author | unc0rr |
Wed, 02 Feb 2011 21:53:39 +0300 | |
branch | server_refactor |
changeset 4624 | 538e5556262b |
parent 4507 | 0f9b86942c19 |
child 4603 | d362ab6c7f53 |
permissions | -rw-r--r-- |
2690 | 1 |
(* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com> |
|
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* |
|
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* This program is free software; you can redistribute it and/or modify |
|
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* it under the terms of the GNU General Public License as published by |
|
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
|
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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||
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{$INCLUDE "options.inc"} |
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21 |
unit PascalExports; |
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23 |
interface |
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uses uTypes, uConsts, uVariables, GLunit, uKeys, uChat, uSound, uAmmos, uUtils, |
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uCommands; |
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2924 | 27 |
{$INCLUDE "config.inc"} |
4187 | 28 |
var dummy: boolean; // avoid compiler hint |
2691 | 29 |
|
2690 | 30 |
implementation |
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{$IFDEF HWLIBRARY} |
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var cZoomVal: GLfloat; |
4454 | 33 |
previousGameState: TGameState; |
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// retrieve protocol information |
3650 | 36 |
procedure HW_versionInfo(netProto: PShortInt; versionStr: PPChar); cdecl; export; |
2691 | 37 |
begin |
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netProto^:= cNetProtoVersion; |
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versionStr^:= cVersionString; |
2691 | 40 |
end; |
41 |
||
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procedure HW_click; cdecl; export; |
43 |
begin |
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leftClick:= true; |
2690 | 45 |
end; |
46 |
||
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procedure HW_ammoMenu; cdecl; export; |
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begin |
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rightClick:= true; |
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end; |
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51 |
|
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procedure HW_zoomSet(value: GLfloat); cdecl; export; |
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53 |
begin |
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cZoomVal:= value; |
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ZoomValue:= value; |
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end; |
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2690 | 58 |
procedure HW_zoomIn; cdecl; export; |
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begin |
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3523 | 60 |
if wheelDown = false then |
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wheelUp:= true; |
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2690 | 62 |
end; |
63 |
||
64 |
procedure HW_zoomOut; cdecl; export; |
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begin |
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3523 | 66 |
if wheelUp = false then |
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wheelDown:= true; |
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end; |
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||
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procedure HW_zoomReset; cdecl; export; |
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begin |
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ZoomValue:= cZoomVal; |
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//middleClick:= true; |
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// center the camera at current hog |
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if CurrentHedgehog <> nil then |
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followGear:= CurrentHedgehog^.Gear; |
2690 | 77 |
end; |
78 |
||
3680 | 79 |
function HW_zoomFactor: GLfloat; cdecl; export; |
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begin |
|
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exit( ZoomValue / cDefaultZoomLevel ); |
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end; |
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||
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function HW_zoomLevel: LongInt; cdecl; export; |
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begin |
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exit( trunc((ZoomValue - cDefaultZoomLevel) / cZoomDelta) ); |
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end; |
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||
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procedure HW_walkingKeysUp; cdecl; export; |
90 |
begin |
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leftKey:= false; |
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rightKey:= false; |
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upKey:= false; |
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downKey:= false; |
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preciseKey:= false; |
3626 | 96 |
end; |
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||
98 |
procedure HW_otherKeysUp; cdecl; export; |
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begin |
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spaceKey:= false; |
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enterKey:= false; |
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backspaceKey:= false; |
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end; |
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||
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procedure HW_allKeysUp; cdecl; export; |
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begin |
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// set all keys to released |
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uKeys.initModule; |
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end; |
110 |
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111 |
procedure HW_walkLeft; cdecl; export; |
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begin |
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leftKey:= true; |
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end; |
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procedure HW_walkRight; cdecl; export; |
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begin |
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rightKey:= true; |
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end; |
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||
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procedure HW_preciseSet(status:boolean); cdecl; export; |
122 |
begin |
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preciseKey:= status; |
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end; |
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||
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procedure HW_aimUp; cdecl; export; |
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begin |
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upKey:= true; |
