author | koda |
Thu, 05 Nov 2009 19:50:16 +0000 | |
changeset 2600 | 7b21daf84933 |
parent 2599 | c7153d2348f3 |
child 2601 | 21ed7cec1fa2 |
permissions | -rw-r--r-- |
498 | 1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
393 | 3 |
* Copyright (c) 2004-2007 Andrey Korotaev <unC0Rr@gmail.com> |
51 | 4 |
* |
183 | 5 |
* This program is free software; you can redistribute it and/or modify |
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
51 | 8 |
* |
183 | 9 |
* This program is distributed in the hope that it will be useful, |
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
51 | 13 |
* |
183 | 14 |
* You should have received a copy of the GNU General Public License |
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
51 | 17 |
*) |
18 |
||
355 | 19 |
{$IFNDEF FPC} |
2568
e654cbfb23ba
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents:
2567
diff
changeset
|
20 |
{$ERROR Only Free Pascal supported!} |
355 | 21 |
{$ENDIF} |
22 |
||
2599 | 23 |
{$INCLUDE "options.inc"} |
2587
0dfa56a8513c
fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
koda
parents:
2586
diff
changeset
|
24 |
|
51 | 25 |
program hwengine; |
26 |
uses |
|
1947 | 27 |
SDLh in 'SDLh.pas', |
2152 | 28 |
{$IFDEF GLES11} |
1906 | 29 |
gles11, |
30 |
{$ELSE} |
|
1524
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
31 |
GL, |
1906 | 32 |
{$ENDIF} |
1524
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
33 |
uConsts in 'uConsts.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
34 |
uGame in 'uGame.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
35 |
uMisc in 'uMisc.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
36 |
uStore in 'uStore.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
37 |
uWorld in 'uWorld.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
38 |
uIO in 'uIO.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
39 |
uGears in 'uGears.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
40 |
uVisualGears in 'uVisualGears.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
41 |
uConsole in 'uConsole.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
42 |
uKeys in 'uKeys.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
43 |
uTeams in 'uTeams.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
44 |
uSound in 'uSound.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
45 |
uRandom in 'uRandom.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
46 |
uAI in 'uAI.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
47 |
uAIMisc in 'uAIMisc.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
48 |
uAIAmmoTests in 'uAIAmmoTests.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
49 |
uAIActions in 'uAIActions.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
50 |
uCollisions in 'uCollisions.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
51 |
uLand in 'uLand.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
52 |
uLandTemplates in 'uLandTemplates.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
53 |
uLandObjects in 'uLandObjects.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
54 |
uLandGraphics in 'uLandGraphics.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
55 |
uLocale in 'uLocale.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
56 |
uAmmos in 'uAmmos.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
57 |
uSHA in 'uSHA.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
58 |
uFloat in 'uFloat.pas', |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
59 |
uStats in 'uStats.pas', |
1807 | 60 |
uChat in 'uChat.pas', |
2008 | 61 |
uLandTexture in 'uLandTexture.pas'; |
51 | 62 |
|
63 |
// also: GSHandlers.inc |
|
64 |
// CCHandlers.inc |
|
65 |
// HHHandlers.inc |
|
357 | 66 |
// SinTable.inc |
271 | 67 |
// proto.inc |
51 | 68 |
|
1888
e76274ce7365
Add an ability to run engine without IPC connection.
