author | unc0rr |
Fri, 28 Jan 2011 22:19:06 +0300 | |
branch | server_refactor |
changeset 4604 | 831a4b91e9bc |
parent 4601 | 08ae94dd4c0d |
child 4606 | 4c521c4ab2b6 |
permissions | -rw-r--r-- |
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{-# LANGUAGE OverloadedStrings #-} |
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module Actions where |
3 |
||
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import Control.Concurrent |
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import Control.Concurrent.Chan |
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import qualified Data.IntSet as IntSet |
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import qualified Data.Set as Set |
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import qualified Data.Sequence as Seq |
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import System.Log.Logger |
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import Control.Monad |
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Add simple DoS protection mechanism (although better than previous server had)
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import Data.Time |
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import Data.Maybe |
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import Control.Monad.Reader |
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import Control.Monad.State.Strict |
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import qualified Data.ByteString.Char8 as B |
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import Control.DeepSeq |
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----------------------------- |
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import CoreTypes |
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import Utils |
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import ClientIO |
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import ServerState |
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data Action = |
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AnswerClients ![ClientChan] ![B.ByteString] |
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| SendServerMessage |
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| SendServerVars |
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| MoveToRoom RoomIndex |
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| MoveToLobby B.ByteString |
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| RemoveTeam B.ByteString |
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| RemoveRoom |
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| UnreadyRoomClients |
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| JoinLobby |
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| ProtocolError B.ByteString |
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| Warning B.ByteString |
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| ByeClient B.ByteString |
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| KickClient ClientIndex |
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| KickRoomClient ClientIndex |
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| BanClient B.ByteString -- nick |
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| RemoveClientTeams ClientIndex |
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| ModifyClient (ClientInfo -> ClientInfo) |
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| ModifyClient2 ClientIndex (ClientInfo -> ClientInfo) |
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| ModifyRoom (RoomInfo -> RoomInfo) |
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| ModifyServerInfo (ServerInfo -> ServerInfo) |
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| AddRoom B.ByteString B.ByteString |
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| CheckRegistered |
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| ClearAccountsCache |
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| ProcessAccountInfo AccountInfo |
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| AddClient ClientInfo |
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| DeleteClient ClientIndex |
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| PingAll |
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| StatsAction |
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type CmdHandler = [B.ByteString] -> Reader (ClientIndex, IRnC) [Action] |
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instance NFData Action where |
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rnf (AnswerClients chans msg) = chans `deepseq` msg `deepseq` () |
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rnf a = a `seq` () |
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instance NFData B.ByteString |
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instance NFData (Chan a) |
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othersChans = do |
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cl <- client's id |
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ri <- clientRoomA |
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liftM (map sendChan . filter (/= cl)) $ roomClientsS ri |
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processAction :: Action -> StateT ServerState IO () |
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processAction (AnswerClients chans msg) = do |
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io $ mapM_ (flip writeChan msg) chans |
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processAction SendServerMessage = do |
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chan <- client's sendChan |
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protonum <- client's clientProto |
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si <- liftM serverInfo get |
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let message = if protonum < latestReleaseVersion si then |
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serverMessageForOldVersions si |
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else |
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serverMessage si |
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processAction $ AnswerClients [chan] ["SERVER_MESSAGE", message] |
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processAction SendServerVars = do |
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chan <- client's sendChan |
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si <- gets serverInfo |
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io $ writeChan chan ("SERVER_VARS" : vars si) |
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where |
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vars si = [ |
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"MOTD_NEW", serverMessage si, |
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"MOTD_OLD", serverMessageForOldVersions si, |
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"LATEST_PROTO", B.pack . show $ latestReleaseVersion si |
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] |
