hedgewars/uConsts.pas
author unc0rr
Sun, 25 Oct 2009 18:16:40 +0000
changeset 2589 4329597c85c8
parent 2588 da9e986713d4
child 2599 c7153d2348f3
permissions -rw-r--r--
Further work on missions editor
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE options.inc}
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unit uConsts;
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interface
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uses
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	SDLh,
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{$IFDEF GLES11}
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	gles11,
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{$ELSE}
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	GL,
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{$ENDIF}
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	uLocale;
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{$INCLUDE proto.inc}
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type
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	TGameState = (gsLandGen, gsStart, gsGame, gsChat, gsConfirm, gsExit);
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	TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview);
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	TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps,
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			ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts,
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			ptLocale, ptAmmoMenu, ptHedgehog, ptVoices, ptHats);
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	TSprite = (sprWater, sprCloud, sprBomb, sprBigDigit, sprFrame,
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			sprLag, sprArrow, sprGrenade, sprTargetP, sprUFO,
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			sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff,
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			sprMineOn, sprCase, sprFAid, sprDynamite, sprPower,
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			sprClusterBomb, sprClusterParticle, sprFlame, sprHorizont,
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			sprHorizontL, sprHorizontR, sprSky, sprSkyL,
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			sprSkyR, sprAMBorders, sprAMSlot, sprAMSlotName, sprAMAmmos,
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			sprAMSlotKeys, sprAMSelection, sprFinger, sprAirBomb,
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			sprAirplane, sprAmAirplane, sprAmGirder, sprHHTelepMask,
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			sprSwitch, sprParachute, sprTarget, sprRopeNode,
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			sprQuestion, sprPowerBar, sprWindBar, sprWindL, sprWindR,
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			sprFlake, sprHandRope, sprHandBazooka, sprHandShotgun,
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			sprHandDEagle, sprHandAirAttack, sprHandBaseball, sprPHammer,
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			sprHandBlowTorch, sprBlowTorch, sprTeleport, sprHHDeath,
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			sprShotgun, sprDEagle, sprHHIdle, sprMortar, sprTurnsLeft,
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			sprKamikaze, sprWhip, sprKowtow, sprSad, sprWave,
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			sprHurrah, sprLemonade, sprShrug, sprJuggle, sprExplPart, sprExplPart2,
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			sprCakeWalk, sprCakeDown, sprAMAmmosBW, sprWatermelon,
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			sprEvilTrace, sprHellishBomb, sprSeduction, sprDress,
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			sprCensored, sprDrill, sprHandDrill, sprHandBallgun, sprBalls,
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			sprPlane, sprHandPlane, sprUtility, sprInvulnerable, sprVampiric, sprGirder,
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            sprSpeechCorner, sprSpeechEdge, sprSpeechTail,
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            sprThoughtCorner, sprThoughtEdge, sprThoughtTail,
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            sprShoutCorner, sprShoutEdge, sprShoutTail,
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            sprSniperRifle, sprBubbles, sprJetpack, sprHealth, sprHandMolotov, sprMolotov);
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	TGearType = (gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag, // 3
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			gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope, // 8
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			gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite, // 14
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			gtClusterBomb, gtCluster, gtShover, gtFlame, // 18
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			gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame, // 24
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			gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder, // 27
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			gtTeleport, gtSwitcher, gtTarget, gtMortar, // 31
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			gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 37
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			gtHellishBomb, gtEvilTrace, gtWaterUp, gtDrill, gtBallGun, gtBall,gtRCPlane,
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			gtSniperRifleShot, gtJetpack, gtMolotov);
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	TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire,
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			vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble,
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			vgtSteam, vgtHealth);
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	TGearsType = set of TGearType;
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	TSound = (sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease,
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			sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact,
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			sndMineTick, sndPickhammer, sndGun, sndUFO, sndJump1, sndJump2,
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			sndJump3, sndYesSir, sndLaugh, sndIllGetYou, sndIncoming,
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			sndMissed, sndStupid, sndFirstBlood, sndBoring, sndByeBye,
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			sndSameTeam, sndNutter, sndReinforce, sndTraitor, sndRegret,
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			sndEnemyDown, sndCoward, sndHurry, sndWatchIt, sndKamikaze,
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			sndCake, sndOw1, sndOw4, sndFirePunch1, sndFirePunch2,
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			sndFirePunch3, sndFirePunch4, sndFirePunch5, sndFirePunch6,
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			sndMelon, sndHellish, sndYoohoo, sndRCPlane, sndWhipCrack,
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			sndRideOfTheValkyries, sndDenied, sndPlaced, sndBaseballBat,
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			sndVaporize, sndWarp, sndSuddenDeath, sndMortar, sndShutter,
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			sndHomerun, sndMolotov);
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	TAmmoType  = (amNothing, amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer,
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			amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip,
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			amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch,
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			amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake,
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			amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun,
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			amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime,
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			amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov);
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	THWFont = (fnt16, fntBig, fntSmall);
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	TCapGroup = (capgrpGameState, capgrpAmmoinfo, capgrpVolume,
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			capgrpMessage, capgrpAmmostate);
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	TStatInfoType = (siGameResult, siMaxStepDamage, siMaxStepKills, siKilledHHs,
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			siClanHealth);
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	TWave = (waveRollup, waveSad, waveWave, waveHurrah, waveLemonade, waveShrug, waveJuggle);
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	THHFont = record
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			Handle: PTTF_Font;
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			Height: LongInt;
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			style: LongInt;
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			Name: string[21];
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			end;
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	PAmmo = ^TAmmo;
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	TAmmo = record
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			Propz: LongWord;
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			Count: LongWord;
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			NumPerTurn: LongWord;
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			Timer: LongWord;
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			Pos: LongWord;
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			AmmoType: TAmmoType;
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			end;
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	TVertex2f = record
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		X, Y: GLfloat;
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		end;
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	TVertex2i = record
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		X, Y: GLint;
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		end;
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	TTexture = record
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			id: GLuint;
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			w, h: LongInt;
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			rx, ry: GLfloat;
1912
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			vb, tb: array [0..3] of TVertex2f;
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			end;
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	PTexture = ^TTexture;
4
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const
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	errmsgCreateSurface   = 'Error creating SDL surface';
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	errmsgTransparentSet  = 'Error setting transparent color';
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	errmsgUnknownCommand  = 'Unknown command';
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	errmsgUnknownVariable = 'Unknown variable';
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	errmsgIncorrectUse    = 'Incorrect use';
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	errmsgShouldntRun     = 'This program shouldn''t be run manually';
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	errmsgWrongNumber     = 'Wrong parameters number';
2409
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        errmsgSlotsOverflow   = 'CurSlot overflowed';
4
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	msgLoading           = 'Loading ';
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	msgOK                = 'ok';
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	msgFailed            = 'failed';
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	msgFailedSize        = 'failed due to size';
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	msgGettingConfig     = 'Getting game config...';
4
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const // image flags (for LoadImage())
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    ifNone        = $00000000; // nothing special
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    ifAlpha       = $00000001; // use alpha channel (unused right now?)
