author | unc0rr |
Tue, 25 Jul 2006 13:32:11 +0000 | |
changeset 85 | 44d9045b26ff |
parent 63 | 27e2b5bb6d4b |
child 153 | dc10da2a73f9 |
permissions | -rw-r--r-- |
85
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#ifndef _VERT_SCROLL_AREA_INCLUDED |
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#define _VERT_SCROLL_AREA_INCLUDED |
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44d9045b26ff
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#include <QScrollArea> |
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44d9045b26ff
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class VertScrArea : public QScrollArea |
44d9045b26ff
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{ |
44d9045b26ff
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Q_OBJECT |
44d9045b26ff
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44d9045b26ff
New GameCFGWidget. Now it's possible to set forts mode from ui
unc0rr
parents:
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public: |
44d9045b26ff
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VertScrArea(QColor frameColor, QWidget * parent = 0); |
44d9045b26ff
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44d9045b26ff
New GameCFGWidget. Now it's possible to set forts mode from ui
unc0rr
parents:
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protected: |
44d9045b26ff
New GameCFGWidget. Now it's possible to set forts mode from ui
unc0rr
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virtual void resizeEvent(QResizeEvent * event); |
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unc0rr
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}; |
44d9045b26ff
New GameCFGWidget. Now it's possible to set forts mode from ui
unc0rr
parents:
63
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44d9045b26ff
New GameCFGWidget. Now it's possible to set forts mode from ui
unc0rr
parents:
63
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#endif // _VERT_SCROLL_AREA_INCLUDED |