author | nemo |
Sat, 01 May 2010 20:15:10 +0000 | |
changeset 3391 | 77161719ec3c |
parent 3347 | 5d0ac8197eb7 |
child 3407 | dcc129c4352e |
permissions | -rw-r--r-- |
4 | 1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
883 | 3 |
* Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com> |
4 | 4 |
* |
183 | 5 |
* This program is free software; you can redistribute it and/or modify |
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
4 | 8 |
* |
183 | 9 |
* This program is distributed in the hope that it will be useful, |
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
4 | 13 |
* |
183 | 14 |
* You should have received a copy of the GNU General Public License |
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
4 | 17 |
*) |
18 |
||
2630 | 19 |
{$INCLUDE "options.inc"} |
20 |
||
4 | 21 |
unit uKeys; |
22 |
interface |
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uses uConsts, SDLh; |
167 | 24 |
|
25 |
type TBinds = array[0..cKeyMaxIndex] of shortstring; |
|
2567 | 26 |
type TKeyboardState = array[0..cKeyMaxIndex] of Byte; |
4 | 27 |
|
3038 | 28 |
procedure initModule; |
29 |
procedure freeModule; |
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|
2905 | 31 |
function KeyNameToCode(name: shortstring): word; |
4 | 32 |
procedure ProcessKbd; |
33 |
procedure ResetKbd; |
|
948 | 34 |
procedure FreezeEnterKey; |
4 | 35 |
procedure InitKbdKeyTable; |
36 |
||
167 | 37 |
procedure SetBinds(var binds: TBinds); |
38 |
procedure SetDefaultBinds; |
|
39 |
||
2428 | 40 |
procedure ControllerInit; |
41 |
procedure ControllerClose; |
|
42 |
procedure ControllerAxisEvent(joy, axis: Byte; value: Integer); |
|
43 |
procedure ControllerHatEvent(joy, hat, value: Byte); |
|
44 |
procedure ControllerButtonEvent(joy, button: Byte; pressed: Boolean); |
|
45 |
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var hideAmmoMenu: boolean; |
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wheelUp: boolean; |
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wheelDown: boolean; |
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49 |
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ControllerNumControllers: Integer; |
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ControllerEnabled: Integer; |
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ControllerNumAxes: array[0..5] of Integer; |
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//ControllerNumBalls: array[0..5] of Integer; |
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ControllerNumHats: array[0..5] of Integer; |
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ControllerNumButtons: array[0..5] of Integer; |
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ControllerAxes: array[0..5] of array[0..19] of Integer; |
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//ControllerBalls: array[0..5] of array[0..19] of array[0..1] of Integer; |
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ControllerHats: array[0..5] of array[0..19] of Byte; |
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ControllerButtons: array[0..5] of array[0..19] of Byte; |
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DefaultBinds, CurrentBinds: TBinds; |
2786 | 62 |
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coeff: LongInt; |
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64 |
{$IFDEF IPHONEOS} |
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leftClick: boolean; |
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middleClick: boolean; |
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rightClick: boolean; |
161 | 68 |
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upKey: boolean; |
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downKey: boolean; |
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rightKey: boolean; |
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leftKey: boolean; |
2567 | 73 |
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backspaceKey: boolean; |
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spaceKey: boolean; |
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enterKey: boolean; |
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tabKey: boolean; |
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chatAction: boolean; |
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pauseAction: boolean; |
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switchAction: boolean; |
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theJoystick: PSDL_Joystick; |
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84 |
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3347 | 85 |
cursorUp: boolean; |
86 |
cursorDown: boolean; |
|
87 |
cursorLeft: boolean; |
|
88 |
cursorRight: boolean; |
|
89 |
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90 |
procedure setiPhoneBinds; |
2567 | 91 |
{$ENDIF} |
4 | 92 |
implementation |
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uses uTeams, uConsole, uMisc, uStore; |