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    ifCritical    = $00000002; // image is critical for gameplay (exit game if unable to load)
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    ifTransparent = $00000004; // image uses transparent pixels (color keying)
2210
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    ifIgnoreCaps  = $00000008; // ignore hardware capabilities when loading (i.e. image will not be drawn using OpenGL)
2244
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    ifLowRes      = $00000010; // try loading a low resolution image when it is critical
2376
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const
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	cMaxPower     = 1500;
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	cMaxAngle     = 2048;
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	cPowerDivisor = 1500;
621
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1190
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	MAXNAMELEN = 192;
74
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	{*  REFERENCE
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      4096 -> $FFFFF000
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      2048 -> $FFFFF800
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      1024 -> $FFFFFC00
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       512 -> $FFFFFE00  *}
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{$IFDEF IPHONEOS}
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    LAND_WIDTH  = 2048;
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    LAND_HEIGHT = 1024;
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    LAND_WIDTH_MASK  = $FFFFF800;
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    LAND_HEIGHT_MASK = $FFFFFC00;
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{$ELSE}
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{$IFDEF LOWRES}
2243
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    LAND_WIDTH  = 2048;
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    LAND_HEIGHT = 1024;
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    LAND_WIDTH_MASK  = $FFFFF800;
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    LAND_HEIGHT_MASK = $FFFFFC00;
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{$ELSE}
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    LAND_WIDTH  = 4096;
1765
fecacdc6f132 Switch to 2046 height
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    LAND_HEIGHT = 2048;
1760
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    LAND_WIDTH_MASK  = $FFFFF000;
1766
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    LAND_HEIGHT_MASK = $FFFFF800;
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{$ENDIF}
2251
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{$ENDIF}
2163
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    COLOR_LAND           = $FFFF;  // white
2248
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    COLOR_INDESTRUCTIBLE = $88FF;  // red
64
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2258
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    //some opengl headers do not have these macros
2243
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    GL_BGR  = $80E0;
2221
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    GL_BGRA = $80E1;
2250
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    GL_CLAMP_TO_EDGE = $812F;
70f344c911ea untested
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2163
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	cifRandomize = $00000001;
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	cifTheme     = $00000002;
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	cifMap       = $00000002; // either theme or map (or map+theme)
2247
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	cifAllInited = cifRandomize or cifTheme or cifMap;
55
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1033
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	cTransparentColor: Longword = $000000;
4
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	cMaxTeams        = 6;
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	cMaxHHIndex      = 7;
1784
dfe9bafb4590 Apply nemo's patch polished by me:
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	cMaxHHs          = 48;
1033
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	cMaxSpawnPoints  = 1024;
4
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	cMaxEdgePoints = 16384;
22
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	cHHRadius = 9;
1141
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	cHHStepTicks = 29;
509
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	cUsualZ = 500;
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	cSmokeZ = 499;
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	cHHZ = 1000;
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	cCurrHHZ = Succ(cHHZ);
1109
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	cOnHHZ = 2000;
4
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	cShotgunRadius = 22;
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	cBlowTorchC    = 6;
509
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	cKeyMaxIndex = 1023;
4
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	cMaxCaptions = 4;
97
e7c1df9cce2c - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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	cSendEmptyPacketTime = 1000;
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2428
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	// Training Flags
2468
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	tfNone          = $00000000;
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	tfTimeTrial     = $00000001;
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	tfRCPlane       = $00000002;
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	tfSpawnTargets  = $00000004;
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	tfIgnoreDelays  = $00000008;
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	tfTargetRespawn = $00000010;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
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   256
	
1895
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   257
	gfForts        = $00000001;
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   258
	gfMultiWeapon  = $00000002;
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   259
	gfSolidLand    = $00000004;
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   260
	gfBorder       = $00000008;
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   261
	gfDivideTeams  = $00000010;
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   262
	gfLowGravity   = $00000020;
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   263
	gfLaserSight   = $00000040;
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   264
	gfInvulnerable = $00000080;
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   265
	gfMines        = $00000100;
2017
7845c77c8d31 nemo's great patch:
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   266
	gfVampiric     = $00000200;
7845c77c8d31 nemo's great patch:
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   267
	gfKarma        = $00000400;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
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   268
	gfArtillery    = $00000800;
2583
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	gfOneClanMode  = $00001000;
4
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	gstDrowning       = $00000001;
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	gstHHDriven       = $00000002;
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	gstMoving         = $00000004;
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	gstAttacked       = $00000008;
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	gstAttacking      = $00000010;
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	gstCollision      = $00000020;
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	gstHHChooseTarget = $00000040;
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	gstHHJumping      = $00000100;
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	gsttmpFlag        = $00000200;
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   280
	gstHHThinking     = $00000800;
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   281
	gstNoDamage       = $00001000;
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   282
	gstHHHJump        = $00002000;
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   283
	gstAnimation      = $00004000;
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	gstHHDeath        = $00008000;
1865
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   285
	gstWinner         = $00010000;  // this, along with gstLoser, is good for indicating hedgies know they screwed up
1033
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   286
	gstWait           = $00020000;
1528
3fee15104c1d More stable blowtorch:
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   287
	gstNotKickable    = $00040000;
1865
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   288
	gstLoser          = $00080000;
4
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   289
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	gm_Left   = $00000001;
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   291
	gm_Right  = $00000002;
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	gm_Up     = $00000004;
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   293
	gm_Down   = $00000008;
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	gm_Switch = $00000010;
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   295
	gm_Attack = $00000020;
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   296
	gm_LJump  = $00000040;
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   297
	gm_HJump  = $00000080;
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   298
	gm_Destroy= $00000100;
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   299
	gm_Slot   = $00000200; // with param
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	gm_Weapon = $00000400; // with param
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	gm_Timer  = $00000800; // with param
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	gm_Animate= $00001000; // with param
1639
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   303
	gm_Precise= $00002000;
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	gmAllStoppable = gm_Left or gm_Right or gm_Up or gm_Down or gm_Attack or gm_Precise;
4
bcbd7adb4e4b - set svn:eol-style to native
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parents: 2
diff changeset
   305
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unc0rr
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diff changeset
   306
	cMaxSlotIndex       = 8;
2359
76d853f22afa Trying to correct prior amNothing checkin. untested.
