hedgewars/CCHandlers.inc
author unc0rr
Sun, 07 Jan 2007 16:53:16 +0000
changeset 308 806c3b55500d
parent 288 929c44745fd9
child 312 c36d0b34ac3d
permissions -rw-r--r--
Release mouse when keyboard focus lost
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(*
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 * Hedgewars, a worms-like game
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 * Copyright (c) 2004, 2005 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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function CheckNoTeamOrHH: boolean;
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begin
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Result:= (CurrentTeam=nil) or (CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear = nil);
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{$IFDEF DEBUGFILE}
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if Result then
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   if CurrentTeam = nil then AddFileLog('CONSOLE: CurTeam = nil')
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                        else AddFileLog('CONSOLE: CurTeam <> nil, Gear = nil')
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{$ENDIF}
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure chQuit(var s: shortstring);
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begin
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GameState:= gsExit
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end;
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procedure chCheckProto(var s: shortstring);
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var i, c: integer;
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begin
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if isDeveloperMode then
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   begin
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   val(s, i, c);
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   if (c <> 0) or (i = 0) then exit;
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   TryDo(i <= cNetProtoVersion, 'Protocol version mismatch: engine is too old', true);
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   TryDo(i >= cNetProtoVersion, 'Protocol version mismatch: engine is too new', true)
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   end
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end;
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procedure chAddTeam(var s: shortstring);
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const TeamsCount: Longword = 0;
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begin
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if isDeveloperMode then
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   begin
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   inc(TeamsCount);
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   TryDo(TeamsCount <= 5, 'Too many teams', true);
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   AddTeam
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   end;
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if GameType in [gmtDemo, gmtSave] then CurrentTeam.ExtDriven:= true
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end;
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procedure chTeamLocal(var s: shortstring);
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begin
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if not isDeveloperMode then exit;
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if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/rdriven"', true);
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CurrentTeam.ExtDriven:= true
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end;
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procedure chName(var id: shortstring);
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var s: shortstring;
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begin
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if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/name"', true);
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SplitBySpace(id, s);
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if s[1]='"' then Delete(s, 1, 1);
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if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
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if id = 'team' then CurrentTeam.TeamName:= s
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else if (id[1] = 'h') and (id[2] = 'h')
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     and (id[3] >= '0') and (id[3] <= chr(ord('0')+cMaxHHIndex)) then
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   CurrentTeam.Hedgehogs[byte(id[3])-48].Name:= s
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else OutError(errmsgUnknownVariable + ' "' + id + '"')
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end;
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procedure chGrave(var s: shortstring);
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begin
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if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/grave"', true);
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if s[1]='"' then Delete(s, 1, 1);
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if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
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CurrentTeam.GraveName:= s
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end;
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procedure chFort(var s: shortstring);
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begin
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if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/grave"', true);
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if s[1]='"' then Delete(s, 1, 1);
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if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
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CurrentTeam.FortName:= s
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end;
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procedure chColor(var id: shortstring);
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var c: integer;
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begin
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if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/color"', true);
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val(id, CurrentTeam.Color, c);
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CurrentTeam.AdjColor:= CurrentTeam.Color;
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AdjustColor(CurrentTeam.AdjColor)
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end;
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procedure chAdd(var id: shortstring);
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var s: shortstring;
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    c: integer;
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    Gear: PGear;
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    b: byte;
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begin
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if (not isDeveloperMode)or(CurrentTeam=nil) then exit;
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SplitBySpace(id, s);
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if (id[1]='h')and(id[2]='h')and(id[3]>='0')and(id[3]<='7') then
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   begin
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   b:= byte(id[3])-48;
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   val(s, CurrentTeam.Hedgehogs[b].BotLevel, c);
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   Gear:= AddGear(0, 0, gtHedgehog, 0);
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   Gear.Hedgehog:= @CurrentTeam.Hedgehogs[b];
