hedgewars/uAmmos.pas
author unc0rr
Fri, 03 Apr 2009 16:33:33 +0000
changeset 1939 4b8e4cd9e7c0
parent 1922 88cdabb51995
child 1964 dc9ea05c9d2f
permissions -rw-r--r--
Patch by nemo: - Hackish way of skipping some textures load in reduced quality mode - Clipping sprite rendering function
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
393
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     1
(*
1066
1f1b3686a2b0 Update copyright headers a bit
unc0rr
parents: 971
diff changeset
     2
 * Hedgewars, a free turn based strategy game
883
07a568ba44e0 Update copyright info in source files headers
unc0rr
parents: 784
diff changeset
     3
 * Copyright (c) 2006-2008 Andrey Korotaev <unC0Rr@gmail.com>
393
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     4
 *
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     8
 *
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    12
 * GNU General Public License for more details.
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    13
 *
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    14
 * You should have received a copy of the GNU General Public License
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    15
 * along with this program; if not, write to the Free Software
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    17
 *)
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    18
288
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    19
unit uAmmos;
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    20
interface
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 394
diff changeset
    21
uses uConsts, uTeams;
288
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    22
{$INCLUDE options.inc}
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    23
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    24
procedure AddAmmoStore(s: shortstring);
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    25
procedure AssignStores;
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
    26
procedure AddAmmo(var Hedgehog: THedgehog; ammo: TAmmoType);
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
    27
function  HHHasAmmo(var Hedgehog: THedgehog; Ammo: TAmmoType): boolean;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 351
diff changeset
    28
procedure PackAmmo(Ammo: PHHAmmo; Slot: LongInt);
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 394
diff changeset
    29
procedure OnUsedAmmo(var Hedgehog: THedgehog);
1922
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
    30
procedure ApplyAngleBounds(var Hedgehog: THedgehog);
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
    31
procedure ApplyAmmoChanges(var Hedgehog: THedgehog);
1922
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
    32
procedure SwitchNotHeldAmmo(var Hedgehog: THedgehog);
783
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 553
diff changeset
    33
procedure SetWeapon(weap: TAmmoType);
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1066
diff changeset
    34
procedure DisableSomeWeapons;
288
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    35
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    36
implementation
783
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 553
diff changeset
    37
uses uMisc, uGears, uWorld, uLocale, uConsole;
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
    38
type TAmmoCounts = array[TAmmoType] of Longword;
288
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    39
var StoresList: array[0..Pred(cMaxHHs)] of PHHAmmo;
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    40
    StoreCnt: Longword = 0;
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    41
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
    42
procedure FillAmmoStore(Ammo: PHHAmmo; var cnts: TAmmoCounts);
288
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    43
var mi: array[0..cMaxSlotIndex] of byte;
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    44
    a: TAmmoType;
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
    45
begin
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
    46
FillChar(mi, sizeof(mi), 0);
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
    47
FillChar(Ammo^, sizeof(Ammo^), 0);
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
    48
for a:= Low(TAmmoType) to High(TAmmoType) do
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
    49
    if cnts[a] > 0 then
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
    50
       begin
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
    51
       TryDo(mi[Ammoz[a].Slot] <= cMaxSlotAmmoIndex, 'Ammo slot overflow', true);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 295
diff changeset
    52
       Ammo^[Ammoz[a].Slot, mi[Ammoz[a].Slot]]:= Ammoz[a].Ammo;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 295
diff changeset
    53
       Ammo^[Ammoz[a].Slot, mi[Ammoz[a].Slot]].Count:= cnts[a];
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
    54
       inc(mi[Ammoz[a].Slot])
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
    55
       end
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
    56
end;
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
    57
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
    58
procedure AddAmmoStore(s: shortstring);
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
    59
var cnt: Longword;
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
    60
    a: TAmmoType;
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
    61
    ammos: TAmmoCounts;
288
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    62
begin
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    63
TryDo(byte(s[0]) = byte(ord(High(TAmmoType)) + 1), 'Invalid ammo scheme (incompatible frontend)', true);
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    64
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    65
inc(StoreCnt);
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    66
TryDo(StoreCnt <= cMaxHHs, 'Ammo stores overflow', true);
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    67
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    68
new(StoresList[Pred(StoreCnt)]);
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    69
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    70
for a:= Low(TAmmoType) to High(TAmmoType) do
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    71
    begin
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    72
    cnt:= byte(s[ord(a) + 1]) - byte('0');
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1850
