) // input line [Light Blue] |
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); |
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ChatCommandz: array [TChatCmd] of record |
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ChatCmd: string[31]; |
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ProcedureCallChatCmd: string[31]; |
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end = ( |
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(ChatCmd: '/quit'; ProcedureCallChatCmd: 'halt'), |
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(ChatCmd: '/pause'; ProcedureCallChatCmd: 'pause'), |
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(ChatCmd: '/finish'; ProcedureCallChatCmd: 'finish'), |
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(ChatCmd: '/fullscreen'; ProcedureCallChatCmd: 'fullscr') |
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); |
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2396 | 78 |
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79 |
procedure SetLine(var cl: TChatLine; str: shortstring; isInput: boolean); |
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var strSurface, resSurface: PSDL_Surface; |
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w, h: LongInt; |
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color: TSDL_Color; |
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83 |
font: THWFont; |
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begin |
4925 | 85 |
if cl.Tex <> nil then |
86 |
FreeTexture(cl.Tex); |
|
2396 | 87 |
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cl.s:= str; |
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89 |
|
2396 | 90 |
if isInput then |
6379 | 91 |
begin |
5392 | 92 |
color:= colors[#6]; |
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str:= UserNick + '> ' + str + '_' |
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end |
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95 |
else |
6379 | 96 |
begin |
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color:= colors[str[1]]; |
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98 |
delete(str, 1, 1) |
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end; |
2396 | 100 |
|
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101 |
font:= CheckCJKFont(str, fnt16); |
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w:= 0; h:= 0; // avoid compiler hints |
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and while we are giving SDLh.pas all this love, let's fix the signature of one SDL_ttf calls
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103 |
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(str), @w, @h); |
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104 |
|
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resSurface:= SDL_CreateRGBSurface(0, toPowerOf2(w), toPowerOf2(h), 32, RMask, GMask, BMask, AMask); |
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106 |
|
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107 |
strSurface:= TTF_RenderUTF8_Solid(Fontz[font].Handle, Str2PChar(str), color); |
1431 | 108 |
cl.Width:= w + 4; |
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SDL_UpperBlit(strSurface, nil, resSurface, nil); |
110 |
SDL_FreeSurface(strSurface); |
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111 |
||
112 |
cl.Time:= RealTicks + 12500; |
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Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
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cl.Tex:= Surface2Tex(resSurface, false); |
1431 | 114 |
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1118 | 115 |
SDL_FreeSurface(resSurface) |
946 | 116 |
end; |
117 |
||
6379 | 118 |
// For uStore texture recreation |
119 |
procedure ReloadLines; |
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6381 | 120 |
var i, t: LongWord; |
6379 | 121 |
begin |
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if InputStr.s <> '' then |
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SetLine(InputStr, InputStr.s, true); |
6381 | 124 |
for i:= 0 to MaxStrIndex do |
125 |
if Strs[i].s <> '' then |
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begin |
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t:= Strs[i].Time; |
