author | sheepluva |
Tue, 04 May 2010 19:40:57 +0000 | |
changeset 3422 | 41ae3c48faa0 |
parent 3407 | dcc129c4352e |
child 3434 | 6af73e7f2438 |
permissions | -rw-r--r-- |
4 | 1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
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3 |
* Copyright (c) 2004-2010 Andrey Korotaev <unC0Rr@gmail.com> |
4 | 4 |
* |
183 | 5 |
* This program is free software; you can redistribute it and/or modify |
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
4 | 8 |
* |
183 | 9 |
* This program is distributed in the hope that it will be useful, |
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
4 | 13 |
* |
183 | 14 |
* You should have received a copy of the GNU General Public License |
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
4 | 17 |
*) |
18 |
||
2630 | 19 |
{$INCLUDE "options.inc"} |
20 |
||
4 | 21 |
unit uWorld; |
22 |
interface |
|
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23 |
uses SDLh, uGears, uConsts, uFloat, uRandom; |
2630 | 24 |
|
4 | 25 |
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var FollowGear: PGear; |
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WindBarWidth: LongInt; |
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bShowAmmoMenu: boolean; |
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bSelected: boolean; |
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bShowFinger: boolean; |
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Frames: Longword; |
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WaterColor, DeepWaterColor: TSDL_Color; |
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WorldDx: LongInt; |
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WorldDy: LongInt; |
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SkyOffset: LongInt; |
36 |
HorizontOffset: LongInt; |
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{$IFDEF COUNTTICKS} |
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cntTicks: LongWord; |
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{$ENDIF} |
3405 | 40 |
wScreen: LongInt; |
41 |
hScreen: LongInt; |
|
42 |
||
3038 | 43 |
procedure initModule; |
44 |
procedure freeModule; |
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procedure InitWorld; |
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procedure DrawWorld(Lag: LongInt); |
2905 | 48 |
procedure AddCaption(s: shortstring; Color: Longword; Group: TCapGroup); |
49 |
procedure ShowMission(caption, subcaption, text: ansistring; icon, time : LongInt); |
|
2786 | 50 |
procedure HideMission; |
3032 | 51 |
procedure ShakeCamera(amount: LongWord); |
4 | 52 |
|
53 |
implementation |
|
3407 | 54 |
uses uStore, uMisc, uTeams, uIO, uKeys, uLocale, uSound, uAmmos, uVisualGears, uChat, uLandTexture, uLand, GLunit; |
1807 | 55 |
|
4 | 56 |
type TCaptionStr = record |
762 | 57 |
Tex: PTexture; |
4 | 58 |
EndTime: LongWord; |
59 |
end; |
|
60 |
||
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var cWaveWidth, cWaveHeight: LongInt; |
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Captions: array[TCapGroup] of TCaptionStr; |
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AMxShift, SlotsNum: LongInt; |
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tmpSurface: PSDL_Surface; |
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fpsTexture: PTexture; |
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timeTexture: PTexture; |
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FPS: Longword; |
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CountTicks: Longword; |
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SoundTimerTicks: Longword; |
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prevPoint: TPoint; |
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amSel: TAmmoType = amNothing; |
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missionTex: PTexture; |
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missionTimer: LongInt; |
4 | 74 |
|
75 |
procedure InitWorld; |
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var i, t: LongInt; |
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cp: PClan; |
2863 | 78 |
g: ansistring; |
79 |
||
2904 | 80 |
// helper functions to create the goal/game mode string |
2908 | 81 |
function AddGoal(s: ansistring; gf: longword; si: TGoalStrId; i: LongInt): ansistring; |
2905 | 82 |
var t: ansistring; |
2904 | 83 |
begin |
84 |
if (GameFlags and gf) <> 0 then |
|
85 |
begin |
|
86 |
t:= inttostr(i); |
|
87 |
s:= s + format(trgoal[si], t) + '|' |
|
88 |
end; |
|
89 |
AddGoal:= s; |
|
90 |
end; |
|
91 |
||
2908 | 92 |
function AddGoal(s: ansistring; gf: longword; si: TGoalStrId): ansistring; |
2863 | 93 |
begin |
2904 | 94 |
if (GameFlags and gf) <> 0 then |
95 |
s:= s + trgoal[si] + '|'; |
|
2863 | 96 |
AddGoal:= s; |
97 |
end; |
|
4 | 98 |
begin |
3405 | 99 |
missionTimer:= 0; |
100 |
// initialized here because when initModule is called cScreenWidth/Height are not yet set |
|
101 |
if (uWorld.wScreen = 0) and (uWorld.hScreen = 0) then |
|
102 |
begin |
|
103 |
uWorld.wScreen:= cScreenWidth; |
|
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uWorld.hScreen:= cScreenHeight; |
|
105 |
end; |
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2786 | 106 |
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if (GameFlags and gfRandomOrder) <> 0 then // shuffle them up a bit |
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108 |
begin |
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for i:= 0 to ClansCount * 4 do |
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begin |
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t:= GetRandom(ClansCount); |
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if t <> 0 then |
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begin |
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cp:= ClansArray[0]; |
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ClansArray[0]:= ClansArray[t]; |
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ClansArray[t]:= cp; |
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ClansArray[t]^.ClanIndex:= t; |
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ClansArray[0]^.ClanIndex:= 0; |
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if (LocalClan = t) then LocalClan:= 0 |
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else if (LocalClan = 0) then LocalClan:= t |
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121 |
end; |
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122 |
end; |
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123 |
CurrentTeam:= ClansArray[0]^.Teams[0]; |
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124 |
end; |
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125 |
|
2908 | 126 |
// if special game flags/settings are changed, add them to the game mode notice window and then show it |
2863 | 127 |
g:= ''; // no text/things to note yet |
2908 | 128 |
|
2958 | 129 |
// check different game flags (goals/game modes first for now) |
130 |
g:= AddGoal(g, gfKing, gidKing); // king? |
|
131 |
||
132 |
// other important flags |
|
133 |
g:= AddGoal(g, gfForts, gidForts); // forts? |
|
134 |
g:= AddGoal(g, gfLowGravity, gidLowGravity); // low gravity? |
|
135 |
g:= AddGoal(g, gfInvulnerable, gidInvulnerable); // invulnerability? |
|
136 |
g:= AddGoal(g, gfVampiric, gidVampiric); // vampirism? |
|
137 |
g:= AddGoal(g, gfKarma, gidKarma); // karma? |
|
138 |
g:= AddGoal(g, gfPlaceHog, gidPlaceHog); // placement? |
|
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g:= AddGoal(g, gfArtillery, gidArtillery); // artillery? |
|
140 |
g:= AddGoal(g, gfSolidLand, gidSolidLand); // solid land? |
|
141 |
g:= AddGoal(g, gfSharedAmmo, gidSharedAmmo); // shared ammo? |
|
142 |
||
2908 | 143 |
// modified damage modificator? |
144 |
if cDamagePercent <> 100 then |
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g:= AddGoal(g, gfAny, gidDamageModifier, cDamagePercent); |
2908 | 146 |
|
3107 | 147 |
// fade in |
148 |
ScreenFade:= sfFromBlack; |
|
149 |
ScreenFadeValue:= sfMax; |
|
150 |
ScreenFadeSpeed:= 1; |
|
151 |
||
2908 | 152 |
// modified mine timers? |
153 |
if cMinesTime <> 3000 then |
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154 |
begin |
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if cMinesTime = 0 then |
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156 |
g:= AddGoal(g, gfMines, gidNoMineTimer) |