unc0rr
parents:
1825
diff
changeset
|
69 |
var recordFileName : shortstring = ''; |
51 | 70 |
|
71 |
procedure OnDestroy; forward; |
|
72 |
||
73 |
//////////////////////////////// |
|
371 | 74 |
procedure DoTimer(Lag: LongInt); |
2243
b4764993f833
additional touch support and nemo's reduced land array size
koda
parents:
2191
diff
changeset
|
75 |
{$IFNDEF IPHONEOS} |
1080 | 76 |
var s: string; |
2243
b4764993f833
additional touch support and nemo's reduced land array size
koda
parents:
2191
diff
changeset
|
77 |
{$ENDIF} |
51 | 78 |
begin |
564 | 79 |
inc(RealTicks, Lag); |
80 |
||
51 | 81 |
case GameState of |
1524
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
82 |
gsLandGen: begin |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
83 |
GenMap; |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
84 |
GameState:= gsStart; |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
85 |
end; |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
86 |
gsStart: begin |
1784 | 87 |
if HasBorder then DisableSomeWeapons; |
1524
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
88 |
AddClouds; |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
89 |
AssignHHCoords; |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
90 |
AddMiscGears; |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
91 |
StoreLoad; |
2428 | 92 |
InitWorld; |
1524
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
93 |
ResetKbd; |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
94 |
SoundLoad; |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
95 |
if GameType = gmtSave then |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
96 |
begin |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
97 |
isSEBackup:= isSoundEnabled; |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
98 |
isSoundEnabled:= false |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
99 |
end; |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
100 |
FinishProgress; |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
101 |
PlayMusic; |
2162 | 102 |
SetScale(zoom); |
1524
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
103 |
GameState:= gsGame |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
104 |
end; |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
105 |
gsConfirm, |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
106 |
gsGame: begin |
1645 | 107 |
DrawWorld(Lag); // never place between ProcessKbd and DoGameTick - bugs due to /put cmd and isCursorVisible |
1524
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
108 |
ProcessKbd; |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
109 |
DoGameTick(Lag); |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
110 |
ProcessVisualGears(Lag); |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
111 |
end; |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
112 |
gsChat: begin |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
113 |
DrawWorld(Lag); |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
114 |
DoGameTick(Lag); |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
115 |
ProcessVisualGears(Lag); |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
116 |
end; |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
117 |
gsExit: begin |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
118 |
OnDestroy; |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
119 |
end; |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
120 |
end; |
564 | 121 |
|
753 | 122 |
SDL_GL_SwapBuffers(); |
2171
8208946331ba
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents:
2162
diff
changeset
|
123 |
{$IFNDEF IPHONEOS} |
8208946331ba
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents:
2162
diff
changeset
|
124 |
//not going to make captures on the iPhone |
51 | 125 |
if flagMakeCapture then |
1524
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
126 |
begin |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
127 |
flagMakeCapture:= false; |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
128 |
s:= 'hw_' + cSeed + '_' + inttostr(GameTicks) + '.tga'; |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
129 |
WriteLnToConsole('Saving ' + s); |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
130 |
MakeScreenshot(s); |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
131 |
