author | Periklis Ntanasis <pntanasis@gmail.com> |
Wed, 31 Jul 2013 22:52:35 +0300 | |
branch | spacecampaign |
changeset 9422 | 85b17f344c97 |
parent 9420 | 27aff3a11822 |
child 9424 | 9a150b7862e9 |
permissions | -rw-r--r-- |
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1 |
------------------- ABOUT ---------------------- |
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parents:
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2 |
-- |
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|
3 |
-- In the desert planet Hero will have to explore |
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4 |
-- the dunes below the surface and find the hidden |
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5 |
-- crates. It is told that one crate contains the |
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parents:
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6 |
-- lost part. |
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7 |
|
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8 |
-- TODO |
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9 |
-- maybe use same name in missionName and frontend mission name.. |
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10 |
-- in this map I have to track the weapons the player has in checkpoints |
9422
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11 |
-- GENRAL NOTE: change hats :D |
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12 |
|
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13 |
HedgewarsScriptLoad("/Scripts/Locale.lua") |
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14 |
HedgewarsScriptLoad("/Scripts/Animate.lua") |
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15 |
|
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16 |
----------------- VARIABLES -------------------- |
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17 |
-- globals |
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18 |
local campaignName = loc("A Space Adventure") |
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19 |
local missionName = loc("Desert planet, lost in sand!") |
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20 |
local checkPointReached = 1 -- 1 is normal spawn |
9422
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21 |
-- dialogs |
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parents:
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22 |
local dialog01 = {} |
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parents:
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23 |
-- mission objectives |
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parents:
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24 |
local goals = { |
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25 |
[dialog01] = {missionName, loc("Getting ready"), loc("The part is hidden in one of the crates! Go and get it!"), 1, 4500}, |
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26 |
} |
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27 |
-- crates |
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28 |
local btorch1Y = 60 |
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29 |
local btorch1X = 2700 |
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30 |
local btorch2Y = 1800 |
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31 |
local btorch2X = 1010 |
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32 |
local rope1Y = 970 |
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33 |
local rope1X = 3200 |
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34 |
local rope2Y = 1900 |
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35 |
local rope2X = 680 |
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36 |
local rope3Y = 1850 |
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37 |
local rope3X = 2460 |
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38 |
local portalY = 480 |
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39 |
local portalX = 1465 |
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40 |
local constructY = 1630 |
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41 |
local constructX = 3350 |
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42 |
-- hogs |
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43 |
local hero = {} |
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44 |
local ally = {} |
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45 |
local smuggler1 = {} |
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46 |
local smuggler2 = {} |
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47 |
local smuggler3 = {} |
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48 |
-- teams |
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49 |
local teamA = {} |
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50 |
local teamB = {} |
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51 |
local teamC = {} |
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parents:
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52 |
-- hedgehogs values |
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53 |
hero.name = "Hog Solo" |
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54 |
hero.x = 1740 |
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55 |
hero.y = 40 |
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56 |
hero.dead = false |
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57 |
ally.name = "Chief Sandologist" |
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58 |
ally.x = 1660 |
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59 |
ally.y = 40 |
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60 |
smuggler1.name = "Sanndy" |
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61 |
smuggler1.x = 320 |
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62 |
smuggler1.y = 235 |
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63 |
smuggler2.name = "Spike" |
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64 |
smuggler2.x = 736 |
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65 |
smuggler2.y = 860 |
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66 |
smuggler3.name = "Sandstorm" |
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67 |
smuggler3.x = 1940 |
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68 |
smuggler3.y = 1625 |
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69 |
teamA.name = loc("PAotH") |
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70 |
teamA.color = tonumber("FF0000",16) -- red |
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teamB.name = loc("Smugglers") |
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72 |
teamB.color = tonumber("0033FF",16) -- blues |
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73 |
teamC.name = loc("Hog Solo") |
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74 |
teamC.color = tonumber("38D61C",16) -- green |
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75 |
|
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76 |
-------------- LuaAPI EVENT HANDLERS ------------------ |
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77 |
|
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78 |
function onGameInit() |
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79 |
Seed = 1 |
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80 |
TurnTime = 25000 |
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81 |
CaseFreq = 0 |
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82 |
MinesNum = 0 |
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83 |
MinesTime = 1 |
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84 |
Explosives = 0 |
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85 |
Delay = 3 |