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else if cMinesTime < 0 then |
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158 |
g:= AddGoal(g, gfMines, gidRandomMineTimer) |
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159 |
else |
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160 |
g:= AddGoal(g, gfMines, gidMineTimer, cMinesTime div 1000); |
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161 |
end; |
2908 | 162 |
|
2863 | 163 |
// if the string has been set, show it for (default timeframe) seconds |
164 |
if g <> '' then ShowMission(trgoal[gidCaption], trgoal[gidSubCaption], g, 1, 0); |
|
165 |
||
1825 | 166 |
cWaveWidth:= SpritesData[sprWater].Width; |
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167 |
//cWaveHeight:= SpritesData[sprWater].Height; |
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168 |
cWaveHeight:= 32; |
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169 |
|
284 | 170 |
cGearScrEdgesDist:= Min(cScreenWidth div 2 - 100, cScreenHeight div 2 - 50); |
74 | 171 |
SDL_WarpMouse(cScreenWidth div 2, cScreenHeight div 2); |
2197 | 172 |
prevPoint.X:= 0; |
74 | 173 |
prevPoint.Y:= cScreenHeight div 2; |
1760 | 174 |
WorldDx:= - (LAND_WIDTH div 2) + cScreenWidth div 2; |
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175 |
WorldDy:= - (LAND_HEIGHT - (playHeight div 2)) + (cScreenHeight div 2); |
3107 | 176 |
AMxShift:= 210; |
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177 |
SkyOffset:= 0; |
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178 |
HorizontOffset:= 0; |
161 | 179 |
end; |
180 |
||
3405 | 181 |
|
956 | 182 |
procedure ShowAmmoMenu; |
161 | 183 |
const MENUSPEED = 15; |
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184 |
{$IFDEF IPHONEOS} |
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185 |
const MENUWIDTH = 210; |
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186 |
{$ELSE} |
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187 |
const MENUWIDTH = 240; |
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188 |
{$ENDIF} |
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189 |
var x, y, i, t, l, g: LongInt; |
371 | 190 |
Slot, Pos: LongInt; |
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191 |
Ammo: PHHAmmo; |
161 | 192 |
begin |
3405 | 193 |
if (TurnTimeLeft = 0) or (not CurrentTeam^.ExtDriven and (((CurAmmoGear = nil) or |
194 |
((CurAmmoGear^.Ammo^.Propz and ammoprop_AltAttack) = 0)) and hideAmmoMenu)) then |
|
195 |
bShowAmmoMenu:= false; |
|
196 |
if bShowAmmoMenu then |
|
197 |
begin |
|
198 |
FollowGear:= nil; |
|
199 |
if AMxShift = MENUWIDTH then |
|
200 |
prevPoint.X:= 0; |
|
201 |
if cReducedQuality then |
|
202 |
AMxShift:= 0 |
|
203 |
else |
|
204 |
if AMxShift > 0 then |
|
205 |
dec(AMxShift, MENUSPEED); |
|
206 |
end |
|
207 |
else |
|
2971 | 208 |
begin |
3405 | 209 |
if AMxShift = 0 then |
210 |
begin |
|
211 |
CursorPoint.X:= cScreenWidth shr 1; |
|
212 |
CursorPoint.Y:= cScreenHeight shr 1; |
|
213 |
prevPoint:= CursorPoint; |
|
214 |
SDL_WarpMouse(CursorPoint.X + cScreenWidth div 2, cScreenHeight - CursorPoint.Y) |
|
215 |
end; |
|
216 |
if cReducedQuality then |
|
217 |
AMxShift:= MENUWIDTH |
|
218 |
else |
|
219 |
if AMxShift < MENUWIDTH then |
|
220 |
inc(AMxShift, MENUSPEED); |
|
2971 | 221 |
end; |
3405 | 222 |
|
223 |
Ammo:= nil; |
|
224 |
if (CurrentTeam <> nil) and (CurrentHedgehog <> nil) and (not CurrentTeam^.ExtDriven) and |
|
225 |
(CurrentHedgehog^.BotLevel = 0) then |
|
226 |
Ammo:= CurrentHedgehog^.Ammo |
|
227 |
else |
|
228 |
if (LocalAmmo <> -1) then |
|
229 |
Ammo:= GetAmmoByNum(LocalAmmo); |
|
230 |
Slot:= 0; |
|
231 |
Pos:= -1; |
|
232 |
if Ammo = nil then |
|
233 |
begin |
|
234 |
bShowAmmoMenu:= false; |
|
235 |
exit |
|
236 |
end; |
|
237 |
SlotsNum:= 0; |
|
238 |
x:= (cScreenWidth shr 1) - MENUWIDTH + AMxShift; |
|
239 |
y:= cScreenHeight - 40; |
|
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|
240 |
|
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|
241 |
{$IFDEF IPHONEOS} |
3405 | 242 |
dec(y); |
243 |
DrawSprite(sprAMBordersIPhone, x, y, 0); |
|
244 |
dec(y); |
|
245 |
DrawSprite(sprAMBordersIPhone, x, y, 1); |
|
246 |
dec(y, 33); |
|
247 |
DrawSprite(sprAMSlotNameIPhone, x, y, 0); |
|
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|
248 |
{$ELSE} |
3405 | 249 |
dec(y); |
250 |
DrawSprite(sprAMBorders, x, y, 0); |
|
251 |
dec(y); |
|
252 |
DrawSprite(sprAMBorders, x, y, 1); |
|
253 |
dec(y, 33); |
|
254 |
DrawSprite(sprAMSlotName, x, y, 0); |
|
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|
255 |
{$ENDIF} |
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|
256 |
|
3405 | 257 |
for i:= cMaxSlotIndex downto 0 do |
258 |
if ((i = 0) and (Ammo^[i, 1].Count > 0)) or ((i <> 0) and (Ammo^[i, 0].Count > 0)) then |
|
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|
259 |
begin |
3405 | 260 |
if (cScreenHeight - CursorPoint.Y >= y - 33) and (cScreenHeight - CursorPoint.Y < y) then |
261 |
Slot:= i; |
|
262 |
dec(y, 33); |
|
263 |
inc(SlotsNum); |
|
264 |
{$IFDEF IPHONEOS} |
|
265 |
DrawSprite(sprAMSlotIPhone, x, y, 0); |
|
266 |
g:= -1; |
|
267 |
{$ELSE} |
|
268 |
DrawSprite(sprAMSlot, x, y, 0); |
|
269 |
DrawSprite(sprAMSlotKeys, x + 2, y + 1, i); |
|
270 |
g:= 0; |
|
271 |
{$ENDIF} |
|
272 |
t:= 0; |
|
273 |
||
274 |
while (t <= cMaxSlotAmmoIndex) and (Ammo^[i, t].Count > 0) do |
|
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275 |
begin |
3405 | 276 |
if (Ammo^[i, t].AmmoType <> amNothing) then |
277 |
begin |
|
278 |
l:= Ammoz[Ammo^[i, t].AmmoType].SkipTurns - CurrentTeam^.Clan^.TurnNumber; |
|
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|
279 |
|
3405 | 280 |
if l >= 0 then |
281 |
begin |
|
282 |
DrawSprite(sprAMAmmosBW, x + g * 33 + 35, y + 1, LongInt(Ammo^[i, t].AmmoType)-1); |
|
283 |
if l < 100 then |
|
284 |
DrawSprite(sprTurnsLeft, x + g * 33 + 51, y + 17, l); |
|
285 |
end |
|
286 |
else |
|
287 |
DrawSprite(sprAMAmmos, x + g * 33 + 35, y + 1, LongInt(Ammo^[i, t].AmmoType)-1); |
|
288 |
if (Slot = i) and (CursorPoint.X >= x + g * 33 + 35) and (CursorPoint.X < x + g * 33 + 68) then |
|
289 |
begin |
|
290 |
if (l < 0) then |
|
291 |
DrawSprite(sprAMSelection, x + g * 33 + 35, y + 1, 0); |
|
292 |
Pos:= t; |
|
293 |
end; |
|
294 |
inc(g); |
|
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295 |
end; |
3405 | 296 |
inc(t); |
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|
297 |
end; |
3405 | 298 |
end; |
299 |
dec(y, 1); |
|
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|
300 |
{$IFDEF IPHONEOS} |
3405 | 301 |
DrawSprite(sprAMBordersIPhone, x, y, 0); |
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|
302 |
{$ELSE} |
3405 | 303 |
DrawSprite(sprAMBorders, x, y, 0); |
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changeset
|
304 |
{$ENDIF} |
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Use turnsleft sprites to indicate turns left to activate ammo
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diff
changeset
|
305 |
|
3405 | 306 |
if (Pos >= 0) then |
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|
307 |
begin |
3405 | 308 |
if (Ammo^[Slot, Pos].Count > 0) and (Ammo^[Slot, Pos].AmmoType <> amNothing) then |
309 |
if (amSel <> Ammo^[Slot, Pos].AmmoType) or (WeaponTooltipTex = nil) then |
|
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|
310 |
begin |
3405 | 311 |
amSel:= Ammo^[Slot, Pos].AmmoType; |
312 |
RenderWeaponTooltip(amSel) |
|
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|
313 |
end; |
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|
314 |
|
3405 | 315 |
DrawTexture(cScreenWidth div 2 - (MENUWIDTH - 10) + AMxShift, cScreenHeight - 68, Ammoz[Ammo^[Slot, Pos].AmmoType].NameTex); |
2376 | 316 |
|
3405 | 317 |
if Ammo^[Slot, Pos].Count < AMMO_INFINITE then |
318 |
DrawTexture(cScreenWidth div 2 + AMxShift - 35, cScreenHeight - 68, CountTexz[Ammo^[Slot, Pos].Count]); |
|
2376 | 319 |
|
3405 | 320 |
if bSelected and (Ammoz[Ammo^[Slot, Pos].AmmoType].SkipTurns - CurrentTeam^.Clan^.TurnNumber < 0) then |
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changeset
|
321 |
begin |
3405 | 322 |
bShowAmmoMenu:= false; |
323 |
SetWeapon(Ammo^[Slot, Pos].AmmoType); |
|
324 |
bSelected:= false; |
|
325 |
FreeWeaponTooltip; |
|
326 |
exit(); |
|
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|
327 |
end; |
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|
328 |
end |
3405 | 329 |
else |
330 |
FreeWeaponTooltip; |
|
2855