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   PHedgehog(Gear.Hedgehog).Team:= CurrentTeam;
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   CurrentTeam.Hedgehogs[b].AmmoStore:= 0;
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   CurrentTeam.Hedgehogs[b].Gear:= Gear
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   end
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else OutError(errmsgUnknownVariable + ' "' + id + '"', true)
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end;
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procedure chAddAmmoStore(var descr: shortstring);
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begin
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AddAmmoStore(descr)
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end;
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procedure chBind(var id: shortstring);
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var s: shortstring;
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    b: integer;
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begin
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if CurrentTeam = nil then exit;
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SplitBySpace(id, s);
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if s[1]='"' then Delete(s, 1, 1);
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if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
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b:= KeyNameToCode(id);
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if b = 0 then OutError(errmsgUnknownVariable + ' "' + id + '"')
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         else CurrentTeam.Binds[b]:= s
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end;
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procedure chLeft_p(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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bShowFinger:= false;
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if not CurrentTeam.ExtDriven then SendIPC('L');
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with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
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    Message:= Message or gm_Left
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end;
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procedure chLeft_m(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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if not CurrentTeam.ExtDriven then SendIPC('l');
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with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
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     Message:= Message and not gm_Left
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end;
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procedure chRight_p(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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bShowFinger:= false;
4
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if not CurrentTeam.ExtDriven then SendIPC('R');
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with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
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    Message:= Message or gm_Right
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end;
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procedure chRight_m(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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if not CurrentTeam.ExtDriven then SendIPC('r');
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with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
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     Message:= Message and not gm_Right
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end;
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procedure chUp_p(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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bShowFinger:= false;
4
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if not CurrentTeam.ExtDriven then SendIPC('U');
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with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
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    Message:= Message or gm_Up
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end;
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procedure chUp_m(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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   190
if not CurrentTeam.ExtDriven then SendIPC('u');
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with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
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     Message:= Message and not gm_Up
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end;
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procedure chDown_p(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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bShowFinger:= false;
4
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   199
if not CurrentTeam.ExtDriven then SendIPC('D');
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with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
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    Message:= Message or gm_Down
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end;
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   203
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procedure chDown_m(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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if not CurrentTeam.ExtDriven then SendIPC('d');
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with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
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     Message:= Message and not gm_Down
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end;
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   211
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procedure chLJump(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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bShowFinger:= false;
4
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if not CurrentTeam.ExtDriven then SendIPC('j');
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with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
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    Message:= Message or gm_LJump
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end;
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   220
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procedure chHJump(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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bShowFinger:= false;
4
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if not CurrentTeam.ExtDriven then SendIPC('J');
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with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
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    Message:= Message or gm_HJump
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end;
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procedure chAttack_p(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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bShowFinger:= false;
4
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with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
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     begin
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     {$IFDEF DEBUGFILE}AddFileLog('/+attack: Gear.State = '+inttostr(State));{$ENDIF}
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     if ((State and gstHHDriven)<>0)and((State and (gstAttacked or gstHHChooseTarget or gstMoving)) = 0) then
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        begin
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        FollowGear:= CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear;