109 | 94 |
const KeyNumber = 1024; |
167 | 95 |
|
2436 | 96 |
var tkbd, tkbdn: TKeyboardState; |
4 | 97 |
KeyNames: array [0..cKeyMaxIndex] of string[15]; |
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2905 | 99 |
function KeyNameToCode(name: shortstring): word; |
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var code: Word; |
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101 |
begin |
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code:= cKeyMaxIndex; |
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while (code > 0) and (KeyNames[code] <> name) do dec(code); |
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KeyNameToCode:= code; |
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105 |
end; |
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106 |
|
4 | 107 |
|
108 |
procedure ProcessKbd; |
|
2428 | 109 |
var i, j, k: LongInt; |
2436 | 110 |
s: shortstring; |
167 | 111 |
Trusted: boolean; |
3221 | 112 |
{$IFNDEF IPHONEOS}pkbd: PByteArray;{$ENDIF} |
4 | 113 |
begin |
2428 | 114 |
hideAmmoMenu:= false; |
167 | 115 |
Trusted:= (CurrentTeam <> nil) |
351 | 116 |
and (not CurrentTeam^.ExtDriven) |
846 | 117 |
and (CurrentHedgehog^.BotLevel = 0); |
161 | 118 |
|
2428 | 119 |
// move cursor/camera |
120 |
// TODO: Scale on screen dimensions and/or axis value (game controller)? |
|
3347 | 121 |
movecursor(coeff * CursorMovementX, coeff * CursorMovementY); |
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122 |
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123 |
k:= SDL_GetMouseState(nil, nil); |
3221 | 124 |
|
125 |
{$IFDEF IPHONEOS} |
|
126 |
SDL_GetKeyState(@j); |
|
127 |
{$ELSE} |
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128 |
pkbd:= SDL_GetKeyState(@j); |
2436 | 129 |
for i:= 6 to pred(j) do // first 6 will be overwritten |
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tkbdn[i]:= pkbd^[i]; |
2579 | 131 |
{$ENDIF} |
2436 | 132 |
|
2379 | 133 |
// mouse buttons |
2152 | 134 |
{$IFDEF DARWIN} |
2436 | 135 |
tkbdn[1]:= ((k and 1) and not (tkbdn[306] or tkbdn[305])); |
136 |
tkbdn[3]:= ((k and 1) and (tkbdn[306] or tkbdn[305])) or (k and 4); |
|
2152 | 137 |
{$ELSE} |
2436 | 138 |
tkbdn[1]:= (k and 1); |
139 |
tkbdn[3]:= ((k shr 2) and 1); |
|
2152 | 140 |
{$ENDIF} |
2436 | 141 |
tkbdn[2]:= ((k shr 1) and 1); |
2328 | 142 |
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143 |
// mouse wheels |
2436 | 144 |
tkbdn[4]:= ord(wheelDown); |
145 |
tkbdn[5]:= ord(wheelUp); |
|
2379 | 146 |
wheelUp:= false; |
147 |
wheelDown:= false; |
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148 |
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{$IFDEF IPHONEOS} |
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setiPhoneBinds(); |
2567 | 151 |
{$ENDIF} |
2152 | 152 |
|
2428 | 153 |
// Controller(s) |
2436 | 154 |
k:= j; // should we test k for hitting the limit? sounds rather unlikely to ever reach it |
2428 | 155 |
for j:= 0 to Pred(ControllerNumControllers) do |
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156 |
begin |
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for i:= 0 to Pred(ControllerNumAxes[j]) do |
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158 |
begin |
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159 |
if ControllerAxes[j][i] > 20000 then tkbdn[k + 0]:= 1 else tkbdn[k + 0]:= 0; |
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160 |
if ControllerAxes[j][i] < -20000 then tkbdn[k + 1]:= 1 else tkbdn[k + 1]:= 0; |
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161 |
inc(k, 2); |
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162 |
end; |
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for i:= 0 to Pred(ControllerNumHats[j]) do |
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164 |
begin |
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165 |
tkbdn[k + 0]:= ControllerHats[j][i] and SDL_HAT_UP; |
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tkbdn[k + 1]:= ControllerHats[j][i] and SDL_HAT_RIGHT; |
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167 |
tkbdn[k + 2]:= ControllerHats[j][i] and SDL_HAT_DOWN; |
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168 |
tkbdn[k + 3]:= ControllerHats[j][i] and SDL_HAT_LEFT; |
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inc(k, 4); |
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170 |
end; |
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for i:= 0 to Pred(ControllerNumButtons[j]) do |
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172 |
begin |
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tkbdn[k]:= ControllerButtons[j][i]; |
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inc(k, 1); |
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175 |
end; |
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176 |
end; |
2428 | 177 |
|
2379 | 178 |
// now process strokes |
2436 | 179 |