// SDL_SaveBMP_RW(SDLPrimSurface, SDL_RWFromFile(Str2PChar(s), 'wb'), 1) |
5a652a465559
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr
parents:
1128
diff
changeset
|
132 |
end; |
2171
8208946331ba
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents:
2162
diff
changeset
|
133 |
{$ENDIF} |
51 | 134 |
end; |
135 |
||
136 |
//////////////////// |
|
79 | 137 |
procedure OnDestroy; |
51 | 138 |
begin |
139 |
{$IFDEF DEBUGFILE}AddFileLog('Freeing resources...');{$ENDIF} |
|
140 |
if isSoundEnabled then ReleaseSound; |
|
619 | 141 |
StoreRelease; |
1807 | 142 |
FreeLand; |
619 | 143 |
SendKB; |
51 | 144 |
CloseIPC; |
145 |
TTF_Quit; |
|
146 |
SDL_Quit; |
|
147 |
halt |
|
148 |
end; |
|
149 |
||
1120 | 150 |
//////////////////////////////// |
151 |
procedure Resize(w, h: LongInt); |
|
152 |
begin |
|
153 |
cScreenWidth:= w; |
|
154 |
cScreenHeight:= h; |
|
155 |
if cFullScreen then |
|
156 |
ParseCommand('/fullscr 1', true) |
|
157 |
else |
|
158 |
ParseCommand('/fullscr 0', true); |
|
159 |
end; |
|
160 |
||
51 | 161 |
/////////////////// |
162 |
procedure MainLoop; |
|
163 |
var PrevTime, |
|
188 | 164 |
CurrTime: Longword; |
51 | 165 |
event: TSDL_Event; |
2591
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
166 |
{$IFDEF TOUCHINPUT} |
2579 | 167 |
type TDirection = (nodir, left, right); |
2591
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
168 |
var x, y, dx, dy, mouseState: LongInt; |
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
169 |
tiltValue: LongInt; |
2590 | 170 |
direction: TDirection = nodir; |
2591
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
171 |
movedbybuttons: boolean = false; |
2569 | 172 |
{$ENDIF} |
51 | 173 |
begin |
174 |
PrevTime:= SDL_GetTicks; |
|
175 |
repeat |
|
176 |
while SDL_PollEvent(@event) <> 0 do |
|
2590 | 177 |
{$IFDEF TOUCHINPUT} |
2591
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
178 |
if (direction <> nodir) and (movedbybuttons = true) then |
2590 | 179 |
begin |
2600 | 180 |
WriteLnToConsole('* Hedgehog moving *'); |
2590 | 181 |
uKeys.isWalking:= true; |
182 |
if direction = left then uKeys.leftKey:= true |
|
183 |
else if direction = right then uKeys.rightKey:= true; |
|
184 |
end |
|
185 |
else uKeys.isWalking:= false; |
|
186 |
{$ENDIF} |
|
1120 | 187 |
case event.type_ of |
2586
204e6b2885bc
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda
parents:
2581
diff
changeset
|
188 |
{$IFDEF SDL13} |
2390 | 189 |
SDL_WINDOWEVENT: |
190 |
{$ELSE} |
|
1120 | 191 |
SDL_KEYDOWN: if GameState = gsChat then KeyPressChat(event.key.keysym.unicode); |
2390 | 192 |
SDL_ACTIVEEVENT: |
193 |
{$ENDIF} |
|
194 |
if (event.active.state and SDL_APPINPUTFOCUS) <> 0 then |
|
1120 | 195 |
cHasFocus:= event.active.gain = 1; |
1127 | 196 |
//SDL_VIDEORESIZE: Resize(max(event.resize.w, 600), max(event.resize.h, 450)); |
2586
204e6b2885bc
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda
parents:
2581
diff
changeset
|
197 |
{$IFDEF TOUCHINPUT} |
2590 | 198 |
SDL_MOUSEMOTION: begin |
2600 | 199 |
WriteLnToConsole('********************************************* motion'); |
2590 | 200 |
mouseState:= SDL_GetMouseState(0, @x, @y); |
201 |
SDL_GetRelativeMouseState(0, @dx, @dy); |
|
202 |
||
203 |
direction:= nodir; |
|
204 |
||
205 |
if boolean(mouseState) then |
|
206 |
begin |
|
2600 | 207 |
{$IFDEF DEBUGFILE} |
2590 | 208 |
AddFileLog('x: ' + inttostr(x) + ' y: ' + inttostr(y) + ' dx: ' + inttostr(dx) + ' dy: ' + inttostr(dy)); |
2600 | 209 |
{$ENDIF} |
2590 | 210 |
|
211 |
{* zoom slider *} |
|
212 |
if (x <= 50) and (y <= 430) and (y > 50) then |
|
213 |
begin |
|
214 |
if (dy > 0) then uKeys.wheelDown:= true |
|
215 |
else if (dy < 0) then uKeys.wheelUp:= true; |
|
216 |
end; |
|
217 |
||
218 |
{* aim slider *} |
|
219 |
if (x > 270) and (y > 50) and (y <= 430) then |
|
220 |
begin |
|
221 |
if (dy > 0) then uKeys.downKey:= true |
|
222 |
else if (dy < 0) then uKeys.upKey:= true; |
|
223 |
end; |
|
224 |
||
225 |
{* switch *} |
|
226 |
if (x > 50) and (x <= 270) and (y > 400) then |
|
227 |
begin |
|
228 |
if (dy <> 0) then uKeys.tabKey:= true |
|
229 |
end; |
|
230 |
end; |
|
231 |
end; |
|
2567 | 232 |
{*MoveCamera is in uWord.pas -- conflicts with other commands*} |
233 |
SDL_MOUSEBUTTONDOWN: begin |
|
2600 | 234 |
WriteLnToConsole('********************************************* touch down'); |
2579 | 235 |
|
