author | koda |
Wed, 06 Oct 2010 02:31:04 +0200 | |
changeset 3926 | 668b71f31e51 |
parent 3923 | 694e6f6e0e30 |
child 3971 | 5c82ee165ed5 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
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* Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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* |
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* File created on 08/01/2010. |
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*/ |
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#import "MainMenuViewController.h" |
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#import "CommodityFunctions.h" |
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#import "SDL_uikitappdelegate.h" |
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#import "PascalImports.h" |
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#import "GameConfigViewController.h" |
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#import "SplitViewRootController.h" |
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#import "AboutViewController.h" |
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#import "SavedGamesViewController.h" |
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@implementation MainMenuViewController |
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@synthesize gameConfigViewController, settingsViewController, aboutViewController, savedGamesViewController; |
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { |
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return rotationManager(interfaceOrientation); |
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} |
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- (void)didReceiveMemoryWarning { |
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// Releases the view if it doesn't have a superview. |
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[super didReceiveMemoryWarning]; |
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if (self.settingsViewController.view.superview == nil) |
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self.settingsViewController = nil; |
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if (self.gameConfigViewController.view.superview == nil) |
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self.gameConfigViewController = nil; |
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MSG_MEMCLEAN(); |
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} |
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// using a different thread for audio 'cos it's slow |
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-(void) initAudioThread { |
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; |
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// do somthing in the future |
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[pool release]; |
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} |
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// check if some configuration files are already set; if they are present it means that the current copy must be updated |
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-(void) createNecessaryFiles { |
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NSError *err = nil; |
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NSString *directoryToCheck, *fileToCheck, *fileToUpdate; |
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NSString *resDir = [[NSBundle mainBundle] resourcePath]; |
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DLog(@"Creating necessary files"); |
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// create an empty saves directory by deleting the previous one (saves are incompatible between releases) |
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if ([[NSFileManager defaultManager] fileExistsAtPath:SAVES_DIRECTORY()]) |
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[[NSFileManager defaultManager] removeItemAtPath:SAVES_DIRECTORY() error:NULL]; |
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[[NSFileManager defaultManager] createDirectoryAtPath:SAVES_DIRECTORY() withIntermediateDirectories:NO attributes:nil error:NULL]; |
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// if the settings file is already present, we merge current preferences with the update |
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directoryToCheck = [NSString stringWithFormat:@"%@/Settings/settings.plist",resDir]; |
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if ([[NSFileManager defaultManager] fileExistsAtPath:SETTINGS_FILE()]) { |
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NSDictionary *settings = [[NSDictionary alloc] initWithContentsOfFile:SETTINGS_FILE()]; |
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NSMutableDictionary *update = [[NSMutableDictionary alloc] initWithContentsOfFile:directoryToCheck]; |
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[update addEntriesFromDictionary:settings]; |
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[settings release]; |
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[update writeToFile:SETTINGS_FILE() atomically:YES]; |
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[update release]; |
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} else |
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[[NSFileManager defaultManager] copyItemAtPath:directoryToCheck toPath:SETTINGS_FILE() error:&err]; |
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// if the teams are already present we merge the old teams if they still exist |
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directoryToCheck = [NSString stringWithFormat:@"%@/Settings/Teams",resDir]; |
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if ([[NSFileManager defaultManager] fileExistsAtPath:TEAMS_DIRECTORY()]) { |
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for (NSString *str in [[NSFileManager defaultManager] contentsOfDirectoryAtPath:directoryToCheck error:&err]) { |
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fileToCheck = [NSString stringWithFormat:@"%@/%@",TEAMS_DIRECTORY(),str]; |
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fileToUpdate = [NSString stringWithFormat:@"%@/Settings/Teams/%@",resDir,str]; |