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SetLine(Strs[i], Strs[i].s, false); |
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Strs[i].Time:= t |
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130 |
end; |
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6379 | 131 |
end; |
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||
946 | 133 |
procedure AddChatString(s: shortstring); |
134 |
begin |
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3539 | 135 |
if not ChatReady then |
136 |
begin |
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if MissedCount < MaxStrIndex - 1 then |
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MStrs[MissedCount]:= s |
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else if MissedCount < MaxStrIndex then |
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MStrs[MissedCount]:= #5 + '[...]'; |
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inc(MissedCount); |
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exit |
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143 |
end; |
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||
946 | 145 |
lastStr:= (lastStr + 1) mod (MaxStrIndex + 1); |
146 |
||
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SetLine(Strs[lastStr], s, false); |
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inc(visibleCount) |
942 | 150 |
end; |
151 |
||
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procedure DrawChat; |
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var i, t, cnt: Longword; |
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r: TSDL_Rect; |
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begin |
3539 | 156 |
ChatReady:= true; // maybe move to somewhere else? |
157 |
if MissedCount <> 0 then // there are chat strings we missed, so print them now |
|
158 |
begin |
|
159 |
for i:= 0 to MissedCount - 1 do |
|
160 |
AddChatString(MStrs[i]); |
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MissedCount:= 0; |
|
162 |
end; |
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cnt:= 0; |
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t:= 0; |
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165 |
i:= lastStr; |
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167 |
r.x:= 6 - cScreenWidth div 2; |
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r.y:= (visibleCount - t) * 16 + 10; |
169 |
r.h:= 16; |
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170 |
||
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171 |
if (GameState = gsChat) and (InputStr.Tex <> nil) then |
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172 |
begin |
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r.w:= InputStr.Width; |
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174 |
DrawFillRect(r); |
3390 | 175 |
Tint($00, $00, $00, $80); |
3085 | 176 |
DrawTexture(9 - cScreenWidth div 2, visibleCount * 16 + 11, InputStr.Tex); |
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Tint($FF, $FF, $FF, $FF); |
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DrawTexture(8 - cScreenWidth div 2, visibleCount * 16 + 10, InputStr.Tex); |
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179 |
end; |
1431 | 180 |
|
181 |
dec(r.y, 16); |
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182 |
||
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183 |
while (((t < 7) and (Strs[i].Time > RealTicks)) or ((t < MaxStrIndex) and showAll)) |
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184 |
and (Strs[i].Tex <> nil) do |
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begin |
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r.w:= Strs[i].Width; |
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187 |
DrawFillRect(r); |
3390 | 188 |
Tint($00, $00, $00, $80); |
3085 | 189 |
DrawTexture(9 - cScreenWidth div 2, (visibleCount - t) * 16 - 5, Strs[i].Tex); |
3390 | 190 |
Tint($FF, $FF, $FF, $FF); |
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DrawTexture(8 - cScreenWidth div 2, (visibleCount - t) * 16 - 6, Strs[i].Tex); |
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192 |
dec(r.y, 16); |
2376 | 193 |
|
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if i = 0 then |
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i:= MaxStrIndex |
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196 |