7e6adeb57427
Show the ammo menu of the last local non-bot team when not local turn. needs testing
nemo
parents:
2851
diff
changeset
|
331 |
|
3405 | 332 |
if (WeaponTooltipTex <> nil) and (AMxShift = 0) then |
333 |
ShowWeaponTooltip(x - WeaponTooltipTex^.w - 3, min(y, cScreenHeight - WeaponTooltipTex^.h - 40)); |
|
162 | 334 |
|
3405 | 335 |
bSelected:= false; |
336 |
if AMxShift = 0 then |
|
337 |
DrawSprite(sprArrow, CursorPoint.X, cScreenHeight - CursorPoint.Y, (RealTicks shr 6) mod 8) |
|
4 | 338 |
end; |
339 |
||
162 | 340 |
procedure MoveCamera; forward; |
341 |
||
3104 | 342 |
procedure DrawWater(Alpha: byte; OffsetY: LongInt); |
1915 | 343 |
var VertexBuffer: array [0..3] of TVertex2f; |
344 |
r: TSDL_Rect; |
|
2161
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2152
diff
changeset
|
345 |
lw, lh: GLfloat; |
1915 | 346 |
begin |
3405 | 347 |
WaterColorArray[0].a := Alpha; |
348 |
WaterColorArray[1].a := Alpha; |
|
349 |
WaterColorArray[2].a := Alpha; |
|
350 |
WaterColorArray[3].a := Alpha; |
|
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00f5704f5f39
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2268
diff
changeset
|
351 |
|
3405 | 352 |
lw:= wScreen / cScaleFactor; |
353 |
lh:= trunc(hScreen / cScaleFactor) + hScreen div 2 + 16; |
|
354 |
||
355 |
// Water |
|
356 |
r.y:= OffsetY + WorldDy + cWaterLine; |
|
357 |
if WorldDy < trunc(hScreen / cScaleFactor) + hScreen div 2 - cWaterLine then |
|
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|
358 |
begin |
3405 | 359 |
if r.y < 0 then |
360 |
r.y:= 0; |
|
1915 | 361 |
|
3405 | 362 |
glDisable(GL_TEXTURE_2D); |
363 |
VertexBuffer[0].X:= -lw; |
|
364 |
VertexBuffer[0].Y:= r.y; |
|
365 |
VertexBuffer[1].X:= lw; |
|
366 |
VertexBuffer[1].Y:= r.y; |
|
367 |
VertexBuffer[2].X:= lw; |
|
368 |
VertexBuffer[2].Y:= lh; |
|
369 |
VertexBuffer[3].X:= -lw; |
|
370 |
VertexBuffer[3].Y:= lh; |
|
1915 | 371 |
|
3405 | 372 |
glEnableClientState (GL_COLOR_ARRAY); |
373 |
glColorPointer(4, GL_UNSIGNED_BYTE, 0, @WaterColorArray[0]); |
|
1915 | 374 |
|
3405 | 375 |
glEnableClientState(GL_VERTEX_ARRAY); |
376 |
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]); |
|
2171
8208946331ba
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents:
2162
diff
changeset
|
377 |
|
3405 | 378 |
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer)); |
1915 | 379 |
|
3405 | 380 |
glDisableClientState(GL_VERTEX_ARRAY); |
381 |
glDisableClientState(GL_COLOR_ARRAY); |
|
1915 | 382 |
|
3407 | 383 |
glColor4ub($FF, $FF, $FF, $FF); // must not be Tint() as color array seems to stay active and color reset is required |
3405 | 384 |
glEnable(GL_TEXTURE_2D); |
385 |
end; |
|
1915 | 386 |
end; |
387 |
||
3376 | 388 |
procedure DrawWaves(Dir, dX, dY: LongInt; tnt: Byte); |
2292
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diff
changeset
|
389 |
var VertexBuffer, TextureBuffer: array [0..3] of TVertex2f; |
2948
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changeset
|
390 |
lw, waves, shift: GLfloat; |
2288 | 391 |
begin |
3405 | 392 |
lw:= wScreen / cScaleFactor; |
2292
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parents:
2290
diff
changeset
|
393 |
waves:= lw * 2 / cWaveWidth; |
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
394 |
|
3407 | 395 |
Tint(LongInt(tnt) * WaterColorArray[2].r div 255 + 255 - tnt, |
396 |
LongInt(tnt) * WaterColorArray[2].g div 255 + 255 - tnt, |
|
397 |
LongInt(tnt) * WaterColorArray[2].b div 255 + 255 - tnt, |
|
398 |
255 |
|
3089 | 399 |
); |
400 |
||
2292
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
401 |
glBindTexture(GL_TEXTURE_2D, SpritesData[sprWater].Texture^.id); |
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
402 |
|
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
403 |
VertexBuffer[0].X:= -lw; |
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
404 |
VertexBuffer[0].Y:= cWaterLine + WorldDy + dY; |
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
405 |
VertexBuffer[1].X:= lw; |
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
406 |
VertexBuffer[1].Y:= VertexBuffer[0].Y; |
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
407 |
VertexBuffer[2].X:= lw; |
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
408 |
VertexBuffer[2].Y:= VertexBuffer[0].Y + SpritesData[sprWater].Height; |
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
409 |
VertexBuffer[3].X:= -lw; |
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
410 |
VertexBuffer[3].Y:= VertexBuffer[2].Y; |
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
411 |
|
2374 | 412 |
shift:= - lw / cWaveWidth; |
2495 | 413 |
TextureBuffer[0].X:= shift + (( - WorldDx + LongInt(RealTicks shr 6) * Dir + dX) mod cWaveWidth) / (cWaveWidth - 1); |
2292
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
414 |
TextureBuffer[0].Y:= 0; |
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
415 |
TextureBuffer[1].X:= TextureBuffer[0].X + waves; |
2447
08d623a494e6
Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents:
2434
diff
changeset
|
416 |
TextureBuffer[1].Y:= TextureBuffer[0].Y; |
08d623a494e6
Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents:
2434
diff
changeset
|
417 |
TextureBuffer[2].X:= TextureBuffer[1].X; |
2553 | 418 |
TextureBuffer[2].Y:= SpritesData[sprWater].Texture^.ry; |
2292
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
419 |
TextureBuffer[3].X:= TextureBuffer[0].X; |
2447
08d623a494e6
Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents:
2434
diff
changeset
|
420 |
TextureBuffer[3].Y:= TextureBuffer[2].Y; |
2292
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
421 |
|
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
422 |
glEnableClientState(GL_VERTEX_ARRAY); |
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
423 |
glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
424 |
|
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
425 |
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]); |
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
426 |
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]); |
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
427 |
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer)); |
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
428 |
|
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
429 |
glDisableClientState(GL_TEXTURE_COORD_ARRAY); |
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
430 |
glDisableClientState(GL_VERTEX_ARRAY); |
3390 | 431 |
Tint($FF, $FF, $FF, $FF); |
2292
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
432 |
|
87af4ad0ec98
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents:
2290
diff
changeset
|
433 |
{for i:= -1 to cWaterSprCount do |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
434 |
DrawSprite(sprWater, |
3f21a9dc93d0
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unc0rr
parents:
2931
diff
changeset
|
435 |
i * cWaveWidth + ((WorldDx + (RealTicks shr 6) * Dir + dX) mod cWaveWidth) - (cScreenWidth div 2), |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
436 |
cWaterLine + WorldDy + dY, |
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
437 |
0)} |
2288 | 438 |
end; |
439 |
||
3089 | 440 |
procedure DrawRepeated(spr, sprL, sprR: TSprite; Shift, OffsetY: LongInt); |
2426 | 441 |
var i, w, sw: LongInt; |
442 |
begin |
|
3405 | 443 |
sw:= round(cScreenWidth / cScaleFactor); |
444 |
if (SpritesData[sprL].Texture = nil) or (SpritesData[sprR].Texture = nil) then |
|
2948
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Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
445 |
begin |
3405 | 446 |
w:= SpritesData[spr].Width; |
447 |
i:= Shift mod w; |
|
448 |
if i > 0 then dec(i, w); |
|
449 |
dec(i, w * (sw div w + 1)); |
|
450 |
repeat |
|
451 |
DrawSprite(spr, i, WorldDy + LAND_HEIGHT + OffsetY - SpritesData[spr].Height, 0); |
|
452 |
inc(i, w) |
|
453 |
until i > sw |
|
454 |
end |
|
455 |
else |
|
2948
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unc0rr
parents:
2931
diff
changeset
|
456 |
begin |
3405 | 457 |
w:= SpritesData[spr].Width; |
458 |
dec(Shift, w div 2); |
|
459 |
DrawSprite(spr, Shift, WorldDy + LAND_HEIGHT + OffsetY - SpritesData[spr].Height, 0); |
|
2948
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unc0rr
parents:
2931
diff
changeset
|
460 |
|
3405 | 461 |
i:= Shift - SpritesData[sprL].Width; |
462 |
while i >= -sw - SpritesData[sprL].Width do |
|
2948
3f21a9dc93d0