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if ([[NSFileManager defaultManager] fileExistsAtPath:fileToCheck]) { |
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NSDictionary *team = [[NSDictionary alloc] initWithContentsOfFile:fileToCheck]; |
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NSMutableDictionary *update = [[NSMutableDictionary alloc] initWithContentsOfFile:fileToUpdate]; |
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[update addEntriesFromDictionary:team]; |
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[team release]; |
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[update writeToFile:fileToCheck atomically:YES]; |
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[update release]; |
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} |
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} |
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} else |
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[[NSFileManager defaultManager] copyItemAtPath:directoryToCheck toPath:TEAMS_DIRECTORY() error:&err]; |
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// the same holds for schemes (but they're arrays) |
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directoryToCheck = [NSString stringWithFormat:@"%@/Settings/Schemes",resDir]; |
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if ([[NSFileManager defaultManager] fileExistsAtPath:SCHEMES_DIRECTORY()]) { |
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for (NSString *str in [[NSFileManager defaultManager] contentsOfDirectoryAtPath:directoryToCheck error:nil]) { |
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fileToCheck = [NSString stringWithFormat:@"%@/%@",SCHEMES_DIRECTORY(),str]; |
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fileToUpdate = [NSString stringWithFormat:@"%@/Settings/Schemes/%@",resDir,str]; |
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if ([[NSFileManager defaultManager] fileExistsAtPath:fileToCheck]) { |
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NSArray *scheme = [[NSArray alloc] initWithContentsOfFile:fileToCheck]; |
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NSArray *update = [[NSArray alloc] initWithContentsOfFile:fileToUpdate]; |
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if ([update count] > [scheme count]) |
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[update writeToFile:fileToCheck atomically:YES]; |
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[update release]; |
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[scheme release]; |
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} |
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} |
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} else |
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[[NSFileManager defaultManager] copyItemAtPath:directoryToCheck toPath:SCHEMES_DIRECTORY() error:&err]; |
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// we create weapons the first time only, they are autoupdated each time |
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if ([[NSFileManager defaultManager] fileExistsAtPath:WEAPONS_DIRECTORY()] == NO) { |
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[[NSFileManager defaultManager] createDirectoryAtPath:WEAPONS_DIRECTORY() |
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withIntermediateDirectories:YES |
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attributes:nil |
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error:&err]; |
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createWeaponNamed(@"Default", 0); |
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createWeaponNamed(@"Crazy", 1); |
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createWeaponNamed(@"Pro mode", 2); |
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createWeaponNamed(@"Shoppa", 3); |
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createWeaponNamed(@"Basketball", 4); |
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createWeaponNamed(@"Minefield", 5); |
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} |
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if (err != nil) |
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DLog(@"%@", err); |
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else |
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DLog(@"Success"); |
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} |
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#pragma mark - |
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-(void) viewDidLoad { |
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[super viewDidLoad]; |
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// listen to request to remove the modalviewcontroller (needed due to the splitcontroller) |
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[[NSNotificationCenter defaultCenter] addObserver:self |
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selector:@selector(dismissModalViewController) |
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name: @"dismissModalView" |
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object:nil]; |
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// get the app's version |
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NSString *version = [[[NSBundle mainBundle] infoDictionary] objectForKey:(NSString*)kCFBundleVersionKey]; |
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|
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// get the version number that we've been tracking |
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NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults]; |
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NSString *trackingVersion = [userDefaults stringForKey:@"HedgeVersion"]; |
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if (trackingVersion == nil || [trackingVersion isEqualToString:version] == NO) { |
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[userDefaults setObject:version forKey:@"HedgeVersion"]; |
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[userDefaults synchronize]; |
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[self createNecessaryFiles]; |
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} |
3547 | 157 |
} |
158 |
||
159 |
||
160 |
#pragma mark - |
|
161 |
