author | sheepluva |
Tue, 10 Nov 2015 17:45:14 +0100 | |
branch | sdl2transition |
changeset 11360 | 7a7611adf715 |
parent 9798 | f2b18754742f |
child 11362 | ed5a6478e710 |
permissions | -rw-r--r-- |
942 | 1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
9080 | 3 |
* Copyright (c) 2004-2013 Andrey Korotaev <unC0Rr@gmail.com> |
942 | 4 |
* |
5 |
* This program is free software; you can redistribute it and/or modify |
|
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
|
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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||
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{$INCLUDE "options.inc"} |
20 |
||
942 | 21 |
unit uChat; |
22 |
||
23 |
interface |
|
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24 |
uses SDLh; |
942 | 25 |
|
3038 | 26 |
procedure initModule; |
27 |
procedure freeModule; |
|
6379 | 28 |
procedure ReloadLines; |
8738 | 29 |
procedure CleanupInput; |
942 | 30 |
procedure AddChatString(s: shortstring); |
31 |
procedure DrawChat; |
|
9669 | 32 |
procedure SendHogSpeech(s: shortstring); |
942 | 33 |
|
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34 |
procedure KeyPressChat(Sym: Longword); |
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35 |
procedure TextInput(var event: TSDL_TextInputEvent); |
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36 |
|
942 | 37 |
implementation |
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38 |
uses uInputHandler, uTypes, uVariables, uCommands, uUtils, uTextures, uRender, uIO; |
942 | 39 |
|
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40 |
const MaxStrIndex = 27; |
942 | 41 |
|
946 | 42 |
type TChatLine = record |
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Tex: PTexture; |
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44 |
Time: Longword; |
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Width: LongInt; |
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s: shortstring; |
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47 |
end; |
9569 | 48 |
TChatCmd = (quit, pause, finish, showhistory, fullscreen); |
942 | 49 |
|
946 | 50 |
var Strs: array[0 .. MaxStrIndex] of TChatLine; |
3539 | 51 |
MStrs: array[0 .. MaxStrIndex] of shortstring; |
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use a local storage for chat history which prevents mix ups in netgame and simplifies code
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52 |
LocalStrs: array[0 .. MaxStrIndex] of shortstring; |
3539 | 53 |
missedCount: LongWord; |
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54 |
lastStr: LongWord; |
9145 | 55 |
localLastStr: LongInt; |
56 |
history: LongInt; |
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visibleCount: LongWord; |
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58 |
InputStr: TChatLine; |
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InputStrL: array[0..260] of char; // for full str + 4-byte utf-8 char |
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60 |
ChatReady: boolean; |
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61 |
showAll: boolean; |
942 | 62 |
|
8152 | 63 |
const |
64 |
colors: array[#0..#6] of TSDL_Color = ( |
|
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65 |
(r:$FF; g:$FF; b:$FF; a:$FF), // unused, feel free to take it for anything |
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(r:$FF; g:$FF; b:$FF; a:$FF), // chat message [White] |
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(r:$FF; g:$00; b:$FF; a:$FF), // action message [Purple] |
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68 |
(r:$90; g:$FF; b:$90; a:$FF), // join/leave message [Lime] |
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69 |
(r:$FF; g:$FF; b:$A0; a:$FF), // team message [Light Yellow] |
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(r:$FF; g:$00; b:$00; a:$FF), // error messages [Red] |