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unc0rr
parents:
2931
diff
changeset
|
463 |
begin |
3405 | 464 |
DrawSprite(sprL, i, WorldDy + LAND_HEIGHT + OffsetY - SpritesData[sprL].Height, 0); |
465 |
dec(i, SpritesData[sprL].Width); |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
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parents:
2931
diff
changeset
|
466 |
end; |
3f21a9dc93d0
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unc0rr
parents:
2931
diff
changeset
|
467 |
|
3405 | 468 |
i:= Shift + w; |
469 |
while i <= sw do |
|
2948
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changeset
|
470 |
begin |
3405 | 471 |
DrawSprite(sprR, i, WorldDy + LAND_HEIGHT + OffsetY - SpritesData[sprR].Height, 0); |
472 |
inc(i, SpritesData[sprR].Width) |
|
2948
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changeset
|
473 |
end |
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parents:
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changeset
|
474 |
end |
2426 | 475 |
end; |
476 |
||
477 |
||
956 | 478 |
procedure DrawWorld(Lag: LongInt); |
371 | 479 |
var i, t: LongInt; |
4 | 480 |
r: TSDL_Rect; |
107 | 481 |
tdx, tdy: Double; |
175 | 482 |
grp: TCapGroup; |
174 | 483 |
s: string[15]; |
2803
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allow to compile engine as library with HWLIBRARY symbol
koda
parents:
2786
diff
changeset
|
484 |
highlight: Boolean; |
3265
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- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
485 |
offset, offsetX, offsetY, ScreenBottom: LongInt; |
2724 | 486 |
scale: GLfloat; |
3113 | 487 |
VertexBuffer: array [0..3] of TVertex2f; |
4 | 488 |
begin |
2372 | 489 |
if ZoomValue < zoom then |
2948
3f21a9dc93d0
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changeset
|
490 |
begin |
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|
491 |
zoom:= zoom - 0.002 * Lag; |
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changeset
|
492 |
if ZoomValue > zoom then zoom:= ZoomValue |
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changeset
|
493 |
end else |
2372 | 494 |
if ZoomValue > zoom then |
2948
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|
495 |
begin |
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changeset
|
496 |
zoom:= zoom + 0.002 * Lag; |
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parents:
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diff
changeset
|
497 |
if ZoomValue < zoom then zoom:= ZoomValue |
3f21a9dc93d0
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diff
changeset
|
498 |
end; |
2376 | 499 |
|
770 | 500 |
// Sky |
756 | 501 |
glClear(GL_COLOR_BUFFER_BIT); |
777 | 502 |
//glPushMatrix; |
503 |
//glScalef(1.0, 1.0, 1.0); |
|
756 | 504 |
|
281
5b483aa9f2ab
Pause support (mouse cursor is released when the game is paused)
unc0rr
parents:
244
diff
changeset
|
505 |
if not isPaused then MoveCamera; |
162 | 506 |
|
1812 | 507 |
if not cReducedQuality then |
508 |
begin |
|
3265
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
509 |
// Offsets relative to camera - spare them to wimpier cpus, no bg or flakes for them anyway |
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
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diff
changeset
|
510 |
ScreenBottom:= (WorldDy - trunc(cScreenHeight/cScaleFactor) - (cScreenHeight div 2) + cWaterLine); |
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
511 |
offsetY:= 10 * min(0, -145 - ScreenBottom); |
5fe62296fdea
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palewolf
parents:
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diff
changeset
|
512 |
SkyOffset:= offsetY div 35 + cWaveHeight; |
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
513 |
HorizontOffset:= SkyOffset; |
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
514 |
if ScreenBottom > SkyOffset then |
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
515 |
HorizontOffset:= HorizontOffset + ((ScreenBottom-SkyOffset) div 20); |
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
516 |
|
1812 | 517 |
// background |
3248 | 518 |
DrawRepeated(sprSky, sprSkyL, sprSkyR, (WorldDx + LAND_WIDTH div 2) * 3 div 8, SkyOffset); |
519 |
DrawRepeated(sprHorizont, sprHorizontL, sprHorizontR, (WorldDx + LAND_WIDTH div 2) * 3 div 5, HorizontOffset); |
|
4 | 520 |
|
1812 | 521 |
DrawVisualGears(0); |
3265
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- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
522 |
|
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
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diff
changeset
|
523 |
// Waves |
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
524 |
DrawWater(255, SkyOffset); |
3376 | 525 |
DrawWaves( 1, 0 - WorldDx div 32, - cWaveHeight + offsetY div 35, 64); |
526 |
DrawWaves( -1, 25 + WorldDx div 25, - cWaveHeight + offsetY div 38, 48); |
|
527 |
DrawWaves( 1, 75 - WorldDx div 19, - cWaveHeight + offsetY div 45, 32); |
|
528 |
DrawWaves(-1, 100 + WorldDx div 14, - cWaveHeight + offsetY div 70, 24); |
|
3265
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
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diff
changeset
|
529 |
end |
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
530 |
else |
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
531 |
DrawWaves(-1, 100, - (cWaveHeight + (cWaveHeight shr 1)), 0); |
4 | 532 |
|
762 | 533 |
DrawLand(WorldDx, WorldDy); |
1911 | 534 |
|
3104 | 535 |
DrawWater(255, 0); |
4 | 536 |
|
1660 | 537 |
// Attack bar |
538 |
if CurrentTeam <> nil then |
|
2948
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changeset
|
539 |
case AttackBar of |
1660 | 540 |
(* 1: begin |
2948
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2931
diff
changeset
|
541 |
r:= StuffPoz[sPowerBar]; |
3f21a9dc93d0
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parents:
2931
diff
changeset
|
542 |
{$WARNINGS OFF} |
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unc0rr
parents:
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diff
changeset
|
543 |
r.w:= (CurrentHedgehog^.Gear^.Power * 256) div cPowerDivisor; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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diff
changeset
|
544 |
{$WARNINGS ON} |
3f21a9dc93d0
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parents:
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diff
changeset
|
545 |
DrawSpriteFromRect(r, cScreenWidth - 272, cScreenHeight - 48, 16, 0, Surface); |
3f21a9dc93d0
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parents:
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diff
changeset
|
546 |
end;*) |
3f21a9dc93d0
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parents:
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diff
changeset
|
547 |
2: with CurrentHedgehog^ do |
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
548 |
begin |
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
549 |
tdx:= hwSign(Gear^.dX) * Sin(Gear^.Angle * Pi / cMaxAngle); |
3f21a9dc93d0
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unc0rr
parents:
2931
diff
changeset
|
550 |
tdy:= - Cos(Gear^.Angle * Pi / cMaxAngle); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
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parents:
2931
diff
changeset
|
551 |
for i:= (Gear^.Power * 24) div cPowerDivisor downto 0 do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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diff
changeset
|
552 |
DrawSprite(sprPower, |
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
553 |
hwRound(Gear^.X) + round(WorldDx + tdx * (24 + i * 2)) - 16, |
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
554 |
hwRound(Gear^.Y) + round(WorldDy + tdy * (24 + i * 2)) - 12, |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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diff
changeset
|
555 |
i) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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changeset
|
556 |
end |
3f21a9dc93d0
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parents:
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changeset
|
557 |
end; |
1660 | 558 |
|
2713 | 559 |
DrawVisualGears(1); |
560 |
||
956 | 561 |
DrawGears; |
4 | 562 |
|
2713 | 563 |
DrawVisualGears(2); |
1045 | 564 |
|
3104 | 565 |
DrawWater(cWaterOpacity, 0); |
2269
00f5704f5f39
add extra semi-opaque layer of water to discolour objects in the water.