else |
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197 |
dec(i); |
8745 | 198 |
|
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inc(cnt); |
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200 |
inc(t) |
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201 |
end; |
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202 |
|
947 | 203 |
visibleCount:= cnt; |
942 | 204 |
end; |
205 |
||
4467 | 206 |
procedure SendHogSpeech(s: shortstring); |
207 |
begin |
|
208 |
SendIPC('h' + s); |
|
209 |
ParseCommand('/hogsay '+s, true) |
|
210 |
end; |
|
211 |
||
1033 | 212 |
procedure AcceptChatString(s: shortstring); |
1035 | 213 |
var i: TWave; |
8152 | 214 |
j: TChatCmd; |
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Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
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diff
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215 |
c, t: LongInt; |
4467 | 216 |
x: byte; |
1033 | 217 |
begin |
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|
218 |
t:= LocalTeam; |
4467 | 219 |
x:= 0; |
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220 |
if (s[1] = '"') and (s[Length(s)] = '"') |
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221 |
then x:= 1 |
8745 | 222 |
|
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223 |
else if (s[1] = '''') and (s[Length(s)] = '''') then |
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224 |
x:= 2 |
8745 | 225 |
|
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226 |
else if (s[1] = '-') and (s[Length(s)] = '-') then |
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227 |
x:= 3; |
8745 | 228 |
|
4467 | 229 |
if not CurrentTeam^.ExtDriven and (x <> 0) then |
4465
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Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents:
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diff
changeset
|
230 |
for c:= 0 to Pred(TeamsCount) do |
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231 |
if (TeamsArray[c] = CurrentTeam) then |
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|
232 |
t:= c; |
4467 | 233 |
|
234 |
if x <> 0 then |
|
2017 | 235 |
begin |
4465
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Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents:
4404
diff
changeset
|
236 |
if t = -1 then |
2111 | 237 |
ParseCommand('/say ' + copy(s, 2, Length(s)-2), true) |
238 |
else |
|
4467 | 239 |
SendHogSpeech(char(x) + char(t) + copy(s, 2, Length(s)-2)); |
2017 | 240 |
exit |
241 |
end; |
|
4467 | 242 |
|
2017 | 243 |
// These 3 are same as above, only are to make the hedgehog say it on next attack |
244 |
if (s[1] = '/') and (copy(s, 1, 5) = '/hsa ') then |
|
245 |
begin |
|
2111 | 246 |
if CurrentTeam^.ExtDriven then |
2112 | 247 |
ParseCommand('/say ' + copy(s, 6, Length(s)-5), true) |
2111 | 248 |
else |
4467 | 249 |
SendHogSpeech(#4 + copy(s, 6, Length(s)-5)); |
2017 | 250 |
exit |
251 |
end; |
|
252 |
if (s[1] = '/') and (copy(s, 1, 5) = '/hta ') then |
|
253 |
begin |
|
2111 | 254 |
if CurrentTeam^.ExtDriven then |
2112 | 255 |
ParseCommand('/say ' + copy(s, 6, Length(s)-5), true) |
2111 | 256 |
else |
4467 | 257 |
SendHogSpeech(#5 + copy(s, 6, Length(s)-5)); |
2017 | 258 |
exit |
259 |
end; |
|
260 |
if (s[1] = '/') and (copy(s, 1, 5) = '/hya ') then |
|
261 |
begin |
|
2111 | 262 |
if CurrentTeam^.ExtDriven then |
2112 | 263 |
ParseCommand('/say ' + copy(s, 6, Length(s)-5), true) |
2111 | 264 |
else |
4467 | 265 |
SendHogSpeech(#6 + copy(s, 6, Length(s)-5)); |
2017 | 266 |
exit |
267 |
end; |
|
2111 | 268 |
|
2518 | 269 |
if (copy(s, 1, 6) = '/team ') and (length(s) > 6) then |
2124 | 270 |
begin |
2403 | 271 |
ParseCommand(s, true); |
2124 | 272 |
exit |
273 |
end; |
|
1378 | 274 |
if (s[1] = '/') and (copy(s, 1, 4) <> '/me ') then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
275 |
begin |
4121 | 276 |
if CurrentTeam^.ExtDriven or (CurrentTeam^.Hedgehogs[0].BotLevel <> 0) then |
277 |
exit; |
|
2376 | 278 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
279 |
for i:= Low(TWave) to High(TWave) do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
280 |
if (s = Wavez[i].cmd) then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
281 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
282 |