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        if not CurrentTeam.ExtDriven then SendIPC('A');
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        Message:= Message or gm_Attack
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        end
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     end
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end;
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procedure chAttack_m(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
4
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     begin
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     if not CurrentTeam.ExtDriven and
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        ((Message and gm_Attack) <> 0) then SendIPC('a');
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     Message:= Message and not gm_Attack
4
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     end
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end;
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   256
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procedure chSwitch(var s: shortstring);
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begin
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   259
if CheckNoTeamOrHH then exit;
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   260
if not CurrentTeam.ExtDriven then SendIPC('S');
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   261
with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
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     Message:= Message or gm_Switch
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end;
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   264
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procedure chNextTurn(var s: shortstring);
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   266
begin
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if AllInactive then
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   begin
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   if not CurrentTeam.ExtDriven then SendIPC('N');
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   {$IFDEF DEBUGFILE}AddFileLog('Doing SwitchHedgehog: time '+inttostr(GameTicks));{$ENDIF}
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   SwitchHedgehog;
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   end
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end;
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   274
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procedure chSay(var s: shortstring);
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begin
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WriteLnToConsole('> ' + s);
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SendIPC('s'+s)
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end;
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   280
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procedure chTimer(var s: shortstring);
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   282
begin
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   283
if (s[0] <> #1) or (s[1] < '1') or (s[1] > '5') or (CurrentTeam = nil) then exit;
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bShowFinger:= false;
4
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   285
with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog] do
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   286
     if (Ammo[CurSlot, CurAmmo].Propz and ammoprop_Timerable) <> 0 then
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        begin
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        Ammo[CurSlot, CurAmmo].Timer:= 1000 * (byte(s[1]) - 48);
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        with CurrentTeam^ do
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             ApplyAmmoChanges(Hedgehogs[CurrHedgehog]);
4
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        if not CurrentTeam.ExtDriven then SendIPC(s);
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        end
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end;
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   294
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   295
procedure chSlot(var s: shortstring);
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   296
var slot: LongWord;
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    caSlot, caAmmo: PLongword;
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   298
begin
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   299
if (s[0] <> #1) or CheckNoTeamOrHH then exit;
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bShowFinger:= false;
4
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   301
slot:= byte(s[1]) - 49;
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   302
if slot > cMaxSlotIndex then exit;
4
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   303
if not CurrentTeam.ExtDriven then SendIPC(char(byte(s[1]) + 79));
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   304
with CurrentTeam^ do
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   305
     begin
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   306
     with Hedgehogs[CurrHedgehog] do
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          begin
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          if ((Gear.State and (gstAttacking or gstAttacked)) <> 0) or (AttacksNum > 0)
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   309
             or ((Gear.State and gstHHDriven) = 0) then exit; // âî âðåìÿ ñòðåëüáû èñêëþ÷àåò ñìåíó îðóæèÿ
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diff changeset
   310
          if CurAmmoGear = nil then begin caSlot:= @CurSlot; caAmmo:= @CurAmmo end
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diff changeset
   311
                               else begin caSlot:= @AltSlot; caAmmo:= @AltAmmo end;
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diff changeset
   312
          if caSlot^ = slot then
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diff changeset
   313
             begin
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diff changeset
   314
             inc(caAmmo^);
10
edf56dca1587 - Mine weapon
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diff changeset
   315
             if (caAmmo^ > cMaxSlotAmmoIndex) or (Ammo[slot, caAmmo^].Count = 0) then caAmmo^:= 0
4
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diff changeset
   316
             end else
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diff changeset
   317
             if Ammo[slot, 0].Count > 0 then
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diff changeset
   318
                begin
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diff changeset
   319
                caSlot^:= slot;
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   320
                caAmmo^:= 0;
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diff changeset
   321
                end;
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diff changeset
   322
          end;
70
82d93eeecebe - Many AI improvements
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diff changeset
   323
     ApplyAmmoChanges(Hedgehogs[CurrHedgehog])
4
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diff changeset
   324
     end
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diff changeset
   325
end;
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diff changeset
   326
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   327
procedure chPut(var s: shortstring);
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diff changeset
   328
begin
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   329
if CheckNoTeamOrHH then exit;
162
4822f6face35 Ammo menu now works!
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diff changeset
   330
if bShowAmmoMenu then
4822f6face35 Ammo menu now works!
