QTfrontend/team.cpp
author unc0rr
Tue, 27 Nov 2012 00:29:41 +0400
branchflibqtfrontend
changeset 8130 4cab13c82b4e
parent 8128 ebef2de30c18
child 8133 2d0f56423eb3
permissions -rw-r--r--
No more crashes when running quick game
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QFile>
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#include <QTextStream>
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#include <QStringList>
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#include <QLineEdit>
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#include <QCryptographicHash>
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#include <QSettings>
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#include <QStandardItemModel>
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#include <QDebug>
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#include "team.h"
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#include "hwform.h"
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#include "DataManager.h"
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HWTeam::HWTeam(const QString & teamname, QObject *parent) :
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    QObject(parent)
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{
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    QList<QByteArray> baList;
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    flib_team team;
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    bzero(&team, sizeof(team));
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    baList << teamname.toUtf8();
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    team.name = baList.last().data();
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    team.grave = "Statue";
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    team.fort = "Plane";
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    team.voicepack = "Default";
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    team.flag = "hedgewars";
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    for (int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
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    {
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        baList << QLineEdit::tr("hedgehog %1").arg(i+1).toUtf8();
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        team.hogs[i].name = baList.last().data();
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        team.hogs[i].hat = "NoHat";
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    }
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    m_oldTeamName = teamname;
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    QVector<flib_binding> binds(BINDS_NUMBER);
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    for(int i = 0; i < BINDS_NUMBER; i++)
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    {
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        baList << cbinds[i].action.toUtf8();
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        binds[i].action = baList.last().data();
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        baList << cbinds[i].strbind.toUtf8();
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        binds[i].binding = baList.last().data();
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    }
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    team.bindings = binds.data();
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    team.bindingCount = binds.size();
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    m_team = flib_team_copy(&team);
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}
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HWTeam::HWTeam(const QStringList& strLst, QObject *parent) :
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    QObject(parent)
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{
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    QList<QByteArray> baList;
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    // net teams are configured from QStringList
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    if(strLst.size() != 23) throw HWTeamConstructException();
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    flib_team team;
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    bzero(&team, sizeof(team));
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    for(int i = 0; i < 6; ++i)
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        baList << strLst[i].toUtf8();
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    team.name = baList[0].data();
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    m_oldTeamName = strLst[0];
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    team.grave = baList[1].data();
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    team.fort = baList[2].data();
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    team.voicepack = baList[3].data();
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    team.flag = baList[4].data();
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    team.ownerName = baList[5].data();
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    int difficulty = strLst[6].toUInt();
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    for (int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
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    {
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        baList << strLst[i * 2 + 7].toUtf8();
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        team.hogs[i].name = baList.last().data();
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        QString hat = strLst[i * 2 + 8];
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        if (hat.isEmpty())
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            team.hogs[i].hat = "NoHat";
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        else
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        {
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            baList << hat.toUtf8();
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            team.hogs[i].hat = baList.last().data();
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        }
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        team.hogs[i].difficulty = difficulty;
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    }
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    m_oldTeamName = strLst[0];
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    QVector<flib_binding> binds(BINDS_NUMBER);
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    for(int i = 0; i < BINDS_NUMBER; i++)
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    {
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        baList << cbinds[i].action.toUtf8();
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        binds[i].action = baList.last().data();
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        baList << cbinds[i].strbind.toUtf8();
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        binds[i].binding = baList.last().data();
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    }
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    team.bindings = binds.data();
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    team.bindingCount = binds.size();
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    m_team = flib_team_copy(&team);
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}
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HWTeam::HWTeam(const HWTeam & other) :
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    QObject(other.parent())
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    , m_oldTeamName(other.m_oldTeamName)
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    , m_team(flib_team_copy(other.m_team))
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{
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    m_team->hogsInGame = other.m_team->hogsInGame;
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    m_team->remoteDriven = other.m_team->remoteDriven;
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}
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HWTeam & HWTeam::operator = (const HWTeam & other)
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{
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    if(this != &other)
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    {
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        m_oldTeamName = other.m_oldTeamName;
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        m_team = flib_team_copy(other.m_team);
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        m_team->hogsInGame = other.m_team->hogsInGame;
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        m_team->remoteDriven = other.m_team->remoteDriven;
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    }
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    return *this;
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}
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HWTeam::~HWTeam()
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{
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    if(m_team)
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        flib_team_destroy(m_team);
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}
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bool HWTeam::loadFromFile()
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{
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    QString name = QString::fromUtf8(m_team->name);
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    if(m_team)
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        flib_team_destroy(m_team);
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    m_team = flib_team_from_ini(QString("/Teams/%1.hwt").arg(name).toUtf8().data());
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    return m_team != NULL;
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}
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bool HWTeam::fileExists()
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{
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    QFile f(QString("physfs://Teams/%1.hwt").arg(name()));
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    return f.exists();
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}
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bool HWTeam::deleteFile()
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{
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    if(m_team->remoteDriven)
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        return false;
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    QFile cfgfile(QString("physfs://Teams/%1.hwt").arg(name()));
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    cfgfile.remove();
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    return true;
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}
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bool HWTeam::saveToFile()
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{
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    if (m_oldTeamName != name())
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    {
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        QFile cfgfile(QString("physfs://Teams/%1.hwt").arg(m_oldTeamName));
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        cfgfile.remove();
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        m_oldTeamName = name();
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    }
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    return flib_team_to_ini(QString("physfs://Teams/%1.hwt").arg(name()).toUtf8(), m_team) == 0;