nemo
parents: 2357
diff changeset
   307
	cMaxSlotAmmoIndex   = 5;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   308
1033
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unc0rr
parents: 1022
diff changeset
   309
	ammoprop_Timerable    = $00000001;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   310
	ammoprop_Power        = $00000002;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   311
	ammoprop_NeedTarget   = $00000004;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   312
	ammoprop_ForwMsgs     = $00000008;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   313
	ammoprop_AttackInMove = $00000010;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   314
	ammoprop_NoCrosshair  = $00000040;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   315
	ammoprop_AttackingPut = $00000080;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   316
	ammoprop_DontHold     = $00000100;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   317
	ammoprop_AltAttack    = $00000200;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   318
	ammoprop_AltUse       = $00000400;
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
   319
	ammoprop_NotBorder    = $00000800;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
   320
	ammoprop_Utility      = $00001000;
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   321
2588
da9e986713d4 Increase AMMO_INFINITE to 100
nemo
parents: 2587
diff changeset
   322
	AMMO_INFINITE = 100;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   323
1033
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unc0rr
parents: 1022
diff changeset
   324
	EXPLAllDamageInRadius = $00000001;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   325
	EXPLAutoSound         = $00000002;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   326
	EXPLNoDamage          = $00000004;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   327
	EXPLDoNotTouchHH      = $00000008;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   328
	EXPLDontDraw          = $00000010;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   329
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   330
	posCaseAmmo    = $00000001;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   331
	posCaseHealth  = $00000002;
1861
unc0rr
parents: 1854
diff changeset
   332
	posCaseUtility = $00000004;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   333
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   334
	NoPointX = Low(LongInt);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   335
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   336
	// hog tag mask
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   337
	htNone        = $00;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   338
	htTeamName    = $01;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   339
	htName        = $02;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   340
	htHealth      = $04;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   341
	htTransparent = $80;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   342
	
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   343
	cTagsMasks       : array[0..7] of byte = (
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   344
											htTeamName or htName or htHealth,
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   345
											htName or htHealth,
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   346
											htHealth,
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   347
											htNone,
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   348
											htTeamName or htName or htHealth or htTransparent,
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   349
											htName or htHealth or htTransparent,
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   350
											htHealth or htTransparent,
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   351
											htNone
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   352
											);
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   353
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   354
	cHHFileName   = 'Hedgehog';
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   355
	cCHFileName   = 'Crosshair';
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   356
	cThemeCFGFilename = 'theme.cfg';
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   357
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   358
	Fontz: array[THWFont] of THHFont = (
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   359
			(Handle: nil;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   360
			Height: 12;
1118
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   361
			style: TTF_STYLE_NORMAL;
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   362
			Name: 'DejaVuSans-Bold.ttf'),
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   363
			(Handle: nil;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   364
			Height: 24;
1118
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   365
			style: TTF_STYLE_NORMAL;
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   366
			Name: 'DejaVuSans-Bold.ttf'),
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   367
			(Handle: nil;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   368
			Height: 10;
1118
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   369
			style: TTF_STYLE_NORMAL;
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   370
			Name: 'DejaVuSans-Bold.ttf')
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   371
			);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   372
2105
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   373
	FontzCJK: array[THWFont] of THHFont = (
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   374
			(Handle: nil;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   375
			Height: 12;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   376
			style: TTF_STYLE_NORMAL;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   377
			Name: 'DroidSansFallback.ttf'),
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   378
			(Handle: nil;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   379
			Height: 24;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   380
			style: TTF_STYLE_NORMAL;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   381
			Name: 'DroidSansFallback.ttf'),
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   382
			(Handle: nil;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   383
			Height: 10;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   384
			style: TTF_STYLE_NORMAL;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   385
			Name: 'DroidSansFallback.ttf')
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   386
			);
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   387
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   388
	FontBorder = 2;
202
8603c0420461 Support font styles
unc0rr
parents: 199
diff changeset
   389
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   390
	PathPrefix: string = './';
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   391
	Pathz: array[TPathType] of String = (
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   392
			'',                              // ptNone
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   393
			'',                              // ptData
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   394
			'Graphics',                      // ptGraphics
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   395
			'Themes',                        // ptThemes
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   396
			'Themes/avematan',               // ptCurrTheme
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   397
			'Teams',                         // ptTeams
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   398
			'Maps',                          // ptMaps
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   399
			'',                              // ptMapCurrent
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   400
			'Demos',                         // ptDemos
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   401
			'Sounds',                        // ptSounds
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   402
			'Graphics/Graves',               // ptGraves
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   403
			'Fonts',                         // ptFonts
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   404
			'Forts',                         // ptForts
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   405
			'Locale',                        // ptLocale
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   406
			'Graphics/AmmoMenu',             // ptAmmoMenu
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   407
			'Graphics/Hedgehog',             // ptHedgehog
1656
209cf0e2fc36 Finish voicepacks support in engine (not tested though)
unc0rr
parents: 1654
diff changeset
   408
			'Sounds/voices',                 // ptVoices
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   409
			'Graphics/Hats'                  // ptHats
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   410
			);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   411
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   412
	SpritesData: array[TSprite] of record
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   413
			FileName: String[14];
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   414
			Path, AltPath: TPathType;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   415
			Texture: PTexture;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   416
			Surface: PSDL_Surface;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   417
			Width, Height, imageWidth, imageHeight: LongInt;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   418
			saveSurf: boolean;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   419
			end = (
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   420
			(FileName:  'BlueWater'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
2292
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2262
diff changeset
   421
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWater
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   422
			(FileName:     'Clouds'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   423
			Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCloud
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   424
			(FileName:       'Bomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   425
			Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBomb
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   426
			(FileName:  'BigDigits'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   427
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBigDigit
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   428
			(FileName:      'Frame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   429
			Width:   4; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFrame
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   430
			(FileName:        'Lag'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   431
			Width:  65; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprLag
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   432
			(FileName:      'Arrow'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   433
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCursor
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   434
			(FileName:    'Grenade'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   435
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprGrenade
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   436
			(FileName:    'Targetp'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   437
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTargetP
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   438
			(FileName:        'UFO'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   439
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprUFO
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   440
			(FileName: 'SmokeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   441
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSmokeTrace
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   442
			(FileName:   'RopeHook'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   443
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprRopeHook
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   444
			(FileName:     'Expl50'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   445
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplosion50
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   446
			(FileName:    'MineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   447
			Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMineOff
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   448
			(FileName:     'MineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   449
			Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMineOn
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   450
			(FileName:       'Case'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   451
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCase
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   452
			(FileName:   'FirstAid'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   453
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFAid
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   454
			(FileName:   'dynamite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   455
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDynamite
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   456
			(FileName:      'Power'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   457
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPower
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   458
			(FileName:     'ClBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   459
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprClusterBomb
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   460
			(FileName: 'ClParticle'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   461
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprClusterParticle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   462
			(FileName:      'Flame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   463
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFlame
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   464
			(FileName:   'horizont'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   465
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   466
			(FileName:  'horizontL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   467
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   468
			(FileName:  'horizontR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   469
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   470
			(FileName:        'Sky'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   471
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   472
			(FileName:       'SkyL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   473
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   474
			(FileName:       'SkyR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   475
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   476
			(FileName:  'BrdrLines'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   477
			Width: 202; Height:  1; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMBorders
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   478
			(FileName:       'Slot'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   479
			Width: 202; Height: 33; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlot
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   480
			(FileName:   'AmmoName'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   481
			Width: 202; Height: 33; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlotName
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   482
			(FileName:      'Ammos'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   483
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMAmmos
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   484
			(FileName:   'SlotKeys'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   485
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlotKeys
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   486
			(FileName:  'Selection'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   487
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSelection
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   488
			(FileName:     'Finger'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   489
			Width:  32; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFinger
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   490
			(FileName:    'AirBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   491
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAirBomb
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   492
			(FileName:   'Airplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   493
			Width: 254; Height: 101; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAirplane
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   494
			(FileName: 'amAirplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   495
			Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAmAirplane
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   496
			(FileName:   'amGirder'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   497
			Width: 160; Height:160; imageWidth: 0; imageHeight: 0; saveSurf:  true),// sprAmGirder
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   498
			(FileName:     'hhMask'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   499
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf:  true),// sprHHTelepMask
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   500
			(FileName:     'Switch'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   501
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSwitch
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   502
			(FileName:  'Parachute'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   503
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprParachute
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   504
			(FileName:     'Target'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   505
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTarget
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   506
			(FileName:   'RopeNode'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   507
			Width:   6; Height:  6; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprRopeNode
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   508
			(FileName:   'thinking'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   509
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprQuestion
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   510
			(FileName:   'PowerBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   511
			Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPowerBar
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   512
			(FileName:    'WindBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   513
			Width: 151; Height: 17; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindBar
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   514
			(FileName:      'WindL'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   515
			Width:  80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindL
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   516
			(FileName:      'WindR'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   517
			Width:  80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindR
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   518
			(FileName:      'Flake'; Path:ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   519
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFlake
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   520
			(FileName:     'amRope'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   521
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandRope
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   522
			(FileName:  'amBazooka'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   523
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBazooka
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   524
			(FileName:  'amShotgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   525
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandShotgun
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   526
			(FileName:   'amDEagle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   527
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandDEagle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   528
			(FileName:'amAirAttack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   529
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandAirAttack
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   530
			(FileName: 'amBaseball'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   531
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBaseball
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   532
			(FileName:     'Hammer'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   533
			Width:  32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPHammer
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   534
			(FileName: 'amBTorch_i'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   535
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBlowTorch
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   536
			(FileName: 'amBTorch_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   537
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBlowTorch
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   538
			(FileName:   'Teleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   539
			Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTeleport
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   540
			(FileName:    'HHDeath'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   541
			Width:  32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHHDeath
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   542
			(FileName:'amShotgun_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   543
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprShotgun
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   544
			(FileName: 'amDEagle_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   545
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDEagle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   546
			(FileName:       'Idle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   547
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHHIdle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   548
			(FileName:     'Mortar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   549
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMortar
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   550
			(FileName:  'TurnsLeft'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   551
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTurnsLeft
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   552
			(FileName: 'amKamikaze'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   553
			Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprKamikaze
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   554
			(FileName:     'amWhip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   555
			Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWhip
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   556
			(FileName:     'Kowtow'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   557
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprKowtow
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   558
			(FileName:        'Sad'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   559
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSad
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   560
			(FileName:       'Wave'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   561
			Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWave
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   562
			(FileName:     'Hurrah'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   563
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHurrah
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   564
			(FileName:'ILoveLemonade';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   565
			Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprLemonade
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   566
			(FileName:      'Shrug'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   567
			Width: 32;  Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprShrug
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   568
			(FileName:     'Juggle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   569
			Width: 32;  Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprJuggle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   570
			(FileName:   'ExplPart'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   571
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplPart
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   572
			(FileName:  'ExplPart2'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   573
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplPart2
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   574
			(FileName:  'Cake_walk'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   575
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCakeWalk
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   576
			(FileName:  'Cake_down'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   577
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCakeDown
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   578
			(FileName:   'Ammos_bw'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   579
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMAmmosBW
1262
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
   580
			(FileName: 'Watermelon'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   581
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWatermelon
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   582
			(FileName:  'EvilTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   583
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprEvilTrace
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   584
			(FileName:'HellishBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   585
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHellishBomb
1284
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
   586
			(FileName:  'Seduction'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   587
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSeduction
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   588
			(FileName:    'HHDress'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   589
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDress
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   590
			(FileName:   'Censored'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   591
			Width:  64; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCensored
1580
971e7f057a86 Move sprite to where it should be
unc0rr
parents: 1573
diff changeset
   592
			(FileName:      'Drill'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   593
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDrill
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
   594
			(FileName:    'amDrill'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   595
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandDrill
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
   596
			(FileName:  'amBallgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   597
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBallgun
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   598
			(FileName:      'Balls'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   599
			Width:  32; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBalls
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
   600
			(FileName:    'RCPlane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   601
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPlane
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
   602
			(FileName:  'amRCPlane'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   603
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprHandPlane
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
   604
			(FileName:    'Utility'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   605
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprUtility
1908
5be17e24751a Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
unc0rr
parents: 1906
diff changeset
   606
			(FileName:'Invulnerable';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   607
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprInvulnerable
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   608
			(FileName:   'Vampiric'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   609
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprVampiric
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   610
			(FileName:   'amGirder'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   611
			Width: 512; Height:512; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprGirder
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   612
			(FileName:'SpeechCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   613
			Width:  12; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf:  true), // sprSpeechCorner
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   614
			(FileName: 'SpeechEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   615
			Width:  25; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf:  true), // sprSpeechEdge
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   616
			(FileName: 'SpeechTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   617
			Width:  25; Height: 26; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprSpeechTail
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   618
			(FileName:'ThoughtCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   619
			Width:  49; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtCorner
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   620
			(FileName:'ThoughtEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   621
			Width:  23; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtEdge
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   622
			(FileName:'ThoughtTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   623
			Width:  45; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtTail
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   624
			(FileName:'ShoutCorner'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   625
			Width:  34; Height: 23; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutCorner
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   626
			(FileName:  'ShoutEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   627
			Width:  30; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutEdge
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   628
			(FileName:  'ShoutTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   629
			Width:  30; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutTail
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   630
			(FileName:'amSniperRifle';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   631
			Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprSniperRifle
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   632
			(FileName:    'Bubbles'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   633
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprBubbles
2292
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2262
diff changeset
   634
			(FileName:  'amJetpack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   635
			Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprJetpack
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   636
			(FileName:  'Health'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   637
			Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprHealth
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   638
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   639
			(FileName:  'amMolotov'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; 
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   640
			Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), //sprHandMolotov
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   641
			(FileName:  'Molotov'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2490
d8e0630087a0 oops. wrong size
nemo
parents: 2487
diff changeset
   642
			Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false) // sprMolotov
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   643
			);
688
e4d1fb310a66 Convert some stuff to sprites
unc0rr
parents: 621
diff changeset
   644
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   645
	Wavez: array [TWave] of record
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   646
			Sprite: TSprite;
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   647
			FramesCount: Longword;
2056
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   648
			Interval: Longword;
1037
63f956a6fe7f Lemonade taunt
unc0rr
parents: 1036
diff changeset
   649
			cmd: String[20];
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   650
			end = (
2056
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   651
			(Sprite:   sprKowtow; FramesCount: 12; Interval: 125; cmd: '/rollup'),
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   652
			(Sprite:      sprSad; FramesCount: 14; Interval: 125; cmd: '/sad'),
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   653
			(Sprite:     sprWave; FramesCount: 16; Interval: 125; cmd: '/wave'),
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   654
			(Sprite:   sprHurrah; FramesCount: 14; Interval: 125; cmd: '/hurrah'),
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   655
			(Sprite: sprLemonade; FramesCount: 24; Interval: 125; cmd: '/ilovelotsoflemonade'),
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   656
			(Sprite:    sprShrug; FramesCount: 24; Interval: 125; cmd: '/shrug'),
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   657
			(Sprite:   sprJuggle; FramesCount: 49; Interval:  38; cmd: '/juggle')
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   658
			);
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   659
