author | displacer |
Thu, 08 Feb 2007 19:03:23 +0000 | |
changeset 416 | 595d8663254d |
parent 412 | 2ddcc3e3e644 |
child 420 | 6cdfc07dceed |
permissions | -rw-r--r-- |
21 | 1 |
TEMPLATE = app |
52
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
2 |
TARGET = hedgewars |
21 | 3 |
DEPENDPATH += . |
4 |
INCLUDEPATH += . |
|
97
e7c1df9cce2c
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
unc0rr
parents:
93
diff
changeset
|
5 |
DESTDIR = ../bin |
52
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
6 |
|
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
7 |
win32 { |
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
8 |
RC_FILE = ./res/hedgewars.rc |
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
9 |
} |
21 | 10 |
|
221 | 11 |
QT += network svg |
21 | 12 |
|
52
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
13 |
HEADERS += binds.h \ |
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
14 |
game.h \ |
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
15 |
hwform.h \ |
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
16 |
sdlkeys.h \ |
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
17 |
team.h \ |
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
18 |
netclient.h \ |
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
19 |
teamselect.h \ |
63 | 20 |
teamselhelper.h \ |
21 |
frameTeam.h \ |
|
84 | 22 |
vertScrollArea.h \ |
85
44d9045b26ff
New GameCFGWidget. Now it's possible to set forts mode from ui
unc0rr
parents:
84
diff
changeset
|
23 |
gameuiconfig.h \ |
44d9045b26ff
New GameCFGWidget. Now it's possible to set forts mode from ui
unc0rr
parents:
84
diff
changeset
|
24 |
ui_hwform.h \ |
86
664b536a1c27
Predefined teams, 'simple game' doesn't need to create team
unc0rr
parents:
85
diff
changeset
|
25 |
gamecfgwidget.h \ |
87 | 26 |
predefteams.h \ |
93 | 27 |
pages.h \ |
132 | 28 |
SquareLabel.h \ |
164 | 29 |
hedgehogerWidget.h \ |
30 |
hwmap.h \ |
|
177 | 31 |
mapContainer.h \ |
187 | 32 |
tcpBase.h \ |
208 | 33 |
about.h \ |
239 | 34 |
KB.h \ |
297 | 35 |
proto.h \ |
314 | 36 |
fpsedit.h \ |
37 |
netserver.h \ |
|
412 | 38 |
newnetclient.h \ |
39 |
netudpserver.h \ |
|
40 |
netudpwidget.h |
|
297 | 41 |
|
52
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
42 |
|
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
43 |
SOURCES += game.cpp \ |
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
44 |
main.cpp \ |
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
45 |
hwform.cpp \ |
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
46 |
team.cpp \ |
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
47 |
netclient.cpp \ |
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
48 |
teamselect.cpp \ |
63 | 49 |
teamselhelper.cpp \ |
50 |
frameTeam.cpp \ |
|
84 | 51 |
vertScrollArea.cpp \ |
85
44d9045b26ff
New GameCFGWidget. Now it's possible to set forts mode from ui
unc0rr
parents:
84
diff
changeset
|
52 |
gameuiconfig.cpp \ |
44d9045b26ff
New GameCFGWidget. Now it's possible to set forts mode from ui
unc0rr
parents:
84
diff
changeset
|
53 |
ui_hwform.cpp \ |
87 | 54 |
gamecfgwidget.cpp \ |
93 | 55 |
pages.cpp \ |
132 | 56 |
SquareLabel.cpp \ |
164 | 57 |
hedgehogerWidget.cpp \ |
58 |
hwmap.cpp \ |
|
177 | 59 |
mapContainer.cpp \ |
187 | 60 |
tcpBase.cpp \ |
239 | 61 |
about.cpp \ |
297 | 62 |
proto.cpp \ |
314 | 63 |
fpsedit.cpp \ |
64 |
netserver.cpp \ |
|
412 | 65 |
newnetclient.cpp \ |
66 |
netudpserver.cpp \ |
|
67 |
netudpwidget.cpp |
|
52
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
68 |
|
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
69 |
TRANSLATIONS += translations/hedgewars_ru.ts |
ae2950c5465c
- Rename frontend to hedgewars and compile it to engine directory
unc0rr
parents:
50
diff
changeset
|
70 |
|
63 | 71 |
RESOURCES += hedgewars.qrc |