cmake_modules/cpackvars.cmake
author Wuzzy <Wuzzy2@mail.ru>
Fri, 09 Mar 2018 19:05:59 +0100
changeset 13145 5083fb0a2992
parent 12835 71cdc02ccca6
child 13332 003f17cb5920
permissions -rw-r--r--
A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values This assumes the worst case in which the team file is missing all campaign variables except Progress. This has been successfully tested with all 10 missions and still generates a logical storyline. By default, the game assumes: - The cyborg's offer in mission 2 was refused - The traitor in mission 5 was killed As a consequence, missions 8 and 10 use the princessScene cut scene.
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# revision information in cpack-generated names
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if(CMAKE_BUILD_TYPE MATCHES DEBUG)
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    set(full_suffix "${HEDGEWARS_VERSION}-r${HEDGEWARS_REVISION}")
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else()
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    set(full_suffix "${HEDGEWARS_VERSION}")
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endif()
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# CPack variables
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy game")
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set(CPACK_PACKAGE_VENDOR "Hedgewars Project")
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set(CPACK_PACKAGE_FILE_NAME "Hedgewars-${full_suffix}")
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set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${full_suffix}")
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set(CPACK_SOURCE_GENERATOR "TBZ2")
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set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "Hedgewars")
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set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/COPYING")
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set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${full_suffix}")
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set(CPACK_STRIP_FILES true)
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if(WIN32 AND NOT UNIX)
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    set(CPACK_NSIS_DISPLAY_NAME "Hedgewars")
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    set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/")
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    set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/")
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    set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
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    set(CPACK_NSIS_MODIFY_PATH OFF)
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    set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
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    set(CPACK_NSIS_MUI_FINISHPAGE_RUN "hedgewars${CMAKE_EXECUTABLE_SUFFIX}")
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    set(CPACK_NSIS_CREATE_ICONS "CreateShortCut '$SMPROGRAMS\\\\$STARTMENU_FOLDER\\\\Hedgewars.lnk' '$INSTDIR\\\\hedgewars.exe'")
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    set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars")
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endif(WIN32 AND NOT UNIX)
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set(CPACK_SOURCE_IGNORE_FILES
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    #temporary files
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    "~"
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    ".swp"
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    #version control
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    "\\\\.hg"
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    "\\\\.git"
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    "\\\\.orig$"
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    #output binary/library
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    "\\\\.exe$"
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    "\\\\.a$"
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    "\\\\.so$"
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    "\\\\.dylib$"
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    "\\\\.dll$"
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    "\\\\.ppu$"
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    "\\\\.o$"
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    "\\\\.cxx$"
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    "\\\\.hi$"
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    #graphics
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    "\\\\.xcf$"
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    "\\\\.svg$"
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    "\\\\.svgz$"
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    "\\\\.psd$"
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    "\\\\.sifz$"
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    #misc
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    "\\\\.core$"
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    "\\\\.layout$"
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    "\\\\.db$"
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    "\\\\.dof$"
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    "\\\\.or$"
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    "\\\\.stackdump$"
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    #archives
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    "\\\\.zip$"
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    "\\\\.gz$"
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    "\\\\.bz2$"
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    "\\\\.tmp$"
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    #cmake-configured files
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    "hwconsts\\\\.cpp$"
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    "config\\\\.inc$"
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    "hwengine\\\\.desktop$"
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    "Info\\\\.plist$"
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    #qt extra files
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    "moc_.*\\\\.cxx_parameters"
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    "\\\\.qrc.depends$"
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    "\\\\.qm$"
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    #other cmake generated files
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    "Makefile$"
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    "Doxyfile"
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    "CMakeFiles"
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    "[dD]ebug$"
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    "[rR]elease$"
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    "CPack"
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    "CTestTestfile.cmake"
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    "gameServer2"
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    "cmake_install\\\\.cmake$"
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    "cmake_uninstall\\\\.cmake$"
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    "CMakeCache\\\\.txt$"
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    "build_windows_.*\\\\.bat$"
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    "arch\\\\.c$"
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#    "^${CMAKE_CURRENT_SOURCE_DIR}/misc/liblua"
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#    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/frontlib"
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#    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/cmdlineClient"
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    "^${CMAKE_CURRENT_SOURCE_DIR}/misc/winutils/bin"
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    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/promotional_art"
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    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/AudioMono"
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    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/HedgewarsMobile"
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    "^${CMAKE_CURRENT_SOURCE_DIR}/tools/templates"
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    "^${CMAKE_CURRENT_SOURCE_DIR}/tools/drawMapTest"
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    "^${CMAKE_CURRENT_SOURCE_DIR}/doc"
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    "^${CMAKE_CURRENT_SOURCE_DIR}/tmp"
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    "^${CMAKE_CURRENT_SOURCE_DIR}/utils"
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    "^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
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    "^${CMAKE_CURRENT_SOURCE_DIR}/install_manifest.txt"
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    "^${CMAKE_CURRENT_SOURCE_DIR}/CMakeCache.txt"
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    "^${CMAKE_CURRENT_SOURCE_DIR}/hedgewars\\\\."
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)
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include(CPack)