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71 |
(r:$00; g:$FF; b:$FF; a:$FF) // input line [Light Blue] |
8152 | 72 |
); |
73 |
ChatCommandz: array [TChatCmd] of record |
|
74 |
ChatCmd: string[31]; |
|
75 |
ProcedureCallChatCmd: string[31]; |
|
76 |
end = ( |
|
77 |
(ChatCmd: '/quit'; ProcedureCallChatCmd: 'halt'), |
|
78 |
(ChatCmd: '/pause'; ProcedureCallChatCmd: 'pause'), |
|
79 |
(ChatCmd: '/finish'; ProcedureCallChatCmd: 'finish'), |
|
9569 | 80 |
(ChatCmd: '/history'; ProcedureCallChatCmd: 'history'), |
8152 | 81 |
(ChatCmd: '/fullscreen'; ProcedureCallChatCmd: 'fullscr') |
82 |
); |
|
2396 | 83 |
|
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|
84 |
procedure SetLine(var cl: TChatLine; str: shortstring; isInput: boolean); |
1118 | 85 |
var strSurface, resSurface: PSDL_Surface; |
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86 |
w, h: LongInt; |
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87 |
color: TSDL_Color; |
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88 |
font: THWFont; |
942 | 89 |
begin |
4925 | 90 |
if cl.Tex <> nil then |
91 |
FreeTexture(cl.Tex); |
|
2396 | 92 |
|
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93 |
cl.s:= str; |
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94 |
|
2396 | 95 |
if isInput then |
6379 | 96 |
begin |
5392 | 97 |
color:= colors[#6]; |
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98 |
str:= UserNick + '> ' + str + '_' |
6379 | 99 |
end |
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powerpc and gameserver compilation disabled temporarily
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100 |
else |
6379 | 101 |
begin |
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102 |
color:= colors[str[1]]; |
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103 |
delete(str, 1, 1) |
6379 | 104 |
end; |
2396 | 105 |
|
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106 |
font:= CheckCJKFont(str, fnt16); |
3407 | 107 |
w:= 0; h:= 0; // avoid compiler hints |
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and while we are giving SDLh.pas all this love, let's fix the signature of one SDL_ttf calls
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108 |
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(str), @w, @h); |
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109 |
|
2622 | 110 |
resSurface:= SDL_CreateRGBSurface(0, toPowerOf2(w), toPowerOf2(h), 32, RMask, GMask, BMask, AMask); |
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111 |
|
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112 |
strSurface:= TTF_RenderUTF8_Solid(Fontz[font].Handle, Str2PChar(str), color); |
1431 | 113 |
cl.Width:= w + 4; |
1118 | 114 |
SDL_UpperBlit(strSurface, nil, resSurface, nil); |
115 |
SDL_FreeSurface(strSurface); |
|
116 |
||
117 |
cl.Time:= RealTicks + 12500; |
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Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
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118 |
cl.Tex:= Surface2Tex(resSurface, false); |
1431 | 119 |
|
1118 | 120 |
SDL_FreeSurface(resSurface) |
946 | 121 |
end; |
122 |
||
6379 | 123 |
// For uStore texture recreation |
124 |
procedure ReloadLines; |
|
6381 | 125 |
var i, t: LongWord; |
6379 | 126 |
begin |
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if InputStr.s <> '' then |
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128 |
SetLine(InputStr, InputStr.s, true); |
6381 | 129 |
for i:= 0 to MaxStrIndex do |
130 |
if Strs[i].s <> '' then |
|
131 |
begin |
|
132 |
t:= Strs[i].Time; |
|
133 |
SetLine(Strs[i], Strs[i].s, false); |
|
134 |
Strs[i].Time:= t |
|
135 |
end; |
|
6379 | 136 |
end; |
137 |
||
946 | 138 |
procedure AddChatString(s: shortstring); |
139 |
begin |
|
3539 | 140 |
if not ChatReady then |
141 |
begin |
|
142 |
if MissedCount < MaxStrIndex - 1 then |
