author | koda |
Sat, 15 Jan 2011 21:32:44 +0100 | |
branch | 0.9.15 |
changeset 4751 | 849740a91d36 |
parent 4461 | 2f4f5d649bcd |
child 4748 | ce9b48de1f52 |
permissions | -rw-r--r-- |
4 | 1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
1654 | 3 |
* Copyright (c) 2005, 2007, 2009 Andrey Korotaev <unC0Rr@gmail.com> |
4 | 4 |
* |
183 | 5 |
* This program is free software; you can redistribute it and/or modify |
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
4 | 8 |
* |
183 | 9 |
* This program is distributed in the hope that it will be useful, |
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
4 | 13 |
* |
183 | 14 |
* You should have received a copy of the GNU General Public License |
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
4 | 17 |
*) |
18 |
||
2630 | 19 |
{$INCLUDE "options.inc"} |
20 |
||
4 | 21 |
unit uSound; |
22 |
interface |
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uses SDLh, uConsts, uTypes; |
4 | 24 |
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var MusicFN: shortstring; |
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procedure initModule; |
28 |
procedure freeModule; |
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4 | 30 |
procedure InitSound; |
31 |
procedure ReleaseSound; |
|
32 |
procedure SoundLoad; |
|
2745 | 33 |
procedure PlaySound(snd: TSound); |
3202 | 34 |
procedure PlaySound(snd: TSound; keepPlaying: boolean); |
2745 | 35 |
procedure PlaySound(snd: TSound; voicepack: PVoicepack); |
3201 | 36 |
procedure PlaySound(snd: TSound; voicepack: PVoicepack; keepPlaying: boolean); |
3529 | 37 |
function LoopSound(snd: TSound): LongInt; |
38 |
function LoopSound(snd: TSound; voicepack: PVoicepack): LongInt; |
|
4 | 39 |
procedure PlayMusic; |
1712 | 40 |
procedure PauseMusic; |
41 |
procedure ResumeMusic; |
|
282 | 42 |
procedure StopSound(snd: TSound); |
2745 | 43 |
procedure StopSound(chn: LongInt); |
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function ChangeVolume(voldelta: LongInt): LongInt; |
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function AskForVoicepack(name: shortstring): Pointer; |
4 | 46 |
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4 | 48 |
implementation |
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uses uVariables, uConsole, uUtils, uCommands, uDebug, uMobile; |
564 | 50 |
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3418 | 51 |
const chanTPU = 32; |
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var Volume: LongInt; |
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lastChan: array [TSound] of LongInt; |
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voicepacks: array[0..cMaxTeams] of TVoicepack; |
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defVoicepack: PVoicepack; |
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Mus: PMixMusic = nil; |
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function AskForVoicepack(name: shortstring): Pointer; |
1654 | 59 |
var i: Longword; |
60 |
begin |
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61 |
i:= 0; |
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3529 | 62 |
while (voicepacks[i].name <> name) and (voicepacks[i].name <> '') do |
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begin |
3529 | 64 |
inc(i); |
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TryDo(i <= cMaxTeams, 'Engine bug: AskForVoicepack i > cMaxTeams', true) |
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end; |
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voicepacks[i].name:= name; |
69 |
AskForVoicepack:= @voicepacks[i] |
|
1654 | 70 |
end; |
4 | 71 |
|
72 |
procedure InitSound; |
|
2647 | 73 |
var i: TSound; |
3825 | 74 |
channels: LongInt; |
4 | 75 |
begin |
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if not isSoundEnabled then exit; |
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WriteToConsole('Init sound...'); |
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isSoundEnabled:= SDL_InitSubSystem(SDL_INIT_AUDIO) >= 0; |
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79 |