nemo
parents:
2268
diff
changeset
|
566 |
|
5 | 567 |
// Waves |
3376 | 568 |
DrawWaves( 1, 25 - WorldDx div 9, - cWaveHeight, 12); |
3265
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
569 |
|
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
570 |
if not cReducedQuality then |
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
571 |
begin |
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
572 |
//DrawWater(cWaterOpacity, - offsetY div 40); |
3376 | 573 |
DrawWaves(-1, 50 + WorldDx div 6, - cWaveHeight - offsetY div 40, 8); |
3265
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
574 |
DrawWater(cWaterOpacity, - offsetY div 20); |
3376 | 575 |
DrawWaves( 1, 75 - WorldDx div 4, - cWaveHeight - offsetY div 20, 2); |
3265
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
576 |
DrawWater(cWaterOpacity, - offsetY div 10); |
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
577 |
DrawWaves( -1, 25 + WorldDx div 3, - cWaveHeight - offsetY div 10, 0); |
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
578 |
end |
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
579 |
else |
5fe62296fdea
- Parallax effect for horizont when water is out of sight
palewolf
parents:
3249
diff
changeset
|
580 |
DrawWaves(-1, 50, - (cWaveHeight shr 1), 0); |
2161
0c8634241fa4
Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents:
2152
diff
changeset
|
581 |
|
0c8634241fa4
Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents:
2152
diff
changeset
|
582 |
|
2288 | 583 |
{$WARNINGS OFF} |
2161
0c8634241fa4
Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents:
2152
diff
changeset
|
584 |
// Target |
3104 | 585 |
if (TargetPoint.X <> NoPointX) and (CurrentTeam <> nil) and (CurrentHedgehog <> nil) then |
586 |
begin |
|
587 |
with PHedgehog(CurrentHedgehog)^ do |
|
588 |
begin |
|
3110 | 589 |
if (Ammo^[CurSlot, CurAmmo].AmmoType = amBee) then |
590 |
DrawRotatedF(sprTargetBee, TargetPoint.X + WorldDx, TargetPoint.Y + WorldDy, 0, 0, (RealTicks shr 3) mod 360) |
|
591 |
else |
|
3104 | 592 |
DrawRotatedF(sprTargetP, TargetPoint.X + WorldDx, TargetPoint.Y + WorldDy, 0, 0, (RealTicks shr 3) mod 360); |
593 |
end; |
|
594 |
end; |
|
4 | 595 |
{$WARNINGS ON} |
2161
0c8634241fa4
Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents:
2152
diff
changeset
|
596 |
|
2567 | 597 |
{$IFDEF IPHONEOS} |
2724 | 598 |
scale:= 1.5; |
2567 | 599 |
{$ELSE} |
2724 | 600 |
scale:= 2.0; |
601 |
{$ENDIF} |
|
602 |
SetScale(scale); |
|
603 |
||
604 |
||
605 |
// Turn time |
|
2803
1f446fc5c8ec
allow to compile engine as library with HWLIBRARY symbol
koda
parents:
2786
diff
changeset
|
606 |
{$IFDEF IPHONEOS} |
3025 | 607 |
offsetX:= cScreenHeight - 13; |
2803
1f446fc5c8ec
allow to compile engine as library with HWLIBRARY symbol
koda
parents:
2786
diff
changeset
|
608 |
{$ELSE} |
3025 | 609 |
offsetX:= 48; |
2803
1f446fc5c8ec
allow to compile engine as library with HWLIBRARY symbol
koda
parents:
2786
diff
changeset
|
610 |
{$ENDIF} |
4 | 611 |
if TurnTimeLeft <> 0 then |
612 |
begin |
|
613 |
i:= Succ(Pred(TurnTimeLeft) div 1000); |
|
614 |
if i>99 then t:= 112 |
|
615 |
else if i>9 then t:= 96 |
|
616 |
else t:= 80; |
|
3025 | 617 |
DrawSprite(sprFrame, -(cScreenWidth shr 1) + t, cScreenHeight - offsetX, 1); |
4 | 618 |
while i > 0 do |
619 |
begin |
|
620 |
dec(t, 32); |
|
3025 | 621 |
DrawSprite(sprBigDigit, -(cScreenWidth shr 1) + t, cScreenHeight - offsetX, i mod 10); |
4 | 622 |
i:= i div 10 |
623 |
end; |
|
3025 | 624 |
DrawSprite(sprFrame, -(cScreenWidth shr 1) + t - 4, cScreenHeight - offsetX, 0); |
4 | 625 |
end; |
79 | 626 |
|
2567 | 627 |
{$IFNDEF IPHONEOS} |
2428 | 628 |
// Timetrial |
629 |
if ((TrainingFlags and tfTimeTrial) <> 0) and (TimeTrialStartTime > 0) then |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
630 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
631 |
if TimeTrialStopTime = 0 then i:= RealTicks - TimeTrialStartTime else i:= TimeTrialStopTime - TimeTrialStartTime; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
632 |
t:= 272; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
633 |
// right frame |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
634 |
DrawSprite(sprFrame, -cScreenWidth div 2 + t, 8, 1); |
2428 | 635 |
dec(t, 32); |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
636 |
// 1 ms |
2428 | 637 |
DrawSprite(sprBigDigit, -cScreenWidth div 2 + t, 8, i mod 10); |
638 |
dec(t, 32); |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
639 |
i:= i div 10; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
640 |
// 10 ms |
2428 | 641 |
DrawSprite(sprBigDigit, -cScreenWidth div 2 + t, 8, i mod 10); |
642 |
dec(t, 32); |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
643 |
i:= i div 10; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
644 |
// 100 ms |
2428 | 645 |
DrawSprite(sprBigDigit, -cScreenWidth div 2 + t, 8, i mod 10); |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
646 |
dec(t, 16); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
647 |
// Point |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
648 |
DrawSprite(sprBigDigit, -cScreenWidth div 2 + t, 8, 11); |
2428 | 649 |
dec(t, 32); |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
650 |
i:= i div 10; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
651 |
// 1 s |
2428 | 652 |
DrawSprite(sprBigDigit, -cScreenWidth div 2 + t, 8, i mod 10); |
653 |
dec(t, 32); |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
654 |
i:= i div 10; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
655 |
// 10s |
2428 | 656 |
DrawSprite(sprBigDigit, -cScreenWidth div 2 + t, 8, i mod 6); |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
657 |
dec(t, 16); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
658 |
// Point |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
659 |
DrawSprite(sprBigDigit, -cScreenWidth div 2 + t, 8, 10); |
2428 | 660 |
dec(t, 32); |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
661 |
i:= i div 6; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
662 |
// 1 m |
2428 | 663 |
DrawSprite(sprBigDigit, -cScreenWidth div 2 + t, 8, i mod 10); |
664 |
dec(t, 32); |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
665 |
i:= i div 10; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
666 |
// 10 m |
2428 | 667 |
DrawSprite(sprBigDigit, -cScreenWidth div 2 + t, 8, i mod 10); |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
668 |
// left frame |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
669 |
DrawSprite(sprFrame, -cScreenWidth div 2 + t - 4, 8, 0); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
670 |
end; |
2567 | 671 |
{$ENDIF} |
672 |
||
4 | 673 |
// Captions |
2567 | 674 |
{$IFDEF IPHONEOS} |
2803
1f446fc5c8ec
allow to compile engine as library with HWLIBRARY symbol
koda
parents:
2786
diff
changeset
|
675 |
offset:= 40; |
2567 | 676 |
{$ELSE} |
2724 | 677 |
if ((TrainingFlags and tfTimeTrial) <> 0) and (TimeTrialStartTime > 0) then offset:= 48 |
678 |
else offset:= 8; |
|
2567 | 679 |
{$ENDIF} |
2428 | 680 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
681 |
for grp:= Low(TCapGroup) to High(TCapGroup) do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
682 |
with Captions[grp] do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
683 |
if Tex <> nil then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
684 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
685 |
DrawCentered(0, offset, Tex); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
686 |
inc(offset, Tex^.h + 2); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
687 |
if EndTime <= RealTicks then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
688 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
689 |