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86 |
HealthCaseAmount = 30 |
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87 |
Map = "desert01_map" |
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88 |
Theme = "Desert" |
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89 |
|
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90 |
-- Hog Solo |
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parents:
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91 |
AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy") |
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92 |
hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1") |
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93 |
AnimSetGearPosition(hero.gear, hero.x, hero.y) |
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94 |
HogTurnLeft(hero.gear, true) |
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95 |
-- PAotH undercover scientist and chief Sandologist |
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96 |
AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy") |
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97 |
ally.gear = AddHog(ally.name, 0, 100, "war_desertgrenadier1") |
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98 |
AnimSetGearPosition(ally.gear, ally.x, ally.y) |
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99 |
-- Smugglers |
9404
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100 |
AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy") |
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101 |
smuggler1.gear = AddHog(smuggler1.name, 1, 120, "tophats") |
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102 |
AnimSetGearPosition(smuggler1.gear, smuggler1.x, smuggler1.y) |
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103 |
smuggler2.gear = AddHog(smuggler2.name, 1, 120, "tophats") |
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104 |
AnimSetGearPosition(smuggler2.gear, smuggler2.x, smuggler2.y) |
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105 |
smuggler3.gear = AddHog(smuggler3.name, 1, 120, "tophats") |
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106 |
AnimSetGearPosition(smuggler3.gear, smuggler3.x, smuggler3.y) |
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107 |
|
9422
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parents:
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|
108 |
AnimInit() |
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parents:
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|
109 |
AnimationSetup() |
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110 |
end |
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111 |
|
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112 |
function onGameStart() |
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|
113 |
AnimWait(hero.gear, 3000) |
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|
114 |
FollowGear(hero.gear) |
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|
115 |
|
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finally, desert's main mission mao seems complete
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|
116 |
AddAmmo(hero.gear, amRope, 10) |
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|
117 |
|
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|
118 |
-- spawn crates |
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|
119 |
SpawnAmmoCrate(btorch1X, btorch1Y, amBlowTorch) |
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|
120 |
SpawnAmmoCrate(btorch2X, btorch2Y, amBlowTorch) |
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|
121 |
SpawnAmmoCrate(rope1X, rope1Y, amRope) |
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|
122 |
SpawnAmmoCrate(rope2X, rope2Y, amRope) |
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|
123 |
SpawnAmmoCrate(rope3X, rope3Y, amRope) |
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|
124 |
SpawnAmmoCrate(portalX, portalY, amPortalGun) |
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|
125 |
SpawnAmmoCrate(constructX, constructY, amConstruction) |
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|
126 |
|
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|
127 |
SpawnHealthCrate(3300, 970) |
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|
129 |
-- adding mines - BOOM! |
|
130 |
AddGear(1280, 460, gtMine, 0, 0, 0, 0) |
|
131 |
AddGear(270, 460, gtMine, 0, 0, 0, 0) |
|
132 |
AddGear(3460, 60, gtMine, 0, 0, 0, 0) |
|
133 |
AddGear(3500, 240, gtMine, 0, 0, 0, 0) |
|
134 |
AddGear(3410, 670, gtMine, 0, 0, 0, 0) |
|
135 |
AddGear(3450, 720, gtMine, 0, 0, 0, 0) |
|
136 |
||
137 |
local x = 800 |
|
138 |
while x < 1650 do |
|
139 |
AddGear(x, 900, gtMine, 0, 0, 0, 0) |
|
140 |
x = x + math.random(8,20) |
|
141 |
end |
|
142 |
x = 1890 |
|
143 |
while x < 2988 do |
|
144 |
AddGear(x, 760, gtMine, 0, 0, 0, 0) |
|
145 |
x = x + math.random(8,20) |
|
146 |
end |
|
147 |
x = 2480 |
|
148 |
while x < 3300 do |
|
149 |
AddGear(x, 1450, gtMine, 0, 0, 0, 0) |
|
150 |
x = x + math.random(8,20) |
|
151 |
end |
|
152 |
||
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|
153 |
AddAnim(dialog01) |
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|
154 |
end |
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|
155 |
|
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|
156 |
function onGameTick() |
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|
157 |
AnimUnWait() |
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parents:
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|
158 |
if ShowAnimation() == false then |
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parents:
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|
159 |
return |
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parents:
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|
160 |
end |
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parents:
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|
161 |
ExecuteAfterAnimations() |
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parents:
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|
162 |
CheckEvents() |
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|
163 |
end |
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|
164 |
|
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|
165 |
function onAmmoStoreInit() |
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|
166 |
SetAmmo(amBlowTorch, 0, 0, 0, 1) |
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|
167 |
SetAmmo(amRope, 0, 0, 0, 1) |
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|
168 |
SetAmmo(amPortalGun, 0, 0, 0, 1) |
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parents:
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|
169 |
SetAmmo(amConstruction, 0, 0, 0, 1) |
9404
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parents:
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|
170 |
end |
4ae9b399fa73
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parents:
diff
changeset
|
171 |
|
9410
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parents:
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changeset
|
172 |
function onGearDelete(gear) |
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parents:
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|
173 |
if gear == hero.gear then |
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parents:
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|
174 |
hero.dead = true |
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parents:
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|
175 |
end |
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|
176 |
end |
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|
177 |
|