for i:= 0 to cKeyMaxIndex do |
947 | 180 |
if CurrentBinds[i][0] <> #0 then |
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begin |
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182 |
if (i > 3) and (tkbdn[i] <> 0) and not ((CurrentBinds[i] = 'put') or (CurrentBinds[i] = 'ammomenu') or (CurrentBinds[i] = '+cur_u') or (CurrentBinds[i] = '+cur_d') or (CurrentBinds[i] = '+cur_l') or (CurrentBinds[i] = '+cur_r')) then hideAmmoMenu:= true; |
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183 |
if (tkbd[i] = 0) and (tkbdn[i] <> 0) then ParseCommand(CurrentBinds[i], Trusted) |
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184 |
else if (CurrentBinds[i][1] = '+') |
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and (tkbdn[i] = 0) |
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and (tkbd[i] <> 0) then |
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187 |
begin |
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188 |
s:= CurrentBinds[i]; |
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189 |
s[1]:= '-'; |
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190 |
ParseCommand(s, Trusted) |
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191 |
end; |
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tkbd[i]:= tkbdn[i] |
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193 |
end |
4 | 194 |
end; |
195 |
||
196 |
procedure ResetKbd; |
|
2590 | 197 |
var i, j, k, t: LongInt; |
3221 | 198 |
{$IFNDEF IPHONEOS}pkbd: PByteArray;{$ENDIF} |
4 | 199 |
begin |
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200 |
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201 |
k:= SDL_GetMouseState(nil, nil); |
3221 | 202 |
{$IFNDEF IPHONEOS}pkbd:={$ENDIF}SDL_GetKeyState(@j); |
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203 |
|
2436 | 204 |
TryDo(j < cKeyMaxIndex, 'SDL keys number is more than expected (' + inttostr(j) + ')', true); |
205 |
||
2579 | 206 |
{$IFNDEF IPHONEOS} |
2436 | 207 |
for i:= 1 to pred(j) do |
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208 |
tkbdn[i]:= pkbd^[i]; |
2579 | 209 |
{$ENDIF} |
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210 |
|
2436 | 211 |
// mouse buttons |
212 |
{$IFDEF DARWIN} |
|
213 |
tkbdn[1]:= ((k and 1) and not (tkbdn[306] or tkbdn[305])); |
|
214 |
tkbdn[3]:= ((k and 1) and (tkbdn[306] or tkbdn[305])) or (k and 4); |
|
215 |
{$ELSE} |
|
216 |
tkbdn[1]:= (k and 1); |
|
217 |
tkbdn[3]:= ((k shr 2) and 1); |
|
218 |
{$ENDIF} |
|
219 |
tkbdn[2]:= ((k shr 1) and 1); |
|
220 |
||
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221 |
// mouse wheels |
2436 | 222 |
tkbdn[4]:= ord(wheelDown); |
223 |
tkbdn[5]:= ord(wheelUp); |
|
224 |
wheelUp:= false; |
|
225 |
wheelDown:= false; |
|
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226 |
|
2567 | 227 |
{$IFDEF IPHONEOS} |
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228 |
setiPhoneBinds(); |
2567 | 229 |
{$ENDIF} |
2436 | 230 |
|
231 |
// Controller(s) |
|
232 |
k:= j; // should we test k for hitting the limit? sounds rather unlikely to ever reach it |
|
2428 | 233 |
for j:= 0 to Pred(ControllerNumControllers) do |
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234 |
begin |
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235 |
for i:= 0 to Pred(ControllerNumAxes[j]) do |
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236 |
begin |
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237 |
if ControllerAxes[j][i] > 20000 then tkbdn[k + 0]:= 1 else tkbdn[k + 0]:= 0; |
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238 |
if ControllerAxes[j][i] < -20000 then tkbdn[k + 1]:= 1 else tkbdn[k + 1]:= 0; |
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239 |
inc(k, 2); |
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240 |
end; |
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241 |
for i:= 0 to Pred(ControllerNumHats[j]) do |
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242 |
begin |
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243 |
tkbdn[k + 0]:= ControllerHats[j][i] and SDL_HAT_UP; |
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244 |
tkbdn[k + 1]:= ControllerHats[j][i] and SDL_HAT_RIGHT; |
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245 |
tkbdn[k + 2]:= ControllerHats[j][i] and SDL_HAT_DOWN; |
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246 |
tkbdn[k + 3]:= ControllerHats[j][i] and SDL_HAT_LEFT; |
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247 |
inc(k, 4); |
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248 |
end; |
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249 |
for i:= 0 to Pred(ControllerNumButtons[j]) do |
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250 |
begin |
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251 |
tkbdn[k]:= ControllerButtons[j][i]; |
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252 |
inc(k, 1); |
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253 |