FreeTexture(Tex); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
690 |
Tex:= nil; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
691 |
EndTime:= 0 |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
692 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
693 |
end; |
4 | 694 |
|
47 | 695 |
// Teams Healths |
547 | 696 |
for t:= 0 to Pred(TeamsCount) do |
697 |
with TeamsArray[t]^ do |
|
47 | 698 |
begin |
2839 | 699 |
highlight:= bShowFinger and (CurrentTeam = TeamsArray[t]) and ((RealTicks mod 1000) < 500); |
700 |
||
2747 | 701 |
if highlight then |
3390 | 702 |
Tint(((Clan^.Color shr 16) and $FF), ((Clan^.Color shr 8) and $FF), (Clan^.Color and $FF), $FF); |
2839 | 703 |
|
704 |
// draw name |
|
705 |
DrawTexture(-NameTagTex^.w - 16, cScreenHeight + DrawHealthY, NameTagTex); |
|
706 |
||
707 |
// draw flag |
|
708 |
DrawTexture(-14, cScreenHeight + DrawHealthY, FlagTex); |
|
709 |
||
710 |
// draw health bar |
|
690 | 711 |
r.x:= 0; |
712 |
r.y:= 0; |
|
547 | 713 |
r.w:= 2 + TeamHealthBarWidth; |
764
7513452b1d51
Now game looks almost like it did before switching to OpenGL
unc0rr
parents:
762
diff
changeset
|
714 |
r.h:= HealthTex^.h; |
2747 | 715 |
DrawFromRect(14, cScreenHeight + DrawHealthY, @r, HealthTex); |
690 | 716 |
|
2839 | 717 |
// draw health bar's right border |
83 | 718 |
inc(r.x, cTeamHealthWidth + 2); |
719 |
r.w:= 3; |
|
2839 | 720 |
DrawFromRect(TeamHealthBarWidth + 16, cScreenHeight + DrawHealthY, @r, HealthTex); |
721 |
// if highlighted, draw flag and other contents again to keep their colors |
|
722 |
// this approach should be faster than drawing all borders one by one tinted or not |
|
723 |
if highlight then |
|
724 |
begin |
|
3390 | 725 |
Tint($FF, $FF, $FF, $FF); |
690 | 726 |
|
2839 | 727 |
// draw name |
2747 | 728 |
r.x:= 2; |
729 |
r.y:= 2; |
|
2839 | 730 |
r.w:= NameTagTex^.w - 4; |
731 |
r.h:= NameTagTex^.h - 4; |
|
732 |
DrawFromRect(-NameTagTex^.w - 14, cScreenHeight + DrawHealthY + 2, @r, NameTagTex); |
|
733 |
// draw flag |
|
2747 | 734 |
r.w:= 22; |
735 |
r.h:= 15; |
|
736 |
DrawFromRect(-12, cScreenHeight + DrawHealthY + 2, @r, FlagTex); |
|
2839 | 737 |
// draw health bar |
738 |
r.w:= TeamHealthBarWidth + 1; |
|
739 |
r.h:= HealthTex^.h - 4; |
|
740 |
DrawFromRect(16, cScreenHeight + DrawHealthY + 2, @r, HealthTex); |
|
2747 | 741 |
end; |
47 | 742 |
end; |
743 |
||
5 | 744 |
// Lag alert |
2567 | 745 |
if isInLag then DrawSprite(sprLag, 32 - (cScreenWidth shr 1), 32, (RealTicks shr 7) mod 12); |
4 | 746 |
|
5 | 747 |
// Wind bar |
2567 | 748 |
{$IFDEF IPHONEOS} |
3405 | 749 |
offsetX:= cScreenHeight - 13; |
750 |
offsetY:= (cScreenWidth shr 1) + 74; |
|
2567 | 751 |
{$ELSE} |
3405 | 752 |
offsetX:= 30; |
753 |
offsetY:= 180; |
|
2567 | 754 |
{$ENDIF} |
3405 | 755 |
DrawSprite(sprWindBar, (cScreenWidth shr 1) - offsetY, cScreenHeight - offsetX, 0); |
756 |
if WindBarWidth > 0 then |
|
757 |
begin |
|
758 |
{$WARNINGS OFF} |
|
759 |
r.x:= 8 - (RealTicks shr 6) mod 8; |
|
760 |
{$WARNINGS ON} |
|
761 |
r.y:= 0; |
|
762 |
r.w:= WindBarWidth; |
|
763 |
r.h:= 13; |
|
764 |
DrawSpriteFromRect(sprWindR, r, (cScreenWidth shr 1) - offsetY + 77, cScreenHeight - offsetX + 2, 13, 0); |
|
765 |
end |
|
766 |
else |
|
767 |
if WindBarWidth < 0 then |
|
768 |
begin |
|
769 |
{$WARNINGS OFF} |
|
3407 | 770 |
r.x:= (Longword(WindBarWidth) + RealTicks shr 6) mod 8; |
3405 | 771 |
{$WARNINGS ON} |
772 |
r.y:= 0; |
|
773 |
r.w:= - WindBarWidth; |
|
774 |
r.h:= 13; |
|
775 |
DrawSpriteFromRect(sprWindL, r, (cScreenWidth shr 1) - offsetY + 74 + WindBarWidth, cScreenHeight - offsetX + 2, 13, 0); |
|
776 |
end; |
|
5 | 777 |
|
161 | 778 |
// AmmoMenu |
1120 | 779 |
if (AMxShift < 210) or bShowAmmoMenu then ShowAmmoMenu; |
161 | 780 |
|
2287 | 781 |
// Cursor |
782 |
if isCursorVisible and bShowAmmoMenu then |
|
783 |
DrawSprite(sprArrow, CursorPoint.X, cScreenHeight - CursorPoint.Y, (RealTicks shr 6) mod 8); |
|
942 | 784 |
|
2287 | 785 |
DrawChat; |
4 | 786 |
|
2567 | 787 |
if fastUntilLag then DrawCentered(0, (cScreenHeight shr 1), SyncTexture); |
788 |
if isPaused then DrawCentered(0, (cScreenHeight shr 1), PauseTexture); |
|
281
5b483aa9f2ab
Pause support (mouse cursor is released when the game is paused)
unc0rr
parents:
244
diff
changeset
|
789 |
|
3304 | 790 |
if not isFirstFrame and ((missionTimer <> 0) or isPaused or fastUntilLag or (GameState = gsConfirm)) then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
791 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
792 |
if missionTimer > 0 then dec(missionTimer, Lag); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
793 |
if missionTimer < 0 then missionTimer:= 0; // avoid subtracting below 0 |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
794 |
if missionTex <> nil then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
795 |
DrawCentered(0, min((cScreenHeight shr 1) + 100, cScreenHeight - 48 - missionTex^.h), missionTex); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
796 |
end; |
2786 | 797 |
|
2724 | 798 |
// fps |
799 |
{$IFDEF IPHONEOS} |
|
3025 | 800 |
offset:= 8; |
2724 | 801 |
{$ELSE} |
802 |
offset:= 10; |
|
803 |
{$ENDIF} |
|
4 | 804 |
inc(Frames); |
2850
f6f8db825ce7
A little clock for convenience in finding things in demos
nemo
parents:
2839
diff
changeset
|
805 |
|
f6f8db825ce7
A little clock for convenience in finding things in demos
nemo
parents:
2839
diff
changeset
|
806 |
if cShowFPS or (GameType = gmtDemo) then inc(CountTicks, Lag); |
2851 | 807 |
if (GameType = gmtDemo) and (CountTicks >= 1000) then |
2850
f6f8db825ce7
A little clock for convenience in finding things in demos
nemo
parents:
2839
diff
changeset
|
808 |
begin |
3407 | 809 |
i:=GameTicks div 1000; |
810 |
t:= i mod 60; |
|
811 |
s:= inttostr(t); |
|
812 |
if t < 10 then s:= '0' + s; |
|
813 |
i:= i div 60; |
|
814 |
t:= i mod 60; |
|
815 |
s:= inttostr(t) + ':' + s; |
|
816 |
if t < 10 then s:= '0' + s; |
|
817 |
s:= inttostr(i div 60) + ':' + s; |
|
818 |
||
2851 | 819 |
if timeTexture <> nil then FreeTexture(timeTexture); |
2850
f6f8db825ce7
A little clock for convenience in finding things in demos
nemo
parents:
2839
diff
changeset
|
820 |
tmpSurface:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(s), cWhiteColorChannels); |
f6f8db825ce7
A little clock for convenience in finding things in demos
nemo
parents:
2839
diff
changeset
|
821 |
tmpSurface:= doSurfaceConversion(tmpSurface); |
f6f8db825ce7
A little clock for convenience in finding things in demos
nemo
parents:
2839
diff
changeset
|
822 |
timeTexture:= Surface2Tex(tmpSurface, false); |
f6f8db825ce7
A little clock for convenience in finding things in demos
nemo
parents:
2839
diff
changeset
|
823 |
SDL_FreeSurface(tmpSurface) |
f6f8db825ce7
A little clock for convenience in finding things in demos
nemo
parents:
2839
diff
changeset
|
824 |
end; |
f6f8db825ce7
A little clock for convenience in finding things in demos
nemo
parents:
2839
diff
changeset
|
825 |
|
f6f8db825ce7
A little clock for convenience in finding things in demos
nemo
parents:
2839
diff
changeset
|
826 |
if timeTexture <> nil then |
f6f8db825ce7
A little clock for convenience in finding things in demos
nemo
parents:
2839
diff
changeset
|
827 |
DrawTexture((cScreenWidth shr 1) - 10 - timeTexture^.w, offset + timeTexture^.h+5, timeTexture); |
f6f8db825ce7
A little clock for convenience in finding things in demos
nemo
parents:
2839
diff
changeset
|
828 |
|
298
112e61bd2cc2
Render FPS value to its own surface one time a second
unc0rr
parents:
295
diff
changeset
|
829 |
if cShowFPS then |
4 | 830 |
begin |
298
112e61bd2cc2
Render FPS value to its own surface one time a second
unc0rr
parents:
295
diff
changeset
|
831 |
if CountTicks >= 1000 then |
112e61bd2cc2
Render FPS value to its own surface one time a second
unc0rr
