author | unc0rr |
Wed, 13 Aug 2008 14:09:20 +0000 | |
changeset 1204 | 44bb4ca16323 |
parent 1164 | a241f6eb48be |
child 1209 | 7f6cb1d7be2a |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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#include <QPushButton> |
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#include <QBuffer> |
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#include <QUuid> |
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#include <QBitmap> |
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#include <QPainter> |
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#include <QLinearGradient> |
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#include <QColor> |
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#include <QTextStream> |
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#include <QApplication> |
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#include "hwconsts.h" |
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- Get rid of PageSimpleGame, now pressing 'quick game' just starts round
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#include "mapContainer.h" |
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HWMapContainer::HWMapContainer(QWidget * parent) : |
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QWidget(parent), mainLayout(this) |
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{ |
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#if QT_VERSION >= 0x040300 |
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mainLayout.setContentsMargins(QApplication::style()->pixelMetric(QStyle::PM_LayoutLeftMargin), |
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1, |
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QApplication::style()->pixelMetric(QStyle::PM_LayoutRightMargin), |
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QApplication::style()->pixelMetric(QStyle::PM_LayoutBottomMargin)); |
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#endif |
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imageButt=new QPushButton(this); |
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imageButt->setObjectName("imageButt"); |
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imageButt->setFixedSize(256 + 8, 128 + 8); |
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imageButt->setFlat(true); |
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imageButt->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);//QSizePolicy::Minimum, QSizePolicy::Minimum); |
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mainLayout.addWidget(imageButt); |
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connect(imageButt, SIGNAL(clicked()), this, SLOT(setRandomSeed())); |
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setRandomSeed(); |
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chooseMap=new QComboBox(this); |
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QDir tmpdir; |
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tmpdir.cd(datadir->absolutePath()); |
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tmpdir.cd("Maps"); |
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tmpdir.setFilter(QDir::Dirs | QDir::NoDotAndDotDot); |
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QStringList mapList=tmpdir.entryList(QStringList("*")); |
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mapList.push_front(QComboBox::tr("generated map...")); |
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chooseMap->addItems(mapList); |
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connect(chooseMap, SIGNAL(activated(int)), this, SLOT(mapChanged(int))); |
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mainLayout.addWidget(chooseMap); |
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mainLayout.setSizeConstraint(QLayout::SetFixedSize);//SetMinimumSize |
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} |
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void HWMapContainer::setImage(const QImage newImage) |
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{ |
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QPixmap px(256, 128); |
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QPixmap pxres(256, 128); |
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QPainter p(&pxres); |
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px.fill(Qt::yellow); |
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QBitmap bm = QBitmap::fromImage(newImage); |
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px.setMask(bm); |
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QLinearGradient linearGrad(QPoint(128, 0), QPoint(128, 128)); |
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linearGrad.setColorAt(1, QColor(0, 0, 192)); |
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linearGrad.setColorAt(0, QColor(66, 115, 225)); |
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p.fillRect(QRect(0, 0, 256, 128), linearGrad); |
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p.drawPixmap(QPoint(0, 0), px); |
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imageButt->setIcon(pxres); |
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imageButt->setIconSize(QSize(256, 128)); |
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chooseMap->setCurrentIndex(0); |
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} |
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void HWMapContainer::mapChanged(int index) |
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{ |
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if(!index) { |
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changeImage(); |
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return; |
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} |
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loadMap(index); |
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emit mapChanged(chooseMap->currentText()); |
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} |
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void HWMapContainer::loadMap(int index) |
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{ |
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QPixmap mapImage; |
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if(!mapImage.load(datadir->absolutePath() + "/Maps/" + chooseMap->currentText() + "/map.png")) { |
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changeImage(); |
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chooseMap->setCurrentIndex(0); |
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return; |
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} |
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imageButt->setIcon(mapImage.scaled(256, 128)); |
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QFile mapCfgFile(datadir->absolutePath() + "/Maps/" + chooseMap->currentText() + "/map.cfg"); |
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if (mapCfgFile.open(QFile::ReadOnly)) { |
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QTextStream input(&mapCfgFile); |
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input >> theme; |
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mapCfgFile.close(); |
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} |
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} |
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void HWMapContainer::changeImage() |
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{ |
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pMap = new HWMap(); |
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connect(pMap, SIGNAL(ImageReceived(const QImage)), this, SLOT(setImage(const QImage))); |
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pMap->getImage(m_seed.toStdString()); |
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theme = (Themes->size() > 0) ? Themes->at(rand() % Themes->size()) : "steel"; |
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} |
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QString HWMapContainer::getCurrentSeed() const |
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{ |
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return m_seed; |
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} |
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QString HWMapContainer::getCurrentMap() const |
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{ |
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if(!chooseMap->currentIndex()) return QString(); |
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return chooseMap->currentText(); |
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} |
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QString HWMapContainer::getCurrentTheme() const |
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{ |
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return theme; |
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} |
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void HWMapContainer::resizeEvent ( QResizeEvent * event ) |
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{ |
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//imageButt->setIconSize(imageButt->size()); |
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} |
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void HWMapContainer::setSeed(const QString & seed) |
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{ |
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m_seed = seed; |
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changeImage(); |
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} |
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void HWMapContainer::setMap(const QString & map) |
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{ |
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int id = chooseMap->findText(map); |
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if(id >= 0) { |
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chooseMap->setCurrentIndex(id); |
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loadMap(id); |
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} |
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} |
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void HWMapContainer::setTheme(const QString & theme) |
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{ |
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this->theme = theme; |
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} |
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void HWMapContainer::setRandomSeed() |
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{ |
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m_seed = QUuid::createUuid().toString(); |
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4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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diff
changeset
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emit seedChanged(m_seed); |
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changeImage(); |
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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emit themeChanged(theme); |
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} |