end; |
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254 |
end; |
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255 |
|
2436 | 256 |
for t:= 0 to cKeyMaxIndex do |
257 |
tkbd[i]:= tkbdn[i] |
|
4 | 258 |
end; |
259 |
||
260 |
procedure InitKbdKeyTable; |
|
2428 | 261 |
var i, j, k, t: LongInt; |
4 | 262 |
s: string[15]; |
263 |
begin |
|
264 |
KeyNames[1]:= 'mousel'; |
|
265 |
KeyNames[2]:= 'mousem'; |
|
266 |
KeyNames[3]:= 'mouser'; |
|
2379 | 267 |
KeyNames[4]:= 'wheelup'; |
268 |
KeyNames[5]:= 'wheeldown'; |
|
269 |
||
270 |
for i:= 6 to cKeyMaxIndex do |
|
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271 |
begin |
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272 |
s:= shortstring(sdl_getkeyname(i)); |
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273 |
//writeln(stdout,inttostr(i) + ': ' + s); |
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274 |
if s = 'unknown key' then KeyNames[i]:= '' |
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275 |
else begin |
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276 |
for t:= 1 to Length(s) do |
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277 |
if s[t] = ' ' then s[t]:= '_'; |
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278 |
KeyNames[i]:= s |
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279 |
end; |
2613 | 280 |
end; |
281 |
||
282 |
//for i:= 0 to cKeyMaxIndex do writeln(stdout,inttostr(i) + ': ' + KeyNames[i]); |
|
167 | 283 |
|
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284 |
// get the size of keyboard array |
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285 |
SDL_GetKeyState(@k); |
2436 | 286 |
|
2428 | 287 |
// Controller(s) |
288 |
for j:= 0 to Pred(ControllerNumControllers) do |
|
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289 |
begin |
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290 |
for i:= 0 to Pred(ControllerNumAxes[j]) do |
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291 |
begin |
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292 |
keynames[k + 0]:= 'j' + inttostr(j) + 'a' + inttostr(i) + 'u'; |
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293 |
keynames[k + 1]:= 'j' + inttostr(j) + 'a' + inttostr(i) + 'd'; |
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294 |
inc(k, 2); |
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295 |
end; |
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296 |
for i:= 0 to Pred(ControllerNumHats[j]) do |
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297 |
begin |
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298 |
keynames[k + 0]:= 'j' + inttostr(j) + 'h' + inttostr(i) + 'u'; |
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299 |
keynames[k + 1]:= 'j' + inttostr(j) + 'h' + inttostr(i) + 'r'; |
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300 |
keynames[k + 2]:= 'j' + inttostr(j) + 'h' + inttostr(i) + 'd'; |
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|
301 |
keynames[k + 3]:= 'j' + inttostr(j) + 'h' + inttostr(i) + 'l'; |
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|
302 |
inc(k, 4); |
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|
303 |
end; |
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|
304 |
for i:= 0 to Pred(ControllerNumButtons[j]) do |
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|
305 |
begin |
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|
306 |
keynames[k]:= 'j' + inttostr(j) + 'b' + inttostr(i); |
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|
307 |
inc(k, 1); |
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|
308 |
end; |
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309 |
end; |
2581 | 310 |
|
2379 | 311 |
DefaultBinds[ 27]:= 'quit'; |
312 |
DefaultBinds[ 96]:= 'history'; |
|
313 |
DefaultBinds[127]:= 'rotmask'; |
|
314 |
||
2606
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|
315 |
//numpad |
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|
316 |
//DefaultBinds[265]:= '+volup'; |
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|
317 |
//DefaultBinds[256]:= '+voldown'; |
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|
318 |
|
2379 | 319 |
DefaultBinds[KeyNameToCode('0')]:= '+volup'; |
320 |
DefaultBinds[KeyNameToCode('9')]:= '+voldown'; |
|
321 |
DefaultBinds[KeyNameToCode('c')]:= 'capture'; |
|
322 |
DefaultBinds[KeyNameToCode('h')]:= 'findhh'; |
|
323 |
DefaultBinds[KeyNameToCode('p')]:= 'pause'; |
|
324 |
DefaultBinds[KeyNameToCode('s')]:= '+speedup'; |
|
325 |
DefaultBinds[KeyNameToCode('t')]:= 'chat'; |
|
326 |
DefaultBinds[KeyNameToCode('y')]:= 'confirm'; |
|
1051
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|
327 |
|
2407
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|
328 |
DefaultBinds[KeyNameToCode('mousem')]:= 'zoomreset'; |
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|
329 |
DefaultBinds[KeyNameToCode('wheelup')]:= 'zoomout'; |
