author | nemo |
Tue, 26 Feb 2013 20:37:58 -0500 | |
branch | icegun |
changeset 8589 | 3bb505fc707e |
parent 8588 | 47084c6fcb4e |
parent 8564 | dadfda4ba248 |
child 8592 | bb724ef609db |
child 8599 | 6bd1950de78b |
permissions | -rw-r--r-- |
4 | 1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
6700 | 3 |
* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
4 | 4 |
* |
183 | 5 |
* This program is free software; you can redistribute it and/or modify |
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
4 | 8 |
* |
183 | 9 |
* This program is distributed in the hope that it will be useful, |
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
4 | 13 |
* |
183 | 14 |
* You should have received a copy of the GNU General Public License |
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
4 | 17 |
*) |
18 |
||
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(* |
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20 |
* This file contains the step handlers for gears. |
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21 |
* |
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22 |
* Important: Since gears change the course of the game, calculations that |
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23 |
* lead to different results for different clients/players/machines |
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24 |
* should NOT occur! |
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25 |
* Use safe functions and data types! (e.g. GetRandom() and hwFloat) |
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26 |
*) |
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|
3569 | 28 |
procedure doStepPerPixel(Gear: PGear; step: TGearStepProcedure; onlyCheckIfChanged: boolean); |
29 |
var |
|
30 |
dX, dY, sX, sY: hwFloat; |
|
31 |
i, steps: LongWord; |
|
32 |
caller: TGearStepProcedure; |
|
33 |
begin |
|
34 |
dX:= Gear^.dX; |
|
35 |
dY:= Gear^.dY; |
|
36 |
steps:= max(abs(hwRound(Gear^.X+dX)-hwRound(Gear^.X)), abs(hwRound(Gear^.Y+dY)-hwRound(Gear^.Y))); |
|
37 |
||
38 |
// Gear is still on the same Pixel it was before |
|
39 |
if steps < 1 then |
|
4578 | 40 |
begin |
3569 | 41 |
if onlyCheckIfChanged then |
4578 | 42 |
begin |
3569 | 43 |
Gear^.X := Gear^.X + dX; |
44 |
Gear^.Y := Gear^.Y + dY; |
|
45 |
EXIT; |
|
4578 | 46 |
end |
3569 | 47 |
else |
48 |
steps := 1; |
|
4578 | 49 |
end; |
3569 | 50 |
|
51 |
if steps > 1 then |
|
4578 | 52 |
begin |
3569 | 53 |
sX:= dX / steps; |
54 |
sY:= dY / steps; |
|
4578 | 55 |
end |
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|
3569 | 57 |
else |
4578 | 58 |
begin |
3569 | 59 |
sX:= dX; |
60 |
sY:= dY; |
|
4578 | 61 |
end; |
3569 | 62 |
|
63 |
caller:= Gear^.doStep; |
|
64 |
||
65 |
for i:= 1 to steps do |
|
4578 | 66 |
begin |
3569 | 67 |
Gear^.X := Gear^.X + sX; |
68 |
Gear^.Y := Gear^.Y + sY; |
|
69 |
step(Gear); |
|
70 |
if (Gear^.doStep <> caller) |
|
71 |
or ((Gear^.State and gstCollision) <> 0) |
|
72 |
or ((Gear^.State and gstMoving) = 0) then |
|
73 |
break; |
|
4578 | 74 |
end; |
3569 | 75 |
end; |
76 |
||
2647 | 77 |
procedure makeHogsWorry(x, y: hwFloat; r: LongInt); |
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var |
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gi: PGear; |
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80 |
d: LongInt; |
2647 | 81 |
begin |
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82 |
gi := GearsList; |
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83 |
while gi <> nil do |
4578 | 84 |
begin |
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if (gi^.Kind = gtHedgehog) then |
4578 | 86 |
begin |
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d := r - hwRound(Distance(gi^.X - x, gi^.Y - y)); |
6450 | 88 |
if (d > 1) and (not gi^.Invulnerable) and (GetRandom(2) = 0) then |
4578 | 89 |
begin |
3143 | 90 |
if (CurrentHedgehog^.Gear = gi) then |
7053 | 91 |
PlaySoundV(sndOops, gi^.Hedgehog^.Team^.voicepack) |
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92 |
|
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93 |
else |
4578 | 94 |
begin |
3143 | 95 |
if (gi^.State and gstMoving) = 0 then |
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96 |
begin |
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97 |
gi^.dX.isNegative:= X<gi^.X; |
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gi^.State := gi^.State or gstLoser; |
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99 |
end; |
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100 |
|
3143 | 101 |
if d > r div 2 then |
7053 | 102 |
PlaySoundV(sndNooo, gi^.Hedgehog^.Team^.voicepack) |
3143 | 103 |
else |
7053 | 104 |
PlaySoundV(sndUhOh, gi^.Hedgehog^.Team^.voicepack); |
4578 | 105 |
end; |
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106 |
end; |
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107 |
end; |
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108 |
|
4578 | 109 |
gi := gi^.NextGear |
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110 |
end; |
2647 | 111 |
end; |
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112 |
|
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113 |
procedure HideHog(HH: PHedgehog); |
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114 |
begin |
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115 |
ScriptCall('onHogHide', HH^.Gear^.Uid); |
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116 |
DeleteCI(HH^.Gear); |
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117 |
if FollowGear = HH^.Gear then |
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118 |
FollowGear:= nil; |
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119 |
|
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if lastGearByUID = HH^.Gear then |
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121 |
lastGearByUID := nil; |
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122 |
|
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123 |
HH^.Gear^.Message:= HH^.Gear^.Message or gmRemoveFromList; |
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124 |
with HH^.Gear^ do |
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begin |
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126 |
Z := cHHZ; |
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127 |
HH^.Gear^.Active:= false; |
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128 |
State:= State and (not (gstHHDriven or gstAttacking or gstAttacked)); |
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Message := Message and (not gmAttack); |
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130 |
end; |
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131 |
HH^.GearHidden:= HH^.Gear; |
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HH^.Gear:= nil |
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133 |
end; |
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134 |
|
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135 |
procedure RestoreHog(HH: PHedgehog); |
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136 |
begin |
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137 |
HH^.Gear:=HH^.GearHidden; |
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138 |
HH^.GearHidden:= nil; |
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139 |
InsertGearToList(HH^.Gear); |
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140 |
HH^.Gear^.State:= (HH^.Gear^.State and (not (gstHHDriven or gstInvisible or gstAttacking))) or gstAttacked; |
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141 |
AddGearCI(HH^.Gear); |
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142 |
HH^.Gear^.Active:= true; |
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143 |
ScriptCall('onHogRestore', HH^.Gear^.Uid) |
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144 |
end; |
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145 |
|
4 | 146 |
|
147 |
//////////////////////////////////////////////////////////////////////////////// |
|
148 |
procedure doStepDrowningGear(Gear: PGear); |
|
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149 |
begin |
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150 |
AllInactive := false; |
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151 |
Gear^.Y := Gear^.Y + cDrownSpeed; |
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152 |
Gear^.X := Gear^.X + Gear^.dX * cDrownSpeed; |
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153 |
// Create some bubbles (0.5% might be better but causes too few bubbles sometimes) |
6982 | 154 |
if ((not SuddenDeathDmg and (WaterOpacity < $FF)) |
155 |
or (SuddenDeathDmg and (SDWaterOpacity < $FF))) and ((GameTicks and $1F) = 0) then |
|
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156 |
if (Gear^.Kind = gtHedgehog) and (Random(4) = 0) then |
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|
157 |
AddVisualGear(hwRound(Gear^.X) - Gear^.Radius, hwRound(Gear^.Y) - Gear^.Radius, vgtBubble) |
2225 | 158 |
else if Random(12) = 0 then |
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|
159 |
AddVisualGear(hwRound(Gear^.X) - Gear^.Radius, hwRound(Gear^.Y) - Gear^.Radius, vgtBubble); |
6982 | 160 |
if (not SuddenDeathDmg and (WaterOpacity > $FE)) |
161 |
or (SuddenDeathDmg and (SDWaterOpacity > $FE)) |
|
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162 |
or (hwRound(Gear^.Y) > Gear^.Radius + cWaterLine + cVisibleWater) then |
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163 |
DeleteGear(Gear); |
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164 |
end; |
4 | 165 |
|
166 |
//////////////////////////////////////////////////////////////////////////////// |
|
167 |
procedure doStepFallingGear(Gear: PGear); |
|
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168 |
var |
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169 |
isFalling: boolean; |
3020 | 170 |
//tmp: QWord; |
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171 |
tdX, tdY: hwFloat; |
3001 | 172 |
collV, collH: LongInt; |
6081
537bbd5c1a62
Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
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173 |
land: word; |
4 | 174 |
begin |
7627 | 175 |
// clip velocity at 2 - over 1 per pixel, but really shouldn't cause many actual problems. |
176 |
{$IFNDEF WEB} |
|
177 |
if Gear^.dX.Round > 2 then |
|
178 |
Gear^.dX.QWordValue:= 8589934592; |
|
179 |
if Gear^.dY.Round > 2 then |
|
180 |
Gear^.dY.QWordValue:= 8589934592; |
|
181 |
{$ELSE} |
|
182 |
if Gear^.dX.Round > 2 then |
|
183 |
begin |
|
184 |
Gear^.dX.Round:= 2; |
|
185 |
Gear^.dX.Frac:= 0 |
|
186 |
end; |
|
187 |
if Gear^.dY.QWordValue > 2 then |
|
188 |
begin |
|
189 |
Gear^.dY.Round:= 2; |
|
190 |
Gear^.dY.Frac:= 0 |
|
191 |
end; |
|
192 |
{$ENDIF} |
|
6450 | 193 |
Gear^.State := Gear^.State and (not gstCollision); |
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194 |
collV := 0; |
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195 |
collH := 0; |
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196 |
tdX := Gear^.dX; |
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197 |
tdY := Gear^.dY; |
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198 |
|
503 | 199 |
|
3359 | 200 |
// might need some testing/adjustments - just to avoid projectiles to fly forever (accelerated by wind/skips) |
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|
201 |
if (hwRound(Gear^.X) < min(LAND_WIDTH div -2, -2048)) |
c1dc7839d7b9
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|
202 |
or (hwRound(Gear^.X) > max(LAND_WIDTH * 3 div 2, 6144)) then |
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|
203 |
Gear^.State := Gear^.State or gstCollision; |
3359 | 204 |
|
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|
205 |
if Gear^.dY.isNegative then |
4578 | 206 |
begin |
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207 |
isFalling := true; |
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|
208 |
land:= TestCollisionYwithGear(Gear, -1); |
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|
209 |
if land <> 0 then |
4578 | 210 |
begin |
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211 |
collV := -1; |
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212 |
if land and lfIce <> 0 then |
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213 |
Gear^.dX := Gear^.dX * (_0_9 + Gear^.Friction * _0_1) |
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214 |
else |
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215 |
Gear^.dX := Gear^.dX * Gear^.Friction; |
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216 |
|
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217 |
Gear^.dY := - Gear^.dY * Gear^.Elasticity; |
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218 |
Gear^.State := Gear^.State or gstCollision |
4578 | 219 |
end |
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220 |
else if (Gear^.AdvBounce=1) and (TestCollisionYwithGear(Gear, 1) <> 0) then |
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221 |
collV := 1; |
4578 | 222 |
end |
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|
223 |
else |
6498 | 224 |
begin // Gear^.dY.isNegative is false |
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|
225 |
land:= TestCollisionYwithGear(Gear, 1); |
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226 |
if land <> 0 then |
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227 |
begin |
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|
228 |
collV := 1; |
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|
229 |
isFalling := false; |
6498 | 230 |
if land and lfIce <> 0 then |
231 |
Gear^.dX := Gear^.dX * (_0_9 + Gear^.Friction * _0_1) |
|
232 |
else |
|
233 |
Gear^.dX := Gear^.dX * Gear^.Friction; |
|
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234 |
|
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235 |
Gear^.dY := - Gear^.dY * Gear^.Elasticity; |
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|
236 |
Gear^.State := Gear^.State or gstCollision |
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|
237 |
end |
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|
238 |
else |
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|
239 |
begin |
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|
240 |
isFalling := true; |
6498 | 241 |
if (Gear^.AdvBounce=1) and (TestCollisionYwithGear(Gear, -1) <> 0) then |
6081
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|
242 |
collV := -1 |
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|
243 |
end |
4578 | 244 |
end; |
503 | 245 |
|
2989
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Add back sheepluva's 45° patch for some weapons. Rescale Tiy's latest icons to his specifications.