parents:
295
diff
changeset
|
832 |
begin |
112e61bd2cc2
Render FPS value to its own surface one time a second
unc0rr
parents:
295
diff
changeset
|
833 |
FPS:= Frames; |
112e61bd2cc2
Render FPS value to its own surface one time a second
unc0rr
parents:
295
diff
changeset
|
834 |
Frames:= 0; |
112e61bd2cc2
Render FPS value to its own surface one time a second
unc0rr
parents:
295
diff
changeset
|
835 |
CountTicks:= 0; |
112e61bd2cc2
Render FPS value to its own surface one time a second
unc0rr
parents:
295
diff
changeset
|
836 |
s:= inttostr(FPS) + ' fps'; |
759 | 837 |
if fpsTexture <> nil then FreeTexture(fpsTexture); |
2665
50b4e544c163
complete transition of longword->sdl_color for TTF bindings
koda
parents:
2630
diff
changeset
|
838 |
tmpSurface:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(s), cWhiteColorChannels); |
2670 | 839 |
tmpSurface:= doSurfaceConversion(tmpSurface); |
2290
bf87ca44782e
Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents:
2288
diff
changeset
|
840 |
fpsTexture:= Surface2Tex(tmpSurface, false); |
759 | 841 |
SDL_FreeSurface(tmpSurface) |
298
112e61bd2cc2
Render FPS value to its own surface one time a second
unc0rr
parents:
295
diff
changeset
|
842 |
end; |
759 | 843 |
if fpsTexture <> nil then |
2724 | 844 |
DrawTexture((cScreenWidth shr 1) - 50, offset, fpsTexture); |
4 | 845 |
end; |
174 | 846 |
|
2850
f6f8db825ce7
A little clock for convenience in finding things in demos
nemo
parents:
2839
diff
changeset
|
847 |
if CountTicks >= 1000 then CountTicks:= 0; |
f6f8db825ce7
A little clock for convenience in finding things in demos
nemo
parents:
2839
diff
changeset
|
848 |
|
2724 | 849 |
// lag warning (?) |
174 | 850 |
inc(SoundTimerTicks, Lag); |
851 |
if SoundTimerTicks >= 50 then |
|
852 |
begin |
|
853 |
SoundTimerTicks:= 0; |
|
854 |
if cVolumeDelta <> 0 then |
|
855 |
begin |
|
856 |
str(ChangeVolume(cVolumeDelta), s); |
|
2619 | 857 |
AddCaption(Format(trmsg[sidVolume], s), cWhiteColor, capgrpVolume) |
174 | 858 |
end |
756 | 859 |
end; |
860 |
||
2724 | 861 |
if GameState = gsConfirm then |
3025 | 862 |
DrawCentered(0, (cScreenHeight shr 1), ConfirmTexture); |
2161
0c8634241fa4
Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents:
2152
diff
changeset
|
863 |
|
3107 | 864 |
if ScreenFade <> sfNone then |
865 |
begin |
|
866 |
if not isFirstFrame then |
|
867 |
case ScreenFade of |
|
868 |
sfToBlack, sfToWhite: if ScreenFadeValue + Lag * ScreenFadeSpeed < sfMax then |
|
869 |
inc(ScreenFadeValue, Lag * ScreenFadeSpeed) |
|
870 |
else |
|
3123 | 871 |
ScreenFadeValue:= sfMax; |
3107 | 872 |
sfFromBlack, sfFromWhite: if ScreenFadeValue - Lag * ScreenFadeSpeed > 0 then |
873 |
dec(ScreenFadeValue, Lag * ScreenFadeSpeed) |
|
874 |
else |
|
3123 | 875 |
ScreenFadeValue:= 0; |
3107 | 876 |
end; |
877 |
if ScreenFade <> sfNone then |
|
878 |
begin |
|
879 |
case ScreenFade of |
|
3376 | 880 |
sfToBlack, sfFromBlack: Tint(0, 0, 0, ScreenFadeValue * 255 div 1000); |
881 |
sfToWhite, sfFromWhite: Tint($FF, $FF, $FF, ScreenFadeValue * 255 div 1000); |
|
3107 | 882 |
end; |
3113 | 883 |
|
884 |
VertexBuffer[0].X:= -cScreenWidth; |
|
885 |
VertexBuffer[0].Y:= cScreenHeight; |
|
886 |
VertexBuffer[1].X:= -cScreenWidth; |
|
887 |
VertexBuffer[1].Y:= 0; |
|
888 |
VertexBuffer[2].X:= cScreenWidth; |
|
889 |
VertexBuffer[2].Y:= 0; |
|
890 |
VertexBuffer[3].X:= cScreenWidth; |
|
891 |
VertexBuffer[3].Y:= cScreenHeight; |
|
892 |
||
3376 | 893 |
glDisable(GL_TEXTURE_2D); |
3113 | 894 |
glEnableClientState(GL_VERTEX_ARRAY); |
895 |
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]); |
|
896 |
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer)); |
|
897 |
glDisableClientState(GL_VERTEX_ARRAY); |
|
3376 | 898 |
glEnable(GL_TEXTURE_2D); |
3390 | 899 |
Tint($FF, $FF, $FF, $FF); |
3123 | 900 |
if not isFirstFrame and ((ScreenFadeValue = 0) or (ScreenFadeValue = sfMax)) then ScreenFade:= sfNone |
3107 | 901 |
end |
902 |
end; |
|
903 |
||
3123 | 904 |
SetScale(zoom); |
905 |
||
906 |
// Cursor |
|
907 |
if isCursorVisible then |
|
908 |
begin |
|
909 |
if not bShowAmmoMenu then |
|
3204 | 910 |
begin |
3123 | 911 |
with CurrentHedgehog^ do |
912 |
if (Gear^.State and gstHHChooseTarget) <> 0 then |
|
913 |
begin |
|
914 |
i:= Ammo^[CurSlot, CurAmmo].Pos; |
|
915 |
with Ammoz[Ammo^[CurSlot, CurAmmo].AmmoType] do |
|
916 |
if PosCount > 1 then |
|
3204 | 917 |
DrawSprite(PosSprite, CursorPoint.X - (SpritesData[PosSprite].Width shr 1), cScreenHeight - CursorPoint.Y - (SpritesData[PosSprite].Height shr 1),i); |
3123 | 918 |
end; |
3204 | 919 |
DrawSprite(sprArrow, CursorPoint.X, cScreenHeight - CursorPoint.Y, (RealTicks shr 6) mod 8) |
920 |
end |
|
3123 | 921 |
end; |
3107 | 922 |
isFirstFrame:= false |
4 | 923 |
end; |
924 |
||
2905 | 925 |
procedure AddCaption(s: shortstring; Color: Longword; Group: TCapGroup); |
4 | 926 |
begin |
2142 | 927 |
//if Group in [capgrpGameState] then WriteLnToConsole(s); |
762 | 928 |
if Captions[Group].Tex <> nil then FreeTexture(Captions[Group].Tex); |
4 | 929 |
|
762 | 930 |
Captions[Group].Tex:= RenderStringTex(s, Color, fntBig); |
2142 | 931 |
|
932 |
case Group of |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
933 |
capgrpGameState: Captions[Group].EndTime:= RealTicks + 2200 |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
934 |
else |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
935 |
Captions[Group].EndTime:= RealTicks + 1400 + LongWord(Captions[Group].Tex^.w) * 3; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
936 |
end; |
4 | 937 |
end; |
938 |
||
79 | 939 |
procedure MoveCamera; |
4 | 940 |
const PrevSentPointTime: LongWord = 0; |
2428 | 941 |
var EdgesDist, wdy: LongInt; |
4 | 942 |
begin |
2970
011075f93746
Let's try this too (override following remote if in ammo menu)
nemo
parents:
2959
diff
changeset
|
943 |
if (not (CurrentTeam^.ExtDriven and isCursorVisible and not bShowAmmoMenu)) and cHasFocus then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
944 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
945 |
SDL_GetMouseState(@CursorPoint.X, @CursorPoint.Y); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
946 |
CursorPoint.X:= CursorPoint.X - (cScreenWidth shr 1); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
947 |
CursorPoint.Y:= cScreenHeight - CursorPoint.Y; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
948 |
end; |
678 | 949 |
|
2762
2fbc8d35eb52
Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents:
2747
diff
changeset
|
950 |
if (not PlacingHogs) and (FollowGear <> nil) and (not isCursorVisible) and (not fastUntilLag) then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
951 |
if abs(CursorPoint.X - prevPoint.X) + abs(CursorPoint.Y - prevpoint.Y) > 4 then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
952 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
953 |
FollowGear:= nil; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
954 |
prevPoint:= CursorPoint; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
955 |
exit |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
956 |
end |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
957 |
else begin |
2970
011075f93746
Let's try this too (override following remote if in ammo menu)
nemo
parents:
2959
diff
changeset
|
958 |
CursorPoint.X:= (prevPoint.X * 7 + hwRound(FollowGear^.X) + hwSign(FollowGear^.dX) * 100 + WorldDx) div 8; |
011075f93746
Let's try this too (override following remote if in ammo menu)
nemo
parents:
2959
diff
changeset
|
959 |
CursorPoint.Y:= (prevPoint.Y * 7 + cScreenHeight - (hwRound(FollowGear^.Y) + WorldDy)) div 8; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
960 |
end; |
4 | 961 |
|
2375 | 962 |
wdy:= trunc(cScreenHeight / cScaleFactor) + cScreenHeight div 2 - cWaterLine - cVisibleWater; |