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end; |
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procedure HW_aimDown; cdecl; export; |
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begin |
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downKey:= true; |
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end; |
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procedure HW_shoot; cdecl; export; |
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begin |
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spaceKey:= true; |
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end; |
140 |
||
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procedure HW_jump; cdecl; export; |
142 |
begin |
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enterKey:= true; |
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end; |
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procedure HW_backjump; cdecl; export; |
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begin |
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backspaceKey:= true; |
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end; |
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||
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procedure HW_tab; cdecl; export; |
152 |
begin |
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tabKey:= true; |
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end; |
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||
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procedure HW_chat; cdecl; export; |
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begin |
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chatAction:= true; |
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end; |
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procedure HW_chatEnd; cdecl; export; |
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begin |
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KeyPressChat(27); // esc - cleans buffer |
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KeyPressChat(13); // enter - removes chat |
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end; |
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||
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procedure HW_pause; cdecl; export; |
168 |
begin |
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4454 | 169 |
if isPaused = false then |
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pauseAction:= true; |
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end; |
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||
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procedure HW_pauseToggle; cdecl; export; |
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begin |
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pauseAction:= true; |
2805 | 176 |
end; |
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||
4454 | 178 |
function HW_isPaused: boolean; cdecl; export; |
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begin |
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exit( isPaused ); |
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end; |
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procedure HW_suspend; cdecl; export; |
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begin |
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previousGameState:= GameState; |
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GameState:= gsSuspend; |
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end; |
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procedure HW_resume; cdecl; export; |
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begin |
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GameState:= previousGameState; |
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192 |
end; |
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||
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procedure HW_terminate(closeFrontend: boolean); cdecl; export; |
195 |
begin |
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isTerminated:= true; |
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if closeFrontend then alsoShutdownFrontend:= true; |
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198 |
end; |
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procedure HW_setCursor(x,y: LongInt); cdecl; export; |
201 |
begin |
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202 |
CursorPoint.X:= x; |
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CursorPoint.Y:= y; |
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204 |
end; |
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||
3661 | 206 |
procedure HW_getCursor(x,y: PLongInt); cdecl; export; |
207 |
begin |
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208 |
x^:= CursorPoint.X; |
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y^:= CursorPoint.Y; |
|
210 |
end; |
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211 |
||
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212 |
function HW_isAmmoMenuOpen: boolean; cdecl; export; |
3551 | 213 |
begin |
214 |
exit(bShowAmmoMenu); |
|
215 |
end; |
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216 |
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217 |
function HW_isAmmoMenuNotAllowed: boolean; cdecl; export; |
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218 |
begin; |
4150 | 219 |
exit ( (TurnTimeLeft = 0) or (not CurrentTeam^.ExtDriven and (((CurAmmoGear = nil) or |
220 |
((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) = 0)) and hideAmmoMenu)) ); |
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221 |
end; |
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222 |
|
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223 |
function HW_isWaiting: boolean; cdecl; export; |
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224 |
begin |
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225 |
exit( ReadyTimeLeft > 0 ); |
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226 |
end; |
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227 |
|
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228 |
function HW_isWeaponRequiringClick: boolean; cdecl; export; |
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229 |
begin |
3739 | 230 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
3662
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231 |
exit( (CurrentHedgehog^.Gear^.State and gstHHChooseTarget) <> 0 ) |
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232 |
else |
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233 |
exit(false); |
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234 |
end; |
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235 |
|
3650 | 236 |
function HW_isWeaponTimerable: boolean; cdecl; export; |
237 |
begin |
|
3739 | 238 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
3874 | 239 |
exit( (Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_Timerable) <> 0) |
3739 | 240 |
else |
241 |
exit(false); |
|
3650 | 242 |
end; |
243 |
||
3651 | 244 |
function HW_isWeaponSwitch: boolean cdecl; export; |
245 |
begin |
|
3739 | 246 |
if (CurAmmoGear <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
3697 | 247 |
exit(CurAmmoGear^.AmmoType = amSwitch) |
3651 | 248 |
else |
249 |
exit(false) |
|
250 |
end; |
|
251 |
||
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252 |
function HW_isWeaponRope: boolean cdecl; export; |