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|
330 |
DefaultBinds[KeyNameToCode('wheeldown')]:= 'zoomin'; |
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|
331 |
|
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|
332 |
DefaultBinds[KeyNameToCode('f12')]:= 'fullscr'; |
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|
333 |
|
2786 | 334 |
|
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|
335 |
DefaultBinds[ 1]:= '/put'; |
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|
336 |
DefaultBinds[ 3]:= 'ammomenu'; |
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|
337 |
DefaultBinds[ 8]:= 'hjump'; |
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|
338 |
DefaultBinds[ 9]:= 'switch'; |
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|
339 |
DefaultBinds[13]:= 'ljump'; |
2786 | 340 |
DefaultBinds[32]:= '+attack'; |
341 |
{$IFDEF IPHONEOS} |
|
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342 |
DefaultBinds[23]:= '+up'; |
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343 |
DefaultBinds[24]:= '+down'; |
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344 |
DefaultBinds[25]:= '+left'; |
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345 |
DefaultBinds[26]:= '+right'; |
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|
346 |
DefaultBinds[44]:= 'chat'; |
2805 | 347 |
DefaultBinds[55]:= 'pause'; |
3347 | 348 |
DefaultBinds[66]:= '+cur_u'; |
349 |
DefaultBinds[67]:= '+cur_d'; |
|
350 |
DefaultBinds[68]:= '+cur_l'; |
|
351 |
DefaultBinds[69]:= '+cur_r'; |
|
2786 | 352 |
{$ELSE} |
353 |
DefaultBinds[KeyNameToCode('up')]:= '+up'; |
|
354 |
DefaultBinds[KeyNameToCode('down')]:= '+down'; |
|
355 |
DefaultBinds[KeyNameToCode('left')]:= '+left'; |
|
356 |
DefaultBinds[KeyNameToCode('right')]:= '+right'; |
|
357 |
DefaultBinds[KeyNameToCode('left_shift')]:= '+precise'; |
|
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|
358 |
{$ENDIF} |
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|
359 |
|
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|
360 |
SetDefaultBinds(); |
4 | 361 |
end; |
362 |
||
167 | 363 |
procedure SetBinds(var binds: TBinds); |
364 |
begin |
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365 |
CurrentBinds:= binds; |
167 | 366 |
end; |
367 |
||
368 |
procedure SetDefaultBinds; |
|
369 |
begin |
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370 |
CurrentBinds:= DefaultBinds; |
167 | 371 |
end; |
372 |
||
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|
373 |
{$IFDEF IPHONEOS} |
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374 |
procedure setiPhoneBinds; |
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375 |
// set to false the keys that only need one stoke |
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|
376 |
begin |
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377 |
tkbdn[1]:= ord(leftClick); |
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|
378 |
tkbdn[2]:= ord(middleClick); |
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|
379 |
tkbdn[3]:= ord(rightClick); |
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|
380 |
|
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381 |
tkbdn[23]:= ord(upKey); |
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382 |
tkbdn[24]:= ord(downKey); |
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|
383 |
tkbdn[25]:= ord(leftKey); |
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|
384 |
tkbdn[26]:= ord(rightKey); |
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|
385 |
|
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386 |
tkbdn[ 8]:= ord(backspaceKey); |
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|
387 |
tkbdn[ 9]:= ord(tabKey); |
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|
388 |
tkbdn[13]:= ord(enterKey); |
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|
389 |
tkbdn[32]:= ord(spaceKey); |
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|
390 |
|
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|
391 |
tkbdn[44]:= ord(chatAction); |
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|
392 |
tkbdn[55]:= ord(pauseAction); |
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|
393 |
//tkbdn[100]:= ord(switchAction); |
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|
394 |
|
3347 | 395 |
tkbdn[66]:= ord(cursorUp); |
396 |
tkbdn[67]:= ord(cursorDown); |
|
397 |
tkbdn[68]:= ord(cursorLeft); |
|
398 |
tkbdn[69]:= ord(cursorRight); |
|
399 |
||
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400 |
leftClick:= false; |
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|
401 |
middleClick:= false; |
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|
402 |
rightClick:= false; |
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|
403 |
|
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404 |
tabKey:= false; |
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|
405 |