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|
246 |
|
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247 |
if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then |
4578 | 248 |
begin |
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249 |
collH := hwSign(Gear^.dX); |
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250 |
Gear^.dX := - Gear^.dX * Gear^.Elasticity; |
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251 |
Gear^.dY := Gear^.dY * Gear^.Elasticity; |
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252 |
Gear^.State := Gear^.State or gstCollision |
4578 | 253 |
end |
6131 | 254 |
else if (Gear^.AdvBounce=1) and TestCollisionXwithGear(Gear, -hwSign(Gear^.dX)) then |
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255 |
collH := -hwSign(Gear^.dX); |
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256 |
//if Gear^.AdvBounce and (collV <>0) and (collH <> 0) and (hwSqr(tdX) + hwSqr(tdY) > _0_08) then |
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257 |
if (Gear^.AdvBounce=1) and (collV <>0) and (collH <> 0) and ((collV=-1) |
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|
258 |
or ((tdX.QWordValue + tdY.QWordValue) > _0_2.QWordValue)) then |
4578 | 259 |
begin |
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260 |
Gear^.dX := tdY*Gear^.Elasticity*Gear^.Friction; |
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261 |
Gear^.dY := tdX*Gear^.Elasticity; |
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|
262 |
//*Gear^.Friction; |
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|
263 |
Gear^.dY.isNegative := not tdY.isNegative; |
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|
264 |
isFalling := false; |
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|
265 |
Gear^.AdvBounce := 10; |
4578 | 266 |
end; |
503 | 267 |
|
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268 |
if Gear^.AdvBounce > 1 then |
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|
269 |
dec(Gear^.AdvBounce); |
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|
270 |
|
6131 | 271 |
if isFalling then |
4299 | 272 |
begin |
273 |
Gear^.dY := Gear^.dY + cGravity; |
|
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|
274 |
if (GameFlags and gfMoreWind) <> 0 then |
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275 |
Gear^.dX := Gear^.dX + cWindSpeed / Gear^.Density |
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276 |
end; |
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|
277 |
|
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278 |
Gear^.X := Gear^.X + Gear^.dX; |
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|
279 |
Gear^.Y := Gear^.Y + Gear^.dY; |
6251 | 280 |
if Gear^.Kind <> gtBee then |
281 |
CheckGearDrowning(Gear); |
|
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|
282 |
//if (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) < _0_0002) and |
6498 | 283 |
if (not isFalling) and ((Gear^.dX.QWordValue + Gear^.dY.QWordValue) < _0_02.QWordValue) then |
6450 | 284 |
Gear^.State := Gear^.State and (not gstMoving) |
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|
285 |
else |
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|
286 |
Gear^.State := Gear^.State or gstMoving; |
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|
287 |
|
7777 | 288 |
if (Gear^.nImpactSounds > 0) and |
289 |
(Gear^.State and gstCollision <> 0) and |
|
290 |
(((Gear^.Kind <> gtMine) and (Gear^.Damage <> 0)) or (Gear^.State and gstMoving <> 0)) and |
|
291 |
(((Gear^.Radius < 3) and (Gear^.dY < -_0_1)) or |
|
292 |
((Gear^.Radius >= 3) and |
|
293 |
((Gear^.dX.QWordValue > _0_1.QWordValue) or (Gear^.dY.QWordValue > _0_1.QWordValue)))) then |
|
5461 | 294 |
PlaySound(TSound(ord(Gear^.ImpactSound) + LongInt(GetRandom(Gear^.nImpactSounds))), true); |
4 | 295 |
end; |
296 |
||
297 |
//////////////////////////////////////////////////////////////////////////////// |
|
298 |
procedure doStepBomb(Gear: PGear); |
|
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|
299 |
var |
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|
300 |
i, x, y: LongInt; |
8413
454191defee6
restore former cluster behaviour (makes the most diff for the bomb)
nemo
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8370
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changeset
|
301 |
dX, dY, gdX: hwFloat; |
3475 | 302 |
vg: PVisualGear; |
4 | 303 |
begin |
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|
304 |
AllInactive := false; |
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Code restlyling: experimental restyling of one module
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|
305 |
|
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|
306 |
doStepFallingGear(Gear); |
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|
307 |
|
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|
308 |
dec(Gear^.Timer); |
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|
309 |
if Gear^.Timer = 1000 then // might need adjustments |
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changeset
|
310 |
case Gear^.Kind of |
5139
090a8b8d1083
grenade back to old damage, but from now on explosions assume they are not closer to a gear's center than the gear's radius
sheepluva
parents:
5137
diff
changeset
|
311 |
gtGrenade: makeHogsWorry(Gear^.X, Gear^.Y, 50); |
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|
312 |
gtClusterBomb: makeHogsWorry(Gear^.X, Gear^.Y, 20); |
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|
313 |
gtWatermelon: makeHogsWorry(Gear^.X, Gear^.Y, 75); |
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|
314 |
gtHellishBomb: makeHogsWorry(Gear^.X, Gear^.Y, 90); |
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|
315 |
gtGasBomb: makeHogsWorry(Gear^.X, Gear^.Y, 50); |
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|
316 |
end; |
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|
317 |
|
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|
318 |
if (Gear^.Kind = gtBall) and ((Gear^.State and gstTmpFlag) <> 0) then |
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|
319 |
begin |
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|
320 |
CheckCollision(Gear); |
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parents:
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changeset
|
321 |
if (Gear^.State and gstCollision) <> 0 then |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
322 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 20, Gear^.Hedgehog, EXPLDontDraw or EXPLNoGfx); |
7726
1137406bce12
Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents:
7721
diff
changeset
|
323 |
end; |
3004 | 324 |
|
3475 | 325 |
if (Gear^.Kind = gtGasBomb) and ((GameTicks mod 200) = 0) then |
6580
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lovelacer
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changeset
|
326 |
begin |
3475 | 327 |
vg:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeWhite); |
328 |
if vg <> nil then |
|
329 |
vg^.Tint:= $FFC0C000; |
|
7726
1137406bce12
Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents:
7721
diff
changeset
|
330 |
end; |
3475 | 331 |
|
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changeset
|
332 |
if Gear^.Timer = 0 then |
6580
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A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
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changeset
|
333 |
begin |
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Code restlyling: experimental restyling of one module
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changeset
|
334 |
case Gear^.Kind of |
5139
090a8b8d1083
grenade back to old damage, but from now on explosions assume they are not closer to a gear's center than the gear's radius
sheepluva
parents:
5137
diff
changeset
|
335 |
gtGrenade: doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound); |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
336 |
gtBall: doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 40, Gear^.Hedgehog, EXPLAutoSound); |
3454
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|
337 |
gtClusterBomb: |
3476
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
338 |
begin |
6580
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A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
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|
339 |
x := hwRound(Gear^.X); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
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changeset
|
340 |
y := hwRound(Gear^.Y); |
8413
454191defee6
restore former cluster behaviour (makes the most diff for the bomb)
nemo
parents:
8370
diff
changeset
|
341 |
gdX:= Gear^.dX; |
6580
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A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
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changeset
|
342 |
doMakeExplosion(x, y, 20, Gear^.Hedgehog, EXPLAutoSound); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
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changeset
|
343 |
for i:= 0 to 4 do |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
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changeset
|
344 |
begin |
8413
454191defee6
restore former cluster behaviour (makes the most diff for the bomb)
nemo
parents:
8370
diff
changeset
|
345 |
dX := rndSign(GetRandomf * _0_1) + gdX / 5; |
7001 | 346 |
dY := (GetRandomf - _3) * _0_08; |
6580
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lovelacer
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diff
changeset
|
347 |
FollowGear := AddGear(x, y, gtCluster, 0, dX, dY, 25) |
6155187bf599
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lovelacer
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changeset
|
348 |
end |
3476
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
349 |
end; |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
350 |
gtWatermelon: |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
351 |
begin |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
352 |
x := hwRound(Gear^.X); |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
353 |
y := hwRound(Gear^.Y); |
8413
454191defee6
restore former cluster behaviour (makes the most diff for the bomb)
nemo
parents:
8370
diff
changeset
|
354 |
gdX:= Gear^.dX; |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
355 |
doMakeExplosion(x, y, 75, Gear^.Hedgehog, EXPLAutoSound); |
3476
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
356 |
for i:= 0 to 5 do |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
357 |
begin |
8413
454191defee6
restore former cluster behaviour (makes the most diff for the bomb)
nemo
parents:
8370
diff
changeset
|
358 |
dX := rndSign(GetRandomf * _0_1) + gdX / 5; |
7001 | 359 |
dY := (GetRandomf - _1_5) * _0_3; |
6120 | 360 |
FollowGear:= AddGear(x, y, gtMelonPiece, 0, dX, dY, 75); |
361 |
FollowGear^.DirAngle := i * 60 |
|
3476
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
362 |
end |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
363 |
end; |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
364 |
gtHellishBomb: |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
365 |
begin |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
366 |
x := hwRound(Gear^.X); |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
367 |
y := hwRound(Gear^.Y); |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
368 |
doMakeExplosion(x, y, 90, Gear^.Hedgehog, EXPLAutoSound); |
3476
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
369 |
|
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
370 |
for i:= 0 to 127 do |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
371 |
begin |
7001 | 372 |
dX := AngleCos(i * 16) * _0_5 * (GetRandomf + _1); |
373 |
dY := AngleSin(i * 16) * _0_5 * (GetRandomf + _1); |
|
6131 | 374 |
if i mod 2 = 0 then |
6126
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
375 |
begin |
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
376 |
AddGear(x, y, gtFlame, gstTmpFlag, dX, dY, 0); |
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
377 |
AddGear(x, y, gtFlame, 0, dX, -dY, 0) |
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
378 |
end |
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
379 |
else |
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
380 |
begin |
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
381 |
AddGear(x, y, gtFlame, 0, dX, dY, 0); |
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
382 |
AddGear(x, y, gtFlame, gstTmpFlag, dX, -dY, 0) |
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
383 |
end; |
3476
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
384 |
end |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
385 |
end; |
3712 | 386 |
gtGasBomb: |
387 |
begin |
|
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
388 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 20, Gear^.Hedgehog, EXPLAutoSound); |
3712 | 389 |
for i:= 0 to 2 do |
4160
043c17a8b3ca
Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr
parents:
4155
diff
changeset
|
390 |
begin |
043c17a8b3ca
Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr
parents:
4155
diff
changeset
|
391 |
x:= GetRandom(60); |
043c17a8b3ca
Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr
parents:
4155
diff
changeset
|
392 |
y:= GetRandom(40); |
6120 | 393 |
FollowGear:= AddGear(hwRound(Gear^.X) - 30 + x, hwRound(Gear^.Y) - 20 + y, gtPoisonCloud, 0, _0, _0, 0); |
4160
043c17a8b3ca
Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr
parents:
4155
diff
changeset
|
394 |
end |
3712 | 395 |
end; |
7726
1137406bce12
Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents:
7721
diff
changeset
|
396 |
end; |
1137406bce12
Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents:
7721
diff
changeset
|
397 |
DeleteGear(Gear); |
1137406bce12
Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents:
7721
diff
changeset
|
398 |
exit |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
399 |
end; |
6498 | 400 |
|
401 |
CalcRotationDirAngle(Gear); |
|
402 |
||
403 |
if Gear^.Kind = gtHellishBomb then |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
404 |
begin |
6498 | 405 |
|
406 |
if Gear^.Timer = 3000 then |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
407 |
begin |
6498 | 408 |
Gear^.nImpactSounds := 0; |
409 |
PlaySound(sndHellish); |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
410 |
end; |
6498 | 411 |
|
412 |
if (GameTicks and $3F) = 0 then |
|
413 |
if (Gear^.State and gstCollision) = 0 then |
|
414 |
AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtEvilTrace); |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
415 |
end; |
4 | 416 |
end; |
5313
5e18eaef65d0
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents:
5298
diff
changeset
|
417 |
|
2457
ecf0c7e7995b
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents:
2455
diff
changeset
|
418 |
//////////////////////////////////////////////////////////////////////////////// |
ecf0c7e7995b