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processAction (ProtocolError msg) = do |
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chan <- client's sendChan |
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processAction $ AnswerClients [chan] ["ERROR", msg] |
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processAction (Warning msg) = do |
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chan <- client's sendChan |
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processAction $ AnswerClients [chan] ["WARNING", msg] |
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processAction (ByeClient msg) = do |
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(Just ci) <- gets clientIndex |
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rnc <- gets roomsClients |
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ri <- clientRoomA |
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chan <- client's sendChan |
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clNick <- client's nick |
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when (ri /= lobbyId) $ do |
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processAction $ MoveToLobby ("quit: " `B.append` msg) |
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return () |
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clientsChans <- liftM (Prelude.map sendChan . Prelude.filter logonPassed) $! allClientsS |
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io $ do |
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infoM "Clients" (show ci ++ " quits: " ++ (B.unpack msg)) |
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121 |
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processAction $ AnswerClients [chan] ["BYE", msg] |
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processAction $ AnswerClients clientsChans ["LOBBY:LEFT", clNick, msg] |
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s <- get |
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put $! s{removedClients = ci `Set.insert` removedClients s} |
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processAction (DeleteClient ci) = do |
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rnc <- gets roomsClients |
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io $ removeClient rnc ci |
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131 |
|
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s <- get |
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put $! s{removedClients = ci `Set.delete` removedClients s} |
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processAction (ModifyClient f) = do |
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(Just ci) <- gets clientIndex |
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rnc <- gets roomsClients |
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io $ modifyClient rnc f ci |
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return () |
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processAction (ModifyClient2 ci f) = do |
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rnc <- gets roomsClients |
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io $ modifyClient rnc f ci |
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return () |
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processAction (ModifyRoom f) = do |
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rnc <- gets roomsClients |
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ri <- clientRoomA |
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io $ modifyRoom rnc f ri |
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151 |
return () |
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|
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153 |
|
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processAction (ModifyServerInfo f) = |
155 |
modify (\s -> s{serverInfo = f $ serverInfo s}) |
|
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156 |
|
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|
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158 |
processAction (MoveToRoom ri) = do |
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159 |
(Just ci) <- gets clientIndex |
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rnc <- gets roomsClients |
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|
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io $ do |
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modifyClient rnc (\cl -> cl{teamsInGame = 0, isReady = False, isMaster = False}) ci |
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modifyRoom rnc (\r -> r{playersIn = (playersIn r) + 1}) ri |
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moveClientToRoom rnc ri ci |
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166 |
|
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chans <- liftM (map sendChan) $ roomClientsS ri |
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168 |
clNick <- client's nick |
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processAction $ AnswerClients chans ["JOINED", clNick] |
1804 | 171 |
|
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processAction (MoveToLobby msg) = do |
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(Just ci) <- gets clientIndex |
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ri <- clientRoomA |
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rnc <- gets roomsClients |
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room <- clientRoomA |
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ready <- client's isReady |
|
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master <- client's isMaster |
|
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client <- client's id |
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181 |
|
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if master then |
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processAction RemoveRoom |
|
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else |
|
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do |
|
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clNick <- client's nick |
|
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clChan <- client's sendChan |
|
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chans <- othersChans |
|
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mapM_ processAction [AnswerClients chans ["LEFT", clNick, msg], RemoveClientTeams ci] |
|
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||
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io $ do |
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modifyRoom rnc (\r -> r{ |
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playersIn = (playersIn r) - 1, |
|
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readyPlayers = if ready then readyPlayers r - 1 else readyPlayers r |
|
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}) ri |
|
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moveClientToLobby rnc ci |
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197 |
|
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198 |
