author | alfadur |
Tue, 09 Apr 2019 23:03:12 +0300 | |
changeset 14801 | 65861ba8b4e8 |
parent 14800 | f43ab2bd76ae |
child 14802 | 01f8ab45f806 |
permissions | -rw-r--r-- |
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use super::{ |
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client::HWClient, |
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coretypes::{ClientId, RoomId}, |
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indexslab::IndexSlab, |
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room::HWRoom, |
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}; |
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use crate::utils; |
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use log::*; |
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use slab; |
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use std::{borrow::BorrowMut, iter, num::NonZeroU16}; |
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type Slab<T> = slab::Slab<T>; |
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pub struct HWAnteClient { |
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pub nick: Option<String>, |
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pub protocol_number: Option<NonZeroU16>, |
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pub server_salt: String, |
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} |
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pub struct HWAnteroom { |
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pub clients: IndexSlab<HWAnteClient>, |
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} |
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impl HWAnteroom { |
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pub fn new(clients_limit: usize) -> Self { |
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let clients = IndexSlab::with_capacity(clients_limit); |
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HWAnteroom { clients } |
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} |
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pub fn add_client(&mut self, client_id: ClientId, salt: String) { |
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let client = HWAnteClient { |
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nick: None, |
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protocol_number: None, |
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server_salt: salt, |
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}; |
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self.clients.insert(client_id, client); |
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} |
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pub fn remove_client(&mut self, client_id: ClientId) -> Option<HWAnteClient> { |
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let mut client = self.clients.remove(client_id); |
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client |
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} |
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} |
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pub struct HWServer { |
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pub clients: IndexSlab<HWClient>, |
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pub rooms: Slab<HWRoom>, |
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pub anteroom: HWAnteroom, |
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} |
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impl HWServer { |
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pub fn new(clients_limit: usize, rooms_limit: usize) -> Self { |
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let rooms = Slab::with_capacity(rooms_limit); |
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let clients = IndexSlab::with_capacity(clients_limit); |
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Self { |
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clients, |
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rooms, |
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anteroom: HWAnteroom::new(clients_limit), |
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} |
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} |
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pub fn add_client(&mut self, client_id: ClientId, data: HWAnteClient) { |
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if let (Some(protocol), Some(nick)) = (data.protocol_number, data.nick) { |
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let client = HWClient::new(client_id, protocol.get(), nick); |
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self.clients.insert(client_id, client); |
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} |
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} |
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pub fn remove_client(&mut self, client_id: ClientId) { |
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self.clients.remove(client_id); |
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} |
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pub fn create_room( |
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&mut self, |
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creator_id: ClientId, |
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name: String, |
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password: Option<String>, |
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) -> RoomId { |
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create_room( |
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&mut self.clients[creator_id], |
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&mut self.rooms, |
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name, |
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password, |
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) |
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} |
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#[inline] |
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pub fn move_to_room(&mut self, client_id: ClientId, room_id: RoomId) { |
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move_to_room(&mut self.clients[client_id], &mut self.rooms[room_id]) |
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} |
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pub fn has_room(&self, name: &str) -> bool { |
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self.find_room(name).is_some() |
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} |
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pub fn find_room(&self, name: &str) -> Option<&HWRoom> { |
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self.rooms |
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.iter() |
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.find_map(|(_, r)| Some(r).filter(|r| r.name == name)) |
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} |
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pub fn find_room_mut(&mut self, name: &str) -> Option<&mut HWRoom> { |
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self.rooms |
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.iter_mut() |
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.find_map(|(_, r)| Some(r).filter(|r| r.name == name)) |
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} |
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pub fn find_client(&self, nick: &str) -> Option<&HWClient> { |
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self.clients |
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.iter() |
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.find_map(|(_, c)| Some(c).filter(|c| c.nick == nick)) |
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} |
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pub fn find_client_mut(&mut self, nick: &str) -> Option<&mut HWClient> { |
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self.clients |
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.iter_mut() |
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.find_map(|(_, c)| Some(c).filter(|c| c.nick == nick)) |
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} |
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pub fn select_clients<F>(&self, f: F) -> Vec<ClientId> |
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where |
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F: Fn(&(usize, &HWClient)) -> bool, |
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{ |
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self.clients.iter().filter(f).map(|(_, c)| c.id).collect() |
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} |
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pub fn lobby_clients(&self) -> Vec<ClientId> { |
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self.select_clients(|(_, c)| c.room_id == None) |
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} |
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pub fn room_clients(&self, room_id: RoomId) -> Vec<ClientId> { |
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self.select_clients(|(_, c)| c.room_id == Some(room_id)) |
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} |
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pub fn protocol_clients(&self, protocol: u16) -> Vec<ClientId> { |
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self.select_clients(|(_, c)| c.protocol_number == protocol) |
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} |
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pub fn other_clients_in_room(&self, self_id: ClientId) -> Vec<ClientId> { |
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let room_id = self.clients[self_id].room_id; |
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self.select_clients(|(id, c)| *id != self_id && c.room_id == room_id) |
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} |
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} |
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fn allocate_room(rooms: &mut Slab<HWRoom>) -> &mut HWRoom { |
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let entry = rooms.vacant_entry(); |
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let room = HWRoom::new(entry.key()); |
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entry.insert(room) |
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} |
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fn create_room( |
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client: &mut HWClient, |
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rooms: &mut Slab<HWRoom>, |
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name: String, |
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password: Option<String>, |
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) -> RoomId { |
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let room = allocate_room(rooms); |
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room.master_id = Some(client.id); |
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room.name = name; |
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room.password = password; |
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room.protocol_number = client.protocol_number; |
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room.players_number = 1; |
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room.ready_players_number = 1; |
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client.room_id = Some(room.id); |
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client.set_is_master(true); |
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client.set_is_ready(true); |
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client.set_is_joined_mid_game(false); |
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room.id |
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} |
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fn move_to_room(client: &mut HWClient, room: &mut HWRoom) { |
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debug_assert!(client.room_id != Some(room.id)); |
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room.players_number += 1; |
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client.room_id = Some(room.id); |
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client.set_is_joined_mid_game(room.game_info.is_some()); |
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client.set_is_in_game(room.game_info.is_some()); |
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if let Some(ref mut info) = room.game_info { |
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let teams = info.client_teams(client.id); |
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client.teams_in_game = teams.clone().count() as u8; |
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client.clan = teams.clone().next().map(|t| t.color); |
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let team_names: Vec<_> = teams.map(|t| t.name.clone()).collect(); |
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if !team_names.is_empty() { |
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info.left_teams.retain(|name| !team_names.contains(&name)); |
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info.teams_in_game += team_names.len() as u8; |
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room.teams = info |
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.teams_at_start |
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.iter() |
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.filter(|(_, t)| !team_names.contains(&t.name)) |
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.cloned() |
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.collect(); |
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} |
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} |
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} |