enterKey:= false; |
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|
406 |
backspaceKey:= false; |
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|
407 |
|
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|
408 |
chatAction:= false; |
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|
409 |
pauseAction:= false; |
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|
410 |
//switchAction:= false; |
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|
411 |
end; |
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|
412 |
{$ENDIF} |
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|
413 |
|
948 | 414 |
procedure FreezeEnterKey; |
415 |
begin |
|
416 |
tkbd[13]:= 1; |
|
2567 | 417 |
tkbd[271]:= 1; |
948 | 418 |
end; |
167 | 419 |
|
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420 |
var Controller: array [0..5] of PSDL_Joystick; |
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421 |
|
2428 | 422 |
procedure ControllerInit; |
423 |
var i, j: Integer; |
|
424 |
begin |
|
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425 |
SDL_InitSubSystem(SDL_INIT_JOYSTICK); |
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426 |
|
2428 | 427 |
ControllerEnabled:= 0; |
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428 |
ControllerNumControllers:= SDL_NumJoysticks(); |
2428 | 429 |
|
430 |
if ControllerNumControllers > 6 then ControllerNumControllers:= 6; |
|
431 |
||
432 |
WriteLnToConsole('Number of game controllers: ' + inttostr(ControllerNumControllers)); |
|
433 |
||
434 |
if ControllerNumControllers > 0 then |
|
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435 |
begin |
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436 |
for j:= 0 to pred(ControllerNumControllers) do |
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437 |
begin |
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|
438 |
WriteLnToConsole('Using game controller: ' + SDL_JoystickName(j)); |
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|
439 |
Controller[j]:= SDL_JoystickOpen(j); |
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|
440 |
if Controller[j] = nil then |
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|
441 |
WriteLnToConsole('* Failed to open game controller!') |
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|
442 |
else |
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|
443 |
begin |
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444 |
ControllerNumAxes[j]:= SDL_JoystickNumAxes(Controller[j]); |
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|
445 |
//ControllerNumBalls[j]:= SDL_JoystickNumBalls(Controller[j]); |
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|
446 |
ControllerNumHats[j]:= SDL_JoystickNumHats(Controller[j]); |
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|
447 |
ControllerNumButtons[j]:= SDL_JoystickNumButtons(Controller[j]); |
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|
448 |
WriteLnToConsole('* Number of axes: ' + inttostr(ControllerNumAxes[j])); |
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449 |
//WriteLnToConsole('* Number of balls: ' + inttostr(ControllerNumBalls[j])); |
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450 |
WriteLnToConsole('* Number of hats: ' + inttostr(ControllerNumHats[j])); |
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|
451 |
WriteLnToConsole('* Number of buttons: ' + inttostr(ControllerNumButtons[j])); |
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452 |
ControllerEnabled:= 1; |
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|
453 |
|
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454 |
if ControllerNumAxes[j] > 20 then ControllerNumAxes[j]:= 20; |
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|
455 |
//if ControllerNumBalls[j] > 20 then ControllerNumBalls[j]:= 20; |
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|
456 |
if ControllerNumHats[j] > 20 then ControllerNumHats[j]:= 20; |
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|
457 |
if ControllerNumButtons[j] > 20 then ControllerNumButtons[j]:= 20; |
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|
458 |
|
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|
459 |
// reset all buttons/axes |
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460 |
for i:= 0 to pred(ControllerNumAxes[j]) do |
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|
461 |
ControllerAxes[j][i]:= 0; |
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|
462 |
(*for i:= 0 to pred(ControllerNumBalls[j]) do |
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|
463 |
begin |
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|
464 |
ControllerBalls[j][i][0]:= 0; |
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|
465 |
ControllerBalls[j][i][1]:= 0; |
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|
466 |
end;*) |
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|
467 |