2590 | 236 |
mouseState:= SDL_GetMouseState(0, @x, @y); |
237 |
||
238 |
{* attack *} |
|
239 |
if (x > 50) and (x <= 270) and (y <= 50) then |
|
240 |
begin |
|
2600 | 241 |
WriteLnToConsole('Space DOWN -- x: ' + inttostr(x) + ' y: ' + inttostr(y)); |
2590 | 242 |
uKeys.spaceKey:= true; |
243 |
uKeys.isAttacking:= true; |
|
244 |
end; |
|
2579 | 245 |
|
2590 | 246 |
if (x <= 50) and (y <= 50) then |
247 |
begin |
|
2600 | 248 |
WriteLnToConsole('Left Arrow Key DOWN -- x: ' + inttostr(x) + ' y: ' + inttostr(y)); |
2590 | 249 |
direction:= left; |
2591
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
250 |
movedbybuttons:= true; |
2590 | 251 |
end; |
252 |
||
253 |
if (x > 270) and (y <= 50) then |
|
254 |
begin |
|
2600 | 255 |
WriteLnToConsole('Right Arrow Key DOWN -- x: ' + inttostr(x) + ' y: ' + inttostr(y)); |
2590 | 256 |
direction:= right; |
2591
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
257 |
movedbybuttons:= true; |
2590 | 258 |
end; |
259 |
||
260 |
{* high jump *} |
|
261 |
if (x > 160) and (x <= 270) and (y > 400) then |
|
2577 | 262 |
begin |
263 |
{$IFDEF DEBUGFILE} |
|
2590 | 264 |
AddFileLog('Backspace -- x: ' + inttostr(x) + ' y: ' + inttostr(y)); |
2577 | 265 |
{$ENDIF} |
2590 | 266 |
uKeys.backspaceKey:= true; |
2580
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
267 |
end; |
2590 | 268 |
end; |
269 |
SDL_MOUSEBUTTONUP: begin |
|
270 |
AddFileLog('********************************************* touch up'); |
|
271 |
||
272 |
mouseState:= SDL_GetMouseState(0, @x, @y); |
|
273 |
uKeys.leftClick:= true; |
|
274 |
||
275 |
{* open ammo menu *} |
|
276 |
if (y > 430) and (x > 270) then |
|
2580
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
277 |
begin |
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
278 |
{$IFDEF DEBUGFILE} |
2590 | 279 |
AddFileLog('Right Click -- x: ' + inttostr(x) + ' y: ' + inttostr(y) ); |
2580
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
280 |
{$ENDIF} |
2590 | 281 |
uKeys.rightClick:= true; |
2567 | 282 |
end; |
2590 | 283 |
|
284 |
{* long jump *} |
|
285 |
if (x > 50) and (x <= 160) and (y > 400) then |
|
2567 | 286 |
begin |
2580
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
287 |
{$IFDEF DEBUGFILE} |
2590 | 288 |
AddFileLog('Enter -- x: ' + inttostr(x) + ' y: ' + inttostr(y)); |
2580
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
289 |
{$ENDIF} |
2590 | 290 |
uKeys.enterKey:= true; |
2580
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
291 |
end; |
2590 | 292 |
|
2580
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
293 |
{* reset zoom *} |
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
294 |
if (x <= 50) and (y > 430) then |
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
295 |
begin |
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
296 |
{$IFDEF DEBUGFILE} |
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
297 |
AddFileLog('Middle Click -- x: ' + inttostr(x) + ' y: ' + inttostr(y)); |
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
298 |
{$ENDIF} |
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
299 |
uKeys.middleClick:= true; |
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
300 |
end; |
2579 | 301 |
|
2590 | 302 |
{* end movement and attack *} |
2577 | 303 |
{$IFDEF DEBUGFILE} |
2590 | 304 |
AddFileLog('Arrow Keys UP | Space UP -- x: ' + inttostr(x) + ' y: ' + inttostr(y) ); |
2577 | 305 |
{$ENDIF} |
2590 | 306 |
direction:= nodir; |
2591
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
307 |
movedbybuttons:= false; |
2590 | 308 |
uKeys.isAttacking:= false; |
2591
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
309 |
end; |
2586
204e6b2885bc
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda
parents:
2581
diff
changeset
|
310 |
{$ENDIF} |
204e6b2885bc
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda
parents:
2581
diff
changeset
|
311 |
{$IFDEF IPHONEOS} |
2591
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
312 |
SDL_JOYAXISMOTION: begin |
2580
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
313 |
{* axis 0 = left and right; |
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
314 |
axis 1 = up and down; |
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
315 |
axis 2 = back and forth; *} |
2591
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
316 |
|
2600 | 317 |