|
143 |
MStrs[MissedCount]:= s |
|
144 |
else if MissedCount < MaxStrIndex then |
|
145 |
MStrs[MissedCount]:= #5 + '[...]'; |
|
146 |
inc(MissedCount); |
|
147 |
exit |
|
148 |
end; |
|
149 |
||
946 | 150 |
lastStr:= (lastStr + 1) mod (MaxStrIndex + 1); |
151 |
||
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152 |
SetLine(Strs[lastStr], s, false); |
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153 |
|
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154 |
inc(visibleCount) |
942 | 155 |
end; |
156 |
||
157 |
procedure DrawChat; |
|
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158 |
var i, t, cnt: Longword; |
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159 |
r: TSDL_Rect; |
942 | 160 |
begin |
3539 | 161 |
ChatReady:= true; // maybe move to somewhere else? |
162 |
if MissedCount <> 0 then // there are chat strings we missed, so print them now |
|
163 |
begin |
|
164 |
for i:= 0 to MissedCount - 1 do |
|
165 |
AddChatString(MStrs[i]); |
|
166 |
MissedCount:= 0; |
|
167 |
end; |
|
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168 |
cnt:= 0; |
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169 |
t:= 0; |
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170 |
i:= lastStr; |
1431 | 171 |
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172 |
r.x:= 6 - cScreenWidth div 2; |
1431 | 173 |
r.y:= (visibleCount - t) * 16 + 10; |
174 |
r.h:= 16; |
|
175 |
||
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176 |
if (GameState = gsChat) and (InputStr.Tex <> nil) then |
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177 |
begin |
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178 |
r.w:= InputStr.Width; |
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179 |
DrawFillRect(r); |
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Tint($00, $00, $00, $80); |
3085 | 181 |
DrawTexture(9 - cScreenWidth div 2, visibleCount * 16 + 11, InputStr.Tex); |
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182 |
untint; |
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183 |
DrawTexture(8 - cScreenWidth div 2, visibleCount * 16 + 10, InputStr.Tex); |
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184 |
end; |
1431 | 185 |
|
186 |
dec(r.y, 16); |
|
187 |
||
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188 |
while (((t < 7) and (Strs[i].Time > RealTicks)) or ((t < MaxStrIndex) and showAll)) |
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189 |
and (Strs[i].Tex <> nil) do |
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190 |
begin |
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191 |
r.w:= Strs[i].Width; |
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192 |
DrawFillRect(r); |
3390 | 193 |
Tint($00, $00, $00, $80); |
3085 | 194 |
DrawTexture(9 - cScreenWidth div 2, (visibleCount - t) * 16 - 5, Strs[i].Tex); |
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195 |
untint; |
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196 |
DrawTexture(8 - cScreenWidth div 2, (visibleCount - t) * 16 - 6, Strs[i].Tex); |
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197 |
dec(r.y, 16); |
2376 | 198 |
|
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199 |
if i = 0 then |
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200 |
i:= MaxStrIndex |
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201 |
else |
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202 |
dec(i); |
8745 | 203 |
|
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204 |
inc(cnt); |
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205 |
inc(t) |
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206 |
end; |
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207 |
|
947 | 208 |
visibleCount:= cnt; |
942 | 209 |
end; |
210 |
||
4467 | 211 |
procedure SendHogSpeech(s: shortstring); |
212 |
begin |
|
213 |
SendIPC('h' + s); |
|
214 |
