author | unc0rr |
Mon, 13 Nov 2017 21:16:52 +0100 | |
changeset 12835 | 71cdc02ccca6 |
parent 11240 | 57891137ffef |
child 12872 | 00215a7ec5f5 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
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* Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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*/ |
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|
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|
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#import "MapPreviewButtonView.h" |
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#import <pthread.h> |
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#import <QuartzCore/QuartzCore.h> |
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|
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|
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#define INDICATOR_TAG 7654 |
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|
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@interface MapPreviewButtonView () |
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@property (nonatomic) NSInteger port; |
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@end |
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@implementation MapPreviewButtonView |
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@synthesize delegate; |
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|
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-(id) initWithFrame:(CGRect)frame { |
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if ((self = [super initWithFrame:frame])) { |
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delegate = nil; |
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self.backgroundColor = [UIColor whiteColor]; |
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self.layer.cornerRadius = 12; |
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} |
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return self; |
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} |
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|
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-(void) dealloc { |
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self.delegate = nil; |
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[super dealloc]; |
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} |
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#pragma mark - |
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#pragma mark image wrappers |
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-(void) setImageRounded:(UIImage *)image forState:(UIControlState)controlState { |
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[self setImage:[image makeRoundCornersOfSize:CGSizeMake(12, 12)] forState:controlState]; |
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} |
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-(void) setImageRounded:(UIImage *)image { |
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[self setImageRounded:image forState:UIControlStateNormal]; |
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} |
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#pragma mark - |
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#pragma mark preview |
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-(int) sendToEngine:(NSString *)string { |
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unsigned char length = [string lengthOfBytesUsingEncoding:NSUTF8StringEncoding]; |
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|
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SDLNet_TCP_Send(csd, &length, 1); |
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return SDLNet_TCP_Send(csd, [string UTF8String], length); |
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} |
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-(void) engineProtocol:(uint8_t *)unpackedMap { |
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IPaddress ip; |
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BOOL serverQuit = NO; |
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uint8_t packedMap[128*32]; |
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self.port = [HWUtils randomPort]; |
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|
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if (SDLNet_Init() < 0) { |
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DLog(@"SDLNet_Init: %s", SDLNet_GetError()); |
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serverQuit = YES; |
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} |
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// Resolving the host using NULL make network interface to listen |
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if (SDLNet_ResolveHost(&ip, NULL, self.port) < 0) { |
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DLog(@"SDLNet_ResolveHost: %s\n", SDLNet_GetError()); |
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serverQuit = YES; |
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} |
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|
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// Open a connection with the IP provided (listen on the host's port) |
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if (!(sd = SDLNet_TCP_Open(&ip))) { |
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DLog(@"SDLNet_TCP_Open: %s %ld\n", SDLNet_GetError(), (long)self.port); |
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serverQuit = YES; |
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} |
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// launch the preview in background here so that we're sure the tcp channel is open |
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dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT,0), ^{ |
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NSString *ipcString = [[NSString alloc] initWithFormat:@"%ld", (long)self.port]; |
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NSString *documentsDirectory = DOCUMENTS_FOLDER(); |
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NSMutableArray *gameParameters = [[NSMutableArray alloc] initWithObjects: |
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@"--internal", |
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@"--port", ipcString, |
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@"--user-prefix", documentsDirectory, |
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@"--landpreview", |
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nil]; |
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[ipcString release]; |
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int argc = [gameParameters count]; |
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const char **argv = (const char **)malloc(sizeof(const char*)*argc); |
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for (int i = 0; i < argc; i++) |
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argv[i] = strdup([[gameParameters objectAtIndex:i] UTF8String]); |
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[gameParameters release]; |
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RunEngine(argc, argv); |
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|
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// cleanup |
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for (int i = 0; i < argc; i++) |
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free((void *)argv[i]); |
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free(argv); |
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}); |
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DLog(@"Waiting for a client on port %ld", (long)self.port); |
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while (!serverQuit) { |
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/* This check the sd if there is a pending connection. |
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* If there is one, accept that, and open a new socket for communicating */ |
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csd = SDLNet_TCP_Accept(sd); |
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if (NULL != csd) { |
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DLog(@"Client found"); |
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124 |
|
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NSDictionary *dictForEngine = [self getDataForEngine]; |
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126 |
[self sendToEngine:[dictForEngine objectForKey:@"seedCommand"]]; |
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[self sendToEngine:[dictForEngine objectForKey:@"templateFilterCommand"]]; |
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128 |
[self sendToEngine:[dictForEngine objectForKey:@"mapGenCommand"]]; |
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129 |
[self sendToEngine:[dictForEngine objectForKey:@"mazeSizeCommand"]]; |
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[self sendToEngine:@"!"]; |
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131 |
|
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memset(packedMap, 0, 128*32); |
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SDLNet_TCP_Recv(csd, packedMap, 128*32); |
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SDLNet_TCP_Recv(csd, &maxHogs, sizeof(uint8_t)); |
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135 |
|
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136 |
SDLNet_TCP_Close(csd); |
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137 |
serverQuit = YES; |
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138 |
} |
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139 |
} |
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140 |
[HWUtils freePort:self.port]; |
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141 |
SDLNet_TCP_Close(sd); |
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142 |
SDLNet_Quit(); |
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143 |
|