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diff changeset
   331
   begin
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diff changeset
   332
   bSelected:= true;
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diff changeset
   333
   exit
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diff changeset
   334
   end;
263
36379e6abcdd - Health tags over drowned hedgehogs
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diff changeset
   335
with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^,
36379e6abcdd - Health tags over drowned hedgehogs
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diff changeset
   336
     CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog] do
4
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diff changeset
   337
     if (State and gstHHChooseTarget) <> 0 then
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diff changeset
   338
        begin
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diff changeset
   339
        isCursorVisible:= false;
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diff changeset
   340
        if not CurrentTeam.ExtDriven then
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diff changeset
   341
           begin
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diff changeset
   342
           SDL_GetMouseState(@TargetPoint.X, @TargetPoint.Y);
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diff changeset
   343
           dec(TargetPoint.X, WorldDx);
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   344
           dec(TargetPoint.Y, WorldDy);
154
5667e6f38704 Network protocol uses integers in network byte order
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   345
           SendIPCXY('p', TargetPoint.X, TargetPoint.Y);
4
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diff changeset
   346
           end;
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   347
        State:= State and not gstHHChooseTarget;
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
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diff changeset
   348
        if (Ammo[CurSlot, CurAmmo].Propz and ammoprop_AttackingPut) <> 0 then
36379e6abcdd - Health tags over drowned hedgehogs
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diff changeset
   349
           Message:= Message or gm_Attack;
95
1ef5e2c41115 - Fixed compilation
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   350
        end else if CurrentTeam.ExtDriven then OutError('got /put while not being in choose target mode', false)
4
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   351
end;
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diff changeset
   352
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diff changeset
   353
procedure chCapture(var s: shortstring);
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   354
begin
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diff changeset
   355
flagMakeCapture:= true
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diff changeset
   356
end;
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diff changeset
   357
48
0f396d0c429d - New /skip command
unc0rr
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diff changeset
   358
procedure chSkip(var s: shortstring);
0f396d0c429d - New /skip command
unc0rr
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diff changeset
   359
begin
0f396d0c429d - New /skip command
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diff changeset
   360
if not CurrentTeam.ExtDriven then SendIPC(',');
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unc0rr
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diff changeset
   361
TurnTimeLeft:= 0
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diff changeset
   362
end;
0f396d0c429d - New /skip command
unc0rr
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diff changeset
   363
55
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
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diff changeset
   364
procedure chSetMap(var s: shortstring);
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unc0rr
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diff changeset
   365
begin
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   366
if isDeveloperMode then
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
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   367
   begin
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   368
   Pathz[ptMapCurrent]:= Pathz[ptMaps] + '/' + s;
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   369
   InitStepsFlags:= InitStepsFlags or cifMap
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diff changeset
   370
   end
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diff changeset
   371
end;
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
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diff changeset
   372
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
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diff changeset
   373
procedure chSetTheme(var s: shortstring);
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unc0rr
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diff changeset
   374
begin
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
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diff changeset
   375
if isDeveloperMode then
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
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diff changeset
   376
   begin
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
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diff changeset
   377
   Pathz[ptCurrTheme]:= Pathz[ptThemes] + '/' + s;
55
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
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diff changeset
   378
   InitStepsFlags:= InitStepsFlags or cifTheme
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
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diff changeset
   379
   end
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
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diff changeset
   380
end;
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
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diff changeset
   381
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
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diff changeset
   382
procedure chSetSeed(var s: shortstring);
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
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diff changeset
   383
begin
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   384
if isDeveloperMode then
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   385
   begin
102
c45643d3fd78 New faster random generator
unc0rr
parents: 95
diff changeset
   386
   SetRandomSeed(s);
81
d74e0e914b50 More translations
unc0rr
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diff changeset
   387
   cSeed:= s;
55
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
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diff changeset
   388
   InitStepsFlags:= InitStepsFlags or cifRandomize
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
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diff changeset
   389
   end
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
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diff changeset
   390
end;
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   391
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   392
procedure chAmmoMenu(var s: shortstring);
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   393
begin
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   394
if CheckNoTeamOrHH then exit;
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   395
with CurrentTeam^ do
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   396
     with Hedgehogs[CurrHedgehog] do
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   397
          begin
162
4822f6face35 Ammo menu now works!