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   660
	Soundz: array[TSound] of record
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   661
			FileName: String[25];
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   662
			Path    : TPathType;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   663
			end = (
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   664
			(FileName:        'grenadeimpact.ogg'; Path: ptSounds),// sndGrenadeImpact
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   665
			(FileName:            'explosion.ogg'; Path: ptSounds),// sndExplosion
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   666
			(FileName:         'throwpowerup.ogg'; Path: ptSounds),// sndThrowPowerUp
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   667
			(FileName:         'throwrelease.ogg'; Path: ptSounds),// sndThrowRelease
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   668
			(FileName:               'splash.ogg'; Path: ptSounds),// sndSplash
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   669
			(FileName:        'shotgunreload.ogg'; Path: ptSounds),// sndShotgunReload
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   670
			(FileName:          'shotgunfire.ogg'; Path: ptSounds),// sndShotgunFire
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   671
			(FileName:          'graveimpact.ogg'; Path: ptSounds),// sndGraveImpact
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   672
			(FileName:             'minetick.ogg'; Path: ptSounds),// sndMineTicks
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   673
			(FileName:           'pickhammer.ogg'; Path: ptSounds),// sndPickhammer
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   674
			(FileName:                  'gun.ogg'; Path: ptSounds),// sndGun
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   675
			(FileName:                  'ufo.ogg'; Path: ptSounds),// sndUFO
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   676
			(FileName:                'Jump1.ogg'; Path: ptVoices),// sndJump1
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   677
			(FileName:                'Jump2.ogg'; Path: ptVoices),// sndJump2
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   678
			(FileName:                'Jump3.ogg'; Path: ptVoices),// sndJump3
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   679
			(FileName:               'Yessir.ogg'; Path: ptVoices),// sndYesSir
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   680
			(FileName:                'Laugh.ogg'; Path: ptVoices),// sndLaugh
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   681
			(FileName:            'Illgetyou.ogg'; Path: ptVoices),// sndIllGetYou
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   682
			(FileName:             'Incoming.ogg'; Path: ptVoices),// sndIncoming
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   683
			(FileName:               'Missed.ogg'; Path: ptVoices),// sndMissed
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   684
			(FileName:               'Stupid.ogg'; Path: ptVoices),// sndStupid
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   685
			(FileName:           'Firstblood.ogg'; Path: ptVoices),// sndFirstBlood
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   686
			(FileName:               'Boring.ogg'; Path: ptVoices),// sndBoring
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   687
			(FileName:               'Byebye.ogg'; Path: ptVoices),// sndByeBye
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   688
			(FileName:             'Sameteam.ogg'; Path: ptVoices),// sndSameTeam
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   689
			(FileName:               'Nutter.ogg'; Path: ptVoices),// sndNutter
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   690
			(FileName:       'Reinforcements.ogg'; Path: ptVoices),// sndReinforce
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   691
			(FileName:              'Traitor.ogg'; Path: ptVoices),// sndTraitor
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   692
			(FileName:      'Youllregretthat.ogg'; Path: ptVoices),// sndRegret
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   693
			(FileName:            'Enemydown.ogg'; Path: ptVoices),// sndEnemyDown
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   694
			(FileName:               'Coward.ogg'; Path: ptVoices),// sndCoward
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   695
			(FileName:                'Hurry.ogg'; Path: ptVoices),// sndHurry
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   696
			(FileName:              'Watchit.ogg'; Path: ptVoices),// sndWatchIt
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   697
			(FileName:             'Kamikaze.ogg'; Path: ptVoices),// sndKamikaze
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   698
			(FileName:                'cake2.ogg'; Path: ptSounds),// sndCake
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   699
			(FileName:                  'Ow1.ogg'; Path: ptVoices),// sndOw1
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   700
			(FileName:                  'Ow4.ogg'; Path: ptVoices),// sndOw4
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   701
			(FileName:           'Firepunch1.ogg'; Path: ptVoices),// sndFirepunch1
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   702
			(FileName:           'Firepunch2.ogg'; Path: ptVoices),// sndFirepunch2
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   703
			(FileName:           'Firepunch3.ogg'; Path: ptVoices),// sndFirepunch3
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   704
			(FileName:           'Firepunch4.ogg'; Path: ptVoices),// sndFirepunch4
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   705
			(FileName:           'Firepunch5.ogg'; Path: ptVoices),// sndFirepunch5
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   706
			(FileName:           'Firepunch6.ogg'; Path: ptVoices),// sndFirepunch6
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   707
			(FileName:                'Melon.ogg'; Path: ptSounds),// sndMelon
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   708
			(FileName:              'Hellish.ogg'; Path: ptSounds),// sndHellish
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   709
			(FileName:               'Yoohoo.ogg'; Path: ptSounds),// sndYoohoo
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   710
			(FileName:              'rcplane.ogg'; Path: ptSounds),// sndRCPlane
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   711
			(FileName:            'whipcrack.ogg'; Path: ptSounds),// sndWhipCrack
1914
aab686a4e0c5 Add sounds to girder
unc0rr
parents: 1912
diff changeset
   712
			(FileName:'ride_of_the_valkyries.ogg'; Path: ptSounds),// sndRideOfTheValkyries
aab686a4e0c5 Add sounds to girder
unc0rr
parents: 1912
diff changeset
   713
			(FileName:               'denied.ogg'; Path: ptSounds),// sndDenied
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
   714
			(FileName:               'placed.ogg'; Path: ptSounds),// sndPlaced
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
   715
			(FileName:          'baseballbat.ogg'; Path: ptSounds),// sndBaseballBat
2217
458c08d74ae6 sounds for teleport and beginning of sudden death
koda
parents: 2210
diff changeset
   716
			(FileName:                'steam.ogg'; Path: ptSounds),// sndVaporize
458c08d74ae6 sounds for teleport and beginning of sudden death
koda
parents: 2210
diff changeset
   717
			(FileName:                 'warp.ogg'; Path: ptSounds),// sndWarp
2262
0dc94341bf42 sound for mortar
koda
parents: 2258
diff changeset
   718
			(FileName:          'suddendeath.ogg'; Path: ptSounds),// sndSuddenDeath
2327
4832b77ec958 restored volumen control (hoorray)
koda
parents: 2319
diff changeset
   719
			(FileName:               'mortar.ogg'; Path: ptSounds),// sndMortar
2470
44b66fbf37da molotov sound FTW
koda
parents: 2468
diff changeset
   720
			(FileName:         'shutterclick.ogg'; Path: ptSounds),// sndShutter
44b66fbf37da molotov sound FTW
koda
parents: 2468
diff changeset
   721
			(FileName:              'homerun.ogg'; Path: ptSounds),// sndHomerun
44b66fbf37da molotov sound FTW
koda
parents: 2468
diff changeset
   722
			(FileName:              'molotov.ogg'; Path: ptSounds) // sndMolotov
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   723
			);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   724
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   725
	Ammoz: array [TAmmoType] of record
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   726
			NameId: TAmmoStrId;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   727
			NameTex: PTexture;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   728
			Probability, NumberInCase: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   729
			Ammo: TAmmo;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   730
			Slot: 0..cMaxSlotIndex;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   731
			TimeAfterTurn: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   732
			minAngle, maxAngle: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   733
			isDamaging: boolean;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   734
			SkipTurns: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   735
			PosCount: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   736
			PosSprite: TSprite;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   737
			end = (
2357
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   738
			(NameId: sidNothing;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   739
			NameTex: nil;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   740
			Probability: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   741
			NumberInCase: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   742
			Ammo: (Propz: ammoprop_NoCrosshair or
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   743
						  ammoprop_DontHold or
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   744
                          ammoprop_Utility;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   745
					Count: AMMO_INFINITE;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   746
					NumPerTurn: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   747
					Timer: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   748
					Pos: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   749
					AmmoType: amNothing);
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   750
			Slot: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   751
			TimeAfterTurn: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   752
			minAngle: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   753
			maxAngle: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   754
			isDamaging: false;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   755
			SkipTurns: 9999;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   756
			PosCount: 1;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   757
			PosSprite: sprWater),
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   758
			(NameId: sidGrenade;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   759
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   760
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   761
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   762
			Ammo: (Propz: ammoprop_Timerable or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   763
							ammoprop_Power or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   764
							ammoprop_AltUse;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   765
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   766
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   767
					Timer: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   768
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   769
					AmmoType: amGrenade);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   770
			Slot: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   771
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   772
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   773
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   774
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   775
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   776
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   777
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   778
			(NameId: sidClusterBomb;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   779
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   780
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   781
			NumberInCase: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   782
			Ammo: (Propz: ammoprop_Timerable or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   783
							ammoprop_Power or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   784
							ammoprop_AltUse;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   785
					Count: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   786
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   787
					Timer: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   788
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   789
					AmmoType: amClusterBomb);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   790
			Slot: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   791
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   792
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   793
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   794
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   795
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   796
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   797
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   798
			(NameId: sidBazooka;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   799
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   800
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   801
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   802
			Ammo: (Propz: ammoprop_Power or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   803
							ammoprop_AltUse;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   804
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   805
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   806
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   807
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   808
					AmmoType: amBazooka);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   809
			Slot: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   810
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   811
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   812
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   813
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   814
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   815
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   816
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   817
			(NameId: sidUFO;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   818
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   819
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   820
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   821
			Ammo: (Propz: ammoprop_Power or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   822
							ammoprop_NeedTarget or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   823
							ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   824
					Count: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   825
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   826
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   827
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   828
					AmmoType: amUFO);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   829
			Slot: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   830
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   831
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   832
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   833
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   834
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   835
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   836
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   837
			(NameId: sidShotgun;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   838
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   839
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   840
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   841
			Ammo: (Propz: ammoprop_ForwMsgs;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   842
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   843
					NumPerTurn: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   844
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   845
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   846
					AmmoType: amShotgun);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   847
			Slot: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   848
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   849
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   850
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   851
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   852
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   853
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   854
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   855