for i:= 0 to pred(ControllerNumHats[j]) do |
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|
468 |
ControllerHats[j][i]:= SDL_HAT_CENTERED; |
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|
469 |
for i:= 0 to pred(ControllerNumButtons[j]) do |
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|
470 |
ControllerButtons[j][i]:= 0; |
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|
471 |
end; |
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|
472 |
end; |
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|
473 |
// enable event generation/controller updating |
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|
474 |
SDL_JoystickEventState(1); |
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|
475 |
end |
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|
476 |
else |
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|
477 |
WriteLnToConsole('Not using any game controller'); |
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|
478 |
{$IFDEF IPHONEOS} |
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|
479 |
theJoystick:= Controller[0]; |
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|
480 |
{$ENDIF} |
2428 | 481 |
end; |
482 |
||
483 |
procedure ControllerClose; |
|
484 |
var j: Integer; |
|
485 |
begin |
|
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|
486 |
if ControllerEnabled > 0 then |
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|
487 |
for j:= 0 to pred(ControllerNumControllers) do |
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|
488 |
SDL_JoystickClose(Controller[j]); |
2428 | 489 |
end; |
490 |
||
491 |
procedure ControllerAxisEvent(joy, axis: Byte; value: Integer); |
|
492 |
begin |
|
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|
493 |
ControllerAxes[joy][axis]:= value; |
2428 | 494 |
end; |
495 |
||
496 |
procedure ControllerHatEvent(joy, hat, value: Byte); |
|
497 |
begin |
|
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|
498 |
ControllerHats[joy][hat]:= value; |
2428 | 499 |
end; |
500 |
||
501 |
procedure ControllerButtonEvent(joy, button: Byte; pressed: Boolean); |
|
502 |
begin |
|
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|
503 |
if pressed then ControllerButtons[joy][button]:= 1 |
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|
504 |
else ControllerButtons[joy][button]:= 0; |
2428 | 505 |
end; |
506 |
||
3038 | 507 |
procedure initModule; |
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|
508 |
begin |
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|
509 |
wheelUp:= false; |
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|
510 |
wheelDown:= false; |
3347 | 511 |
coeff:= 5; |
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|
512 |
{$IFDEF IPHONEOS} |
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|
513 |
// this function is called by HW_allKeysUp so be careful |
3347 | 514 |
|
515 |
// mouse emulation |
|
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|
516 |
leftClick:= false; |
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|
517 |
middleClick:= false; |
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|
518 |
rightClick:= false; |
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|
519 |
|
3347 | 520 |
// arrow key emulation |
2948
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|
521 |
upKey:= false; |
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|
522 |
downKey:= false; |
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|
523 |
rightKey:= false; |
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|
524 |
leftKey:= false; |
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|
525 |
|
3347 | 526 |
// action key emulation |
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|
527 |
backspaceKey:= false; |
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|
528 |
spaceKey:= false; |
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|
529 |
enterKey:= false; |
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|
530 |
tabKey:= false; |
3347 | 531 |
|
532 |
// other key emulation |
|
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|
533 |
chatAction:= false; |
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|
534 |
pauseAction:= false; |
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|
535 |
switchAction:= false; |
3347 | 536 |
|
537 |
// cursor emulation |
|
538 |
cursorUp:= false; |
|
539 |
cursorDown:= false; |
|
540 |
cursorLeft:= false; |
|
541 |
cursorRight:= false; |
|
542 |
||
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|
543 |
{$ENDIF} |
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|
544 |
end; |
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|
545 |
|
3038 | 546 |
procedure freeModule; |
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|
547 |
begin |
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|
548 |
|
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|
549 |
end; |
4 | 550 |
|
551 |
end. |