diff changeset
    73
    if cnt = 9 then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1850
diff changeset
    74
        begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1850
diff changeset
    75
        cnt:= AMMO_INFINITE;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1850
diff changeset
    76
        Ammoz[a].Probability:= 0 
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1850
diff changeset
    77
        end;
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1865
diff changeset
    78
    if ((a = amLowGravity) and ((GameFlags and gfLowGravity) <> 0)) or
7ba647a88b2f More game options by nemo
unc0rr
parents: 1865
diff changeset
    79
       ((a = amInvulnerable) and ((GameFlags and gfInvulnerable) <> 0)) or
7ba647a88b2f More game options by nemo
unc0rr
parents: 1865
diff changeset
    80
       ((a = amLaserSight) and ((GameFlags and gfLaserSight) <> 0)) then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1865
diff changeset
    81
        begin
7ba647a88b2f More game options by nemo
unc0rr
parents: 1865
diff changeset
    82
        cnt:= 0;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1865
diff changeset
    83
        Ammoz[a].Probability:= 0 
7ba647a88b2f More game options by nemo
unc0rr
parents: 1865
diff changeset
    84
        end;
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
    85
    ammos[a]:= cnt
288
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    86
    end;
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
    87
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
    88
FillAmmoStore(StoresList[Pred(StoreCnt)], ammos)
288
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    89
end;
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    90
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    91
function GetAmmoByNum(num: Longword): PHHAmmo;
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    92
begin
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    93
TryDo(num < StoreCnt, 'Invalid store number', true);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 295
diff changeset
    94
exit(StoresList[num])
288
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    95
end;
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    96
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    97
procedure AssignStores;
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 545
diff changeset
    98
var t: LongInt;
288
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
    99
    i: Longword;
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
   100
begin
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 545
diff changeset
   101
for t:= 0 to Pred(TeamsCount) do
b81a055f2d06 Convert teams list to array
unc0rr
parents: 545
diff changeset
   102
   with TeamsArray[t]^ do
288
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
   103
      begin
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
   104
      for i:= 0 to cMaxHHIndex do
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 545
diff changeset
   105
          if Hedgehogs[i].Gear <> nil then
b81a055f2d06 Convert teams list to array
unc0rr
parents: 545
diff changeset
   106
             Hedgehogs[i].Ammo:= GetAmmoByNum(Hedgehogs[i].AmmoStore);
288
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
   107
      end
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
   108
end;
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
   109
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   110
procedure AddAmmo(var Hedgehog: THedgehog; ammo: TAmmoType);
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   111
var ammos: TAmmoCounts;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 351
diff changeset
   112
    slot, ami: LongInt;
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   113
    hhammo: PHHAmmo;
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   114
begin
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   115
FillChar(ammos, sizeof(ammos), 0);
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   116
hhammo:= Hedgehog.Ammo;
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   117
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   118
for slot:= 0 to cMaxSlotIndex do
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   119
    for ami:= 0 to cMaxSlotAmmoIndex do
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 295
diff changeset
   120
        if hhammo^[slot, ami].Count > 0 then
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 295
diff changeset
   121
           ammos[hhammo^[slot, ami].AmmoType]:= hhammo^[slot, ami].Count;
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   122
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 927
diff changeset
   123
if ammos[ammo] <> AMMO_INFINITE then
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 927
diff changeset
   124
   begin
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 927
diff changeset
   125
   inc(ammos[ammo], Ammoz[ammo].NumberInCase);
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 927
diff changeset
   126
   if ammos[ammo] > AMMO_INFINITE then ammos[ammo]:= AMMO_INFINITE
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 927
diff changeset
   127
   end;
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 927
diff changeset
   128
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   129
FillAmmoStore(hhammo, ammos)
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   130
end;
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   131
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 351
diff changeset
   132
procedure PackAmmo(Ammo: PHHAmmo; Slot: LongInt);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 351
diff changeset
   133
var ami: LongInt;
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   134
    b: boolean;
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   135
begin
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   136
    repeat
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   137
      b:= false;
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   138
      ami:= 0;
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   139
      while (not b) and (ami < cMaxSlotAmmoIndex) do
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 295
diff changeset
   140
          if (Ammo^[Slot, ami].Count = 0)
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 295
diff changeset
   141
             and (Ammo^[Slot, ami + 1].Count > 0) then b:= true
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   142