			(NameId: sidPickHammer;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   856
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   857
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   858
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   859
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   860
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   861
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   862
							ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   863
					Count: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   864
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   865
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   866
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   867
					AmmoType: amPickHammer);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   868
			Slot: 6;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   869
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   870
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   871
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   872
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   873
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   874
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   875
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   876
			(NameId: sidSkip;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   877
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   878
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   879
			NumberInCase: 1;
2347
3c25c1f6180e Remove crosshair from skip
unc0rr
parents: 2327
diff changeset
   880
			Ammo: (Propz: ammoprop_NoCrosshair or
3c25c1f6180e Remove crosshair from skip
unc0rr
parents: 2327
diff changeset
   881
							ammoprop_DontHold;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   882
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   883
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   884
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   885
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   886
					AmmoType: amSkip);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   887
			Slot: 8;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   888
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   889
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   890
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   891
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   892
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   893
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   894
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   895
			(NameId: sidRope;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   896
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   897
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   898
			NumberInCase: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   899
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   900
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   901
							ammoprop_AltAttack;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   902
					Count: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   903
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   904
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   905
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   906
					AmmoType: amRope);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   907
			Slot: 7;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   908
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   909
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   910
			maxAngle: cMaxAngle div 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   911
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   912
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   913
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   914
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   915
			(NameId: sidMine;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   916
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   917
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   918
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   919
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   920
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   921
							ammoprop_DontHold or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   922
							ammoprop_AltUse;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   923
					Count: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   924
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   925
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   926
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   927
					AmmoType: amMine);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   928
			Slot: 4;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   929
			TimeAfterTurn: 5000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   930
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   931
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   932
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   933
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   934
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   935
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   936
			(NameId: sidDEagle;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   937
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
   938
			Probability: 20;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   939
			NumberInCase: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   940
			Ammo: (Propz: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   941
					Count: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   942
					NumPerTurn: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   943
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   944
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   945
					AmmoType: amDEagle);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   946
			Slot: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   947
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   948
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   949
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   950
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   951
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   952
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   953
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   954
			(NameId: sidDynamite;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   955
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   956
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   957
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   958
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   959
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   960
							ammoprop_DontHold or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   961
							ammoprop_AltUse;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   962
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   963
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   964
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   965
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   966
					AmmoType: amDynamite);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   967
			Slot: 4;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   968
			TimeAfterTurn: 5000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   969
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   970
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   971
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   972
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   973
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   974
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   975
			(NameId: sidFirePunch;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   976
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   977
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   978
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   979
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   980
							ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   981
							ammoprop_AttackInMove;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   982
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   983
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   984
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   985
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   986
					AmmoType: amFirePunch);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   987
			Slot: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   988
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   989
			MinAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   990
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   991
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   992
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   993
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   994
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   995
			(NameId: sidWhip;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   996
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   997
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   998
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   999
			Ammo: (Propz: ammoprop_NoCrosshair;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1000
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1001
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1002
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1003
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1004
					AmmoType: amWhip);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1005
			Slot: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1006
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1007
			MinAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1008
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1009
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1010
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1011
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1012
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1013
			(NameId: sidBaseballBat;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1014
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1015
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1016
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1017
			Ammo: (Propz: ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1018
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1019
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1020
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1021
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1022
					AmmoType: amBaseballBat);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1023
			Slot: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1024
			TimeAfterTurn: 5000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1025
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1026
			maxAngle: cMaxAngle div 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1027
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1028
			SkipTurns: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1029
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1030
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1031
			(NameId: sidParachute;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1032
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1033
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1034
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1035
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1036
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1037
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1038
							ammoprop_DontHold or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1039
							ammoprop_AltAttack;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1040
					Count: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1041
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1042
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1043
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1044
					AmmoType: amParachute);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1045
			Slot: 7;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1046
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1047
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1048
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1049
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1050
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1051
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1052
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1053
			(NameId: sidAirAttack;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1054
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1055
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1056
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1057
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1058
							ammoprop_NeedTarget or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1059
							ammoprop_AttackingPut or
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1060
							ammoprop_DontHold or
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1061
							ammoprop_NotBorder;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1062
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1063
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1064
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1065
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1066
					AmmoType: amAirAttack);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1067
			Slot: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1068
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1069
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1070
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1071
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1072
			SkipTurns: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1073
			PosCount: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1074
			PosSprite: sprAmAirplane),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1075
			(NameId: sidMineStrike;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1076
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1077
			Probability: 200;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1078
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1079
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1080
							ammoprop_NeedTarget or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1081
							ammoprop_AttackingPut or
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1082
							ammoprop_DontHold or
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1083
							ammoprop_NotBorder;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1084
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1085
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1086
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1087
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1088
					AmmoType: amMineStrike);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1089
			Slot: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1090
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1091
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1092
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1093
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1094
			SkipTurns: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1095
			PosCount: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1096
			PosSprite: sprAmAirplane),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1097
			(NameId: sidBlowTorch;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1098
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1099
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1100
			NumberInCase: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1101
			Ammo: (Propz: ammoprop_ForwMsgs;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1102
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1103
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1104
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1105
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1106
					AmmoType: amBlowTorch);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1107
			Slot: 6;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1108
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1109
			minAngle: 768;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1110
			maxAngle: 1280;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1111
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1112
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1113
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1114
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1115
			(NameId: sidGirder;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1116
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1117
			Probability: 150;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1118
			NumberInCase: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1119
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1120
							ammoprop_NeedTarget or
1909
30fa1608b54f nemo's patch for girder + some fixes