ParseCommand('/taunt ' + char(i), true); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
283 |
exit |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
284 |
end; |
8152 | 285 |
|
8745 | 286 |
for j:= Low(TChatCmd) to High(TChatCmd) do |
8152 | 287 |
if (s = ChatCommandz[j].ChatCmd) then |
288 |
begin |
|
289 |
ParseCommand(ChatCommandz[j].ProcedureCallChatCmd, true); |
|
290 |
exit |
|
291 |
end; |
|
2017 | 292 |
end |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
293 |
else |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
294 |
ParseCommand('/say ' + s, true); |
1033 | 295 |
end; |
296 |
||
8738 | 297 |
procedure CleanupInput; |
298 |
begin |
|
299 |
FreezeEnterKey; |
|
300 |
history:= 0; |
|
301 |
SDL_EnableKeyRepeat(0,0); |
|
302 |
GameState:= gsGame; |
|
303 |
ResetKbd; |
|
304 |
end; |
|
305 |
||
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
306 |
procedure KeyPressChat(Key, Sym: Longword); |
6893 | 307 |
const firstByteMark: array[0..3] of byte = (0, $C0, $E0, $F0); |
8737
0d56265dd60a
implement up and down keys to navigate in the chat history, needs testing over network
koda
parents:
8736
diff
changeset
|
308 |
var i, btw, index: integer; |
8740
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
309 |
utf8: shortstring; |
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
310 |
action: boolean; |
946 | 311 |
begin |
8745 | 312 |
action:= true; |
8743 | 313 |
case Sym of |
314 |
SDLK_BACKSPACE: |
|
315 |
begin |
|
316 |
if Length(InputStr.s) > 0 then |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
317 |
begin |
8743 | 318 |
InputStr.s[0]:= InputStrL[byte(InputStr.s[0])]; |
319 |
SetLine(InputStr, InputStr.s, true) |
|
320 |
end |
|
321 |
end; |
|
8745 | 322 |
SDLK_ESCAPE: |
8743 | 323 |
begin |
8745 | 324 |
if Length(InputStr.s) > 0 then |
8743 | 325 |
SetLine(InputStr, '', true) |
326 |
else CleanupInput |
|
327 |
end; |
|
328 |
SDLK_RETURN: |
|
329 |
begin |
|
330 |
if Length(InputStr.s) > 0 then |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
331 |
begin |
8743 | 332 |
AcceptChatString(InputStr.s); |
333 |
SetLine(InputStr, '', false) |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
334 |
end; |
8743 | 335 |
CleanupInput |
336 |
end; |
|
337 |
SDLK_UP, SDLK_DOWN: |
|
338 |
begin |
|
339 |
if (Sym = SDLK_UP) and (history < localLastStr) then inc(history); |
|
340 |
if (Sym = SDLK_DOWN) and (history > 0) then dec(history); |
|
341 |
index:= localLastStr - history + 1; |
|
342 |
if (index > localLastStr) then |
|
343 |
SetLine(InputStr, '', true) |
|
344 |
else SetLine(InputStr, LocalStrs[index], true) |
|
8745 | 345 |
end; |
346 |
SDLK_RIGHT, SDLK_LEFT, SDLK_DELETE, |
|
347 |
SDLK_HOME, SDLK_END, |
|
348 |
SDLK_PAGEUP, SDLK_PAGEDOWN: |
|
349 |
begin |
|
350 |
// ignore me!!! |
|
351 |
end; |
|
352 |
else |
|
353 |
action:= false; |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
354 |
end; |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
355 |
if not action and (Key <> 0) then |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
356 |
begin |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
357 |
if (Key < $80) then |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
358 |
btw:= 1 |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
359 |
else if (Key < $800) then |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
360 |
btw:= 2 |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
361 |
else if (Key < $10000) then |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
362 |
btw:= 3 |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
363 |
else |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
364 |
btw:= 4; |
8737
0d56265dd60a
implement up and down keys to navigate in the chat history, needs testing over network
koda
parents:
8736
diff
changeset
|
365 |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
366 |
utf8:= ''; |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
367 |
|
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
368 |
for i:= btw downto 2 do |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
369 |
begin |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
370 |
utf8:= char((Key or $80) and $BF) + utf8; |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
371 |
Key:= Key shr 6 |
8737
0d56265dd60a
implement up and down keys to navigate in the chat history, needs testing over network