{- |
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(_, _, newClients, newRooms) <- |
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if isMaster client then |
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if (gameinprogress room) && (playersIn room > 1) then |
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(changeMaster >>= (\state -> foldM processAction state |
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[AnswerOthersInRoom ["LEFT", nick client, msg], |
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AnswerOthersInRoom ["WARNING", "Admin left the room"], |
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RemoveClientTeams clID])) |
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else -- not in game |
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processAction (clID, serverInfo, rnc) RemoveRoom |
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else -- not master |
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foldM |
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processAction |
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(clID, serverInfo, rnc) |
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[AnswerOthersInRoom ["LEFT", nick client, msg], |
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RemoveClientTeams clID] |
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214 |
|
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215 |
|
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return ( |
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217 |
clID, |
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serverInfo, |
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adjust resetClientFlags clID newClients, |
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adjust removeClientFromRoom rID $ adjust insertClientToRoom 0 newRooms |
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221 |
) |
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where |
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rID = roomID client |
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client = clients ! clID |
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room = rooms ! rID |
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resetClientFlags cl = cl{roomID = 0, isMaster = False, isReady = False, teamsInGame = undefined} |
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removeClientFromRoom r = r{ |
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playersIDs = otherPlayersSet, |
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playersIn = (playersIn r) - 1, |
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readyPlayers = if isReady client then (readyPlayers r) - 1 else readyPlayers r |
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231 |
} |
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insertClientToRoom r = r{playersIDs = IntSet.insert clID (playersIDs r)} |
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233 |
changeMaster = do |
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234 |
processAction (newMasterId, serverInfo, rnc) $ AnswerThisClient ["ROOM_CONTROL_ACCESS", "1"] |
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|
235 |
return ( |
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|
236 |
clID, |
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|
237 |
serverInfo, |
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238 |
adjust (\cl -> cl{isMaster = True}) newMasterId clients, |
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|
239 |
adjust (\r -> r{masterID = newMasterId, name = newRoomName}) rID rooms |
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|
240 |
) |
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|
241 |
newRoomName = nick newMasterClient |
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242 |
otherPlayersSet = IntSet.delete clID (playersIDs room) |
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243 |
newMasterId = IntSet.findMin otherPlayersSet |
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|
244 |
newMasterClient = clients ! newMasterId |
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245 |
-} |
1804 | 246 |
|
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247 |
processAction (AddRoom roomName roomPassword) = do |
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248 |
Just clId <- gets clientIndex |
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249 |
rnc <- gets roomsClients |
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proto <- io $ client'sM rnc clientProto clId |
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251 |
|
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252 |
let room = newRoom{ |
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253 |
masterID = clId, |
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254 |
name = roomName, |
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|
255 |
password = roomPassword, |
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256 |
roomProto = proto |
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|
257 |
} |
3645 | 258 |
|
4601 | 259 |
rId <- io $ addRoom rnc room |
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260 |
|
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261 |
processAction $ MoveToRoom rId |
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262 |
|
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263 |
chans <- liftM (map sendChan) $! roomClientsS lobbyId |
1804 | 264 |
|
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265 |
mapM_ processAction [ |
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266 |
AnswerClients chans ["ROOM", "ADD", roomName] |
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267 |
, ModifyClient (\cl -> cl{isMaster = True}) |
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268 |
] |
1804 | 269 |
|
4571 | 270 |
|
271 |
processAction RemoveRoom = do |
|
272 |
Just clId <- gets clientIndex |
|
273 |
rnc <- gets roomsClients |
|
4601 | 274 |
ri <- io $ clientRoomM rnc clId |
275 |
roomName <- io $ room'sM rnc name ri |
|
4571 | 276 |
others <- othersChans |
277 |
lobbyChans <- liftM (map sendChan) $! roomClientsS lobbyId |
|
1804 | 278 |
|
4571 | 279 |
mapM_ processAction [ |
280 |
AnswerClients lobbyChans ["ROOM", "DEL", roomName], |
|
281 |
AnswerClients others ["ROOMABANDONED", roomName] |
|
282 |
] |
|
283 |
||
4601 | 284 |
io $ removeRoom rnc ri |
4571 | 285 |
|
286 |
||
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287 |
processAction (UnreadyRoomClients) = do |
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288 |
rnc <- gets roomsClients |
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289 |
ri <- clientRoomA |
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290 |
roomPlayers <- roomClientsS ri |
4601 | 291 |
roomClIDs <- io $ roomClientsIndicesM rnc ri |
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292 |
processAction $ AnswerClients (map sendChan roomPlayers) ("NOT_READY" : map nick roomPlayers) |
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io $ mapM_ (modifyClient rnc (\cl -> cl{isReady = False})) roomClIDs |