ParseCommand('/hogsay '+s, true) |
|
215 |
end; |
|
216 |
||
1033 | 217 |
procedure AcceptChatString(s: shortstring); |
1035 | 218 |
var i: TWave; |
8152 | 219 |
j: TChatCmd; |
4465
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Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
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diff
changeset
|
220 |
c, t: LongInt; |
4467 | 221 |
x: byte; |
1033 | 222 |
begin |
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Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents:
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diff
changeset
|
223 |
t:= LocalTeam; |
4467 | 224 |
x:= 0; |
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|
225 |
if (s[1] = '"') and (s[Length(s)] = '"') |
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226 |
then x:= 1 |
8745 | 227 |
|
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6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
228 |
else if (s[1] = '''') and (s[Length(s)] = '''') then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
229 |
x:= 2 |
8745 | 230 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
231 |
else if (s[1] = '-') and (s[Length(s)] = '-') then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
232 |
x:= 3; |
8745 | 233 |
|
4467 | 234 |
if not CurrentTeam^.ExtDriven and (x <> 0) then |
4465
743673c67d0c
Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents:
4404
diff
changeset
|
235 |
for c:= 0 to Pred(TeamsCount) do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
236 |
if (TeamsArray[c] = CurrentTeam) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
237 |
t:= c; |
4467 | 238 |
|
239 |
if x <> 0 then |
|
2017 | 240 |
begin |
4465
743673c67d0c
Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents:
4404
diff
changeset
|
241 |
if t = -1 then |
2111 | 242 |
ParseCommand('/say ' + copy(s, 2, Length(s)-2), true) |
243 |
else |
|
4467 | 244 |
SendHogSpeech(char(x) + char(t) + copy(s, 2, Length(s)-2)); |
2017 | 245 |
exit |
246 |
end; |
|
4467 | 247 |
|
9669 | 248 |
if (s[1] = '/') then |
2017 | 249 |
begin |
9676 | 250 |
// These 3 are same as above, only are to make the hedgehog say it on next attack |
9669 | 251 |
if (copy(s, 1, 5) = '/hsa ') then |
252 |
begin |
|
253 |
if CurrentTeam^.ExtDriven then |
|
254 |
ParseCommand('/say ' + copy(s, 6, Length(s)-5), true) |
|
255 |
else |
|
256 |
SendHogSpeech(#4 + copy(s, 6, Length(s)-5)); |
|
257 |
exit |
|
258 |
end; |
|
259 |
||
260 |
if (copy(s, 1, 5) = '/hta ') then |
|
261 |
begin |
|
262 |
if CurrentTeam^.ExtDriven then |
|
263 |
ParseCommand('/say ' + copy(s, 6, Length(s)-5), true) |
|
264 |
else |
|
265 |
SendHogSpeech(#5 + copy(s, 6, Length(s)-5)); |
|
266 |
exit |
|
267 |
end; |
|
268 |
||
269 |
if (copy(s, 1, 5) = '/hya ') then |
|
270 |
begin |
|
271 |
if CurrentTeam^.ExtDriven then |
|
272 |
ParseCommand('/say ' + copy(s, 6, Length(s)-5), true) |
|
273 |
else |
|
274 |
SendHogSpeech(#6 + copy(s, 6, Length(s)-5)); |
|
275 |
exit |
|
276 |
end; |
|
2111 | 277 |
|
9669 | 278 |
if (copy(s, 1, 6) = '/team ') and (length(s) > 6) then |
279 |
begin |
|
280 |
ParseCommand(s, true); |
|
281 |
exit |
|
282 |
end; |
|
283 |
||
9680 | 284 |
if (copy(s, 1, 4) = '/me ') then |
9669 | 285 |
begin |
9680 | 286 |
ParseCommand('/say ' + s, true); |
287 |
exit |
|
288 |
end; |
|
2376 | 289 |
|
9680 | 290 |
if (not CurrentTeam^.ExtDriven) and (CurrentTeam^.Hedgehogs[0].BotLevel = 0) then |
291 |
begin |
|
9669 | 292 |
for i:= Low(TWave) to High(TWave) do |
293 |
if (s = Wavez[i].cmd) then |
|
294 |
begin |
|
295 |
ParseCommand('/taunt ' + char(i), true); |
|
296 |
exit |
|
297 |
end; |
|
8152 | 298 |
|
9669 | 299 |
for j:= Low(TChatCmd) to High(TChatCmd) do |
300 |
if (s = ChatCommandz[j].ChatCmd) then |
|
301 |
begin |
|
302 |
ParseCommand(ChatCommandz[j].ProcedureCallChatCmd, true); |
|
303 |
exit |
|
304 |
end; |
|
305 |
end |
|