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents:
2455
diff
changeset
|
419 |
procedure doStepMolotov(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
420 |
var |
6472 | 421 |
s: Longword; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
422 |
i, gX, gY: LongInt; |
2457
ecf0c7e7995b
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents:
2455
diff
changeset
|
423 |
dX, dY: hwFloat; |
5874
5cd329cf2460
nemo's molotov burst effect; with a slight color modification added
sheepluva
parents:
5873
diff
changeset
|
424 |
smoke, glass: PVisualGear; |
2457
ecf0c7e7995b
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents:
2455
diff
changeset
|
425 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
426 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
427 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
428 |
doStepFallingGear(Gear); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
429 |
CalcRotationDirAngle(Gear); |
2457
ecf0c7e7995b
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents:
2455
diff
changeset
|
430 |
|
5870 | 431 |
// let's add some smoke depending on speed |
6011
519f8a58c021
Fix a bunch of warnings (also improves speed a bit in 32 bit code)
unC0Rr
parents:
6002
diff
changeset
|
432 |
s:= max(32,152 - hwRound(Distance(Gear^.dX,Gear^.dY)*120))+random(10); |
519f8a58c021
Fix a bunch of warnings (also improves speed a bit in 32 bit code)
unC0Rr
parents:
6002
diff
changeset
|
433 |
if (GameTicks mod s) = 0 then |
5871
09daa06191d7
Since we are tweaking molotov. make the flame flickery and add a drowning frame
nemo
parents:
5870
diff
changeset
|
434 |
begin |
5873 | 435 |
// adjust angle to match the texture |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
436 |
if Gear^.dX.isNegative then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
437 |
i:= 130 |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
438 |
else |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
439 |
i:= 50; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
440 |
|
5873 | 441 |
smoke:= AddVisualGear(hwRound(Gear^.X)-round(cos((Gear^.DirAngle+i) * pi / 180)*20), hwRound(Gear^.Y)-round(sin((Gear^.DirAngle+i) * pi / 180)*20), vgtSmoke); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
442 |
if smoke <> nil then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
443 |
smoke^.Scale:= 0.75; |
5871
09daa06191d7
Since we are tweaking molotov. make the flame flickery and add a drowning frame
nemo
parents:
5870
diff
changeset
|
444 |
end; |
5870 | 445 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
446 |
if (Gear^.State and gstCollision) <> 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
447 |
begin |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
448 |
PlaySound(sndMolotov); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
449 |
gX := hwRound(Gear^.X); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
450 |
gY := hwRound(Gear^.Y); |
5924
82fc26c53d2a
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents:
5922
diff
changeset
|
451 |
for i:= 0 to 4 do |
5874
5cd329cf2460
nemo's molotov burst effect; with a slight color modification added
sheepluva
parents:
5873
diff
changeset
|
452 |
begin |
5924
82fc26c53d2a
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents:
5922
diff
changeset
|
453 |
(*glass:= AddVisualGear(gx+random(7)-3, gy+random(5)-2, vgtEgg); |
5874
5cd329cf2460
nemo's molotov burst effect; with a slight color modification added
sheepluva
parents:
5873
diff
changeset
|
454 |
if glass <> nil then |
5cd329cf2460
nemo's molotov burst effect; with a slight color modification added
sheepluva
parents:
5873
diff
changeset
|
455 |
begin |
5cd329cf2460
nemo's molotov burst effect; with a slight color modification added
sheepluva
parents:
5873
diff
changeset
|
456 |
glass^.Frame:= 2; |
5cd329cf2460
nemo's molotov burst effect; with a slight color modification added
sheepluva
parents:
5873
diff
changeset
|
457 |
glass^.Tint:= $41B83ED0 - i * $10081000; |
5cd329cf2460
nemo's molotov burst effect; with a slight color modification added
sheepluva
parents:
5873
diff
changeset
|
458 |
glass^.dX:= 1/(10*(random(11)-5)); |
5cd329cf2460
nemo's molotov burst effect; with a slight color modification added
sheepluva
parents:
5873
diff
changeset
|
459 |
glass^.dY:= -1/(random(4)+5); |
5924
82fc26c53d2a
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents:
5922
diff
changeset
|
460 |
end;*) |
82fc26c53d2a
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents:
5922
diff
changeset
|
461 |
glass:= AddVisualGear(gx+random(7)-3, gy+random(7)-3, vgtStraightShot); |
6131 | 462 |
if glass <> nil then |
5924
82fc26c53d2a
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents:
5922
diff
changeset
|
463 |
with glass^ do |
82fc26c53d2a
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents:
5922
diff
changeset
|
464 |
begin |
82fc26c53d2a
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents:
5922
diff
changeset
|
465 |
Frame:= 2; |
82fc26c53d2a
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents:
5922
diff
changeset
|
466 |
Tint:= $41B83ED0 - i * $10081000; |
7066
12cc2bd84b0b
Make pas2c even more happier with uGears.c, allow assigning arrays in some cases
unc0rr
parents:
7062
diff
changeset
|
467 |
Angle:= random(360); |
5924
82fc26c53d2a
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents:
5922
diff
changeset
|
468 |
dx:= 0.0000001; |
82fc26c53d2a
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents:
5922
diff
changeset
|
469 |
dy:= 0; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
470 |
if random(2) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
471 |
dx := -dx; |
5924
82fc26c53d2a
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents:
5922
diff
changeset
|
472 |
FrameTicks:= 750; |
82fc26c53d2a
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents:
5922
diff
changeset
|
473 |
State:= ord(sprEgg) |
82fc26c53d2a
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents:
5922
diff
changeset
|
474 |
end; |
5874
5cd329cf2460
nemo's molotov burst effect; with a slight color modification added
sheepluva
parents:
5873
diff
changeset
|
475 |
end; |
5415
94e26612e2ec
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents:
5413
diff
changeset
|
476 |
for i:= 0 to 24 do |
6126
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
477 |
begin |
7001 | 478 |
dX := AngleCos(i * 2) * ((_0_15*(i div 5))) * (GetRandomf + _1); |
479 |
dY := AngleSin(i * 8) * _0_5 * (GetRandomf + _1); |
|
6126
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
480 |
AddGear(gX, gY, gtFlame, gstTmpFlag, dX, dY, 0); |
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
481 |
AddGear(gX, gY, gtFlame, gstTmpFlag, dX,-dY, 0); |
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
482 |
AddGear(gX, gY, gtFlame, gstTmpFlag,-dX, dY, 0); |
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
483 |
AddGear(gX, gY, gtFlame, gstTmpFlag,-dX,-dY, 0); |
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
484 |
end; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
485 |
DeleteGear(Gear); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
486 |
exit |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
487 |
end; |
2457
ecf0c7e7995b
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents:
2455
diff
changeset
|
488 |
end; |
4 | 489 |
|
5313
5e18eaef65d0
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents:
5298
diff
changeset
|
490 |
//////////////////////////////////////////////////////////////////////////////// |
1279 | 491 |
|
78 | 492 |
procedure doStepCluster(Gear: PGear); |
493 |
begin |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
494 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
495 |
doStepFallingGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
496 |
if (Gear^.State and gstCollision) <> 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
497 |
begin |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
498 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), Gear^.Timer, Gear^.Hedgehog, EXPLAutoSound); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
499 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
500 |
exit |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
501 |
end; |
1262 | 502 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
503 |
if (Gear^.Kind = gtMelonPiece) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
504 |
or (Gear^.Kind = gtBall) then |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
505 |
CalcRotationDirAngle(Gear) |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
506 |
else if (GameTicks and $1F) = 0 then |
3440
dee31c5149e0
* gtHealthTag, gtSmokeTrace, gtEvilTrace, gtExplosion and gtBigExplosion are visual gears now (vgt*)
sheepluva
parents:
3431
diff
changeset
|
507 |
AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace) |
78 | 508 |
end; |
509 |
||
4 | 510 |
//////////////////////////////////////////////////////////////////////////////// |
4168 | 511 |
procedure doStepShell(Gear: PGear); |
4 | 512 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
513 |
AllInactive := false; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
514 |
if (GameFlags and gfMoreWind) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
515 |
Gear^.dX := Gear^.dX + cWindSpeed; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
516 |
doStepFallingGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
517 |
if (Gear^.State and gstCollision) <> 0 then |
4578 | 518 |
begin |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
519 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
520 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
521 |
exit |
4578 | 522 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
523 |
if (GameTicks and $3F) = 0 then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
524 |
AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace); |
95 | 525 |
end; |
526 |
||
4 | 527 |
//////////////////////////////////////////////////////////////////////////////// |
4578 | 528 |
procedure doStepSnowball(Gear: PGear); |
529 |
var kick, i: LongInt; |
|
530 |
particle: PVisualGear; |
|
531 |
begin |
|
532 |
AllInactive := false; |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
533 |
if (GameFlags and gfMoreWind) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
534 |
Gear^.dX := Gear^.dX + cWindSpeed; |
4578 | 535 |
doStepFallingGear(Gear); |
536 |
CalcRotationDirAngle(Gear); |
|
537 |
if (Gear^.State and gstCollision) <> 0 then |
|
538 |
begin |
|
539 |
kick:= hwRound((hwAbs(Gear^.dX)+hwAbs(Gear^.dY)) * _20); |
|
540 |
Gear^.dY.isNegative:= not Gear^.dY.isNegative; |
|
541 |
Gear^.dX.isNegative:= not Gear^.dX.isNegative; |
|
7621 | 542 |
AmmoShove(Gear, 0, kick); |
4578 | 543 |
for i:= 15 + kick div 10 downto 0 do |
544 |
begin |
|
545 |
particle := AddVisualGear(hwRound(Gear^.X) + Random(25), hwRound(Gear^.Y) + Random(25), vgtDust); |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
546 |
if particle <> nil then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
547 |
particle^.dX := particle^.dX + (Gear^.dX.QWordValue / 21474836480) |
4578 | 548 |
end; |
549 |
DeleteGear(Gear); |
|
550 |
exit |
|
551 |
end; |
|
552 |
if ((GameTicks and $1F) = 0) and (Random(3) = 0) then |
|
553 |
begin |
|
4582 | 554 |
particle:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtDust); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
555 |
if particle <> nil then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
556 |
particle^.dX := particle^.dX + (Gear^.dX.QWordValue / 21474836480) |
4578 | 557 |
end |
558 |
end; |
|
559 |
||
5313
5e18eaef65d0
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents:
5298
diff
changeset
|
560 |
//////////////////////////////////////////////////////////////////////////////// |
4611 | 561 |
procedure doStepSnowflake(Gear: PGear); |
6419
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
562 |
var xx, yy, px, py, rx, ry, lx, ly: LongInt; |
5025
ac1691d35cf2
Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents:
5024
diff
changeset
|
563 |
move, draw, allpx, gun: Boolean; |
4611 | 564 |
s: PSDL_Surface; |
565 |
p: PLongwordArray; |
|
5693 | 566 |
lf: LongWord; |
4611 | 567 |
begin |
5695 | 568 |
inc(Gear^.Pos); |
5025
ac1691d35cf2
Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents:
5024
diff
changeset
|
569 |
gun:= (Gear^.State and gstTmpFlag) <> 0; |
5024 | 570 |
move:= false; |
571 |
draw:= false; |
|
5025
ac1691d35cf2
Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents:
5024
diff
changeset
|
572 |
if gun then |
5024 | 573 |
begin |
6450 | 574 |
Gear^.State:= Gear^.State and (not gstInvisible); |
5024 | 575 |
doStepFallingGear(Gear); |
576 |
CheckCollision(Gear); |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
577 |
if ((Gear^.State and gstCollision) <> 0) or ((Gear^.State and gstMoving) = 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
578 |
draw:= true; |
5024 | 579 |
xx:= hwRound(Gear^.X); |
580 |
yy:= hwRound(Gear^.Y); |
|
581 |
end |
|
582 |
else if GameTicks and $7 = 0 then |
|
4611 | 583 |
begin |
584 |
with Gear^ do |
|
585 |
begin |
|
6450 | 586 |
State:= State and (not gstInvisible); |
5355 | 587 |
X:= X + cWindSpeed * 3200 + dX; |
4611 | 588 |
Y:= Y + dY + cGravity * vobFallSpeed * 8; // using same value as flakes to try and get similar results |
589 |
xx:= hwRound(X); |
|
590 |
yy:= hwRound(Y); |
|
591 |
if vobVelocity <> 0 then |
|
592 |
begin |
|
7649 | 593 |
DirAngle := DirAngle + (Damage / 1000); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
594 |
if DirAngle < 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
595 |
DirAngle := DirAngle + 360 |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
596 |
else if 360 < DirAngle then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
597 |
DirAngle := DirAngle - 360; |
4611 | 598 |
end; |
7649 | 599 |
(* |
600 |
We aren't using frametick right now, so just a waste of cycles. |
|
4611 | 601 |
inc(Health, 8); |
5186 | 602 |
if longword(Health) > vobFrameTicks then |
4611 | 603 |
begin |
604 |
dec(Health, vobFrameTicks); |
|
605 |
inc(Timer); |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
606 |
if Timer = vobFramesCount then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
607 |
Timer:= 0 |
4611 | 608 |
end; |
7649 | 609 |
*) |
4611 | 610 |
// move back to cloud layer |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
611 |
if yy > cWaterLine then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
612 |
move:= true |
7477
26706bf32ecf
First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents:
7468
diff
changeset
|
613 |
else if (xx > snowRight) or (xx < snowLeft) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
614 |
move:=true |
4791 | 615 |
// Solid pixel encountered |
7477
26706bf32ecf
First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents:
7468
diff
changeset
|
616 |
else if ((yy and LAND_HEIGHT_MASK) = 0) and ((xx and LAND_WIDTH_MASK) = 0) and (Land[yy, xx] <> 0) then |
4611 | 617 |
begin |
7128
574b385ce7df
Minor freezer changes, allow snow to accumulate on indestructible terrain too.
