author | koda |
Sat, 24 Sep 2011 22:35:31 +0200 | |
changeset 6019 | 8843ea756cfc |
parent 6008 | 215f0c9719e3 |
child 6020 | c792d4b3e080 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
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* Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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* |
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* File created on 28/05/2011. |
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*/ |
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|
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|
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#import "RestoreViewController.h" |
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#import "GameInterfaceBridge.h" |
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|
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@implementation RestoreViewController |
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@synthesize interfaceBridge; |
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|
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// Override to allow orientations other than the default portrait orientation. |
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { |
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return rotationManager(interfaceOrientation); |
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} |
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|
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|
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-(IBAction) buttonReleased:(id) sender { |
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UIButton *theButton = (UIButton *)sender; |
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NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; |
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|
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if (theButton.tag != 0) { |
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ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
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[AudioManagerController playClickSound]; |
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if (self.interfaceBridge == nil) { |
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GameInterfaceBridge *bridge = [[GameInterfaceBridge alloc] initWithController:self.parentViewController]; |
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self.interfaceBridge = bridge; |
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[bridge release]; |
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} |
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// TODO: it is useless to keep the modalcontroller around when calling interfacebridge |
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// but as long as it is an instance we mustn't release it beforehand |
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// moreover in this way the stats don't show up :/ |
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[self.interfaceBridge startSaveGame:[defaults objectForKey:@"savedGamePath"]]; |
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[self.parentViewController dismissModalViewControllerAnimated:NO]; |
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} else { |
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[AudioManagerController playBackSound]; |
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[defaults setObject:@"" forKey:@"savedGamePath"]; |
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[defaults synchronize]; |
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[self.parentViewController dismissModalViewControllerAnimated:YES]; |
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} |
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} |
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|
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-(void) viewDidLoad { |
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NSString *imgName; |
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if (IS_IPAD()) |
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imgName = @"smallerBackground~ipad.png"; |
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else |
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imgName = @"smallerBackground~iphone.png"; |
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UIImage *img = [[UIImage alloc] initWithContentsOfFile:imgName]; |
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self.view.backgroundColor = [UIColor colorWithPatternImage:img]; |
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[img release]; |
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[super viewDidLoad]; |
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} |
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|
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-(void) didReceiveMemoryWarning { |
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// don't nil this one or it won't be able to send messages |
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//self.interfaceBridge = nil; |
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[super didReceiveMemoryWarning]; |
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} |
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|
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-(void) viewDidUnload { |
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self.interfaceBridge = nil; |
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[super viewDidUnload]; |
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} |
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|
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-(void) dealloc { |
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releaseAndNil(interfaceBridge); |
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[super dealloc]; |
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} |
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|
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|
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@end |