unc0rr
parents: 1908
diff changeset
  1121
							ammoprop_AttackingPut;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1122
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1123
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1124
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1125
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1126
					AmmoType: amGirder);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1127
			Slot: 6;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1128
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1129
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1130
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1131
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1132
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1133
			PosCount: 8;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1134
			PosSprite: sprAmGirder),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1135
			(NameId: sidTeleport;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1136
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1137
			Probability: 200;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1138
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1139
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1140
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1141
							ammoprop_NeedTarget or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1142
							ammoprop_AttackingPut or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1143
							ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1144
					Count: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1145
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1146
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1147
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1148
					AmmoType: amTeleport);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1149
			Slot: 7;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1150
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1151
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1152
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1153
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1154
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1155
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1156
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1157
			(NameId: sidSwitch;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1158
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1159
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1160
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1161
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1162
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1163
							ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1164
					Count: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1165
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1166
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1167
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1168
					AmmoType: amSwitch);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1169
			Slot: 8;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1170
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1171
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1172
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1173
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1174
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1175
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1176
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1177
			(NameId: sidMortar;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1178
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1179
			Probability: 100;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1180
			NumberInCase: 4;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1181
			Ammo: (Propz: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1182
					Count: 4;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1183
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1184
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1185
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1186
					AmmoType: amMortar);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1187
			Slot: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1188
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1189
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1190
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1191
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1192
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1193
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1194
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1195
			(NameId: sidKamikaze;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1196
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1197
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1198
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1199
			Ammo: (Propz: ammoprop_ForwMsgs or
2319
738f1271f0ef Allow kamikaze in move
unc0rr
parents: 2292
diff changeset
  1200
							ammoprop_DontHold or
738f1271f0ef Allow kamikaze in move
unc0rr
parents: 2292
diff changeset
  1201
							ammoprop_AttackInMove;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1202
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1203
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1204
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1205
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1206
					AmmoType: amKamikaze);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1207
			Slot: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1208
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1209
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1210
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1211
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1212
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1213
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1214
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1215
			(NameId: sidCake;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1216
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1217
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1218
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1219
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1220
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1221
							ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1222
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1223
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1224
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1225
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1226
					AmmoType: amCake);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1227
			Slot: 4;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1228
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1229
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1230
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1231
			isDamaging: true;
1445
3dcff3e1a4c9 Activate cake after 4 turns
unc0rr
parents: 1439
diff changeset
  1232
			SkipTurns: 4;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1233
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1234
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1235
			(NameId: sidSeduction;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1236
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1237
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1238
			NumberInCase: 1;
1284
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
  1239
			Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1240
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1241
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1242
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1243
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1244
					AmmoType: amSeduction);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1245
			Slot: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1246
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1247
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1248
			maxAngle: 0;
1508
ef093f31ced1 small fixes
unc0rr
parents: 1507
diff changeset
  1249
			isDamaging: false;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1250
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1251
			PosCount: 1;
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1252
			PosSprite: sprWater),
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1253
			(NameId: sidWatermelon;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1254
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1255
			Probability: 400;
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1256
			NumberInCase: 1;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1257
			Ammo: (Propz: ammoprop_Timerable or
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1258
							ammoprop_Power or
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1259
							ammoprop_AltUse;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1260
					Count: 0;
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1261
					NumPerTurn: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1262
					Timer: 3000;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1263
					Pos: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1264
					AmmoType: amWatermelon);
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1265
			Slot: 1;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1266
			TimeAfterTurn: 3000;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1267
			minAngle: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1268
			maxAngle: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1269
			isDamaging: true;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1270
			SkipTurns: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1271
			PosCount: 1;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1272
			PosSprite: sprWater),
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1273
			(NameId: sidHellishBomb;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1274
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1275
			Probability: 400;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1276
			NumberInCase: 1;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1277
			Ammo: (Propz:  ammoprop_Power or
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1278
							ammoprop_AltUse;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1279
					Count: 0;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1280
					NumPerTurn: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1281
					Timer: 5000;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1282
					Pos: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1283
					AmmoType: amHellishBomb);
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1284
			Slot: 4;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1285
			TimeAfterTurn: 3000;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1286
			minAngle: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1287
			maxAngle: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1288
			isDamaging: true;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1289
			SkipTurns: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1290
			PosCount: 1;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1291
			PosSprite: sprWater),
1608
2631f5026714 Add napalm weapon name
unc0rr
parents: 1601
diff changeset
  1292
			(NameId: sidNapalm;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1293
			NameTex: nil;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1294
			Probability: 100;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1295
			NumberInCase: 1;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1296
			Ammo: (Propz: ammoprop_NoCrosshair or
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1297
							ammoprop_NeedTarget or
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1298
							ammoprop_AttackingPut or
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1299
							ammoprop_DontHold or
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1300
							ammoprop_NotBorder;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1301
					Count: 1;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1302
					NumPerTurn: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1303
					Timer: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1304
					Pos: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1305
					AmmoType: amNapalm);
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1306
			Slot: 5;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1307
			TimeAfterTurn: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1308
			minAngle: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1309
			maxAngle: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1310
			isDamaging: true;
1608
2631f5026714 Add napalm weapon name
unc0rr
parents: 1601
diff changeset
  1311
			SkipTurns: 7;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1312
			PosCount: 2;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1313
			PosSprite: sprAmAirplane),
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1314
			(NameId: sidDrill;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1315
			NameTex: nil;
1586
2c6f1d1f43c1 Adjust flame parameters to produce more damage
unc0rr
parents: 1580
diff changeset
  1316
			Probability: 300;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1317
			NumberInCase: 1;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1318
			Ammo: (Propz: ammoprop_Power or
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1319
							ammoprop_AltUse;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1320
					Count: AMMO_INFINITE;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1321
					NumPerTurn: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1322
					Timer: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1323
					Pos: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1324
					AmmoType: amDrill);
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1325
			Slot: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1326
			TimeAfterTurn: 3000;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1327
			minAngle: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1328
			maxAngle: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1329
			isDamaging: true;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1330
			SkipTurns: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1331
			PosCount: 1;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1332
			PosSprite: sprDrill),
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1333
			(NameId: sidBallgun;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1334
			NameTex: nil;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1335
			Probability: 400;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1336
			NumberInCase: 1;
1643
434e28245dc0 Fix yet another ballgun bug
unc0rr
parents: 1639
diff changeset
  1337
			Ammo: (Propz:  ammoprop_ForwMsgs or
434e28245dc0 Fix yet another ballgun bug
unc0rr
parents: 1639
diff changeset
  1338
							 ammoprop_DontHold;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1339
					Count: AMMO_INFINITE;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1340
					NumPerTurn: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1341
					Timer: 5001;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1342
					Pos: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1343
					AmmoType: amBallgun);
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1344
			Slot: 2;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1345
			TimeAfterTurn: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1346
			minAngle: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1347
			maxAngle: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1348
			isDamaging: true;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1349
			SkipTurns: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1350
			PosCount: 1;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1351
			PosSprite: sprWater),
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1352
			(NameId: sidRCPlane;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1353
			NameTex: nil;
1721
993b17d862f8 Change rc plane options
unc0rr
parents: 1717
diff changeset
  1354
			Probability: 200;
1740
0d69ff7b5fbf Reduce number of bonus rc planes
unc0rr
parents: 1721
diff changeset
  1355
			NumberInCase: 1;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1356
			Ammo: (Propz: ammoprop_ForwMsgs{ or
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1357
							ammoprop_DontHold or
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1358
							ammoprop_AltAttack};
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1359
					Count: 1;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1360
					NumPerTurn: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1361
					Timer: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1362
					Pos: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1363
					AmmoType: amRCPlane);
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1364
			Slot: 6;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1365
			TimeAfterTurn: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1366
			minAngle: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1367
			maxAngle: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1368