963 |
if WorldDy < wdy then WorldDy:= wdy; |
|
964 |
||
2197 | 965 |
if ((CursorPoint.X = prevPoint.X) and (CursorPoint.Y = prevpoint.Y)) then exit; |
4 | 966 |
|
1120 | 967 |
if AMxShift < 210 then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
968 |
begin |
3395
095273ad0e08
adding a somewhat working autoration for ipad (uStore.pas and uWorld.pas got mixed in the last two commits)
koda
parents:
3390
diff
changeset
|
969 |
if CursorPoint.X < cScreenWidth div 2 + AMxShift - 206 then CursorPoint.X:= cScreenWidth div 2 + AMxShift - 206; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
970 |
if CursorPoint.X > cScreenWidth div 2 + AMxShift - 10 then CursorPoint.X:= cScreenWidth div 2 + AMxShift - 10; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
971 |
if CursorPoint.Y > 75 + SlotsNum * 33 then CursorPoint.Y:= 75 + SlotsNum * 33; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
972 |
if CursorPoint.Y < 76 then CursorPoint.Y:= 76; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
973 |
prevPoint:= CursorPoint; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
974 |
if cHasFocus then SDL_WarpMouse(CursorPoint.X + cScreenWidth div 2, cScreenHeight - CursorPoint.Y); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
975 |
exit |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
976 |
end; |
162 | 977 |
|
4 | 978 |
if isCursorVisible then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
979 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
980 |
if (not CurrentTeam^.ExtDriven) and (GameTicks >= PrevSentPointTime + cSendCursorPosTime) then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
981 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
982 |
SendIPCXY('P', CursorPoint.X - WorldDx, cScreenHeight - CursorPoint.Y - WorldDy); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
983 |
PrevSentPointTime:= GameTicks |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
984 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
985 |
end; |
351 | 986 |
|
4 | 987 |
if isCursorVisible or (FollowGear <> nil) then |
988 |
begin |
|
284 | 989 |
if isCursorVisible then EdgesDist:= cCursorEdgesDist |
990 |
else EdgesDist:= cGearScrEdgesDist; |
|
2197 | 991 |
if CursorPoint.X < - cScreenWidth div 2 + EdgesDist then |
4 | 992 |
begin |
2197 | 993 |
WorldDx:= WorldDx - CursorPoint.X - cScreenWidth div 2 + EdgesDist; |
994 |
CursorPoint.X:= - cScreenWidth div 2 + EdgesDist |
|
4 | 995 |
end else |
2197 | 996 |
if CursorPoint.X > cScreenWidth div 2 - EdgesDist then |
4 | 997 |
begin |
2197 | 998 |
WorldDx:= WorldDx - CursorPoint.X + cScreenWidth div 2 - EdgesDist; |
2198 | 999 |
CursorPoint.X:= cScreenWidth div 2 - EdgesDist |
4 | 1000 |
end; |
284 | 1001 |
if CursorPoint.Y < EdgesDist then |
4 | 1002 |
begin |
2197 | 1003 |
WorldDy:= WorldDy + CursorPoint.Y - EdgesDist; |
284 | 1004 |
CursorPoint.Y:= EdgesDist |
4 | 1005 |
end else |
284 | 1006 |
if CursorPoint.Y > cScreenHeight - EdgesDist then |
4 | 1007 |
begin |
2197 | 1008 |
WorldDy:= WorldDy + CursorPoint.Y - cScreenHeight + EdgesDist; |
284 | 1009 |
CursorPoint.Y:= cScreenHeight - EdgesDist |
4 | 1010 |
end; |
1011 |
end else |
|
308 | 1012 |
if cHasFocus then |
1013 |
begin |
|
70 | 1014 |
WorldDx:= WorldDx - CursorPoint.X + prevPoint.X; |
2197 | 1015 |
WorldDy:= WorldDy + CursorPoint.Y - prevPoint.Y; |
2162 | 1016 |
CursorPoint.X:= 0; |
1017 |
CursorPoint.Y:= cScreenHeight div 2; |
|
308 | 1018 |
end; |
351 | 1019 |
|
4 | 1020 |
prevPoint:= CursorPoint; |
2567 | 1021 |
if cHasFocus then SDL_WarpMouse(CursorPoint.X + (cScreenWidth shr 1), cScreenHeight - CursorPoint.Y); |
1760 | 1022 |
if WorldDy > LAND_HEIGHT + 1024 then WorldDy:= LAND_HEIGHT + 1024; |
2375 | 1023 |
if WorldDy < wdy then WorldDy:= wdy; |
2426 | 1024 |
if WorldDx < - LAND_WIDTH - 1024 then WorldDx:= - LAND_WIDTH - 1024; |
1025 |
if WorldDx > 1024 then WorldDx:= 1024; |
|
4 | 1026 |
end; |
1027 |
||
2905 | 1028 |
procedure ShowMission(caption, subcaption, text: ansistring; icon, time : LongInt); |
2786 | 1029 |
var r: TSDL_Rect; |
1030 |
begin |
|
1031 |
r.w:= 32; |
|
1032 |
r.h:= 32; |
|
1033 |
||
1034 |
if time = 0 then time:= 5000; |
|
1035 |
missionTimer:= time; |
|
1036 |
if missionTex <> nil then FreeTexture(missionTex); |
|
1037 |
||
1038 |
if icon > -1 then |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1039 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1040 |
r.x:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1041 |
r.y:= icon * 32; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1042 |
missionTex:= RenderHelpWindow(caption, subcaption, text, '', 0, MissionIcons, @r) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1043 |
end |
2786 | 1044 |
else |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1045 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1046 |
r.x:= ((-icon - 1) shr 5) * 32; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1047 |
r.y:= ((-icon - 1) mod 32) * 32; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1048 |
missionTex:= RenderHelpWindow(caption, subcaption, text, '', 0, SpritesData[sprAMAmmos].Surface, @r) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1049 |
end; |
2786 | 1050 |
end; |
1051 |
||
1052 |
procedure HideMission; |
|
1053 |
begin |
|
3045 | 1054 |
missionTimer:= 0; |
1055 |
if missionTex <> nil then FreeTexture(missionTex); |
|
2786 | 1056 |
end; |
1057 |
||
3032 | 1058 |
procedure ShakeCamera(amount: LongWord); |
1059 |
begin |
|
1060 |
amount:= max(1, amount); |
|
1061 |
WorldDx:= WorldDx - amount + LongInt(getRandom(1 + amount * 2)); |
|
1062 |
WorldDy:= WorldDy - amount + LongInt(getRandom(1 + amount * 2)); |
|
1063 |
end; |
|
1064 |
||
3038 | 1065 |
procedure initModule; |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2682
diff
changeset
|
1066 |
begin |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1067 |
fpsTexture:= nil; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1068 |
FollowGear:= nil; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1069 |
WindBarWidth:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1070 |
bShowAmmoMenu:= false; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1071 |
bSelected:= false; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1072 |
bShowFinger:= false; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1073 |
Frames:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1074 |
WorldDx:= -512; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1075 |
WorldDy:= -256; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2713
diff
changeset
|
1076 |
|
3405 | 1077 |
// really initalized in initWorld |
1078 |
uWorld.wScreen:= 0; |
|
1079 |
uWorld.hScreen:= 0; |
|
1080 |
||
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1081 |
FPS:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1082 |
CountTicks:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1083 |
SoundTimerTicks:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1084 |
prevPoint.X:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1085 |
prevPoint.Y:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1086 |
missionTimer:= 0; |
3240 | 1087 |
missionTex:= nil; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1088 |
|
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2931
diff
changeset
|
1089 |
FillChar(Captions, sizeof(Captions), 0) |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2682
diff
changeset
|
1090 |
end; |
4 | 1091 |
|
3038 | 1092 |
procedure freeModule; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2713
diff
changeset
|
1093 |
begin |
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2713
diff
changeset
|
1094 |
end; |
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2713
diff
changeset
|
1095 |
|
4 | 1096 |
end. |