2017 | 306 |
end |
9676 | 307 |
else |
308 |
ParseCommand('/say ' + s, true); |
|
1033 | 309 |
end; |
310 |
||
8738 | 311 |
procedure CleanupInput; |
312 |
begin |
|
313 |
FreezeEnterKey; |
|
314 |
history:= 0; |
|
9697 | 315 |
SDL_StopTextInput(); |
8738 | 316 |
GameState:= gsGame; |
317 |
ResetKbd; |
|
318 |
end; |
|
319 |
||
9699
fab319c85a39
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
unc0rr
parents:
9697
diff
changeset
|
320 |
procedure TextInput(var event: TSDL_TextInputEvent); |
fab319c85a39
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
unc0rr
parents:
9697
diff
changeset
|
321 |
var s: shortstring; |
fab319c85a39
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
unc0rr
parents:
9697
diff
changeset
|
322 |
l: byte; |
fab319c85a39
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
unc0rr
parents:
9697
diff
changeset
|
323 |
begin |
fab319c85a39
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
unc0rr
parents:
9697
diff
changeset
|
324 |
l:= 0; |
fab319c85a39
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
unc0rr
parents:
9697
diff
changeset
|
325 |
while event.text[l] <> #0 do |
fab319c85a39
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
unc0rr
parents:
9697
diff
changeset
|
326 |
begin |
fab319c85a39
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
unc0rr
parents:
9697
diff
changeset
|
327 |
s[l + 1]:= event.text[l]; |
fab319c85a39
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
unc0rr
parents:
9697
diff
changeset
|
328 |
inc(l) |
fab319c85a39
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
unc0rr
parents:
9697
diff
changeset
|
329 |
end; |
fab319c85a39
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
unc0rr
parents:
9697
diff
changeset
|
330 |
s[0]:= char(l); |
fab319c85a39
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
unc0rr
parents:
9697
diff
changeset
|
331 |
|
fab319c85a39
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
unc0rr
parents:
9697
diff
changeset
|
332 |
if byte(InputStr.s[0]) + l > 240 then exit; |
fab319c85a39
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
unc0rr
parents:
9697
diff
changeset
|
333 |
|
fab319c85a39
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
unc0rr
parents:
9697
diff
changeset
|
334 |
InputStrL[byte(InputStr.s[0]) + l]:= InputStr.s[0]; |
fab319c85a39
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
unc0rr
parents:
9697
diff
changeset
|
335 |
SetLine(InputStr, InputStr.s + s, true) |
fab319c85a39
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
unc0rr
parents:
9697
diff
changeset
|
336 |
end; |
fab319c85a39
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
unc0rr
parents:
9697
diff
changeset
|
337 |
|
fab319c85a39
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
unc0rr
parents:
9697
diff
changeset
|
338 |
procedure KeyPressChat(Sym: Longword); |
6893 | 339 |
const firstByteMark: array[0..3] of byte = (0, $C0, $E0, $F0); |
8737
0d56265dd60a
implement up and down keys to navigate in the chat history, needs testing over network
koda
parents:
8736
diff
changeset
|
340 |
var i, btw, index: integer; |
8740
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
341 |
utf8: shortstring; |
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
342 |
action: boolean; |
946 | 343 |
begin |
8745 | 344 |
action:= true; |
8743 | 345 |
case Sym of |
346 |
SDLK_BACKSPACE: |
|
347 |
begin |
|
348 |
if Length(InputStr.s) > 0 then |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
349 |
begin |
8743 | 350 |
InputStr.s[0]:= InputStrL[byte(InputStr.s[0])]; |
351 |
SetLine(InputStr, InputStr.s, true) |
|
352 |
end |
|
353 |
end; |
|
8745 | 354 |
SDLK_ESCAPE: |
8743 | 355 |
begin |
8745 | 356 |
if Length(InputStr.s) > 0 then |
8743 | 357 |
SetLine(InputStr, '', true) |
358 |
else CleanupInput |
|
359 |
end; |
|
9319
492a0ad67e33
allow to send chat messages with numpad enter key too (regression?)
