author | sheepluva |
Sat, 28 Apr 2012 18:56:31 +0200 | |
changeset 6952 | 7f70f37bbf08 |
parent 6700 | e04da46ee43c |
child 7015 | 08642c7da4a3 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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#ifndef PAGE_NETGAME_H |
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#define PAGE_NETGAME_H |
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#include "HistoryLineEdit.h" |
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#include "AbstractPage.h" |
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class HWChatWidget; |
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class TeamSelWidget; |
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class GameCFGWidget; |
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class PageNetGame : public AbstractPage |
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{ |
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Q_OBJECT |
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public: |
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PageNetGame(QWidget* parent, QSettings * gameSettings); |
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/** |
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* Sets the room name to display. |
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* @param roomName room name to be displayed. |
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*/ |
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void setRoomName(const QString & roomName); |
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void displayError(const QString & message); |
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void displayNotice(const QString & message); |
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void displayWarning(const QString & message); |
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QPushButton *BtnGo; |
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QPushButton *BtnMaster; |
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QPushButton *BtnStart; |
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QPushButton *BtnUpdate; |
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QAction * restrictJoins; |
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QAction * restrictTeamAdds; |
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HWChatWidget* pChatWidget; |
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TeamSelWidget* pNetTeamsWidget; |
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GameCFGWidget* pGameCFG; |
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public slots: |
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void setReadyStatus(bool isReady); |
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void setUser(const QString & nickname); |
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void onUpdateClick(); |
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void setMasterMode(bool isMaster); |
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signals: |
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void SetupClicked(); |
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void askForUpdateRoomName(const QString &); |
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private: |
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QLayout * bodyLayoutDefinition(); |
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QLayout * footerLayoutDefinition(); |
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void connectSignals(); |
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QSettings * m_gameSettings; |
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HistoryLineEdit * leRoomName; |
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QPushButton * btnSetup; |
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}; |
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#endif |