WriteLnToConsole('********************************************* accelerometer'); |
2591
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
318 |
|
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
319 |
tiltValue:= SDL_JoystickGetAxis(uKeys.theJoystick, 0); |
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
320 |
|
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
321 |
if (CurrentTeam <> nil) then |
2577 | 322 |
begin |
2600 | 323 |
{$IFDEF DEBUGFILE} |
2591
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
324 |
AddFileLog('Joystick: 0; Axis: 0; Value: ' + inttostr(tiltValue)); |
2600 | 325 |
{$ENDIF} |
2591
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
326 |
|
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
327 |
if tiltValue > 1500 then |
2577 | 328 |
begin |
2591
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
329 |
uKeys.rightKey:= true; |
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
330 |
uKeys.isWalking:= true; |
2580
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
331 |
end |
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
332 |
else |
2591
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
333 |
if tiltValue <= -1500 then |
2580
aeccc8f51d3f
completes touch input/control (problems with moving camera)
koda
parents:
2579
diff
changeset
|
334 |
begin |
2591
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
335 |
uKeys.leftKey:= true; |
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
336 |
uKeys.isWalking:= true; |
2579 | 337 |
end |
338 |
else |
|
2591
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
339 |
if (tiltValue > -1500) and (tiltValue <= 1500) and (movedbybuttons = false) then uKeys.isWalking:= false; |
2577 | 340 |
end; |
341 |
end; |
|
2567 | 342 |
{$ELSE} |
2379 | 343 |
SDL_MOUSEBUTTONDOWN: if event.button.button = SDL_BUTTON_WHEELDOWN then uKeys.wheelDown:= true; |
344 |
SDL_MOUSEBUTTONUP: if event.button.button = SDL_BUTTON_WHEELDUP then uKeys.wheelUp:= true; |
|
2591
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
345 |
SDL_JOYAXISMOTION: ControllerAxisEvent(event.jaxis.which, event.jaxis.axis, event.jaxis.value); |
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
346 |
SDL_JOYHATMOTION: ControllerHatEvent(event.jhat.which, event.jhat.hat, event.jhat.value); |
2428 | 347 |
SDL_JOYBUTTONDOWN: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, true); |
348 |
SDL_JOYBUTTONUP: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, false); |
|
2577 | 349 |
{$ENDIF} |
1120 | 350 |
SDL_QUITEV: isTerminated:= true |
2590 | 351 |
end; |
352 |
||
51 | 353 |
CurrTime:= SDL_GetTicks; |
354 |
if PrevTime + cTimerInterval <= CurrTime then |
|
355 |
begin |
|
356 |
DoTimer(CurrTime - PrevTime); |
|
357 |
PrevTime:= CurrTime |
|
434 | 358 |
end else SDL_Delay(1); |
51 | 359 |
IPCCheckSock |
360 |
until isTerminated |
|
2590 | 361 |
|
51 | 362 |
end; |
363 |
||
2008 | 364 |
///////////////////// |
365 |
procedure DisplayUsage; |
|
366 |
begin |
|
367 |
WriteLn('Wrong argument format: correct configurations is'); |
|
368 |
WriteLn(); |
|
369 |
WriteLn(' hwengine <path to data folder> <path to replay file> [option]'); |
|
370 |
WriteLn(); |
|
371 |
WriteLn('where [option] must be specified either as'); |
|
2264 | 372 |
WriteLn(' --set-video [screen width] [screen height] [color dept]'); |
2008 | 373 |
WriteLn(' --set-audio [volume] [enable music] [enable sounds]'); |
374 |
WriteLn(' --set-other [language file] [full screen] [show FPS]'); |
|
375 |
WriteLn(' --set-multimedia [screen height] [screen width] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen]'); |
|
376 |
WriteLn(' --set-everything [screen height] [screen width] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen] [show FPS] [alternate damage] [timer value] [reduced quality]'); |
|
377 |
WriteLn(); |
|
2015 | 378 |
WriteLn('Read documentation online at http://www.hedgewars.org/node/1465 for more information'); |
379 |
halt(1); |
|
2008 | 380 |
end; |
381 |
||
51 | 382 |
//////////////////// |
383 |
procedure GetParams; |
|
889 | 384 |
var |
267 | 385 |
{$IFDEF DEBUGFILE} |
371 | 386 |
i: LongInt; |
267 | 387 |
{$ENDIF} |
97
e7c1df9cce2c
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
unc0rr
parents:
81
diff
changeset
|
388 |
p: TPathType; |
e7c1df9cce2c
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
unc0rr