koda
parents:
8736
diff
changeset
|
372 |
end; |
2376 | 373 |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
374 |
utf8:= char(Key or firstByteMark[Pred(btw)]) + utf8; |
946 | 375 |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
376 |
if byte(InputStr.s[0]) + btw > 240 then |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
377 |
exit; |
2376 | 378 |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
379 |
InputStrL[byte(InputStr.s[0]) + btw]:= InputStr.s[0]; |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
380 |
SetLine(InputStr, InputStr.s + utf8, true) |
8735 | 381 |
end |
946 | 382 |
end; |
383 |
||
4404 | 384 |
procedure chChatMessage(var s: shortstring); |
385 |
begin |
|
386 |
AddChatString(s) |
|
387 |
end; |
|
388 |
||
4402 | 389 |
procedure chSay(var s: shortstring); |
390 |
begin |
|
391 |
SendIPC('s' + s); |
|
392 |
||
393 |
if copy(s, 1, 4) = '/me ' then |
|
6453
11c578d30bd3
Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents:
6381
diff
changeset
|
394 |
s:= #2 + '* ' + UserNick + ' ' + copy(s, 5, Length(s) - 4) |
4402 | 395 |
else |
8740
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
396 |
begin |
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
397 |
localLastStr:= (localLastStr + 1) mod MaxStrIndex; |
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
398 |
LocalStrs[localLastStr]:= s; |
4402 | 399 |
s:= #1 + UserNick + ': ' + s; |
8740
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
400 |
end; |
4402 | 401 |
|
402 |
AddChatString(s) |
|
403 |
end; |
|
404 |
||
405 |
procedure chTeamSay(var s: shortstring); |
|
406 |
begin |
|
407 |
SendIPC('b' + s); |
|
408 |
||
409 |
s:= #4 + '[Team] ' + UserNick + ': ' + s; |
|
410 |
||
411 |
AddChatString(s) |
|
412 |
end; |
|
413 |
||
414 |
procedure chHistory(var s: shortstring); |
|
415 |
begin |
|
416 |
s:= s; // avoid compiler hint |
|
6854
873929cbd54b
Normalize RecordFields before conversion. Helps with namespaces problem.
unc0rr
parents:
6700
diff
changeset
|
417 |
showAll:= not showAll |
4402 | 418 |
end; |
419 |
||
420 |
procedure chChat(var s: shortstring); |
|
421 |
begin |
|
422 |
s:= s; // avoid compiler hint |
|
423 |
GameState:= gsChat; |
|
5099
ce1a761d3c1e
enable keyrepeat while chatting so you can keep backspace pressed to delete a line (fix issue 111)
koda
parents:
4976
diff
changeset
|
424 |
SDL_EnableKeyRepeat(200,45); |
4402 | 425 |
if length(s) = 0 then |
5100 | 426 |
SetLine(InputStr, '', true) |
4402 | 427 |
else |
8739 | 428 |
SetLine(InputStr, '/team ', true) |
4402 | 429 |
end; |
430 |
||
3038 | 431 |
procedure initModule; |
4925 | 432 |
var i: ShortInt; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
433 |
begin |
6898 | 434 |
RegisterVariable('chatmsg', @chChatMessage, true); |
435 |
RegisterVariable('say', @chSay, true); |
|
436 |
RegisterVariable('team', @chTeamSay, true); |
|
437 |
RegisterVariable('history', @chHistory, true ); |
|
438 |
RegisterVariable('chat', @chChat, true ); |
|
4402 | 439 |
|
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
440 |
lastStr:= 0; |
8740
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
441 |
localLastStr:= 0; |
8737
0d56265dd60a
implement up and down keys to navigate in the chat history, needs testing over network
koda
parents:
8736
diff
changeset
|
442 |
history:= 0; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
443 |
visibleCount:= 0; |
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
444 |
showAll:= false; |
3539 | 445 |
ChatReady:= false; |
446 |
missedCount:= 0; |
|
4925 | 447 |
|
448 |
inputStr.Tex := nil; |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
449 |
for i:= 0 to MaxStrIndex do |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
450 |
Strs[i].Tex := nil; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
451 |
end; |
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
452 |
|
3038 | 453 |
procedure freeModule; |
4901 | 454 |
var i: ShortInt; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
455 |
begin |
4901 | 456 |
FreeTexture(InputStr.Tex); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
457 |
for i:= 0 to MaxStrIndex do |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
458 |
FreeTexture(Strs[i].Tex); |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
459 |
end; |
946 | 460 |
|
942 | 461 |
end. |