			isDamaging: true;
1721
993b17d862f8 Change rc plane options
unc0rr
parents: 1717
diff changeset
  1369
			SkipTurns: 4;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1370
			PosCount: 1;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1371
			PosSprite: sprWater),
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1372
			(NameId: sidLowGravity;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1373
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1374
			Probability: 20;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1375
			NumberInCase: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1376
			Ammo: (Propz: ammoprop_NoCrosshair or
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1377
						  ammoprop_DontHold or
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1865
diff changeset
  1378
						  ammoprop_AltUse or
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1379
                          ammoprop_Utility;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1380
					Count: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1381
					NumPerTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1382
					Timer: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1383
					Pos: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1384
					AmmoType: amLowGravity);
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1385
			Slot: 8;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1386
			TimeAfterTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1387
			minAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1388
			maxAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1389
			isDamaging: false;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1390
			SkipTurns: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1391
			PosCount: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1392
			PosSprite: sprWater),
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1393
			(NameId: sidExtraDamage;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1394
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1395
			Probability: 15;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1396
			NumberInCase: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1397
			Ammo: (Propz: ammoprop_NoCrosshair or
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1398
						  ammoprop_DontHold or
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1865
diff changeset
  1399
						  ammoprop_AltUse or
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1400
                          ammoprop_Utility;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1401
					Count: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1402
					NumPerTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1403
					Timer: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1404
					Pos: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1405
					AmmoType: amExtraDamage);
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1406
			Slot: 8;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1407
			TimeAfterTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1408
			minAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1409
			maxAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1410
			isDamaging: false;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1411
			SkipTurns: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1412
			PosCount: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1413
			PosSprite: sprWater),
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1414
			(NameId: sidInvulnerable;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1415
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1416
			Probability: 20;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1417
			NumberInCase: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1418
			Ammo: (Propz: ammoprop_NoCrosshair or
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1419
						  ammoprop_DontHold or
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1865
diff changeset
  1420
						  ammoprop_AltUse or
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1421
                          ammoprop_Utility;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1422
					Count: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1423
					NumPerTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1424
					Timer: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1425
					Pos: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1426
					AmmoType: amInvulnerable);
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1427
			Slot: 8;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1428
			TimeAfterTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1429
			minAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1430
			maxAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1431
			isDamaging: false;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1432
			SkipTurns: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1433
			PosCount: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1434
			PosSprite: sprWater),
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1435
			(NameId: sidExtraTime;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1436
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1437
			Probability: 30;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1438
			NumberInCase: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1439
			Ammo: (Propz: ammoprop_NoCrosshair or
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1440
						  ammoprop_DontHold or
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1865
diff changeset
  1441
						  ammoprop_AltUse or
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1442
                          ammoprop_Utility;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1443
					Count: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1444
					NumPerTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1445
					Timer: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1446
					Pos: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1447
					AmmoType: amExtraTime);
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1448
			Slot: 7;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1449
			TimeAfterTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1450
			minAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1451
			maxAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1452
			isDamaging: false;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1453
			SkipTurns: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1454
			PosCount: 1;
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1455
			PosSprite: sprWater),
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1456
			(NameId: sidLaserSight;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1457
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1458
			Probability: 15;
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1459
			NumberInCase: 1;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1460
			Ammo: (Propz: ammoprop_NoCrosshair or
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1461
						  ammoprop_DontHold or
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1865
diff changeset
  1462
						  ammoprop_AltUse or
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1463
                          ammoprop_Utility;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1464
					Count: 1;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1465
					NumPerTurn: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1466
					Timer: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1467
					Pos: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1468
					AmmoType: amLaserSight);
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1469
			Slot: 7;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1470
			TimeAfterTurn: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1471
			minAngle: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1472
			maxAngle: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1473
			isDamaging: false;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1474
			SkipTurns: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1475
			PosCount: 1;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1476
			PosSprite: sprWater),
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1477
			(NameId: sidVampiric;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1478
			NameTex: nil;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1479
			Probability: 15;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1480
			NumberInCase: 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1481
			Ammo: (Propz: ammoprop_NoCrosshair or
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1482
						  ammoprop_DontHold or
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1483
						  ammoprop_AltUse or
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1484
                          ammoprop_Utility;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1485
					Count: 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1486
					NumPerTurn: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1487
					Timer: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1488
					Pos: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1489
					AmmoType: amVampiric);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1490
			Slot: 6;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1491
			TimeAfterTurn: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1492
			minAngle: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1493
			maxAngle: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1494
			isDamaging: false;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1495
			SkipTurns: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1496
			PosCount: 1;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1497
			PosSprite: sprWater),
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1498
			(NameId: sidSniperRifle;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1499
			NameTex: nil;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1500
			Probability: 20;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1501
			NumberInCase: 2;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1502
			Ammo: (Propz: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1503
					Count: 2;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1504
					NumPerTurn: 1;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1505
					Timer: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1506
					Pos: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1507
					AmmoType: amSniperRifle);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1508
			Slot: 2;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1509
			TimeAfterTurn: 3000;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1510
			minAngle: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1511
			maxAngle: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1512
			isDamaging: true;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1513
			SkipTurns: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1514
			PosCount: 1;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1515
			PosSprite: sprWater),
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1516
			(NameId: sidJetpack;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1517
			NameTex: nil;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1518
			Probability: 20;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1519
			NumberInCase: 1;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1520
			Ammo: (Propz: ammoprop_ForwMsgs or
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1521
							ammoprop_AttackInMove or
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1522
							ammoprop_NoCrosshair or
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1523
							ammoprop_DontHold or
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1524
							ammoprop_AltAttack;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1525
					Count: 1;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1526
					NumPerTurn: 1;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1527
					Timer: 0;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1528
					Pos: 0;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1529
					AmmoType: amJetpack);
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1530
			Slot: 3;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1531
			TimeAfterTurn: 3000;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1532
			minAngle: 0;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1533
			maxAngle: 0;
2179
839472821b4d Duplicate Parachute more closely :D
nemo
parents: 2177
diff changeset
  1534
			isDamaging: false;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1535
			SkipTurns: 0;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1536
			PosCount: 1;
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1537
			PosSprite: sprWater),
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1538
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1539
			(NameId: sidMolotov;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1540
			NameTex: nil;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1541
			Probability: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1542
			NumberInCase: 1;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1543
			Ammo: (Propz: ammoprop_Power or
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1544
							ammoprop_AltUse;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1545
					Count: AMMO_INFINITE;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1546
					NumPerTurn: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1547
					Timer: 3000;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1548
					Pos: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1549
					AmmoType: amMolotov);
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1550
			Slot: 1;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1551
			TimeAfterTurn: 3000;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1552
			minAngle: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1553
			maxAngle: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1554
			isDamaging: true;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1555
			SkipTurns: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1556
			PosCount: 1;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1557
			PosSprite: sprWater)
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1558
			);
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
  1559
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1560
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1561
const convFormat: TSDL_PixelFormat = (
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1562
	palette: nil;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1563
	BitsPerPixel : 32;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1564
	BytesPerPixel: 4;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1565
	Rloss : 0;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1566
	Gloss : 0;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1567
	Bloss : 0;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1568
	Aloss : 0;
2586
204e6b2885bc added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda
parents: 2583
diff changeset
  1569
{$IFDEF ENDIAN_LITTLE}
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1570
	Rshift: 0;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1571
        Gshift: 8;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1572
        Bshift: 16;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1573
        Ashift: 24;
2586
204e6b2885bc added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda
parents: 2583
diff changeset
  1574
{$ELSE}
204e6b2885bc added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda
parents: 2583
diff changeset
  1575
	Rshift: 24;
204e6b2885bc added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda
parents: 2583
diff changeset
  1576
	Gshift: 16;
204e6b2885bc added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda
parents: 2583
diff changeset
  1577
	Bshift: 8;
204e6b2885bc added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda
parents: 2583
diff changeset
  1578
	Ashift: 0;
204e6b2885bc added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda
parents: 2583
diff changeset
  1579
{$ENDIF}
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1580
	RMask : RMask;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1581
	GMask : GMask;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1582
	BMask : BMask;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1583
	AMask : AMask;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1584
	colorkey: 0;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1585
	alpha : 255
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1586
);
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1587
			
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1588
2588
da9e986713d4 Increase AMMO_INFINITE to 100
nemo
parents: 2587
diff changeset
  1589
var CountTexz: array[1..Pred(AMMO_INFINITE)] of PTexture;
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
  1590
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
  1591
implementation
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
  1592
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
  1593
end.