                                                  else inc(ami);
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   143
      if b then // there's a free item in ammo stack
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   144
         begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 295
diff changeset
   145
         Ammo^[Slot, ami]:= Ammo^[Slot, ami + 1];
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 295
diff changeset
   146
         Ammo^[Slot, ami + 1].Count:= 0
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   147
         end;
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   148
    until not b;
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   149
end;
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   150
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 394
diff changeset
   151
procedure OnUsedAmmo(var Hedgehog: THedgehog);
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   152
begin
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 394
diff changeset
   153
with Hedgehog do
971
d2c49b730771 Fix a bug with automatic weapon switching when attacking from rope
unc0rr
parents: 941
diff changeset
   154
	begin
d2c49b730771 Fix a bug with automatic weapon switching when attacking from rope
unc0rr
parents: 941
diff changeset
   155
	with Ammo^[CurSlot, CurAmmo] do
d2c49b730771 Fix a bug with automatic weapon switching when attacking from rope
unc0rr
parents: 941
diff changeset
   156
		if Count <> AMMO_INFINITE then
d2c49b730771 Fix a bug with automatic weapon switching when attacking from rope
unc0rr
parents: 941
diff changeset
   157
			begin
d2c49b730771 Fix a bug with automatic weapon switching when attacking from rope
unc0rr
parents: 941
diff changeset
   158
			dec(Count);
d2c49b730771 Fix a bug with automatic weapon switching when attacking from rope
unc0rr
parents: 941
diff changeset
   159
			if Count = 0 then
d2c49b730771 Fix a bug with automatic weapon switching when attacking from rope
unc0rr
parents: 941
diff changeset
   160
				begin
d2c49b730771 Fix a bug with automatic weapon switching when attacking from rope
unc0rr
parents: 941
diff changeset
   161
				PackAmmo(Ammo, CurSlot);
1922
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   162
				SwitchNotHeldAmmo(Hedgehog)
971
d2c49b730771 Fix a bug with automatic weapon switching when attacking from rope
unc0rr
parents: 941
diff changeset
   163
				end
d2c49b730771 Fix a bug with automatic weapon switching when attacking from rope
unc0rr
parents: 941
diff changeset
   164
			end
d2c49b730771 Fix a bug with automatic weapon switching when attacking from rope
unc0rr
parents: 941
diff changeset
   165
	end
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   166
end;
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   167
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   168
function  HHHasAmmo(var Hedgehog: THedgehog; Ammo: TAmmoType): boolean;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 351
diff changeset
   169
var slot, ami: LongInt;
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   170
begin
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   171
Slot:= Ammoz[Ammo].Slot;
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   172
ami:= 0;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 295
diff changeset
   173
while (ami <= cMaxSlotAmmoIndex) do
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   174
      begin
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   175
      with Hedgehog.Ammo^[Slot, ami] do
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 927
diff changeset
   176
            if (AmmoType = Ammo) then
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 927
diff changeset
   177
               exit((Count > 0) and (Hedgehog.Team^.Clan^.TurnNumber > Ammoz[AmmoType].SkipTurns));
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   178
      inc(ami)
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 295
diff changeset
   179
      end;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 295
diff changeset
   180
HHHasAmmo:= false
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   181
end;
8834f3cb620e - Implement ammo cases
unc0rr
parents: 288
diff changeset
   182
1922
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   183
procedure ApplyAngleBounds(var Hedgehog: THedgehog);
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   184
begin
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   185
with Hedgehog do
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   186
	with Ammo^[CurSlot, CurAmmo] do
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   187
		begin
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   188
		CurMinAngle:= Ammoz[AmmoType].minAngle;
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   189
		if Ammoz[AmmoType].maxAngle <> 0 then
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   190
			CurMaxAngle:= Ammoz[AmmoType].maxAngle
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   191
		else
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   192
			CurMaxAngle:= cMaxAngle;
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   193
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   194
		with Hedgehog.Gear^ do
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   195
			begin
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   196
			if Angle < CurMinAngle then Angle:= CurMinAngle;
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   197
			if Angle > CurMaxAngle then Angle:= CurMaxAngle;
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   198
			end
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   199
		end
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   200
end;
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   201
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   202
procedure ApplyAmmoChanges(var Hedgehog: THedgehog);
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   203
var s: shortstring;
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   204
begin
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   205
TargetPoint.X:= NoPointX;
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   206
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   207
with Hedgehog do
1922
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   208
	begin
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   209
	if (Ammo^[CurSlot, CurAmmo].Count = 0) then
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   210
		begin