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144 |
// spread the packed bits in an array of bytes (one pixel per element, 0= transparent 1= color) |
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145 |
int k = 0; |
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146 |
memset(unpackedMap, 255, 128*32*8); // 255 is white |
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for (int i = 0; i < 32*128; i++) { |
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for (int j = 7; j >= 0; j--) { |
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if (((packedMap[i] >> j) & 0x01) != 0) |
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unpackedMap[k] = 170; // level of gray [0-255] |
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k++; |
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152 |
} |
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153 |
} |
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154 |
return; |
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155 |
} |
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156 |
|
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157 |
-(void) drawingThread { |
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@autoreleasepool { |
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159 |
|
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160 |
uint8_t unpackedMap[128*32*8]; |
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161 |
[self engineProtocol:unpackedMap]; |
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162 |
|
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163 |
// http://developer.apple.com/mac/library/qa/qa2001/qa1037.html |
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164 |
CGColorSpaceRef colorspace = CGColorSpaceCreateDeviceGray(); |
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165 |
CGContextRef bitmapImage = CGBitmapContextCreate(unpackedMap, 256, 128, 8, 256, colorspace, (CGBitmapInfo)kCGImageAlphaNone); |
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166 |
CGColorSpaceRelease(colorspace); |
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167 |
|
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168 |
CGImageRef previewCGImage = CGBitmapContextCreateImage(bitmapImage); |
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169 |
CGContextRelease(bitmapImage); |
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170 |
UIImage *previewImage = [[UIImage alloc] initWithCGImage:previewCGImage]; |
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171 |
CGImageRelease(previewCGImage); |
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172 |
|
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173 |
// all these are performed on the main thread to prevent a leak |
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[self performSelectorOnMainThread:@selector(setImageRounded:) |
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175 |
withObject:previewImage |
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176 |
waitUntilDone:NO]; |
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177 |
[previewImage release]; |
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178 |
[self performSelectorOnMainThread:@selector(setLabelText:) |
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179 |
withObject:[NSString stringWithFormat:@"%ld", (long)maxHogs] |
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180 |
waitUntilDone:NO]; |
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181 |
[self performSelectorOnMainThread:@selector(turnOnWidgets) |
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182 |
withObject:nil |
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183 |
waitUntilDone:NO]; |
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184 |
[self performSelectorOnMainThread:@selector(removeIndicator) |
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185 |
withObject:nil |
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186 |
waitUntilDone:NO]; |
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187 |
|
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188 |
} |
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189 |
} |
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|
190 |
|
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191 |
-(void) updatePreviewWithSeed:(NSString *)seed { |
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192 |
// remove the current preview and title |
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193 |
[self setImage:nil forState:UIControlStateNormal]; |
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|
194 |
[self setTitle:nil forState:UIControlStateNormal]; |
8441 | 195 |
|
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|
196 |
// don't display preview on slower device, too slow and memory hog |
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197 |
if (IS_NOT_POWERFUL([HWUtils modelType])) { |
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|
198 |
[self setTitle:NSLocalizedString(@"Preview not available",@"") forState:UIControlStateNormal]; |
4082 | 199 |
[self turnOnWidgets]; |
8441 | 200 |
} else { |
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|
201 |
// add a very nice spinning wheel |
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|
202 |
UIActivityIndicatorView *indicator = [[UIActivityIndicatorView alloc] |
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|
203 |
initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge]; |
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204 |
indicator.center = CGPointMake(self.bounds.size.width / 2, self.bounds.size.height / 2); |
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|
205 |
indicator.tag = INDICATOR_TAG; |
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|
206 |
[indicator startAnimating]; |
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|
207 |
[self addSubview:indicator]; |
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|
208 |
[indicator release]; |
8441 | 209 |
|
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|
210 |
// let's draw in a separate thread so the gui can work; at the end it restore other widgets |
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|
211 |
[NSThread detachNewThreadSelector:@selector(drawingThread) toTarget:self withObject:nil]; |
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|
212 |
} |
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|
213 |
} |
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|
214 |
|
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215 |
-(void) updatePreviewWithFile:(NSString *)filePath { |
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|
216 |
UIImage *image = [[UIImage alloc] initWithContentsOfFile:filePath]; |
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|
217 |
[self setImageRounded:image forState:UIControlStateNormal]; |
6219 | 218 |
self.backgroundColor = [UIColor whiteColor]; |
219 |
self.layer.cornerRadius = 12; |
|
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220 |
[image release]; |
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|
221 |
} |
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|
222 |
|
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|
223 |
-(void) removeIndicator { |
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|
224 |
UIActivityIndicatorView *indicator = (UIActivityIndicatorView *)[self viewWithTag:INDICATOR_TAG]; |
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|
225 |
if (indicator) { |
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|
226 |
[indicator stopAnimating]; |
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|
227 |
[indicator removeFromSuperview]; |
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|
228 |
} |
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229 |
} |
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|
230 |
|
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|
231 |
#pragma mark - |
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|
232 |
#pragma mark delegate |
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|
233 |
-(void) turnOnWidgets { |
6115
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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234 |
if ([self.delegate respondsToSelector:@selector(turnOnWidgets)]) |
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HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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|
235 |
[self.delegate turnOnWidgets]; |
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|
236 |
} |
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237 |
|
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|
238 |
-(void) setLabelText:(NSString *)string { |
6115
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HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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|
239 |
if ([self.delegate respondsToSelector:@selector(setMaxLabelText:)]) |
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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240 |
[self.delegate setMaxLabelText:string]; |
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241 |
} |
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242 |
|
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|
243 |
-(NSDictionary *)getDataForEngine { |
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HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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244 |
if ([self.delegate respondsToSelector:@selector(getDataForEngine)]) |
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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245 |
return [self.delegate getDataForEngine]; |
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HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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246 |
return nil; |
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247 |
} |
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248 |
|
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249 |
@end |