-(IBAction) switchViews:(id) sender { |
|
162 |
UIButton *button = (UIButton *)sender; |
|
163 |
UIAlertView *alert; |
|
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NSString *xib = nil; |
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NSString *debugStr = nil; |
3547 | 166 |
|
3783 | 167 |
playSound(@"clickSound"); |
3547 | 168 |
switch (button.tag) { |
169 |
case 0: |
|
3701 | 170 |
if (nil == self.gameConfigViewController) { |
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if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) |
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xib = nil; |
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173 |
else |
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174 |
xib = @"GameConfigViewController"; |
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175 |
|
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176 |
GameConfigViewController *gcvc = [[GameConfigViewController alloc] initWithNibName:xib bundle:nil]; |
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gcvc.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; |
3701 | 178 |
self.gameConfigViewController = gcvc; |
179 |
[gcvc release]; |
|
180 |
} |
|
3547 | 181 |
|
3701 | 182 |
[self presentModalViewController:self.gameConfigViewController animated:YES]; |
3547 | 183 |
break; |
184 |
case 2: |
|
3701 | 185 |
if (nil == self.settingsViewController) { |
186 |
SplitViewRootController *svrc = [[SplitViewRootController alloc] initWithNibName:nil bundle:nil]; |
|
3753 | 187 |
svrc.modalTransitionStyle = UIModalTransitionStyleCoverVertical; |
3701 | 188 |
self.settingsViewController = svrc; |
189 |
[svrc release]; |
|
3547 | 190 |
} |
3697 | 191 |
|
3701 | 192 |
[self presentModalViewController:self.settingsViewController animated:YES]; |
3547 | 193 |
break; |
194 |
case 3: |
|
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#ifdef DEBUG |
3547 | 196 |
debugStr = [[NSString alloc] initWithContentsOfFile:DEBUG_FILE()]; |
197 |
UITextView *scroll = [[UITextView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.height, self.view.frame.size.width)]; |
|
198 |
scroll.text = debugStr; |
|
199 |
[debugStr release]; |
|
200 |
scroll.editable = NO; |
|
3697 | 201 |
|
3547 | 202 |
UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom]; |
203 |
[btn addTarget:scroll action:@selector(removeFromSuperview) forControlEvents:UIControlEventTouchUpInside]; |
|
204 |
btn.backgroundColor = [UIColor blackColor]; |
|
205 |
btn.frame = CGRectMake(self.view.frame.size.height-70, 0, 70, 70); |
|
206 |
[scroll addSubview:btn]; |
|
207 |
[self.view addSubview:scroll]; |
|
208 |
[scroll release]; |
|
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209 |
#else |
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210 |
if (nil == self.aboutViewController) { |
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211 |
AboutViewController *about = [[AboutViewController alloc] initWithNibName:@"AboutViewController" bundle:nil]; |
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212 |
about.modalTransitionStyle = UIModalTransitionStyleCoverVertical; |
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about.modalPresentationStyle = UIModalPresentationFormSheet; |
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214 |
self.aboutViewController = about; |
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215 |
[about release]; |
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216 |
} |
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217 |
|
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218 |
[self presentModalViewController:self.aboutViewController animated:YES]; |
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219 |
#endif |
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220 |
break; |
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221 |
case 4: |
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222 |
if (nil == self.savedGamesViewController) { |
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223 |
SavedGamesViewController *savedgames = [[SavedGamesViewController alloc] initWithNibName:@"SavedGamesViewController" bundle:nil]; |
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224 |
savedgames.modalTransitionStyle = UIModalTransitionStyleCoverVertical; |
3903 | 225 |
savedgames.modalPresentationStyle = UIModalPresentationPageSheet; |
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226 |
self.savedGamesViewController = savedgames; |
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227 |
[savedgames release]; |
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|
228 |
} |
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229 |
|
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230 |
[self presentModalViewController:self.savedGamesViewController animated:YES]; |
3547 | 231 |
break; |
232 |
default: |
|
233 |
alert = [[UIAlertView alloc] initWithTitle:@"Not Yet Implemented" |
|
234 |
message:@"Sorry, this feature is not yet implemented" |
|
235 |
delegate:nil |
|
236 |
cancelButtonTitle:@"Well, don't worry" |
|
237 |
otherButtonTitles:nil]; |
|
238 |
[alert show]; |
|
239 |
[alert release]; |
|
240 |
break; |
|
241 |
} |
|
242 |
} |
|
243 |
||
3753 | 244 |
// must be kept for compatibility with the settings page |
3547 | 245 |
-(void) dismissModalViewController { |
246 |
[self dismissModalViewControllerAnimated:YES]; |
|
247 |
} |
|
248 |
||
249 |
-(void) viewDidUnload { |
|
3783 | 250 |
[[NSNotificationCenter defaultCenter] removeObserver:self]; |
3701 | 251 |
self.gameConfigViewController = nil; |
252 |
self.settingsViewController = nil; |
|
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253 |
self.aboutViewController = nil; |
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254 |
self.savedGamesViewController = nil; |
3662
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|
255 |
MSG_DIDUNLOAD(); |
3547 | 256 |
[super viewDidUnload]; |
257 |
} |
|
258 |
||
259 |
-(void) dealloc { |
|
260 |
[settingsViewController release]; |
|
261 |
[gameConfigViewController release]; |
|
3703
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|
262 |
[aboutViewController release]; |
3893
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|
263 |
[savedGamesViewController release]; |
3547 | 264 |
[super dealloc]; |
265 |
} |
|
266 |
||
267 |
@end |