nemo
parents:
7101
diff
changeset
|
618 |
lf:= Land[yy, xx] and (lfObject or lfBasic or lfIndestructible); |
4791 | 619 |
// If there's room below keep falling |
620 |
if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (Land[yy-1, xx] = 0) then |
|
621 |
begin |
|
622 |
X:= X - cWindSpeed * 1600 - dX; |
|
623 |
end |
|
624 |
// If there's room below, on the sides, fill the gaps |
|
625 |
else if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (((xx-(1*hwSign(cWindSpeed))) and LAND_WIDTH_MASK) = 0) and (Land[yy-1, (xx-(1*hwSign(cWindSpeed)))] = 0) then |
|
626 |
begin |
|
627 |
X:= X - _0_8 * hwSign(cWindSpeed); |
|
628 |
Y:= Y - dY - cGravity * vobFallSpeed * 8; |
|
629 |
end |
|
630 |
else if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (((xx-(2*hwSign(cWindSpeed))) and LAND_WIDTH_MASK) = 0) and (Land[yy-1, (xx-(2*hwSign(cWindSpeed)))] = 0) then |
|
631 |
begin |
|
632 |
X:= X - _0_8 * 2 * hwSign(cWindSpeed); |
|
633 |
Y:= Y - dY - cGravity * vobFallSpeed * 8; |
|
634 |
end |
|
635 |
else if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (((xx+(1*hwSign(cWindSpeed))) and LAND_WIDTH_MASK) = 0) and (Land[yy-1, (xx+(1*hwSign(cWindSpeed)))] = 0) then |
|
636 |
begin |
|
637 |
X:= X + _0_8 * hwSign(cWindSpeed); |
|
638 |
Y:= Y - dY - cGravity * vobFallSpeed * 8; |
|
639 |
end |
|
640 |
else if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (((xx+(2*hwSign(cWindSpeed))) and LAND_WIDTH_MASK) = 0) and (Land[yy-1, (xx+(2*hwSign(cWindSpeed)))] = 0) then |
|
641 |
begin |
|
642 |
X:= X + _0_8 * 2 * hwSign(cWindSpeed); |
|
643 |
Y:= Y - dY - cGravity * vobFallSpeed * 8; |
|
644 |
end |
|
4805
01332828b568
Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms.
Palewolf
parents:
4803
diff
changeset
|
645 |
// if there's an hog/object below do nothing |
01332828b568
Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms.
Palewolf
parents:
4803
diff
changeset
|
646 |
else if ((((yy+1) and LAND_HEIGHT_MASK) = 0) and ((Land[yy+1, xx] and $FF) <> 0)) |
01332828b568
Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms.
Palewolf
parents:
4803
diff
changeset
|
647 |
then move:=true |
5024 | 648 |
else draw:= true |
649 |
end |
|
650 |
end |
|
651 |
end; |
|
6131 | 652 |
if draw then |
5024 | 653 |
with Gear^ do |
654 |
begin |
|
655 |
// we've collided with land. draw some stuff and get back into the clouds |
|
656 |
move:= true; |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
657 |
if (Pos > 20) and ((CurAmmoGear = nil) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
658 |
or (CurAmmoGear^.Kind <> gtRope)) then |
5024 | 659 |
begin |
660 |
////////////////////////////////// TODO - ASK UNC0RR FOR A GOOD HOME FOR THIS //////////////////////////////////// |
|
5025
ac1691d35cf2
Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents:
5024
diff
changeset
|
661 |
if not gun then |
5024 | 662 |
begin |
663 |
dec(yy,3); |
|
664 |
dec(xx,1) |
|
665 |
end; |
|
666 |
s:= SpritesData[sprSnow].Surface; |
|
667 |
p:= s^.pixels; |
|
668 |
allpx:= true; |
|
669 |
for py:= 0 to Pred(s^.h) do |
|
670 |
begin |
|
671 |
for px:= 0 to Pred(s^.w) do |
|
6419
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
672 |
begin |
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
673 |
lx:=xx + px; ly:=yy + py; |
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
674 |
if (ly and LAND_HEIGHT_MASK = 0) and (lx and LAND_WIDTH_MASK = 0) and (Land[ly, lx] and $FF = 0) then |
5024 | 675 |
begin |
6419
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
676 |
rx:= lx; |
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
677 |
ry:= ly; |
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
678 |
if cReducedQuality and rqBlurryLand <> 0 then |
5025
ac1691d35cf2
Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents:
5024
diff
changeset
|
679 |
begin |
6419
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
680 |
rx:= rx div 2;ry:= ry div 2; |
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
681 |
end; |
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
682 |
if Land[yy + py, xx + px] and $FF00 = 0 then |
5025
ac1691d35cf2
Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents:
5024
diff
changeset
|
683 |
if gun then |
6419
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
684 |
begin |
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
685 |
LandDirty[yy div 32, xx div 32]:= 1; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
686 |
if LandPixels[ry, rx] = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
687 |
Land[ly, lx]:= lfDamaged or lfObject |
6419
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
688 |
else Land[ly, lx]:= lfDamaged or lfBasic |
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
689 |
end |
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
690 |
else Land[ly, lx]:= lf; |
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
691 |
if gun then |
6982 | 692 |
LandPixels[ry, rx]:= (ExplosionBorderColor and (not AMask)) or (p^[px] and AMask) |
6419
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
693 |
else LandPixels[ry, rx]:= addBgColor(LandPixels[ry, rx], p^[px]); |
5024 | 694 |
end |
6419
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
695 |
else allpx:= false |
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
696 |
end; |
5024 | 697 |
p:= @(p^[s^.pitch shr 2]) |
698 |
end; |
|
699 |
||
6419
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
700 |
// Why is this here. For one thing, there's no test on +1 being safe. |
6a464d0a5c13
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
nemo
parents:
6389
diff
changeset
|
701 |
//Land[py, px+1]:= lfBasic; |
5024 | 702 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
703 |
if allpx then |
7170
84ac6c6d2d8e
Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws
nemo
parents:
7168
diff
changeset
|
704 |
UpdateLandTexture(xx, Pred(s^.h), yy, Pred(s^.w), true) |
4791 | 705 |
else |
4611 | 706 |
begin |
5024 | 707 |
UpdateLandTexture( |
708 |
max(0, min(LAND_WIDTH, xx)), |
|
709 |
min(LAND_WIDTH - xx, Pred(s^.w)), |
|
710 |
max(0, min(LAND_WIDTH, yy)), |
|
7170
84ac6c6d2d8e
Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws
nemo
parents:
7168
diff
changeset
|
711 |
min(LAND_HEIGHT - yy, Pred(s^.h)), false // could this be true without unnecessarily creating blanks? |
5024 | 712 |
); |
4791 | 713 |
end; |
5024 | 714 |
////////////////////////////////// TODO - ASK UNC0RR FOR A GOOD HOME FOR THIS //////////////////////////////////// |
4611 | 715 |
end |
5024 | 716 |
end; |
717 |
||
718 |
if move then |
|
719 |
begin |
|
5025
ac1691d35cf2
Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents:
5024
diff
changeset
|
720 |
if gun then |
5024 | 721 |
begin |
722 |
DeleteGear(Gear); |
|
723 |
exit |
|
724 |
end; |
|
5695 | 725 |
Gear^.Pos:= 0; |
7721 | 726 |
Gear^.X:= int2hwFloat(LongInt(GetRandom(snowRight - snowLeft)) + snowLeft); |
8003 | 727 |
Gear^.Y:= int2hwFloat(LAND_HEIGHT + LongInt(GetRandom(50)) - 1325); |
5413 | 728 |
Gear^.State:= Gear^.State or gstInvisible; |
4611 | 729 |
end |
730 |
end; |
|
731 |
||
4578 | 732 |
//////////////////////////////////////////////////////////////////////////////// |
4 | 733 |
procedure doStepGrave(Gear: PGear); |
734 |
begin |
|
7394 | 735 |
if (Gear^.Message and gmDestroy) <> 0 then |
7393
3f203c62353b
Fix bug in resurrector deleting graves (exists in stable too), remove some unnecessary assignments due to the fillchar 0
nemo
parents:
7391
diff
changeset
|
736 |
begin |
3f203c62353b
Fix bug in resurrector deleting graves (exists in stable too), remove some unnecessary assignments due to the fillchar 0
nemo
parents:
7391
diff
changeset
|
737 |
DeleteGear(Gear); |
3f203c62353b
Fix bug in resurrector deleting graves (exists in stable too), remove some unnecessary assignments due to the fillchar 0
nemo
parents:
7391
diff
changeset
|
738 |
exit |
3f203c62353b
Fix bug in resurrector deleting graves (exists in stable too), remove some unnecessary assignments due to the fillchar 0
nemo
parents:
7391
diff
changeset
|
739 |
end; |
7394 | 740 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
741 |
AllInactive := false; |
7394 | 742 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
743 |
if Gear^.dY.isNegative then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
744 |
if TestCollisionY(Gear, -1) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
745 |
Gear^.dY := _0; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
746 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
747 |
if not Gear^.dY.isNegative then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
748 |
if TestCollisionY(Gear, 1) then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
749 |
begin |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
750 |
Gear^.dY := - Gear^.dY * Gear^.Elasticity; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
751 |
if Gear^.dY > - _1div1024 then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
752 |
begin |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
753 |
Gear^.Active := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
754 |
exit |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
755 |
end |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
756 |
else if Gear^.dY < - _0_03 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
757 |
PlaySound(Gear^.ImpactSound) |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
758 |
end; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
759 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
760 |
Gear^.Y := Gear^.Y + Gear^.dY; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
761 |
CheckGearDrowning(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
762 |
Gear^.dY := Gear^.dY + cGravity |
4 | 763 |
end; |
764 |
||
765 |
//////////////////////////////////////////////////////////////////////////////// |
|
3080 | 766 |
procedure doStepBeeWork(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
767 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
768 |
t: hwFloat; |
5748
70d7f8e40f53
Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents:
5738
diff
changeset
|
769 |
gX,gY,i: LongInt; |
6251 | 770 |
uw, nuw: boolean; |
5748
70d7f8e40f53
Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents:
5738
diff
changeset
|
771 |
flower: PVisualGear; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
772 |
|
4 | 773 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
774 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
775 |
gX := hwRound(Gear^.X); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
776 |
gY := hwRound(Gear^.Y); |
6251 | 777 |
uw := (Gear^.Tag <> 0); // was bee underwater last tick? |
778 |
nuw := (cWaterLine < gy + Gear^.Radius); // is bee underwater now? |
|
779 |
||
780 |
// if water entered or left |
|
781 |
if nuw <> uw then |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
782 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
783 |
AddVisualGear(gX, cWaterLine, vgtSplash); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
784 |
AddVisualGear(gX - 3 + Random(6), cWaterLine, vgtDroplet); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
785 |
AddVisualGear(gX - 3 + Random(6), cWaterLine, vgtDroplet); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
786 |
AddVisualGear(gX - 3 + Random(6), cWaterLine, vgtDroplet); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
787 |
AddVisualGear(gX - 3 + Random(6), cWaterLine, vgtDroplet); |
7053 | 788 |
StopSoundChan(Gear^.SoundChannel); |
6251 | 789 |
if nuw then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
790 |
begin |
6251 | 791 |
Gear^.SoundChannel := LoopSound(sndBeeWater); |
792 |
Gear^.Tag := 1; |
|
793 |
end |
|
794 |
else |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
795 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
796 |
Gear^.SoundChannel := LoopSound(sndBee); |
6251 | 797 |
Gear^.Tag := 0; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
798 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
799 |
end; |
6251 | 800 |
|
801 |
||
802 |
if Gear^.Timer = 0 then |
|
803 |
Gear^.RenderTimer:= false |
|
804 |
else |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
805 |
begin |
6251 | 806 |
if (GameTicks and $F) = 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
807 |
begin |
6251 | 808 |
if (GameTicks and $30) = 0 then |
809 |
AddVisualGear(gX, gY, vgtBeeTrace); |
|
810 |
Gear^.dX := Gear^.Elasticity * (Gear^.dX + _0_000064 * (Gear^.Target.X - gX)); |
|
811 |
Gear^.dY := Gear^.Elasticity * (Gear^.dY + _0_000064 * (Gear^.Target.Y - gY)); |
|
812 |
// make sure new speed isn't higher than original one (which we stored in Friction variable) |
|
813 |
t := Gear^.Friction / Distance(Gear^.dX, Gear^.dY); |
|
814 |
Gear^.dX := Gear^.dX * t; |
|
815 |
Gear^.dY := Gear^.dY * t; |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
816 |
end; |
6251 | 817 |
|
818 |
Gear^.X := Gear^.X + Gear^.dX; |
|
819 |
Gear^.Y := Gear^.Y + Gear^.dY; |
|
820 |
||
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
821 |
end; |
3591 | 822 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
823 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
824 |
CheckCollision(Gear); |
6251 | 825 |
if ((Gear^.State and gstCollision) <> 0) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
826 |
begin |
7053 | 827 |
StopSoundChan(Gear^.SoundChannel); |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
828 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound); |
5748
70d7f8e40f53
Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents:
5738
diff
changeset
|
829 |
for i:= 0 to 31 do |
70d7f8e40f53
Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents:
5738
diff
changeset
|
830 |
begin |
70d7f8e40f53
Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents:
5738
diff
changeset
|
831 |
flower:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtStraightShot); |
6131 | 832 |
if flower <> nil then |
5748
70d7f8e40f53
Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents:
5738
diff
changeset
|
833 |
with flower^ do |
70d7f8e40f53
Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents:
5738
diff
changeset
|
834 |
begin |
70d7f8e40f53
Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents:
5738
diff
changeset
|
835 |
Scale:= 0.75; |
70d7f8e40f53
Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents:
5738
diff
changeset
|
836 |
dx:= 0.001 * (random(200)); |
70d7f8e40f53
Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents:
5738
diff
changeset
|
837 |
dy:= 0.001 * (random(200)); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
838 |
if random(2) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
839 |
dx := -dx; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
840 |
if random(2) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
841 |
dy := -dy; |
5748
70d7f8e40f53
Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents:
5738
diff
changeset
|
842 |
FrameTicks:= random(250) + 250; |
70d7f8e40f53
Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents:
5738
diff
changeset
|
843 |
State:= ord(sprTargetBee); |
70d7f8e40f53
Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents:
5738
diff
changeset
|
844 |
end; |
70d7f8e40f53
Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents:
5738
diff
changeset
|
845 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
846 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
847 |
end; |
6251 | 848 |
|
849 |
if (Gear^.Timer > 0) then |
|
850 |
dec(Gear^.Timer) |
|
851 |
else |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
852 |
begin |
6251 | 853 |
if nuw then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
854 |
begin |
7053 | 855 |
StopSoundChan(Gear^.SoundChannel); |
6251 | 856 |
CheckGearDrowning(Gear); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
857 |
end |
6251 | 858 |
else |
859 |
doStepFallingGear(Gear); |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
860 |
end; |
4 | 861 |
end; |
862 |
||
3080 | 863 |
procedure doStepBee(Gear: PGear); |
4 | 864 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
865 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
866 |
Gear^.X := Gear^.X + Gear^.dX; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
867 |
Gear^.Y := Gear^.Y + Gear^.dY; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
868 |
Gear^.dY := Gear^.dY + cGravity; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
869 |
CheckCollision(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
870 |
if (Gear^.State and gstCollision) <> 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
871 |
begin |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
872 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
873 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
874 |
exit |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
875 |
end; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
876 |
dec(Gear^.Timer); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
877 |
if Gear^.Timer = 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
878 |
begin |
6450 | 879 |
Gear^.Hedgehog^.Gear^.Message:= Gear^.Hedgehog^.Gear^.Message and (not gmAttack); |
880 |
Gear^.Hedgehog^.Gear^.State:= Gear^.Hedgehog^.Gear^.State and (not gstAttacking); |
|
4135
5be798ecafdc
This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
nemo
parents:
4104
diff
changeset
|
881 |
AttackBar:= 0; |
5be798ecafdc
This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
nemo
parents:
4104
diff
changeset
|
882 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
883 |
Gear^.SoundChannel := LoopSound(sndBee); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
884 |
Gear^.Timer := 5000; |
3591 | 885 |
// save initial speed in otherwise unused Friction variable |
886 |
Gear^.Friction := Distance(Gear^.dX, Gear^.dY); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
887 |
Gear^.doStep := @doStepBeeWork |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
888 |
end; |
4 | 889 |
end; |
890 |
||
891 |
//////////////////////////////////////////////////////////////////////////////// |
|
876 | 892 |
procedure doStepShotIdle(Gear: PGear); |
893 |
begin |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
894 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
895 |
inc(Gear^.Timer); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
896 |
if Gear^.Timer > 75 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
897 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
898 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
899 |
AfterAttack |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
900 |
end |
876 | 901 |
end; |
902 |
||
4 | 903 |
procedure doStepShotgunShot(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
904 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
905 |
i: LongWord; |
2828 | 906 |
shell: PVisualGear; |
4 | 907 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
908 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
909 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
910 |
if ((Gear^.State and gstAnimation) = 0) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
911 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
912 |
dec(Gear^.Timer); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
913 |
if Gear^.Timer = 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
914 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
915 |
PlaySound(sndShotgunFire); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
916 |
shell := AddVisualGear(hwRound(Gear^.x), hwRound(Gear^.y), vgtShell); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
917 |
if shell <> nil then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
918 |
begin |
3593
ae50f63e4fa9
Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents:
3591
diff
changeset
|
919 |
shell^.dX := gear^.dX.QWordValue / -17179869184; |
ae50f63e4fa9
Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents:
3591
diff
changeset
|
920 |
shell^.dY := gear^.dY.QWordValue / -17179869184; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
921 |
shell^.Frame := 0 |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
922 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
923 |
Gear^.State := Gear^.State or gstAnimation |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
924 |
end; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
925 |
exit |
7564
651d56a6e568
Cancel shotgun shot if hedgehog is moved moved (by explosion)
unc0rr
parents:
7539
diff
changeset
|
926 |
end else |
651d56a6e568
Cancel shotgun shot if hedgehog is moved moved (by explosion)
unc0rr
parents:
7539
diff
changeset
|
927 |
if(Gear^.Hedgehog^.Gear = nil) or ((Gear^.Hedgehog^.Gear^.State and gstMoving) <> 0) then |
651d56a6e568
Cancel shotgun shot if hedgehog is moved moved (by explosion)
unc0rr
parents:
7539
diff
changeset
|
928 |
begin |
651d56a6e568
Cancel shotgun shot if hedgehog is moved moved (by explosion)
unc0rr
parents:
7539
diff
changeset
|
929 |
DeleteGear(Gear); |
651d56a6e568
Cancel shotgun shot if hedgehog is moved moved (by explosion)
unc0rr
parents:
7539
diff
changeset
|
930 |
AfterAttack; |
651d56a6e568
Cancel shotgun shot if hedgehog is moved moved (by explosion)
unc0rr
parents:
7539
diff
changeset
|
931 |
exit |
651d56a6e568
Cancel shotgun shot if hedgehog is moved moved (by explosion)
unc0rr
parents:
7539
diff
changeset
|
932 |
end |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
933 |
else |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
934 |
inc(Gear^.Timer); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
935 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
936 |
i := 200; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
937 |
repeat |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
938 |
Gear^.X := Gear^.X + Gear^.dX; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
939 |
Gear^.Y := Gear^.Y + Gear^.dY; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
940 |
CheckCollision(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
941 |
if (Gear^.State and gstCollision) <> 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
942 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
943 |
Gear^.X := Gear^.X + Gear^.dX * 8; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
944 |
Gear^.Y := Gear^.Y + Gear^.dY * 8; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
945 |
ShotgunShot(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
946 |
Gear^.doStep := @doStepShotIdle; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
947 |
exit |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
948 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
949 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
950 |
CheckGearDrowning(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
951 |
if (Gear^.State and gstDrowning) <> 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
952 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
953 |
Gear^.doStep := @doStepShotIdle; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
954 |
exit |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
955 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
956 |
dec(i) |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
957 |
until i = 0; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
958 |
if (hwRound(Gear^.X) and LAND_WIDTH_MASK <> 0) or (hwRound(Gear^.Y) and LAND_HEIGHT_MASK <> 0) then |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
959 |
Gear^.doStep := @doStepShotIdle |
4 | 960 |
end; |
961 |
||
962 |
//////////////////////////////////////////////////////////////////////////////// |
|
5841 | 963 |
procedure spawnBulletTrail(Bullet: PGear); |
964 |
var oX, oY: hwFloat; |
|
965 |
VGear: PVisualGear; |
|
966 |
begin |
|
967 |
if Bullet^.PortalCounter = 0 then |
|
968 |
begin |
|
969 |
ox:= CurrentHedgehog^.Gear^.X + Int2hwFloat(GetLaunchX(CurrentHedgehog^.CurAmmoType, hwSign(CurrentHedgehog^.Gear^.dX), CurrentHedgehog^.Gear^.Angle)); |
|
970 |
oy:= CurrentHedgehog^.Gear^.Y + Int2hwFloat(GetLaunchY(CurrentHedgehog^.CurAmmoType, CurrentHedgehog^.Gear^.Angle)); |
|
971 |
end |
|
972 |
else |
|
973 |
begin |
|
974 |
ox:= Bullet^.Elasticity; |
|
975 |
oy:= Bullet^.Friction; |
|
976 |
end; |
|
977 |
||
978 |
// Bullet trail |
|
979 |
VGear := AddVisualGear(hwRound(ox), hwRound(oy), vgtLineTrail); |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
980 |
|
5841 | 981 |
if VGear <> nil then |
982 |
begin |
|
983 |
VGear^.X:= hwFloat2Float(ox); |
|
984 |
VGear^.Y:= hwFloat2Float(oy); |
|
985 |
VGear^.dX:= hwFloat2Float(Bullet^.X); |
|
986 |
VGear^.dY:= hwFloat2Float(Bullet^.Y); |
|
987 |
||
988 |
// reached edge of land. assume infinite beam. Extend it way out past camera |
|
989 |
if (hwRound(Bullet^.X) and LAND_WIDTH_MASK <> 0) |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
990 |
or (hwRound(Bullet^.Y) and LAND_HEIGHT_MASK <> 0) then |
5841 | 991 |
// only extend if not under water |
992 |
if hwRound(Bullet^.Y) < cWaterLine then |
|
993 |
begin |
|
7829
c1dc7839d7b9
Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
nemo
parents:
7784
diff
changeset
|
994 |
VGear^.dX := VGear^.dX + max(LAND_WIDTH,4096) * (VGear^.dX - VGear^.X); |
c1dc7839d7b9
Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
nemo
parents:
7784
diff
changeset
|
995 |
VGear^.dY := VGear^.dY + max(LAND_WIDTH,4096) * (VGear^.dY - VGear^.Y); |
5841 | 996 |
end; |
997 |
||
998 |
VGear^.Timer := 200; |
|
999 |
end; |
|
1000 |
end; |
|
1001 |
||
2023
41d3afaa20c7
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents:
2017
diff
changeset
|
1002 |
procedure doStepBulletWork(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1003 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1004 |
i, x, y: LongWord; |
351 | 1005 |
oX, oY: hwFloat; |
4327 | 1006 |
VGear: PVisualGear; |
38 | 1007 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1008 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1009 |
inc(Gear^.Timer); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1010 |
i := 80; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1011 |
oX := Gear^.X; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1012 |
oY := Gear^.Y; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1013 |
repeat |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1014 |
Gear^.X := Gear^.X + Gear^.dX; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1015 |
Gear^.Y := Gear^.Y + Gear^.dY; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1016 |
x := hwRound(Gear^.X); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1017 |
y := hwRound(Gear^.Y); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1018 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1019 |
if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) and (Land[y, x] <> 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1020 |
inc(Gear^.Damage); |
5841 | 1021 |
// let's interrupt before a collision to give portals a chance to catch the bullet |
1022 |
if (Gear^.Damage = 1) and (Gear^.Tag = 0) and (Land[y, x] > 255) then |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1023 |
begin |
5841 | 1024 |
Gear^.Tag := 1; |
1025 |
Gear^.Damage := 0; |
|
1026 |
Gear^.X := Gear^.X - Gear^.dX; |
|
1027 |
Gear^.Y := Gear^.Y - Gear^.dY; |
|
1028 |
CheckGearDrowning(Gear); |
|
1029 |
break; |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1030 |
end |
5841 | 1031 |
else |
1032 |
Gear^.Tag := 0; |
|
1033 |
||
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1034 |
if Gear^.Damage > 5 then |
3836
833c0f32e326
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents:
3821
diff
changeset
|
1035 |
if Gear^.AmmoType = amDEagle then |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1036 |
AmmoShove(Gear, 7, 20) |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1037 |
else |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1038 |
AmmoShove(Gear, Gear^.Timer, 20); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1039 |
CheckGearDrowning(Gear); |
7204
522f165cd2e7
- Fix damage calculation in TestSniperRifle, aim a bit lower to compensate initial angle shift in sniper rifle. As a result, AI seems to never fail sniper rifle shots.