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294 |
processAction $ ModifyRoom (\r -> r{readyPlayers = 0}) |
1813 | 295 |
|
1811 | 296 |
|
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297 |
processAction (RemoveTeam teamName) = do |
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298 |
rnc <- gets roomsClients |
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299 |
cl <- client's id |
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300 |
ri <- clientRoomA |
4601 | 301 |
inGame <- io $ room'sM rnc gameinprogress ri |
4571 | 302 |
chans <- othersChans |
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303 |
if inGame then |
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304 |
mapM_ processAction [ |
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305 |
AnswerClients chans ["REMOVE_TEAM", teamName], |
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306 |
ModifyRoom (\r -> r{teams = Prelude.filter (\t -> teamName /= teamname t) $ teams r}) |
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307 |
] |
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308 |
else |
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309 |
mapM_ processAction [ |
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310 |
AnswerClients chans ["EM", rmTeamMsg], |
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311 |
ModifyRoom (\r -> r{ |
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312 |
teams = Prelude.filter (\t -> teamName /= teamname t) $ teams r, |
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313 |
leftTeams = teamName : leftTeams r, |
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314 |
roundMsgs = roundMsgs r Seq.|> rmTeamMsg |
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315 |
}) |
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316 |
] |
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317 |
where |
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318 |
rmTeamMsg = toEngineMsg $ (B.singleton 'F') `B.append` teamName |
1813 | 319 |
|
4571 | 320 |
|
321 |
processAction (RemoveClientTeams clId) = do |
|
322 |
rnc <- gets roomsClients |
|
323 |
||
4601 | 324 |
removeTeamActions <- io $ do |
4571 | 325 |
clNick <- client'sM rnc nick clId |
326 |
rId <- clientRoomM rnc clId |
|
327 |
roomTeams <- room'sM rnc teams rId |
|
328 |
return . Prelude.map (RemoveTeam . teamname) . Prelude.filter (\t -> teamowner t == clNick) $ roomTeams |
|
329 |
||
330 |
mapM_ processAction removeTeamActions |
|
331 |
||
332 |
||
333 |
||
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334 |
processAction CheckRegistered = do |
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335 |
(Just ci) <- gets clientIndex |
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336 |
n <- client's nick |
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337 |
h <- client's host |
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338 |
db <- gets (dbQueries . serverInfo) |
4601 | 339 |
io $ writeChan db $ CheckAccount ci n h |
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340 |
return () |
1834 | 341 |
|
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342 |
|
4599 | 343 |
processAction ClearAccountsCache = do |
344 |
dbq <- gets (dbQueries . serverInfo) |
|
4601 | 345 |
io $ writeChan dbq ClearCache |
4599 | 346 |
return () |
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347 |
|
4242 | 348 |
|
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349 |
processAction (ProcessAccountInfo info) = |
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350 |
case info of |
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351 |
HasAccount passwd isAdmin -> do |
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352 |
chan <- client's sendChan |
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353 |
processAction $ AnswerClients [chan] ["ASKPASSWORD"] |
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354 |
Guest -> do |
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355 |
processAction JoinLobby |
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356 |
Admin -> do |
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357 |
mapM processAction [ModifyClient (\cl -> cl{isAdministrator = True}), JoinLobby] |
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358 |
chan <- client's sendChan |
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359 |
processAction $ AnswerClients [chan] ["ADMIN_ACCESS"] |
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Retrieve client password from web database and ask for it
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360 |
|
3502 | 361 |
|
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362 |
processAction JoinLobby = do |
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363 |
chan <- client's sendChan |
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|
364 |
clientNick <- client's nick |
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365 |
(lobbyNicks, clientsChans) <- liftM (unzip . Prelude.map (\c -> (nick c, sendChan c)) . Prelude.filter logonPassed) $! allClientsS |
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|
366 |
mapM_ processAction $ |
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|
367 |
(AnswerClients clientsChans ["LOBBY:JOINED", clientNick]) |
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|
368 |
: [AnswerClients [chan] ("LOBBY:JOINED" : clientNick : lobbyNicks)] |
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369 |
++ [ModifyClient (\cl -> cl{logonPassed = True}), SendServerMessage] |
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Send server message after nicks info (more chance for it to be seen)
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370 |
|
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|
371 |
{- |
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372 |
processAction (clID, serverInfo, rnc) (RoomAddThisClient rID) = |
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|
373 |
processAction ( |
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|
374 |
clID, |
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|
375 |
serverInfo, |
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|
376 |
adjust (\cl -> cl{roomID = rID, teamsInGame = if rID == 0 then teamsInGame cl else 0}) clID clients, |
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|
377 |
adjust (\r -> r{playersIDs = IntSet.insert clID (playersIDs r), playersIn = (playersIn r) + 1}) rID $ |
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|
378 |
adjust (\r -> r{playersIDs = IntSet.delete clID (playersIDs r)}) 0 rooms |
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|
379 |
) joinMsg |
3502 | 380 |
where |
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|
381 |
client = clients ! clID |
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|
382 |
joinMsg = if rID == 0 then |
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|
383 |
AnswerAllOthers ["LOBBY:JOINED", nick client] |
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|
384 |
else |