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}
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bool HWTeam::isNetTeam() const
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{
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    return m_team->remoteDriven;
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}
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bool HWTeam::operator==(const HWTeam& t1) const
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{
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    return qstrcmp(m_team->name, t1.m_team->name) == 0;
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}
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bool HWTeam::operator<(const HWTeam& t1) const
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{
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    return qstrcmp(m_team->name, t1.m_team->name) < 0; // if names are equal - test if it is net team
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}
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//// Methods for member inspection+modification ////
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// name
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QString HWTeam::name() const
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{
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    return QString::fromUtf8(m_team->name);
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}
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void HWTeam::setName(const QString & name)
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{
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    free(m_team->name);
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    m_team->name = strdup(name.toUtf8().constData());
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}
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QString HWTeam::hedgehogName(int index) const
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{
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    return QString::fromUtf8(m_team->hogs[index].name);
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}
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QString HWTeam::hedgehogHat(int index) const
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{
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    return QString::fromUtf8(m_team->hogs[index].hat);
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}
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void HWTeam::setHedgehogName(int index, const QString & name)
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{
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    free(m_team->hogs[index].name);
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    m_team->hogs[index].name = strdup(name.toUtf8().constData());
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}
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void HWTeam::setHedgehogHat(int index, const QString & hat)
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{
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    free(m_team->hogs[index].hat);
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    m_team->hogs[index].hat = strdup(hat.toUtf8().constData());
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}
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// owner
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QString HWTeam::owner() const
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{
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    return QString::fromUtf8(m_team->ownerName);
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}
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// difficulty
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unsigned int HWTeam::difficulty() const
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{
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    return m_team->hogs[0].difficulty;
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}
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void HWTeam::setDifficulty(unsigned int level)
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{
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    for(int i = 0; i < HEDGEHOGS_PER_TEAM; ++i)
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        m_team->hogs[i].difficulty = level;
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}
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// color
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int HWTeam::color() const
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{
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    return m_team->colorIndex;
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}
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QColor HWTeam::qcolor() const
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{
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    return DataManager::instance().colorsModel()->item(m_team->colorIndex)->data().value<QColor>();
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}
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void HWTeam::setColor(int color)
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{
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    m_team->colorIndex = color % DataManager::instance().colorsModel()->rowCount();
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}
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// binds
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QString HWTeam::keyBind(unsigned int idx) const
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{
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    return QString::fromUtf8(m_team->bindings[idx].binding);
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}
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void HWTeam::bindKey(unsigned int idx, const QString & key)
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{
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    free(m_team->bindings[idx].binding);
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    m_team->bindings[idx].binding = strdup(key.toUtf8().constData());
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}
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// flag
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void HWTeam::setFlag(const QString & flag)
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{
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    free(m_team->flag);
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    m_team->flag = strdup(flag.toUtf8().constData());
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}
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QString HWTeam::flag() const
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{
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    return QString::fromUtf8(m_team->flag);
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}
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// fort
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void HWTeam::setFort(const QString & fort)
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{
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    free(m_team->fort);
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    m_team->fort = strdup(fort.toUtf8().constData());
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}
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QString HWTeam::fort() const
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{
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    return QString::fromUtf8(m_team->fort);
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}
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// grave
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void HWTeam::setGrave(const QString & grave)
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{
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    free(m_team->grave);
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    m_team->grave = strdup(grave.toUtf8().constData());
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}
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QString HWTeam::grave() const
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{
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    return QString::fromUtf8(m_team->grave);
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}
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// voicepack - getter/setter
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void HWTeam::setVoicepack(const QString & voicepack)
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{
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    free(m_team->voicepack);
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    m_team->voicepack = strdup(voicepack.toUtf8().constData());
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}
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QString HWTeam::voicepack() const
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{
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    return QString::fromUtf8(m_team->voicepack);
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}
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   353
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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   354
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   355
// campaignProgress - getter
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unsigned int HWTeam::campaignProgress() const
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{
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   358
    return m_team->campaignProgress;
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   359
}
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   360
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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   361
// amount of hedgehogs
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unsigned char HWTeam::numHedgehogs() const
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   363
{
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   364
    return m_team->hogsInGame;
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   365
}
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   366
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void HWTeam::setNumHedgehogs(unsigned char num)
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   368
{
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   369
    m_team->hogsInGame = num;
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   370
}
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   371
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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   372
// rounds+wins - incrementors
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   373
void HWTeam::incRounds()
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   374
{
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   375
    m_team->rounds++;
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   376
}
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   377
void HWTeam::incWins()
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   378
{
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   379
    m_team->wins++;
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   380
}
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   381
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   382
flib_team * HWTeam::toFlibTeam()
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   383
{
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   384
    return flib_team_copy(m_team);
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   385
}