unc0rr
parents: 161
diff changeset
   398
          bSelected:= false;
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   399
          if bShowAmmoMenu then bShowAmmoMenu:= false
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   400
          else if ((Gear.State and (gstAttacking or gstAttacked)) <> 0) or (AttacksNum > 0)
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   401
               or ((Gear.State and gstHHDriven) = 0) then else bShowAmmoMenu:= true
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   402
          end
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   403
end;
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   404
166
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   405
procedure chFullScr(var s: shortstring);
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   406
var flags: Longword;
192
b644f61e803f Add video driver name to debug
unc0rr
parents: 189
diff changeset
   407
{$IFDEF DEBUGFILE}
b644f61e803f Add video driver name to debug
unc0rr
parents: 189
diff changeset
   408
    buf: array[byte] of char;
b644f61e803f Add video driver name to debug
unc0rr
parents: 189
diff changeset
   409
{$ENDIF}
166
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   410
begin
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   411
if Length(s) = 0 then cFullScreen:= not cFullScreen
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   412
                 else cFullScreen:= s = '1';
192
b644f61e803f Add video driver name to debug
unc0rr
parents: 189
diff changeset
   413
166
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   414
flags:= SDL_HWSURFACE or SDL_DOUBLEBUF or SDL_HWACCEL;
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   415
if cFullScreen then flags:= flags or SDL_FULLSCREEN
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   416
               else SDL_WM_SetCaption('Hedgewars', nil);
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   417
SDL_FreeSurface(SDLPrimSurface);
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   418
SDLPrimSurface:= SDL_SetVideoMode(cScreenWidth, cScreenHeight, cBits, flags);
192
b644f61e803f Add video driver name to debug
unc0rr
parents: 189
diff changeset
   419
b644f61e803f Add video driver name to debug
unc0rr
parents: 189
diff changeset
   420
{$IFDEF DEBUGFILE}
b644f61e803f Add video driver name to debug
unc0rr
parents: 189
diff changeset
   421
AddFileLog('SDL video driver: ' + string(SDL_VideoDriverName(buf, sizeof(buf))));
b644f61e803f Add video driver name to debug
unc0rr
parents: 189
diff changeset
   422
{$ENDIF}
166
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   423
TryDo(SDLPrimSurface <> nil, errmsgCreateSurface, true);
281
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 263
diff changeset
   424
PixelFormat:= SDLPrimSurface.format
166
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   425
end;
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   426
175
d226d976d836 - Some improvements to volume control
unc0rr
parents: 174
diff changeset
   427
procedure chVol_p(var s: shortstring);
174
0b2c5b22f644 Changeable volume
unc0rr
parents: 167
diff changeset
   428
begin
175
d226d976d836 - Some improvements to volume control
unc0rr
parents: 174
diff changeset
   429
inc(cVolumeDelta, 3)
174
0b2c5b22f644 Changeable volume
unc0rr
parents: 167
diff changeset
   430
end;
0b2c5b22f644 Changeable volume
unc0rr
parents: 167
diff changeset
   431
175
d226d976d836 - Some improvements to volume control
unc0rr
parents: 174
diff changeset
   432
procedure chVol_m(var s: shortstring);
174
0b2c5b22f644 Changeable volume
unc0rr
parents: 167
diff changeset
   433
begin
175
d226d976d836 - Some improvements to volume control
unc0rr
parents: 174
diff changeset
   434
dec(cVolumeDelta, 3)
174
0b2c5b22f644 Changeable volume
unc0rr
parents: 167
diff changeset
   435
end;
0b2c5b22f644 Changeable volume
unc0rr
parents: 167
diff changeset
   436
176
533d03041dcd 'h' marks out current hedgehog
unc0rr
parents: 175
diff changeset
   437
procedure chFindhh(var s: shortstring);
533d03041dcd 'h' marks out current hedgehog
unc0rr
parents: 175
diff changeset
   438
begin
533d03041dcd 'h' marks out current hedgehog
unc0rr
parents: 175
diff changeset
   439
if CheckNoTeamOrHH then exit;
533d03041dcd 'h' marks out current hedgehog
unc0rr
parents: 175
diff changeset
   440
bShowFinger:= true;
533d03041dcd 'h' marks out current hedgehog
unc0rr
parents: 175
diff changeset
   441
FollowGear:= CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear
533d03041dcd 'h' marks out current hedgehog
unc0rr
parents: 175
diff changeset
   442
end;
533d03041dcd 'h' marks out current hedgehog
unc0rr
parents: 175
diff changeset
   443
281
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 263
diff changeset
   444
procedure chPause(var s: shortstring);
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 263
diff changeset
   445
begin
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 263
diff changeset
   446
isPaused:= not isPaused;
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 263
diff changeset
   447
SDL_ShowCursor(ord(isPaused))
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 263
diff changeset
   448
end;
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 263
diff changeset
   449