unc0rr
parents:
7195
diff
changeset
|
1040 |
dec(i) |
522f165cd2e7
- Fix damage calculation in TestSniperRifle, aim a bit lower to compensate initial angle shift in sniper rifle. As a result, AI seems to never fail sniper rifle shots.
unc0rr
parents:
7195
diff
changeset
|
1041 |
until (i = 0) or (Gear^.Damage > Gear^.Health) or ((Gear^.State and gstDrowning) <> 0); |
522f165cd2e7
- Fix damage calculation in TestSniperRifle, aim a bit lower to compensate initial angle shift in sniper rifle. As a result, AI seems to never fail sniper rifle shots.
unc0rr
parents:
7195
diff
changeset
|
1042 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1043 |
if Gear^.Damage > 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1044 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1045 |
DrawTunnel(oX, oY, Gear^.dX, Gear^.dY, 82 - i, 1); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1046 |
dec(Gear^.Health, Gear^.Damage); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1047 |
Gear^.Damage := 0 |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1048 |
end; |
6982 | 1049 |
if ((Gear^.State and gstDrowning) <> 0) and (Gear^.Damage < Gear^.Health) and ((not SuddenDeathDmg and (WaterOpacity < $FF)) or (SuddenDeathDmg and (SDWaterOpacity < $FF))) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1050 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1051 |
for i:=(Gear^.Health - Gear^.Damage) * 4 downto 0 do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1052 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1053 |
if Random(6) = 0 then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1054 |
AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtBubble); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1055 |
Gear^.X := Gear^.X + Gear^.dX; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1056 |
Gear^.Y := Gear^.Y + Gear^.dY; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1057 |
end; |
2994
7ae3067546f2
Palewolf adds bubbles and splashes when firing bullets into the water
nemo
parents:
2989
diff
changeset
|
1058 |
end; |
1760 | 1059 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1060 |
if (Gear^.Health <= 0) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1061 |
or (hwRound(Gear^.X) and LAND_WIDTH_MASK <> 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1062 |
or (hwRound(Gear^.Y) and LAND_HEIGHT_MASK <> 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1063 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1064 |
if (Gear^.Kind = gtSniperRifleShot) and ((GameFlags and gfLaserSight) = 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1065 |
cLaserSighting := false; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1066 |
if (Ammoz[Gear^.AmmoType].Ammo.NumPerTurn <= CurrentHedgehog^.MultiShootAttacks) and ((GameFlags and gfArtillery) = 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1067 |
cArtillery := false; |
4279 | 1068 |
|
4327 | 1069 |
// Bullet Hit |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1070 |
if (hwRound(Gear^.X) and LAND_WIDTH_MASK = 0) and (hwRound(Gear^.Y) and LAND_HEIGHT_MASK = 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1071 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1072 |
VGear := AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtBulletHit); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1073 |
if VGear <> nil then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1074 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1075 |
VGear^.Angle := DxDy2Angle(-Gear^.dX, Gear^.dY); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1076 |
end; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1077 |
end; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1078 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1079 |
spawnBulletTrail(Gear); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1080 |
Gear^.doStep := @doStepShotIdle |
4327 | 1081 |
end; |
37 | 1082 |
end; |
1083 |
||
559 | 1084 |
procedure doStepDEagleShot(Gear: PGear); |
1085 |
begin |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1086 |
PlaySound(sndGun); |
5926
09bbc7b88714
2 extra steps was still occasionally causing problems w/ edge cases. hopefully 3 should do the trick
nemo
parents:
5924
diff
changeset
|
1087 |
// add 3 initial steps to avoid problem with ammoshove related to calculation of radius + 1 radius as gear widths, and also just plain old weird angles |
09bbc7b88714
2 extra steps was still occasionally causing problems w/ edge cases. hopefully 3 should do the trick
nemo
parents:
5924
diff
changeset
|
1088 |
Gear^.X := Gear^.X + Gear^.dX * 3; |
09bbc7b88714
2 extra steps was still occasionally causing problems w/ edge cases. hopefully 3 should do the trick
nemo
parents:
5924
diff
changeset
|
1089 |
Gear^.Y := Gear^.Y + Gear^.dY * 3; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1090 |
Gear^.doStep := @doStepBulletWork |
2023
41d3afaa20c7
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents:
2017
diff
changeset
|
1091 |
end; |
41d3afaa20c7
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents:
2017
diff
changeset
|
1092 |
|
41d3afaa20c7
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents:
2017
diff
changeset
|
1093 |
procedure doStepSniperRifleShot(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1094 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1095 |
HHGear: PGear; |
2828 | 1096 |
shell: PVisualGear; |
2023
41d3afaa20c7
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents:
2017
diff
changeset
|
1097 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1098 |
cArtillery := true; |
4365 | 1099 |
HHGear := Gear^.Hedgehog^.Gear; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1100 |
HHGear^.State := HHGear^.State or gstNotKickable; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1101 |
HedgehogChAngle(HHGear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1102 |
if not cLaserSighting then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1103 |
// game does not have default laser sight. turn it on and give them a chance to aim |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1104 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1105 |
cLaserSighting := true; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1106 |
HHGear^.Message := 0; |
7066
12cc2bd84b0b
Make pas2c even more happier with uGears.c, allow assigning arrays in some cases
unc0rr
parents:
7062
diff
changeset
|
1107 |
if (HHGear^.Angle >= 32) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1108 |
dec(HHGear^.Angle,32) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1109 |
end; |
2031
b6f3e56fb100
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents:
2029
diff
changeset
|
1110 |
|
3894 | 1111 |
if (HHGear^.Message and gmAttack) <> 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1112 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1113 |
shell := AddVisualGear(hwRound(Gear^.x), hwRound(Gear^.y), vgtShell); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1114 |
if shell <> nil then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1115 |
begin |
3593
ae50f63e4fa9
Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents:
3591
diff
changeset
|
1116 |
shell^.dX := gear^.dX.QWordValue / -8589934592; |
ae50f63e4fa9
Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents:
3591
diff
changeset
|
1117 |
shell^.dY := gear^.dY.QWordValue / -8589934592; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1118 |
shell^.Frame := 1 |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1119 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1120 |
Gear^.State := Gear^.State or gstAnimation; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1121 |
Gear^.dX := SignAs(AngleSin(HHGear^.Angle), HHGear^.dX) * _0_5; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1122 |
Gear^.dY := -AngleCos(HHGear^.Angle) * _0_5; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1123 |
PlaySound(sndGun); |
5926
09bbc7b88714
2 extra steps was still occasionally causing problems w/ edge cases. hopefully 3 should do the trick
nemo
parents:
5924
diff
changeset
|
1124 |
// add 3 initial steps to avoid problem with ammoshove related to calculation of radius + 1 radius as gear widths, and also just weird angles |
09bbc7b88714
2 extra steps was still occasionally causing problems w/ edge cases. hopefully 3 should do the trick
nemo
parents:
5924
diff
changeset
|
1125 |
Gear^.X := Gear^.X + Gear^.dX * 3; |
09bbc7b88714
2 extra steps was still occasionally causing problems w/ edge cases. hopefully 3 should do the trick
nemo
parents:
5924
diff
changeset
|
1126 |
Gear^.Y := Gear^.Y + Gear^.dY * 3; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1127 |
Gear^.doStep := @doStepBulletWork; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1128 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1129 |
else |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1130 |
if (GameTicks mod 32) = 0 then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1131 |
if (GameTicks mod 4096) < 2048 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1132 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1133 |
if (HHGear^.Angle + 1 <= cMaxAngle) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1134 |
inc(HHGear^.Angle) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1135 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1136 |
else |
7066
12cc2bd84b0b
Make pas2c even more happier with uGears.c, allow assigning arrays in some cases
unc0rr
parents:
7062
diff
changeset
|
1137 |
if (HHGear^.Angle >= 1) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1138 |
dec(HHGear^.Angle); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1139 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1140 |
if (TurnTimeLeft > 0) then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1141 |
dec(TurnTimeLeft) |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1142 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1143 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1144 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1145 |
AfterAttack |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1146 |
end; |
559 | 1147 |
end; |
1148 |
||
37 | 1149 |
//////////////////////////////////////////////////////////////////////////////// |
4 | 1150 |
procedure doStepActionTimer(Gear: PGear); |
1151 |
begin |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1152 |
dec(Gear^.Timer); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1153 |
case Gear^.Kind of |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1154 |
gtATStartGame: |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1155 |
begin |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1156 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1157 |
if Gear^.Timer = 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1158 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1159 |
AddCaption(trmsg[sidStartFight], cWhiteColor, capgrpGameState); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1160 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1161 |
end; |
5368
a66d5141a3ba
fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents:
5366
diff
changeset
|
1162 |
gtATFinishGame: |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1163 |
begin |
5368
a66d5141a3ba
fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents:
5366
diff
changeset
|
1164 |
AllInactive := false; |
a66d5141a3ba
fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents:
5366
diff
changeset
|
1165 |
if Gear^.Timer = 1000 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1166 |
begin |
5368
a66d5141a3ba
fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents:
5366
diff
changeset
|
1167 |
ScreenFade := sfToBlack; |
a66d5141a3ba
fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents:
5366
diff
changeset
|
1168 |
ScreenFadeValue := 0; |
a66d5141a3ba
fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents:
5366
diff
changeset
|
1169 |
ScreenFadeSpeed := 1; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1170 |
end; |
5368
a66d5141a3ba
fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents:
5366
diff
changeset
|
1171 |
if Gear^.Timer = 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1172 |
begin |
7068 | 1173 |
SendIPC(_S'N'); |
1174 |
SendIPC(_S'q'); |
|
5368
a66d5141a3ba
fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents:
5366
diff
changeset
|
1175 |
GameState := gsExit |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1176 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1177 |
end; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1178 |
end; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1179 |
if Gear^.Timer = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1180 |
DeleteGear(Gear) |
4 | 1181 |
end; |
1182 |
||
1183 |
//////////////////////////////////////////////////////////////////////////////// |
|
1184 |
procedure doStepPickHammerWork(Gear: PGear); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1185 |
var |
4578 | 1186 |
i, ei, x, y: LongInt; |
4 | 1187 |
HHGear: PGear; |
1188 |
begin |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1189 |
AllInactive := false; |
4365 | 1190 |
HHGear := Gear^.Hedgehog^.Gear; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1191 |