koda
parents:
9317
diff
changeset
|
360 |
SDLK_RETURN, SDLK_KP_ENTER: |
8743 | 361 |
begin |
362 |
if Length(InputStr.s) > 0 then |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
363 |
begin |
8743 | 364 |
AcceptChatString(InputStr.s); |
365 |
SetLine(InputStr, '', false) |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
366 |
end; |
8743 | 367 |
CleanupInput |
368 |
end; |
|
369 |
SDLK_UP, SDLK_DOWN: |
|
370 |
begin |
|
371 |
if (Sym = SDLK_UP) and (history < localLastStr) then inc(history); |
|
372 |
if (Sym = SDLK_DOWN) and (history > 0) then dec(history); |
|
373 |
index:= localLastStr - history + 1; |
|
374 |
if (index > localLastStr) then |
|
375 |
SetLine(InputStr, '', true) |
|
376 |
else SetLine(InputStr, LocalStrs[index], true) |
|
8745 | 377 |
end; |
378 |
SDLK_RIGHT, SDLK_LEFT, SDLK_DELETE, |
|
379 |
SDLK_HOME, SDLK_END, |
|
380 |
SDLK_PAGEUP, SDLK_PAGEDOWN: |
|
381 |
begin |
|
382 |
// ignore me!!! |
|
383 |
end; |
|
384 |
else |
|
385 |
action:= false; |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
386 |
end; |
9699
fab319c85a39
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
unc0rr
parents:
9697
diff
changeset
|
387 |
|
946 | 388 |
end; |
389 |
||
4404 | 390 |
procedure chChatMessage(var s: shortstring); |
391 |
begin |
|
392 |
AddChatString(s) |
|
393 |
end; |
|
394 |
||
4402 | 395 |
procedure chSay(var s: shortstring); |
396 |
begin |
|
397 |
SendIPC('s' + s); |
|
398 |
||
399 |
if copy(s, 1, 4) = '/me ' then |
|
6453
11c578d30bd3
Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents:
6381
diff
changeset
|
400 |
s:= #2 + '* ' + UserNick + ' ' + copy(s, 5, Length(s) - 4) |
4402 | 401 |
else |
8740
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
402 |
begin |
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
403 |
localLastStr:= (localLastStr + 1) mod MaxStrIndex; |
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
404 |
LocalStrs[localLastStr]:= s; |
4402 | 405 |
s:= #1 + UserNick + ': ' + s; |
8740
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
406 |
end; |
4402 | 407 |
|
408 |
AddChatString(s) |
|
409 |
end; |
|
410 |
||
411 |
procedure chTeamSay(var s: shortstring); |
|
412 |
begin |
|
413 |
SendIPC('b' + s); |
|
414 |
||
415 |
s:= #4 + '[Team] ' + UserNick + ': ' + s; |
|
416 |
||
417 |
AddChatString(s) |
|
418 |
end; |
|
419 |
||
420 |
procedure chHistory(var s: shortstring); |
|
421 |
begin |
|
422 |
s:= s; // avoid compiler hint |
|
6854
873929cbd54b
Normalize RecordFields before conversion. Helps with namespaces problem.
unc0rr
parents:
6700
diff
changeset
|
423 |
showAll:= not showAll |
4402 | 424 |
end; |
425 |
||
426 |
procedure chChat(var s: shortstring); |
|
427 |
begin |
|
428 |
s:= s; // avoid compiler hint |
|
429 |
GameState:= gsChat; |
|
9697 | 430 |
SDL_StartTextInput(); |
4402 | 431 |
if length(s) = 0 then |
5100 | 432 |
SetLine(InputStr, '', true) |
4402 | 433 |
else |
8739 | 434 |
SetLine(InputStr, '/team ', true) |
4402 | 435 |
end; |
436 |
||
3038 | 437 |
procedure initModule; |
4925 | 438 |
var i: ShortInt; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
439 |
begin |
6898 | 440 |
RegisterVariable('chatmsg', @chChatMessage, true); |
441 |
RegisterVariable('say', @chSay, true); |
|
442 |
RegisterVariable('team', @chTeamSay, true); |
|
443 |
RegisterVariable('history', @chHistory, true ); |
|
444 |
RegisterVariable('chat', @chChat, true ); |
|
4402 | 445 |
|
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
446 |
lastStr:= 0; |
8740
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
447 |
localLastStr:= 0; |
8737
0d56265dd60a
implement up and down keys to navigate in the chat history, needs testing over network
koda
parents:
8736
diff
changeset
|
448 |
history:= 0; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
449 |
visibleCount:= 0; |
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
450 |
showAll:= false; |
3539 | 451 |
ChatReady:= false; |
452 |
missedCount:= 0; |
|
4925 | 453 |
|
454 |
inputStr.Tex := nil; |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
455 |
for i:= 0 to MaxStrIndex do |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
456 |
Strs[i].Tex := nil; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
457 |
end; |
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
458 |
|
3038 | 459 |
procedure freeModule; |
4901 | 460 |
var i: ShortInt; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
461 |
begin |
4901 | 462 |
FreeTexture(InputStr.Tex); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
463 |
for i:= 0 to MaxStrIndex do |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
464 |
FreeTexture(Strs[i].Tex); |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
465 |
end; |
946 | 466 |
|
942 | 467 |
end. |