misc/liblua/ltable.h
author Wuzzy <Wuzzy2@mail.ru>
Sat, 02 Nov 2019 13:01:28 +0100
changeset 15523 5a30396f8fb2
parent 10017 de822cd3df3a
permissions -rw-r--r--
ClimbHome: Change misleading Seed assignment to nil value This was "Seed = ClimbHome", but ClimbHome was a nil value. This code still worked as the engine interpreted the nil value as empty string. But it can be very misleading. This changeset makes the Seed assignment more explicit by assigning the empty string directly. The compability has been tested.
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/*
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** $Id: ltable.h,v 2.10.1.1 2007/12/27 13:02:25 roberto Exp $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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#ifndef ltable_h
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#define ltable_h
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#include "lobject.h"
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#define gnode(t,i)  (&(t)->node[i])
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#define gkey(n)     (&(n)->i_key.nk)
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#define gval(n)     (&(n)->i_val)
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#define gnext(n)    ((n)->i_key.nk.next)
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#define key2tval(n) (&(n)->i_key.tvk)
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LUAI_FUNC const TValue *luaH_getnum (Table *t, int key);
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LUAI_FUNC TValue *luaH_setnum (lua_State *L, Table *t, int key);
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LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key);
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LUAI_FUNC TValue *luaH_setstr (lua_State *L, Table *t, TString *key);
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LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key);
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LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key);
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LUAI_FUNC Table *luaH_new (lua_State *L, int narray, int lnhash);
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LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, int nasize);
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LUAI_FUNC void luaH_free (lua_State *L, Table *t);
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LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
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LUAI_FUNC int luaH_getn (Table *t);
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#if defined(LUA_DEBUG)
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LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
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LUAI_FUNC int luaH_isdummy (Node *n);
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#endif
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#endif