dec(Gear^.Timer); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1192 |
if ((GameFlags and gfInfAttack) <> 0) and (TurnTimeLeft > 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1193 |
dec(TurnTimeLeft); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1194 |
if (TurnTimeLeft = 0) or (Gear^.Timer = 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1195 |
or((Gear^.Message and gmDestroy) <> 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1196 |
or((HHGear^.State and gstHHDriven) =0) then |
4578 | 1197 |
begin |
7053 | 1198 |
StopSoundChan(Gear^.SoundChannel); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1199 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1200 |
AfterAttack; |
3954
ae3583ad6ea9
Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
nemo
parents:
3953
diff
changeset
|
1201 |
doStepHedgehogMoving(HHGear); // for gfInfAttack |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1202 |
exit |
4578 | 1203 |
end; |
1204 |
||
1205 |
x:= hwRound(Gear^.X); |
|
1206 |
y:= hwRound(Gear^.Y); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1207 |
if (Gear^.Timer mod 33) = 0 then |
4578 | 1208 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1209 |
HHGear^.State := HHGear^.State or gstNoDamage; |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
1210 |
doMakeExplosion(x, y + 7, 6, Gear^.Hedgehog, EXPLDontDraw); |
6450 | 1211 |
HHGear^.State := HHGear^.State and (not gstNoDamage) |
4578 | 1212 |
end; |
422 | 1213 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1214 |
if (Gear^.Timer mod 47) = 0 then |
4578 | 1215 |
begin |
1216 |
// ok. this was an attempt to turn off dust if not actually drilling land. I have no idea why it isn't working as expected |
|
6131 | 1217 |
if (( (y + 12) and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) and (Land[y + 12, x] > 255) then |
4578 | 1218 |
for i:= 0 to 1 do |
1219 |
AddVisualGear(x - 5 + Random(10), y + 12, vgtDust); |
|
1220 |
||
1221 |
i := x - Gear^.Radius - LongInt(GetRandom(2)); |
|
1222 |
ei := x + Gear^.Radius + LongInt(GetRandom(2)); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1223 |
while i <= ei do |
4578 | 1224 |
begin |
1225 |
DrawExplosion(i, y + 3, 3); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1226 |
inc(i, 1) |
4578 | 1227 |
end; |
2331
e4941a7986d6
Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents:
2329
diff
changeset
|
1228 |
|
6314 | 1229 |
if CheckLandValue(hwRound(Gear^.X + Gear^.dX + SignAs(_6,Gear^.dX)), hwRound(Gear^.Y + _1_9), lfIndestructible) then |
4578 | 1230 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1231 |
Gear^.X := Gear^.X + Gear^.dX; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1232 |
Gear^.Y := Gear^.Y + _1_9; |
4578 | 1233 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1234 |
SetAllHHToActive; |
4578 | 1235 |
end; |
6081
537bbd5c1a62
Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
nemo
parents:
6011
diff
changeset
|
1236 |
if TestCollisionYwithGear(Gear, 1) <> 0 then |
4578 | 1237 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1238 |
Gear^.dY := _0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1239 |
SetLittle(HHGear^.dX); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1240 |
HHGear^.dY := _0; |
4578 | 1241 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1242 |
else |
4578 | 1243 |
begin |
6389 | 1244 |
if CheckLandValue(hwRound(Gear^.X), hwRound(Gear^.Y + Gear^.dY + cGravity), $FF00) then |
6314 | 1245 |
begin |
1246 |
Gear^.dY := Gear^.dY + cGravity; |
|
1247 |
Gear^.Y := Gear^.Y + Gear^.dY |
|
1248 |
end; |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1249 |
if hwRound(Gear^.Y) > cWaterLine then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1250 |
Gear^.Timer := 1 |
4578 | 1251 |
end; |
4 | 1252 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1253 |
Gear^.X := Gear^.X + HHGear^.dX; |
6389 | 1254 |
if CheckLandValue(hwRound(Gear^.X), hwRound(Gear^.Y)-cHHRadius, $FF00) then |
6314 | 1255 |
begin |
1256 |
HHGear^.X := Gear^.X; |
|
1257 |
HHGear^.Y := Gear^.Y - int2hwFloat(cHHRadius) |
|
1258 |
end; |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1259 |
|
3894 | 1260 |
if (Gear^.Message and gmAttack) <> 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1261 |
if (Gear^.State and gsttmpFlag) <> 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1262 |
Gear^.Timer := 1 |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1263 |
else //there would be a mistake. |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1264 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1265 |
if (Gear^.State and gsttmpFlag) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1266 |
Gear^.State := Gear^.State or gsttmpFlag; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1267 |
if ((Gear^.Message and gmLeft) <> 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1268 |
Gear^.dX := - _0_3 |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1269 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1270 |
if ((Gear^.Message and gmRight) <> 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1271 |
Gear^.dX := _0_3 |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1272 |
else Gear^.dX := _0; |
4 | 1273 |
end; |
1274 |
||
1275 |
procedure doStepPickHammer(Gear: PGear); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1276 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1277 |
i, y: LongInt; |
4 | 1278 |
ar: TRangeArray; |
911
b709fe13ed69
Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr
parents:
883
diff
changeset
|
1279 |
HHGear: PGear; |
4 | 1280 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1281 |
i := 0; |
4365 | 1282 |
HHGear := Gear^.Hedgehog^.Gear; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1283 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1284 |
y := hwRound(Gear^.Y) - cHHRadius * 2; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1285 |
while y < hwRound(Gear^.Y) do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1286 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1287 |
ar[i].Left := hwRound(Gear^.X) - Gear^.Radius - LongInt(GetRandom(2)); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1288 |
ar[i].Right := hwRound(Gear^.X) + Gear^.Radius + LongInt(GetRandom(2)); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1289 |
inc(y, 2); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1290 |
inc(i) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1291 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1292 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1293 |
DrawHLinesExplosions(@ar, 3, hwRound(Gear^.Y) - cHHRadius * 2, 2, Pred(i)); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1294 |
Gear^.dY := HHGear^.dY; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1295 |
DeleteCI(HHGear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1296 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1297 |
Gear^.SoundChannel := LoopSound(sndPickhammer); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1298 |
doStepPickHammerWork(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1299 |
Gear^.doStep := @doStepPickHammerWork |
4 | 1300 |
end; |
1301 |
||
1302 |
//////////////////////////////////////////////////////////////////////////////// |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1303 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1304 |
BTPrevAngle, BTSteps: LongInt; |
302 | 1305 |
|
303
1659c4aad5ab
Now blow torch angle can be changed during blowing :)
unc0rr
parents:
302
diff
changeset
|
1306 |
procedure doStepBlowTorchWork(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1307 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1308 |
HHGear: PGear; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
1309 |
b: boolean; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
1310 |
prevX: LongInt; |
302 | 1311 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1312 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1313 |
dec(Gear^.Timer); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1314 |
if ((GameFlags and gfInfAttack) <> 0) and (TurnTimeLeft > 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1315 |
dec(TurnTimeLeft); |
5774
8512b9758f67
make pickhammer and blowtorch burn time for infinite attack mode
nemo
parents:
5750
diff
changeset
|
1316 |
|
4365 | 1317 |
HHGear := Gear^.Hedgehog^.Gear; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1318 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1319 |
HedgehogChAngle(HHGear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1320 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1321 |
b := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1322 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1323 |
if abs(LongInt(HHGear^.Angle) - BTPrevAngle) > 7 then |
5706 | 1324 |
begin |
5722
3b7f2bfc8632
Keep blowtorch direction (doesn't actually fix the bug with hedgehog turning opposite direction)
unc0rr
parents:
5716
diff
changeset
|
1325 |
Gear^.dX := SignAs(AngleSin(HHGear^.Angle) * _0_5, Gear^.dX); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1326 |
Gear^.dY := AngleCos(HHGear^.Angle) * ( - _0_5); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1327 |
BTPrevAngle := HHGear^.Angle; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1328 |
b := true |
5706 | 1329 |
end; |
1528 | 1330 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1331 |
if ((HHGear^.State and gstMoving) <> 0) then |
5706 | 1332 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1333 |
doStepHedgehogMoving(HHGear); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1334 |
if (HHGear^.State and gstHHDriven) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1335 |
Gear^.Timer := 0 |
5706 | 1336 |
end; |
305 | 1337 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1338 |
if Gear^.Timer mod cHHStepTicks = 0 then |
5706 | 1339 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1340 |
b := true; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1341 |
if Gear^.dX.isNegative then |
3894 | 1342 |
HHGear^.Message := (HHGear^.Message and (gmAttack or gmUp or gmDown)) or gmLeft |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1343 |
else |
3894 | 1344 |
HHGear^.Message := (HHGear^.Message and (gmAttack or gmUp or gmDown)) or gmRight; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1345 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1346 |
if ((HHGear^.State and gstMoving) = 0) then |
5706 | 1347 |
begin |
6450 | 1348 |
HHGear^.State := HHGear^.State and (not gstAttacking); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1349 |
prevX := hwRound(HHGear^.X); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1350 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1351 |
// why the call to HedgehogStep then a further increment of X? |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1352 |
if (prevX = hwRound(HHGear^.X)) and |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1353 |
CheckLandValue(hwRound(HHGear^.X + SignAs(_6, HHGear^.dX)), hwRound(HHGear^.Y), |
3519 | 1354 |
lfIndestructible) then HedgehogStep(HHGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1355 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1356 |
if (prevX = hwRound(HHGear^.X)) and |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1357 |
CheckLandValue(hwRound(HHGear^.X + SignAs(_6, HHGear^.dX)), hwRound(HHGear^.Y), |
3519 | 1358 |
lfIndestructible) then HHGear^.X := HHGear^.X + SignAs(_1, HHGear^.dX); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1359 |
HHGear^.State := HHGear^.State or gstAttacking |
5706 | 1360 |
end; |
305 | 1361 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1362 |
inc(BTSteps); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1363 |
if BTSteps = 7 then |
5706 | 1364 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1365 |
BTSteps := 0; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1366 |
if CheckLandValue(hwRound(HHGear^.X + Gear^.dX * (cHHRadius + cBlowTorchC) + SignAs(_6,Gear^.dX)), hwRound(HHGear^.Y + Gear^.dY * (cHHRadius + cBlowTorchC)),lfIndestructible) then |
5706 | 1367 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1368 |
Gear^.X := HHGear^.X + Gear^.dX * (cHHRadius + cBlowTorchC); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1369 |
Gear^.Y := HHGear^.Y + Gear^.dY * (cHHRadius + cBlowTorchC); |
5706 | 1370 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1371 |
HHGear^.State := HHGear^.State or gstNoDamage; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1372 |
AmmoShove(Gear, 2, 15); |
6450 | 1373 |
HHGear^.State := HHGear^.State and (not gstNoDamage) |
5706 | 1374 |
end; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
1375 |
end; |
305 | 1376 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1377 |
if b then |
6278
654eed7c6b97
tweak DrawTunnel call of blowtorch. should fix issues with blowtorch going horizontal when it shouldn't
sheepluva
parents:
6251
diff
changeset
|
1378 |
begin |
654eed7c6b97
tweak DrawTunnel call of blowtorch. should fix issues with blowtorch going horizontal when it shouldn't
sheepluva
parents:
6251
diff
changeset
|
1379 |
DrawTunnel(HHGear^.X + Gear^.dX * cHHRadius, |
654eed7c6b97
tweak DrawTunnel call of blowtorch. should fix issues with blowtorch going horizontal when it shouldn't