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|
385 |
AnswerThisRoom ["JOINED", nick client] |
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|
386 |
|
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387 |
processAction (clID, serverInfo, rnc) (KickClient kickID) = |
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388 |
liftM2 replaceID (return clID) (processAction (kickID, serverInfo, rnc) $ ByeClient "Kicked") |
1879 | 389 |
|
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Add simple DoS protection mechanism (although better than previous server had)
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390 |
|
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391 |
processAction (clID, serverInfo, rnc) (BanClient banNick) = |
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392 |
return (clID, serverInfo, rnc) |
1921 | 393 |
|
1879 | 394 |
|
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|
395 |
processAction (clID, serverInfo, rnc) (KickRoomClient kickID) = do |
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- Unbreak support for client versions prior to 0.9.13-dev
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396 |
writeChan (sendChan $ clients ! kickID) ["KICKED"] |
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|
397 |
liftM2 replaceID (return clID) (processAction (kickID, serverInfo, rnc) $ RoomRemoveThisClient "kicked") |
1879 | 398 |
|
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399 |
-} |
1926
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Add simple DoS protection mechanism (although better than previous server had)
unc0rr
parents:
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400 |
|
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|
401 |
processAction (AddClient client) = do |
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402 |
rnc <- gets roomsClients |
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|
403 |
si <- gets serverInfo |
4601 | 404 |
io $ do |
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|
405 |
ci <- addClient rnc client |
4579
4e61c2a42121
Explicitly kill listening thread in try to prevent messages recieving bugs
unc0rr
parents:
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406 |
t <- forkIO $ clientRecvLoop (clientSocket client) (coreChan si) ci |
4585
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Another approach for fixing listener thread issues, should finally get rid of all problems. Not tested.
unc0rr
parents:
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diff
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407 |
forkIO $ clientSendLoop (clientSocket client) t (coreChan si) (sendChan client) ci |
3451
62089ccec75c
Uses StateT monad instead of manually maintaining the state
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parents:
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408 |
|
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409 |
infoM "Clients" (show ci ++ ": New client. Time: " ++ show (connectTime client)) |
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410 |
|
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411 |
processAction $ AnswerClients [sendChan client] ["CONNECTED", "Hedgewars server http://www.hedgewars.org/"] |
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412 |
{- let newLogins = takeWhile (\(_ , time) -> (connectTime client) `diffUTCTime` time <= 11) $ lastLogins serverInfo |
1926
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Add simple DoS protection mechanism (although better than previous server had)
unc0rr
parents:
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413 |
|
4295
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|
414 |
if False && (isJust $ host client `Prelude.lookup` newLogins) then |
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415 |
processAction (ci, serverInfo{lastLogins = newLogins}, rnc) $ ByeClient "Reconnected too fast" |
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416 |
else |
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|
417 |
return (ci, serverInfo) |
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|
418 |
-} |
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419 |
|
3451
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Uses StateT monad instead of manually maintaining the state
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parents:
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420 |
|
1927
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Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
unc0rr
parents:
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changeset
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421 |
|
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422 |
processAction PingAll = do |
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|
423 |
rnc <- gets roomsClients |
4601 | 424 |
io (allClientsM rnc) >>= mapM_ (kickTimeouted rnc) |
425 |
cis <- io $ allClientsM rnc |
|
426 |
chans <- io $ mapM (client'sM rnc sendChan) cis |
|
427 |
io $ mapM_ (modifyClient rnc (\cl -> cl{pingsQueue = pingsQueue cl + 1})) cis |
|
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|
428 |
processAction $ AnswerClients chans ["PING"] |
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- Unbreak support for client versions prior to 0.9.13-dev
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parents:
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changeset
|
429 |
where |
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|
430 |
kickTimeouted rnc ci = do |
4601 | 431 |
pq <- io $ client'sM rnc pingsQueue ci |
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|
432 |
when (pq > 0) $ |
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433 |
withStateT (\as -> as{clientIndex = Just ci}) $ |
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processAction (ByeClient "Ping timeout") |
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||
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processAction (StatsAction) = do |
1f5604cd99be
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
nemo
parents:
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438 |
rnc <- gets roomsClients |
1f5604cd99be
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
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parents:
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si <- gets serverInfo |
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(roomsNum, clientsNum) <- io $ withRoomsAndClients rnc stats |
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io $ writeChan (dbQueries si) $ SendStats clientsNum (roomsNum - 1) |
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This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
nemo
parents:
4242
diff
changeset
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442 |
where |
1f5604cd99be
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
nemo
parents:
4242
diff
changeset
|
443 |
stats irnc = (length $ allRooms irnc, length $ allClients irnc) |
1f5604cd99be
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
nemo
parents:
4242
diff
changeset
|
444 |