parents:
81
diff
changeset
|
389 |
begin |
51 | 390 |
{$IFDEF DEBUGFILE} |
97
e7c1df9cce2c
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
unc0rr
parents:
81
diff
changeset
|
391 |
AddFileLog('Prefix: "' + PathPrefix +'"'); |
51 | 392 |
for i:= 0 to ParamCount do |
393 |
AddFileLog(inttostr(i) + ': ' + ParamStr(i)); |
|
394 |
{$ENDIF} |
|
267 | 395 |
|
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
396 |
case ParamCount of |
2392
a55dbef5cf31
Smaxx's patch fixing openal sound issues with poor card drivers
koda
parents:
2390
diff
changeset
|
397 |
17: begin |
498 | 398 |
val(ParamStr(2), cScreenWidth); |
399 |
val(ParamStr(3), cScreenHeight); |
|
1121
d595dc56b4f3
Remember initial resolution settings to use when switching to fullscreen mode
unc0rr
parents:
1120
diff
changeset
|
400 |
cInitWidth:= cScreenWidth; |
d595dc56b4f3
Remember initial resolution settings to use when switching to fullscreen mode
unc0rr
parents:
1120
diff
changeset
|
401 |
cInitHeight:= cScreenHeight; |
497 | 402 |
cBitsStr:= ParamStr(4); |
498 | 403 |
val(cBitsStr, cBits); |
404 |
val(ParamStr(5), ipcPort); |
|
497 | 405 |
cFullScreen:= ParamStr(6) = '1'; |
406 |
isSoundEnabled:= ParamStr(7) = '1'; |
|
2413
d921d13a8546
fix that nasty "Pascal Internal Error" when compiling
koda
parents:
2409
diff
changeset
|
407 |
isSoundHardware:= ParamStr(8) = '1'; |
2392
a55dbef5cf31
Smaxx's patch fixing openal sound issues with poor card drivers
koda
parents:
2390
diff
changeset
|
408 |
cLocaleFName:= ParamStr(9); |
a55dbef5cf31
Smaxx's patch fixing openal sound issues with poor card drivers
koda
parents:
2390
diff
changeset
|
409 |
val(ParamStr(10), cInitVolume); |
a55dbef5cf31
Smaxx's patch fixing openal sound issues with poor card drivers
koda
parents:
2390
diff
changeset
|
410 |
val(ParamStr(11), cTimerInterval); |
a55dbef5cf31
Smaxx's patch fixing openal sound issues with poor card drivers
koda
parents:
2390
diff
changeset
|
411 |
PathPrefix:= ParamStr(12); |
a55dbef5cf31
Smaxx's patch fixing openal sound issues with poor card drivers
koda
parents:
2390
diff
changeset
|
412 |
cShowFPS:= ParamStr(13) = '1'; |
a55dbef5cf31
Smaxx's patch fixing openal sound issues with poor card drivers
koda
parents:
2390
diff
changeset
|
413 |
cAltDamage:= ParamStr(14) = '1'; |
a55dbef5cf31
Smaxx's patch fixing openal sound issues with poor card drivers
koda
parents:
2390
diff
changeset
|
414 |
UserNick:= DecodeBase64(ParamStr(15)); |
a55dbef5cf31
Smaxx's patch fixing openal sound issues with poor card drivers
koda
parents:
2390
diff
changeset
|
415 |
isMusicEnabled:= ParamStr(16) = '1'; |
a55dbef5cf31
Smaxx's patch fixing openal sound issues with poor card drivers
koda
parents:
2390
diff
changeset
|
416 |
cReducedQuality:= ParamStr(17) = '1'; |
267 | 417 |
for p:= Succ(Low(TPathType)) to High(TPathType) do |
949 | 418 |
if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p] |
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
419 |
end; |
2390 | 420 |
{$IFDEF IPHONEOS} |
2252 | 421 |
0: begin |
422 |
PathPrefix:= 'hedgewars/Data'; |
|
423 |
recordFileName:= 'hedgewars/save.hws'; |
|
424 |
val('320', cScreenWidth); |
|
425 |
val('480', cScreenHeight); |
|
426 |
cInitWidth:= cScreenWidth; |
|
427 |
cInitHeight:= cScreenHeight; |
|
428 |
cBitsStr:= '32'; |
|
429 |
val(cBitsStr, cBits); |
|
430 |
val('100', cInitVolume); |
|
431 |
isMusicEnabled:= false; |
|
432 |
isSoundEnabled:= false; |
|
433 |
cLocaleFName:= 'en.txt'; |
|
2409
dbf195c3e09c
fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
koda
parents:
2392
diff
changeset
|
434 |
cFullScreen:= true; //T or F is is the same here |
2252 | 435 |
cAltDamage:= false; |
2409
dbf195c3e09c
fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
koda
parents:
2392
diff
changeset
|
436 |
cShowFPS:= true; |
2252 | 437 |
val('8', cTimerInterval); |
2581 | 438 |
cReducedQuality:= true; |
2252 | 439 |
|
440 |
for p:= Succ(Low(TPathType)) to High(TPathType) do |
|
441 |
if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p] |
|
442 |
end; |
|
2390 | 443 |
{$ENDIF} |
497 | 444 |
3: begin |
498 | 445 |
val(ParamStr(2), ipcPort); |
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
446 |
GameType:= gmtLandPreview; |
497 | 447 |
if ParamStr(3) <> 'landpreview' then OutError(errmsgShouldntRun, true); |
1888
e76274ce7365
Add an ability to run engine without IPC connection.