9422
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parents:
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|
178 |
function onPrecise() |
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parents:
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|
179 |
if GameTime > 3000 then |
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parents:
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changeset
|
180 |
SetAnimSkip(true) |
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parents:
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|
181 |
end |
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parents:
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|
182 |
end |
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parents:
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changeset
|
183 |
|
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parents:
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changeset
|
184 |
-------------- ANIMATIONS ------------------ |
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parents:
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changeset
|
185 |
|
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parents:
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diff
changeset
|
186 |
function Skipanim(anim) |
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parents:
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diff
changeset
|
187 |
if goals[anim] ~= nil then |
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parents:
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diff
changeset
|
188 |
ShowMission(unpack(goals[anim])) |
85b17f344c97
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parents:
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diff
changeset
|
189 |
end |
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
190 |
end |
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parents:
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changeset
|
191 |
|
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parents:
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diff
changeset
|
192 |
function AnimationSetup() |
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parents:
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changeset
|
193 |
-- DIALOG 01 - Start, getting info about the device |
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parents:
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changeset
|
194 |
AddSkipFunction(dialog01, Skipanim, {dialog01}) |
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parents:
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changeset
|
195 |
table.insert(dialog01, {func = AnimWait, args = {hero.gear, 3000}}) |
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parents:
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|
196 |
table.insert(dialog01, {func = AnimCaption, args = {hero.gear, loc("In the planet of sand, you have to double check your moves..."), 5000}}) |
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parents:
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|
197 |
table.insert(dialog01, {func = AnimSay, args = {ally.gear, loc("Finaly you are here..."), SAY_SAY, 2000}}) |
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parents:
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changeset
|
198 |
table.insert(dialog01, {func = AnimWait, args = {hero.gear, 2000}}) |
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parents:
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changeset
|
199 |
table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("Thank you for meeting me in such a short notice!"), SAY_SAY, 3000}}) |
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parents:
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changeset
|
200 |
table.insert(dialog01, {func = AnimWait, args = {ally.gear, 4000}}) |
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parents:
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changeset
|
201 |
table.insert(dialog01, {func = AnimSay, args = {ally.gear, loc("No problem, I would do anything for M!"), SAY_SAY, 4000}}) |
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parents:
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changeset
|
202 |
table.insert(dialog01, {func = AnimSay, args = {ally.gear, loc("Now listen carefully! Below us there are tunnels that have been created naturally over the years"), SAY_SAY, 4000}}) |
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parents:
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changeset
|
203 |
table.insert(dialog01, {func = AnimSay, args = {ally.gear, loc("I have heared the local tribes saying that many years ago some PAotH scientists were dumping their waste here"), SAY_SAY, 5000}}) |
85b17f344c97
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parents:
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changeset
|
204 |
table.insert(dialog01, {func = AnimSay, args = {ally.gear, loc("M confimed that there isn't such a PAotH activity logged"), SAY_SAY, 4000}}) |
85b17f344c97
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parents:
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changeset
|
205 |
table.insert(dialog01, {func = AnimSay, args = {ally.gear, loc("So, I believe that it's a good place to start"), SAY_SAY, 3000}}) |
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parents:
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changeset
|
206 |
table.insert(dialog01, {func = AnimSay, args = {ally.gear, loc("Beware though! Many smugglers come often to explore these tunnels and scavage whatever valuable item they can find"), SAY_SAY, 5000}}) |
85b17f344c97
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parents:
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changeset
|
207 |
table.insert(dialog01, {func = AnimSay, args = {ally.gear, loc("They won't hesitate to attack you in order to take your valuables!"), SAY_SAY, 4000}}) |
85b17f344c97
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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changeset
|
208 |
table.insert(dialog01, {func = AnimWait, args = {hero.gear, 6000}}) |
85b17f344c97
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parents:
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changeset
|
209 |
table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("OK, I'll be extra careful!"), SAY_SAY, 4000}}) |
85b17f344c97
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parents:
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changeset
|
210 |
table.insert(dialog01, {func = AnimWait, args = {ally.gear, 2000}}) |
85b17f344c97
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parents:
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changeset
|
211 |
table.insert(dialog01, {func = AnimSay, args = {ally.gear, loc("There is the tunnel entrance"), SAY_SAY, 3000}}) |
85b17f344c97
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parents:
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diff
changeset
|
212 |
table.insert(dialog01, {func = AnimSay, args = {ally.gear, loc("Good luck!"), SAY_SAY, 3000}}) |
85b17f344c97
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parents:
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changeset
|
213 |
table.insert(dialog01, {func = AnimWait, args = {hero.gear, 500}}) |
85b17f344c97
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parents:
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changeset
|
214 |
table.insert(dialog01, {func = AnimSwitchHog, args = {hero.gear}}) |
85b17f344c97
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parents:
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changeset
|
215 |
end |