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{$IFDEF IPHONEOS} |
81 |
channels:= 1; |
|
82 |
{$ELSE} |
|
83 |
channels:= 2; |
|
84 |
{$ENDIF} |
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85 |
||
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if isSoundEnabled then |
3825 | 87 |
isSoundEnabled:= Mix_OpenAudio(44100, $8010, channels, 1024) = 0; |
2327 | 88 |
|
3182 | 89 |
{$IFDEF SDL_MIXER_NEWER} |
90 |
WriteToConsole('Init SDL_mixer... '); |
|
91 |
SDLTry(Mix_Init(MIX_INIT_OGG) <> 0, true); |
|
92 |
WriteLnToConsole(msgOK); |
|
93 |
{$ENDIF} |
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94 |
||
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if isSoundEnabled then |
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WriteLnToConsole(msgOK) |
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else |
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WriteLnToConsole(msgFailed); |
2647 | 99 |
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Mix_AllocateChannels(Succ(chanTPU)); |
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if isMusicEnabled then |
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Mix_VolumeMusic(50); |
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for i:= Low(TSound) to High(TSound) do |
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lastChan[i]:= -1; |
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Volume:= 0; |
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ChangeVolume(cInitVolume) |
4 | 108 |
end; |
109 |
||
110 |
procedure ReleaseSound; |
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var i: TSound; |
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t: Longword; |
4 | 113 |
begin |
3529 | 114 |
for t:= 0 to cMaxTeams do |
115 |
if voicepacks[t].name <> '' then |
|
116 |
for i:= Low(TSound) to High(TSound) do |
|
117 |
if voicepacks[t].chunks[i] <> nil then |
|
118 |
Mix_FreeChunk(voicepacks[t].chunks[i]); |
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119 |
|
3529 | 120 |
if Mus <> nil then |
121 |
Mix_FreeMusic(Mus); |
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3182 | 122 |
|
123 |
{$IFDEF SDL_MIXER_NEWER} |
|
3529 | 124 |
// make sure all instances of sdl_mixer are unloaded before continuing |
125 |
while Mix_Init(0) <> 0 do |
|
126 |
Mix_Quit(); |
|
3697 | 127 |
{$ENDIF} |
3182 | 128 |
|
3529 | 129 |
Mix_CloseAudio(); |
4 | 130 |
end; |
131 |
||
132 |
procedure SoundLoad; |
|
133 |
var i: TSound; |
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t: Longword; |
3667 | 135 |
s:shortstring; |
4 | 136 |
begin |
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if not isSoundEnabled then exit; |
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defVoicepack:= AskForVoicepack('Default'); |
3697 | 140 |
|
3529 | 141 |
for t:= 0 to cMaxTeams do |
142 |
if voicepacks[t].name <> '' then |
|
143 |
for i:= Low(TSound) to High(TSound) do |
|
3667 | 144 |
voicepacks[t].chunks[i]:= nil; |
3697 | 145 |
|
3667 | 146 |
for i:= Low(TSound) to High(TSound) do |
147 |
begin |
|
148 |
defVoicepack^.chunks[i]:= nil; |
|
149 |
// preload all the big sound files (>32k) that would otherwise lockup the game |
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if (i in [sndBeeWater, sndBee, sndCake, sndHellishImpact1, sndHellish, sndHomerun, |
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sndMolotov, sndMortar, sndRideOfTheValkyries, sndYoohoo]) |
3667 | 152 |
and (Soundz[i].Path <> ptVoices) and (Soundz[i].FileName <> '') then |
153 |
begin |
|
154 |
s:= Pathz[Soundz[i].Path] + '/' + Soundz[i].FileName; |
|
155 |
WriteToConsole(msgLoading + s + ' '); |
|
156 |
defVoicepack^.chunks[i]:= Mix_LoadWAV_RW(SDL_RWFromFile(Str2PChar(s), 'rb'), 1); |
|
157 |
TryDo(defVoicepack^.chunks[i] <> nil, msgFailed, true); |
|
158 |
WriteLnToConsole(msgOK); |
|
159 |
end; |
|
160 |
end; |
|
3664 | 161 |
|
4 | 162 |
end; |
163 |
||
2745 | 164 |
procedure PlaySound(snd: TSound); |
165 |
begin |
|
3201 | 166 |
PlaySound(snd, nil, false); |
2745 | 167 |
end; |
168 |
||
3202 | 169 |
procedure PlaySound(snd: TSound; keepPlaying: boolean); |