unc0rr
parents:
1825
diff
changeset
|
448 |
end; |
2008 | 449 |
2: begin |
450 |
PathPrefix:= ParamStr(1); |
|
451 |
recordFileName:= ParamStr(2); |
|
2376 | 452 |
|
2008 | 453 |
for p:= Succ(Low(TPathType)) to High(TPathType) do |
454 |
if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p] |
|
455 |
end; |
|
456 |
6: begin |
|
457 |
PathPrefix:= ParamStr(1); |
|
458 |
recordFileName:= ParamStr(2); |
|
2376 | 459 |
|
2008 | 460 |
if ParamStr(3) = '--set-video' then |
461 |
begin |
|
462 |
val(ParamStr(4), cScreenWidth); |
|
463 |
val(ParamStr(5), cScreenHeight); |
|
464 |
cInitWidth:= cScreenWidth; |
|
465 |
cInitHeight:= cScreenHeight; |
|
466 |
cBitsStr:= ParamStr(6); |
|
467 |
val(cBitsStr, cBits); |
|
468 |
end |
|
469 |
else |
|
470 |
begin |
|
471 |
if ParamStr(3) = '--set-audio' then |
|
472 |
begin |
|
473 |
val(ParamStr(4), cInitVolume); |
|
474 |
isMusicEnabled:= ParamStr(5) = '1'; |
|
475 |
isSoundEnabled:= ParamStr(6) = '1'; |
|
476 |
end |
|
477 |
else |
|
478 |
begin |
|
479 |
if ParamStr(3) = '--set-other' then |
|
480 |
begin |
|
481 |
cLocaleFName:= ParamStr(4); |
|
482 |
cFullScreen:= ParamStr(5) = '1'; |
|
483 |
cShowFPS:= ParamStr(6) = '1'; |
|
484 |
end |
|
485 |
else DisplayUsage; |
|
486 |
end |
|
487 |
end; |
|
2376 | 488 |
|
2008 | 489 |
for p:= Succ(Low(TPathType)) to High(TPathType) do |
490 |
if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p] |
|
491 |
end; |
|
492 |
11: begin |
|
493 |
PathPrefix:= ParamStr(1); |
|
494 |
recordFileName:= ParamStr(2); |
|
2376 | 495 |
|
2008 | 496 |
if ParamStr(3) = '--set-multimedia' then |
497 |
begin |
|
498 |
val(ParamStr(4), cScreenWidth); |
|
499 |
val(ParamStr(5), cScreenHeight); |
|
500 |
cInitWidth:= cScreenWidth; |
|
501 |
cInitHeight:= cScreenHeight; |
|
502 |
cBitsStr:= ParamStr(6); |
|
503 |
val(cBitsStr, cBits); |
|
504 |
val(ParamStr(7), cInitVolume); |
|
505 |
isMusicEnabled:= ParamStr(8) = '1'; |
|
506 |
isSoundEnabled:= ParamStr(9) = '1'; |
|
507 |
cLocaleFName:= ParamStr(10); |
|
508 |
cFullScreen:= ParamStr(11) = '1'; |
|
509 |
end |
|
510 |
else DisplayUsage; |
|
2376 | 511 |
|
2008 | 512 |
for p:= Succ(Low(TPathType)) to High(TPathType) do |
513 |
if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p] |
|
514 |
end; |
|
515 |
15: begin |
|
2154
3d2917be12c3
Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
nemo
parents:
2152
diff
changeset
|
516 |
PathPrefix:= ParamStr(1); |
3d2917be12c3
Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
nemo
parents:
2152
diff
changeset
|
517 |
recordFileName:= ParamStr(2); |
2008 | 518 |
if ParamStr(3) = '--set-everything' then |
519 |
begin |
|
520 |
val(ParamStr(4), cScreenWidth); |
|
521 |
val(ParamStr(5), cScreenHeight); |
|
522 |
cInitWidth:= cScreenWidth; |
|
523 |
cInitHeight:= cScreenHeight; |
|
524 |
cBitsStr:= ParamStr(6); |
|
525 |
val(cBitsStr, cBits); |
|
526 |
val(ParamStr(7), cInitVolume); |
|
527 |
isMusicEnabled:= ParamStr(8) = '1'; |
|
528 |
isSoundEnabled:= ParamStr(9) = '1'; |
|
529 |
cLocaleFName:= ParamStr(10); |
|
530 |
cFullScreen:= ParamStr(11) = '1'; |
|
531 |
cAltDamage:= ParamStr(12) = '1'; |
|
532 |
cShowFPS:= ParamStr(13) = '1'; |
|
533 |
val(ParamStr(14), cTimerInterval); |
|
534 |
cReducedQuality:= ParamStr(15) = '1'; |
|
535 |
end |
|
536 |
else DisplayUsage; |
|
2376 | 537 |
|
2008 | 538 |
for p:= Succ(Low(TPathType)) to High(TPathType) do |
539 |
if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p] |
|
540 |
end; |
|
541 |
else DisplayUsage; |
|
542 |
end; |
|
51 | 543 |
end; |
544 |
||
2016 | 545 |
///////////////////////// |
51 | 546 |
procedure ShowMainWindow; |
547 |
begin |
|
351 | 548 |
if cFullScreen then ParseCommand('fullscr 1', true) |
549 |
else ParseCommand('fullscr 0', true); |
|
281
5b483aa9f2ab
Pause support (mouse cursor is released when the game is paused)
unc0rr
parents:
271
diff
changeset
|
550 |
SDL_ShowCursor(0) |
51 | 551 |
end; |
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
552 |
|
160 | 553 |
/////////////// |
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
554 |
procedure Game; |
205 | 555 |
var s: shortstring; |
51 | 556 |
begin |
557 |
WriteToConsole('Init SDL... '); |
|
2428 | 558 |
SDLTry(SDL_Init(SDL_INIT_VIDEO or SDL_INIT_JOYSTICK) >= 0, true); |
51 | 559 |
WriteLnToConsole(msgOK); |
753 | 560 |
|
377 | 561 |
SDL_EnableUNICODE(1); |
51 | 562 |
|
563 |
WriteToConsole('Init SDL_ttf... '); |
|
200 | 564 |
SDLTry(TTF_Init <> -1, true); |
51 | 565 |
WriteLnToConsole(msgOK); |
566 |
||
567 |
ShowMainWindow; |
|
568 |
||
2428 | 569 |
ControllerInit; // has to happen before InitKbdKeyTable to map keys |
51 | 570 |
InitKbdKeyTable; |
1888
e76274ce7365
Add an ability to run engine without IPC connection.