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253 |
begin |
3739 | 254 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
3874 | 255 |
exit (CurrentHedgehog^.CurAmmoType = amRope) |
3739 | 256 |
else |
257 |
exit(false); |
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258 |
end; |
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259 |
|
3650 | 260 |
procedure HW_setGrenadeTime(time: LongInt); cdecl; export; |
261 |
begin |
|
262 |
ParseCommand('/timer ' + inttostr(time), true); |
|
263 |
end; |
|
264 |
||
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265 |
procedure HW_setPianoSound(snd: LongInt); cdecl; export; |
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|
266 |
begin |
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|
267 |
// this most likely won't work in network game |
3739 | 268 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0) |
3874 | 269 |
and (CurrentHedgehog^.CurAmmoType = amPiano) then |
3737
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|
270 |
case snd of |
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|
271 |
0: PlaySound(sndPiano0); |
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|
272 |
1: PlaySound(sndPiano1); |
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|
273 |
2: PlaySound(sndPiano2); |
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|
274 |
3: PlaySound(sndPiano3); |
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|
275 |
4: PlaySound(sndPiano4); |
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|
276 |
5: PlaySound(sndPiano5); |
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|
277 |
6: PlaySound(sndPiano6); |
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7: PlaySound(sndPiano7); |
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else PlaySound(sndPiano8); |
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end; |
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end; |
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|
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function HW_getWeaponNameByIndex(whichone: LongInt): PChar; cdecl; export; |
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begin |
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exit (str2pchar(trammo[Ammoz[TAmmoType(whichone+1)].NameId])); |
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end; |
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287 |
|
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function HW_getWeaponCaptionByIndex(whichone: LongInt): PChar; cdecl; export; |
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begin |
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exit (str2pchar(trammoc[Ammoz[TAmmoType(whichone+1)].NameId])); |
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end; |
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292 |
|
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function HW_getWeaponDescriptionByIndex(whichone: LongInt): PChar; cdecl; export; |
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begin |
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exit (str2pchar(trammod[Ammoz[TAmmoType(whichone+1)].NameId])); |
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end; |
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297 |
|
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function HW_getNumberOfWeapons:LongInt; cdecl; export; |
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begin |
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exit(ord(high(TAmmoType))); |
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301 |
end; |
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|
303 |
procedure HW_setWeapon(whichone: LongInt); cdecl; export; |
|
304 |
begin |
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if (not CurrentTeam^.ExtDriven) and (CurrentTeam^.Hedgehogs[0].BotLevel = 0) then |
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SetWeapon(TAmmoType(whichone+1)); |
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end; |
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308 |
|
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309 |
function HW_isWeaponAnEffect(whichone: LongInt): boolean; cdecl; export; |
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begin |
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exit(Ammoz[TAmmoType(whichone+1)].Ammo.Propz and ammoprop_Effect <> 0) |
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312 |
end; |
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|
313 |
|
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314 |
function HW_getAmmoCounts(counts: PLongInt): LongInt; cdecl; export; |
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var a : PHHAmmo; |
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slot, index: LongInt; |
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317 |
begin |
3989 | 318 |
if (CurrentTeam = nil) or |
319 |
(CurrentHedgehog = nil) or |
|
320 |
(CurrentTeam^.ExtDriven) or |
|
321 |
(CurrentTeam^.Hedgehogs[0].BotLevel <> 0) then |
|
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exit(-1); |
3989 | 323 |
|
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a:= CurrentHedgehog^.Ammo; |
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for slot:= 0 to cMaxSlotIndex do |
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326 |
for index:= 0 to cMaxSlotAmmoIndex do |
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if a^[slot,index].Count <> 0 then // yes, ammomenu is hell |
328 |
counts[ord(a^[slot,index].AmmoType)-1]:= a^[slot,index].Count; |
|
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329 |
exit(0); |
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330 |
end; |
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|
331 |
|
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332 |
procedure HW_getAmmoDelays (skipTurns: PByte); cdecl; export; |
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333 |
var a : TAmmoType; |
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334 |
begin |
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335 |
for a:= Low(TAmmoType) to High(TAmmoType) do |
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skipTurns[ord(a)-1]:= byte(Ammoz[a].SkipTurns); |
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337 |
end; |
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338 |
|
3989 | 339 |
function HW_getTurnsForCurrentTeam: LongInt; cdecl; export; |
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340 |
begin |
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341 |
exit(CurrentTeam^.Clan^.TurnNumber); |
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342 |
end; |
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|
343 |
|
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344 |
function HW_getMaxNumberOfHogs: LongInt; cdecl; export; |
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|
345 |
begin |
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|
346 |
exit(cMaxHHIndex+1); |
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|
347 |
end; |
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|
348 |
|
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349 |
function HW_getMaxNumberOfTeams: LongInt; cdecl; export; |
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|
350 |
begin |
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351 |
exit(cMaxTeams); |
3924 | 352 |
end; |
2690 | 353 |
{$ENDIF} |
354 |
||
355 |
end. |
|
356 |