170 |
begin |
|
171 |
PlaySound(snd, nil, keepPlaying); |
|
172 |
end; |
|
173 |
||
2745 | 174 |
procedure PlaySound(snd: TSound; voicepack: PVoicepack); |
4 | 175 |
begin |
3201 | 176 |
PlaySound(snd, voicepack, false); |
177 |
end; |
|
178 |
||
179 |
procedure PlaySound(snd: TSound; voicepack: PVoicepack; keepPlaying: boolean); |
|
3664 | 180 |
var s:shortstring; |
3201 | 181 |
begin |
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182 |
if (not isSoundEnabled) or fastUntilLag or isDeviceMute() then |
3529 | 183 |
exit; |
3201 | 184 |
|
3529 | 185 |
if keepPlaying and (lastChan[snd] <> -1) and (Mix_Playing(lastChan[snd]) <> 0) then |
186 |
exit; |
|
187 |
||
3664 | 188 |
if (voicepack <> nil) then |
189 |
begin |
|
190 |
if (voicepack^.chunks[snd] = nil) and (Soundz[snd].Path = ptVoices) and (Soundz[snd].FileName <> '') then |
|
191 |
begin |
|
192 |
s:= Pathz[Soundz[snd].Path] + '/' + voicepack^.name + '/' + Soundz[snd].FileName; |
|
193 |
WriteToConsole(msgLoading + s + ' '); |
|
194 |
voicepack^.chunks[snd]:= Mix_LoadWAV_RW(SDL_RWFromFile(Str2PChar(s), 'rb'), 1); |
|
195 |
if voicepack^.chunks[snd] = nil then |
|
196 |
WriteLnToConsole(msgFailed) |
|
197 |
else |
|
198 |
WriteLnToConsole(msgOK) |
|
199 |
end; |
|
3529 | 200 |
lastChan[snd]:= Mix_PlayChannelTimed(-1, voicepack^.chunks[snd], 0, -1) |
3664 | 201 |
end |
3529 | 202 |
else |
3664 | 203 |
begin |
204 |
if (defVoicepack^.chunks[snd] = nil) and (Soundz[snd].Path <> ptVoices) and (Soundz[snd].FileName <> '') then |
|
205 |
begin |
|
206 |
s:= Pathz[Soundz[snd].Path] + '/' + Soundz[snd].FileName; |
|
207 |
WriteToConsole(msgLoading + s + ' '); |
|
208 |
defVoicepack^.chunks[snd]:= Mix_LoadWAV_RW(SDL_RWFromFile(Str2PChar(s), 'rb'), 1); |
|
209 |
TryDo(defVoicepack^.chunks[snd] <> nil, msgFailed, true); |
|
210 |
WriteLnToConsole(msgOK); |
|
211 |
end; |
|
3529 | 212 |
lastChan[snd]:= Mix_PlayChannelTimed(-1, defVoicepack^.chunks[snd], 0, -1) |
3664 | 213 |
end; |
4 | 214 |
end; |
215 |
||
2745 | 216 |
function LoopSound(snd: TSound): LongInt; |
217 |
begin |
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LoopSound:= LoopSound(snd, nil) |
2745 | 219 |
end; |
220 |
||
221 |
function LoopSound(snd: TSound; voicepack: PVoicepack): LongInt; |
|
3664 | 222 |
var s: shortstring; |
2647 | 223 |
begin |
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if (not isSoundEnabled) or fastUntilLag or isDeviceMute() then |
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225 |
begin |
3529 | 226 |
LoopSound:= -1; |
227 |
exit |
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228 |
end; |
2647 | 229 |
|
3664 | 230 |
if (voicepack <> nil) then |
231 |
begin |
|
232 |
if (voicepack^.chunks[snd] = nil) and (Soundz[snd].Path = ptVoices) and (Soundz[snd].FileName <> '') then |
|
233 |
begin |
|
234 |
s:= Pathz[Soundz[snd].Path] + '/' + voicepack^.name + '/' + Soundz[snd].FileName; |
|
235 |
WriteToConsole(msgLoading + s + ' '); |
|
236 |
voicepack^.chunks[snd]:= Mix_LoadWAV_RW(SDL_RWFromFile(Str2PChar(s), 'rb'), 1); |
|
237 |
if voicepack^.chunks[snd] = nil then |
|
238 |
WriteLnToConsole(msgFailed) |
|
239 |
else |
|
240 |
WriteLnToConsole(msgOK) |
|
241 |
end; |
|
3529 | 242 |
LoopSound:= Mix_PlayChannelTimed(-1, voicepack^.chunks[snd], -1, -1) |
3664 | 243 |
end |
3529 | 244 |
else |
3664 | 245 |
begin |
246 |
if (defVoicepack^.chunks[snd] = nil) and (Soundz[snd].Path <> ptVoices) and (Soundz[snd].FileName <> '') then |
|
247 |
begin |
|
248 |
s:= Pathz[Soundz[snd].Path] + '/' + Soundz[snd].FileName; |
|
249 |
WriteToConsole(msgLoading + s + ' '); |
|
250 |
defVoicepack^.chunks[snd]:= Mix_LoadWAV_RW(SDL_RWFromFile(Str2PChar(s), 'rb'), 1); |
|
251 |
TryDo(defVoicepack^.chunks[snd] <> nil, msgFailed, true); |
|
252 |
WriteLnToConsole(msgOK); |
|
253 |
end; |
|
254 |
LoopSound:= Mix_PlayChannelTimed(-1, defVoicepack^.chunks[snd], -1, -1); |
|
255 |
end; |
|
2647 | 256 |
end; |
257 |
||
282 | 258 |
procedure StopSound(snd: TSound); |
4 | 259 |
begin |
3529 | 260 |
if not isSoundEnabled then exit; |
261 |
if (lastChan[snd] <> -1) and (Mix_Playing(lastChan[snd]) <> 0) then |