unc0rr
parents:
1825
diff
changeset
|
571 |
|
e76274ce7365
Add an ability to run engine without IPC connection.
unc0rr
parents:
1825
diff
changeset
|
572 |
if recordFileName = '' then InitIPC; |
51 | 573 |
WriteLnToConsole(msgGettingConfig); |
80 | 574 |
|
2039 | 575 |
if cLocaleFName <> 'en.txt' then |
576 |
LoadLocale(Pathz[ptLocale] + '/en.txt'); |
|
80 | 577 |
LoadLocale(Pathz[ptLocale] + '/' + cLocaleFName); |
578 |
||
1888
e76274ce7365
Add an ability to run engine without IPC connection.
unc0rr
parents:
1825
diff
changeset
|
579 |
if recordFileName = '' then |
e76274ce7365
Add an ability to run engine without IPC connection.
unc0rr
parents:
1825
diff
changeset
|
580 |
SendIPCAndWaitReply('C') // ask for game config |
e76274ce7365
Add an ability to run engine without IPC connection.
unc0rr
parents:
1825
diff
changeset
|
581 |
else |
2600 | 582 |
LoadRecordFromFile(recordFileName); |
205 | 583 |
|
584 |
s:= 'eproto ' + inttostr(cNetProtoVersion); |
|
585 |
SendIPCRaw(@s[0], Length(s) + 1); // send proto version |
|
586 |
||
51 | 587 |
InitTeams; |
288 | 588 |
AssignStores; |
51 | 589 |
|
2600 | 590 |
if isSoundEnabled then |
591 |
InitSound; |
|
51 | 592 |
|
593 |
StoreInit; |
|
594 |
||
595 |
isDeveloperMode:= false; |
|
596 |
||
2600 | 597 |
TryDo(InitStepsFlags = cifAllInited, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true); |
55
e09f7c952a40
Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents:
54
diff
changeset
|
598 |
|
2428 | 599 |
MainLoop; |
600 |
ControllerClose |
|
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
601 |
end; |
51 | 602 |
|
160 | 603 |
///////////////////////// |
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
604 |
procedure GenLandPreview; |
566 | 605 |
var Preview: TPreview; |
1791
7c9d645d2591
Fix passing hedgehogs number from engine to frontend
unc0rr
parents:
1784
diff
changeset
|
606 |
h: byte; |
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
607 |
begin |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
608 |
InitIPC; |
159 | 609 |
IPCWaitPongEvent; |
2600 | 610 |
TryDo(InitStepsFlags = cifRandomize, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true); |
160 | 611 |
|
566 | 612 |
Preview:= GenPreview; |
159 | 613 |
WriteLnToConsole('Sending preview...'); |
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
614 |
SendIPCRaw(@Preview, sizeof(Preview)); |
1791
7c9d645d2591
Fix passing hedgehogs number from engine to frontend
unc0rr
parents:
1784
diff
changeset
|
615 |
h:= MaxHedgehogs; |
7c9d645d2591
Fix passing hedgehogs number from engine to frontend
unc0rr
parents:
1784
diff
changeset
|
616 |
SendIPCRaw(@h, sizeof(h)); |
159 | 617 |
WriteLnToConsole('Preview sent, disconnect'); |
158 | 618 |
CloseIPC |
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
619 |
end; |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
620 |
|
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
621 |
//////////////////////////////////////////////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
622 |
/////////////////////////////// m a i n //////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
623 |
//////////////////////////////////////////////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
624 |
|
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
625 |
begin |
2006 | 626 |
WriteLnToConsole('Hedgewars ' + cVersionString + ' engine'); |
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
627 |
GetParams; |
2145 | 628 |
// FIXME - hack in font with support for CJK |
2105 | 629 |
if (cLocaleFName = 'zh_CN.txt') or (cLocaleFName = 'zh_TW.txt') or (cLocaleFName = 'ja.txt') then |
630 |
Fontz:= FontzCJK; |
|
631 |
||
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
632 |
Randomize; |
2008 | 633 |
|
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
634 |
if GameType = gmtLandPreview then GenLandPreview |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
635 |
else Game |
51 | 636 |
end. |
2008 | 637 |