author | Wolfgang Steffens <WolfgangSteff@gmail.com> |
Tue, 05 Jun 2012 22:37:36 +0200 | |
changeset 7188 | 580cd247511e |
parent 6952 | 7f70f37bbf08 |
child 8609 | 3f6c08223aa1 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2007 Igor Ulyanov <iulyanov@gmail.com> |
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* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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#include <QUdpSocket> |
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#include "netudpwidget.h" |
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HWNetUdpModel::HWNetUdpModel(QObject* parent) : |
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HWNetServersModel(parent) |
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{ |
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pUdpSocket = new QUdpSocket(this); |
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pUdpSocket->bind(); |
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connect(pUdpSocket, SIGNAL(readyRead()), this, SLOT(onClientRead())); |
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} |
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void HWNetUdpModel::updateList() |
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games.clear(); |
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reset(); |
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pUdpSocket->writeDatagram("hedgewars client", QHostAddress::Broadcast, 46631); |
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} |
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void HWNetUdpModel::onClientRead() |
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{ |
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while (pUdpSocket->hasPendingDatagrams()) |
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{ |
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QByteArray datagram; |
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datagram.resize(pUdpSocket->pendingDatagramSize()); |
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QHostAddress clientAddr; |
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quint16 clientPort; |
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pUdpSocket->readDatagram(datagram.data(), datagram.size(), &clientAddr, &clientPort); |
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QString packet = QString::fromUtf8(datagram.data()); |
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if(packet.startsWith("hedgewars server")) |
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{ |
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QStringList sl; |
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sl << packet.remove(0, 17) << clientAddr.toString() << "46631"; |
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games.append(sl); |
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} |
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} |
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reset(); |
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} |
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QVariant HWNetUdpModel::data(const QModelIndex &index, |
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int role) const |
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{ |
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if (!index.isValid() || index.row() < 0 |
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|| index.row() >= games.size() |
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|| role != Qt::DisplayRole) |
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return QVariant(); |
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return games[index.row()][index.column()]; |
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} |