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262 |
begin |
3529 | 263 |
Mix_HaltChannel(lastChan[snd]); |
264 |
lastChan[snd]:= -1; |
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265 |
end; |
4 | 266 |
end; |
267 |
||
2745 | 268 |
procedure StopSound(chn: LongInt); |
269 |
begin |
|
3529 | 270 |
if not isSoundEnabled then exit; |
271 |
||
272 |
if (chn <> -1) and (Mix_Playing(chn) <> 0) then |
|
273 |
Mix_HaltChannel(chn); |
|
2745 | 274 |
end; |
275 |
||
4 | 276 |
procedure PlayMusic; |
2905 | 277 |
var s: shortstring; |
4 | 278 |
begin |
3529 | 279 |
if (not isSoundEnabled) or (MusicFN = '') or (not isMusicEnabled) then |
280 |
exit; |
|
281 |
||
282 |
s:= PathPrefix + '/Music/' + MusicFN; |
|
283 |
WriteToConsole(msgLoading + s + ' '); |
|
565 | 284 |
|
3529 | 285 |
Mus:= Mix_LoadMUS(Str2PChar(s)); |
286 |
TryDo(Mus <> nil, msgFailed, false); |
|
287 |
WriteLnToConsole(msgOK); |
|
565 | 288 |
|
3529 | 289 |
SDLTry(Mix_FadeInMusic(Mus, -1, 3000) <> -1, false) |
4 | 290 |
end; |
291 |
||
371 | 292 |
function ChangeVolume(voldelta: LongInt): LongInt; |
174 | 293 |
begin |
3529 | 294 |
if not isSoundEnabled then |
295 |
exit(0); |
|
2327 | 296 |
|
3529 | 297 |
inc(Volume, voldelta); |
298 |
if Volume < 0 then Volume:= 0; |
|
299 |
Mix_Volume(-1, Volume); |
|
300 |
Volume:= Mix_Volume(-1, -1); |
|
301 |
if isMusicEnabled then Mix_VolumeMusic(Volume * 4 div 8); |
|
302 |
ChangeVolume:= Volume * 100 div MIX_MAX_VOLUME |
|
174 | 303 |
end; |
304 |
||
1712 | 305 |
procedure PauseMusic; |
306 |
begin |
|
3529 | 307 |
if (MusicFN = '') or (not isMusicEnabled) then |
308 |
exit; |
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309 |
|
3529 | 310 |
Mix_PauseMusic(Mus); |
1712 | 311 |
end; |
312 |
||
313 |
procedure ResumeMusic; |
|
314 |
begin |
|
3529 | 315 |
if (MusicFN = '') or (not isMusicEnabled) then |
316 |
exit; |
|
2515
51d3f4b6293a
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents:
2501
diff
changeset
|
317 |
|
3529 | 318 |
Mix_ResumeMusic(Mus); |
1712 | 319 |
end; |
320 |
||
4398
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4377
diff
changeset
|
321 |
procedure chVoicepack(var s: shortstring); |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4377
diff
changeset
|
322 |
begin |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4377
diff
changeset
|
323 |
if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/voicepack"', true); |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4377
diff
changeset
|
324 |
if s[1]='"' then Delete(s, 1, 1); |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4377
diff
changeset
|
325 |
if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1); |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4377
diff
changeset
|
326 |
CurrentTeam^.voicepack:= AskForVoicepack(s) |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4377
diff
changeset
|
327 |
end; |
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4377
diff
changeset
|
328 |
|
3038 | 329 |
procedure initModule; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2674
diff
changeset
|
330 |
begin |
4398
36d7e4b6ca81
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents:
4377
diff
changeset
|
331 |
RegisterVariable('voicepack', vtCommand, @chVoicepack, false); |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
332 |
MusicFN:=''; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2674
diff
changeset
|
333 |
end; |
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2674
diff
changeset
|
334 |
|
3038 | 335 |
procedure freeModule; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2674
diff
changeset
|
336 |
begin |
3615 | 337 |
if isSoundEnabled then |
338 |
ReleaseSound(); |
|
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2674
diff
changeset
|
339 |
end; |
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2674
diff
changeset
|
340 |
|
2515
51d3f4b6293a
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents:
2501
diff
changeset
|
341 |
end. |
2192
4763a778c033
- Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
unc0rr
parents:
2191
diff
changeset
|
342 |