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   211
		CurAmmo:= 0;
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   212
		CurSlot:= 0;
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   213
		while (CurSlot <= cMaxSlotIndex) and (Ammo^[CurSlot, CurAmmo].Count = 0) do inc(CurSlot)
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   214
		end;
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   215
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   216
	ApplyAngleBounds(Hedgehog);
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   217
1922
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   218
	with Ammo^[CurSlot, CurAmmo] do
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   219
		begin
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   220
		s:= trammo[Ammoz[AmmoType].NameId];
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   221
		if Count <> AMMO_INFINITE then
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   222
			s:= s + ' (' + IntToStr(Count) + ')';
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   223
		if (Propz and ammoprop_Timerable) <> 0 then
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   224
			s:= s + ', ' + inttostr(Timer div 1000) + ' ' + trammo[sidSeconds];
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   225
		AddCaption(s, Team^.Clan^.Color, capgrpAmmoinfo);
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   226
		if (Propz and ammoprop_NeedTarget) <> 0
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   227
			then begin
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   228
			Gear^.State:= Gear^.State or      gstHHChooseTarget;
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   229
			isCursorVisible:= true
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   230
			end else begin
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   231
			Gear^.State:= Gear^.State and not gstHHChooseTarget;
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   232
			isCursorVisible:= false
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   233
			end;
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   234
		ShowCrosshair:= (Propz and ammoprop_NoCrosshair) = 0
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   235
		end
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   236
	end
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   237
end;
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   238
1922
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1915
diff changeset
   239
procedure SwitchNotHeldAmmo(var Hedgehog: THedgehog);
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   240
begin
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   241
with Hedgehog do
1909
30fa1608b54f nemo's patch for girder + some fixes
unc0rr
parents: 1895
diff changeset
   242
     if ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_DontHold) <> 0) or
1915
c357f5b55320 patch by nemo:
unc0rr
parents: 1909
diff changeset
   243
        (Ammoz[Ammo^[CurSlot, CurAmmo].AmmoType].SkipTurns - CurrentTeam^.Clan^.TurnNumber >= 0) then
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   244
        begin
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   245
        CurAmmo:= 0;
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   246
        CurSlot:= 0;
1909
30fa1608b54f nemo's patch for girder + some fixes
unc0rr
parents: 1895
diff changeset
   247
        while (CurSlot <= cMaxSlotIndex) and 
30fa1608b54f nemo's patch for girder + some fixes
unc0rr
parents: 1895
diff changeset
   248
              (Ammo^[CurSlot, CurAmmo].Count = 0) and
1915
c357f5b55320 patch by nemo:
unc0rr
parents: 1909
diff changeset
   249
              (Ammoz[Ammo^[CurSlot, CurAmmo].AmmoType].SkipTurns - CurrentTeam^.Clan^.TurnNumber >= 0)
1909
30fa1608b54f nemo's patch for girder + some fixes
unc0rr
parents: 1895
diff changeset
   250
              do inc(CurSlot)
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   251
        end
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   252
end;
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   253
783
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 553
diff changeset
   254
procedure SetWeapon(weap: TAmmoType);
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 553
diff changeset
   255
begin
1850
a0332e79fdc9 a patch :P
unc0rr
parents: 1849
diff changeset
   256
ParseCommand('/setweap ' + char(weap), true)
783
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 553
diff changeset
   257
end;
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 553
diff changeset
   258
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1066
diff changeset
   259
procedure DisableSomeWeapons;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1066
diff changeset
   260
var i, slot, a: Longword;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1066
diff changeset
   261
	t: TAmmoType;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1066
diff changeset
   262
begin
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1066
diff changeset
   263
for i:= 0 to Pred(StoreCnt) do
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1066
diff changeset
   264
	for slot:= 0 to cMaxSlotIndex do
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1066
diff changeset
   265
		begin
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1066
diff changeset
   266
		for a:= 0 to cMaxSlotAmmoIndex do
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1066
diff changeset
   267
			with StoresList[i]^[slot, a] do
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1066
diff changeset
   268
				if (Propz and ammoprop_NotBorder) <> 0 then Count:= 0;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1066
diff changeset
   269
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1066
diff changeset
   270
		PackAmmo(StoresList[i], slot)
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1066
diff changeset
   271
		end;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1066
diff changeset
   272
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1066
diff changeset
   273
for t:= Low(TAmmoType) to High(TAmmoType) do
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1066
diff changeset
   274
	if (Ammoz[t].Ammo.Propz and ammoprop_NotBorder) <> 0 then Ammoz[t].Probability:= 0
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1066
diff changeset
   275
end;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1066
diff changeset
   276
288
929c44745fd9 Ammo schemes and ammo stores support in engine
unc0rr
parents:
diff changeset
   277
end.