author | koda |
Mon, 25 Feb 2013 10:04:31 +0100 | |
branch | experimental3D |
changeset 4846 | 668602df25a6 |
parent 4347 | 0ddb100fea61 |
child 4850 | 434cd1284204 |
permissions | -rw-r--r-- |
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(* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004, 2005 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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||
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{$IFDEF FPC} |
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{$J+} |
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{$ELSE} |
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{$ERROR Only Free Pascal supported!} |
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{$ENDIF} |
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2803
1f446fc5c8ec
allow to compile engine as library with HWLIBRARY symbol
koda
parents:
2716
diff
changeset
|
25 |
{$MODE OBJFPC} |
3165
3ec07a7d8456
just some very sane stuff for the iphone port (plus some macro on pascal files)
koda
parents:
2803
diff
changeset
|
26 |
{$MACRO ON} |
3ec07a7d8456
just some very sane stuff for the iphone port (plus some macro on pascal files)
koda
parents:
2803
diff
changeset
|
27 |
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3697 | 28 |
{$DEFINE GLunit:=GL,GLext} |
2803
1f446fc5c8ec
allow to compile engine as library with HWLIBRARY symbol
koda
parents:
2716
diff
changeset
|
29 |
|
2586
204e6b2885bc
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda
parents:
1066
diff
changeset
|
30 |
{$IFDEF IPHONEOS} |
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{$DEFINE SDL13} |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2695
diff
changeset
|
32 |
{$DEFINE SDL_MIXER_NEWER} |
2694
dcd248e04f3d
can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
koda
parents:
2672
diff
changeset
|
33 |
{$DEFINE SDL_IMAGE_NEWER} |
2803
1f446fc5c8ec
allow to compile engine as library with HWLIBRARY symbol
koda
parents:
2716
diff
changeset
|
34 |
{$DEFINE HWLIBRARY} |
4347
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
3822
diff
changeset
|
35 |
{$DEFINE S3D_DISABLED} |
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{$DEFINE GLunit:=gles11} |
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{$ENDIF} |
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||
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{$IFNDEF DARWIN} |
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{$DEFINE DEBUGFILE} |
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{ $DEFINE DUMP} |
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{ $DEFINE TRACEAIACTIONS} |
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{ $DEFINE COUNTTICKS} |
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{$ENDIF} |
4347
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
3822
diff
changeset
|
45 |
|
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
3822
diff
changeset
|
46 |
//also available LUA_DISABLED |