sheepluva
parents:
6251
diff
changeset
|
1380 |
HHGear^.Y + Gear^.dY * cHHRadius - _1 - |
654eed7c6b97
tweak DrawTunnel call of blowtorch. should fix issues with blowtorch going horizontal when it shouldn't
sheepluva
parents:
6251
diff
changeset
|
1381 |
((hwAbs(Gear^.dX) / (hwAbs(Gear^.dX) + hwAbs(Gear^.dY))) * _0_5 * 7), |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1382 |
Gear^.dX, Gear^.dY, |
6278
654eed7c6b97
tweak DrawTunnel call of blowtorch. should fix issues with blowtorch going horizontal when it shouldn't
sheepluva
parents:
6251
diff
changeset
|
1383 |
cHHStepTicks, cHHRadius * 2 + 7); |
654eed7c6b97
tweak DrawTunnel call of blowtorch. should fix issues with blowtorch going horizontal when it shouldn't
sheepluva
parents:
6251
diff
changeset
|
1384 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1385 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1386 |
if (TurnTimeLeft = 0) or (Gear^.Timer = 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1387 |
or ((HHGear^.Message and gmAttack) <> 0) then |
5706 | 1388 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1389 |
HHGear^.Message := 0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1390 |
HHGear^.State := HHGear^.State and (not gstNotKickable); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1391 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1392 |
AfterAttack |
5706 | 1393 |
end |
302 | 1394 |
end; |
1395 |
||
303
1659c4aad5ab
Now blow torch angle can be changed during blowing :)
unc0rr
parents:
302
diff
changeset
|
1396 |
procedure doStepBlowTorch(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1397 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1398 |
HHGear: PGear; |
303
1659c4aad5ab
Now blow torch angle can be changed during blowing :)
unc0rr
parents:
302
diff
changeset
|
1399 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1400 |
BTPrevAngle := High(LongInt); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1401 |
BTSteps := 0; |
4365 | 1402 |
HHGear := Gear^.Hedgehog^.Gear; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1403 |
HHGear^.Message := 0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1404 |
HHGear^.State := HHGear^.State or gstNotKickable; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1405 |
Gear^.doStep := @doStepBlowTorchWork |
303
1659c4aad5ab
Now blow torch angle can be changed during blowing :)
unc0rr
parents:
302
diff
changeset
|
1406 |
end; |
1659c4aad5ab
Now blow torch angle can be changed during blowing :)
unc0rr
parents:
302
diff
changeset
|
1407 |
|
302 | 1408 |
//////////////////////////////////////////////////////////////////////////////// |
10 | 1409 |
procedure doStepMine(Gear: PGear); |
5690
f6e0c5bd8020
Allow vgtSmoke to scale. Scale it down 50% for mines, so smoke doesn't seem so oversized
nemo
parents:
5688
diff
changeset
|
1410 |
var vg: PVisualGear; |
10 | 1411 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1412 |
if (Gear^.State and gstMoving) <> 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1413 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1414 |
DeleteCI(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1415 |
doStepFallingGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1416 |
if (Gear^.State and gstMoving) = 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1417 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1418 |
AddGearCI(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1419 |
Gear^.dX := _0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1420 |
Gear^.dY := _0 |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1421 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1422 |
CalcRotationDirAngle(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1423 |
AllInactive := false |
7754 | 1424 |
end |
1425 |
else if (GameTicks and $3F) = 25 then |
|
1426 |
doStepFallingGear(Gear); |
|
4966
fa612a614317
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents:
4956
diff
changeset
|
1427 |
if (Gear^.Health = 0) then |
fa612a614317
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents:
4956
diff
changeset
|
1428 |
begin |
7754 | 1429 |
if not Gear^.dY.isNegative and (Gear^.dY > _0_2) and (TestCollisionYwithGear(Gear, 1) <> 0) then |
1430 |
inc(Gear^.Damage, hwRound(Gear^.dY * _70)) |
|
1431 |
else if not Gear^.dX.isNegative and (Gear^.dX > _0_2) and TestCollisionXwithGear(Gear, 1) then |
|
1432 |
inc(Gear^.Damage, hwRound(Gear^.dX * _70)) |
|
1433 |
else if Gear^.dY.isNegative and (Gear^.dY < -_0_2) and (TestCollisionYwithGear(Gear, -1) <> 0) then |
|
1434 |
inc(Gear^.Damage, hwRound(Gear^.dY * -_70)) |
|
1435 |
else if Gear^.dX.isNegative and (Gear^.dX < -_0_2) and TestCollisionXwithGear(Gear, -1) then |
|
1436 |
inc(Gear^.Damage, hwRound(Gear^.dX * -_70)); |
|
4966
fa612a614317
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents:
4956
diff
changeset
|
1437 |
|
6498 | 1438 |
if ((GameTicks and $FF) = 0) and (Gear^.Damage > random(30)) then |
7754 | 1439 |
begin |
1440 |
vg:= AddVisualGear(hwRound(Gear^.X) - 4 + Random(8), hwRound(Gear^.Y) - 4 - Random(4), vgtSmoke); |
|
1441 |
if vg <> nil then |
|
1442 |
vg^.Scale:= 0.5 |
|
1443 |
end; |
|
4966
fa612a614317
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents:
4956
diff
changeset
|
1444 |
|
fa612a614317
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents:
4956
diff
changeset
|
1445 |
if (Gear^.Damage > 35) then |
fa612a614317
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents:
4956
diff
changeset
|
1446 |
begin |
fa612a614317
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents:
4956
diff
changeset
|
1447 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound); |
fa612a614317
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents:
4956
diff
changeset
|
1448 |
DeleteGear(Gear); |
fa612a614317
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents:
4956
diff
changeset
|
1449 |
exit |
fa612a614317
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents:
4956
diff
changeset
|
1450 |
end |
fa612a614317
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents:
4956
diff
changeset
|
1451 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1452 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1453 |
if ((Gear^.State and gsttmpFlag) <> 0) and (Gear^.Health <> 0) then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1454 |
if ((Gear^.State and gstAttacking) = 0) then |
4224
99c6d87df131
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents:
4187
diff
changeset
|
1455 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1456 |
if ((GameTicks and $1F) = 0) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1457 |
if CheckGearNear(Gear, gtHedgehog, 46, 32) <> nil then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1458 |
Gear^.State := Gear^.State or gstAttacking |
4224
99c6d87df131
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents:
4187
diff
changeset
|
1459 |
end |
99c6d87df131
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents:
4187
diff
changeset
|
1460 |
else // gstAttacking <> 0 |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1461 |
begin |
4224
99c6d87df131
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents:
4187
diff
changeset
|
1462 |
AllInactive := false; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1463 |
if (Gear^.Timer and $FF) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1464 |
PlaySound(sndMineTick); |
4224
99c6d87df131
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents:
4187
diff
changeset
|
1465 |
if Gear^.Timer = 0 then |
99c6d87df131
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents:
4187
diff
changeset
|
1466 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1467 |
if ((Gear^.State and gstWait) <> 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1468 |
or (cMineDudPercent = 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1469 |
or (getRandom(100) > cMineDudPercent) then |
4224
99c6d87df131
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents:
4187
diff
changeset
|
1470 |
begin |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
1471 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound); |
4224
99c6d87df131
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents:
4187
diff
changeset
|
1472 |
DeleteGear(Gear) |
99c6d87df131
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents:
4187
diff
changeset
|
1473 |
end |
99c6d87df131
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents:
4187
diff
changeset
|
1474 |
else |
99c6d87df131
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents:
4187
diff
changeset
|
1475 |
begin |
5690
f6e0c5bd8020
Allow vgtSmoke to scale. Scale it down 50% for mines, so smoke doesn't seem so oversized
nemo
parents:
5688
diff
changeset
|
1476 |
vg:= AddVisualGear(hwRound(Gear^.X) - 4 + Random(8), hwRound(Gear^.Y) - 4 - Random(4), vgtSmoke); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1477 |
if vg <> nil then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1478 |
vg^.Scale:= 0.5; |
4224
99c6d87df131
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents:
4187
diff
changeset
|
1479 |
PlaySound(sndVaporize); |
99c6d87df131
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents:
4187
diff
changeset
|
1480 |
Gear^.Health := 0; |
4966
fa612a614317
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents:
4956
diff
changeset
|
1481 |
Gear^.Damage := 0; |
6450 | 1482 |
Gear^.State := Gear^.State and (not gstAttacking) |
4224
99c6d87df131
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents:
4187
diff
changeset
|
1483 |
end; |
99c6d87df131
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents:
4187
diff
changeset
|
1484 |
exit |
99c6d87df131
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents:
4187
diff
changeset
|
1485 |
end; |
99c6d87df131
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents:
4187
diff
changeset
|
1486 |
dec(Gear^.Timer); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1487 |
end |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1488 |
else // gsttmpFlag = 0 |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1489 |
if (TurnTimeLeft = 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1490 |
or ((GameFlags and gfInfAttack <> 0) and (GameTicks > Gear^.FlightTime)) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1491 |
or (Gear^.Hedgehog^.Gear = nil) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1492 |
Gear^.State := Gear^.State or gsttmpFlag; |
10 | 1493 |
end; |
57 | 1494 |
|
39 | 1495 |
//////////////////////////////////////////////////////////////////////////////// |
3714 | 1496 |
procedure doStepSMine(Gear: PGear); |
3710 | 1497 |
begin |
3714 | 1498 |
// TODO: do real calculation? |
6498 | 1499 |
if TestCollisionXwithGear(Gear, 2) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1500 |
or (TestCollisionYwithGear(Gear, -2) <> 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1501 |
or TestCollisionXwithGear(Gear, -2) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1502 |
or (TestCollisionYwithGear(Gear, 2) <> 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1503 |
begin |
7623
addc5b262617
isZero appears to be never used. Use it in a few obvious cases and add web variant.
nemo
parents:
7621
diff
changeset
|
1504 |
if (not isZero(Gear^.dX)) or (not isZero(Gear^.dY)) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1505 |
begin |
3717 | 1506 |
PlaySound(sndRopeAttach); |
4880
07e9849c6a70
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents:
4874
diff
changeset
|
1507 |
Gear^.dX:= _0; |
07e9849c6a70
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents:
4874
diff
changeset
|
1508 |
Gear^.dY:= _0; |
07e9849c6a70
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents:
4874
diff
changeset
|
1509 |
AddGearCI(Gear); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1510 |
end; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1511 |
end |
3714 | 1512 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1513 |
begin |
4880
07e9849c6a70
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents:
4874
diff
changeset
|
1514 |
DeleteCI(Gear); |
3714 | 1515 |
doStepFallingGear(Gear); |
1516 |
AllInactive := false; |
|
1517 |
CalcRotationDirAngle(Gear); |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1518 |
end; |
3714 | 1519 |
|
3710 | 1520 |
if ((Gear^.State and gsttmpFlag) <> 0) and (Gear^.Health <> 0) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1521 |
begin |
3710 | 1522 |
if ((Gear^.State and gstAttacking) = 0) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1523 |
begin |
3710 | 1524 |
if ((GameTicks and $1F) = 0) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1525 |
if CheckGearNear(Gear, gtHedgehog, 46, 32) <> nil then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1526 |
Gear^.State := Gear^.State or gstAttacking |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1527 |
end |
4880
07e9849c6a70
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents:
4874
diff
changeset
|
1528 |
else // gstAttacking <> 0 |
3710 | 1529 |
begin |
4880
07e9849c6a70
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents:
4874
diff
changeset
|
1530 |
AllInactive := false; |
07e9849c6a70
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents:
4874
diff
changeset
|
1531 |
if Gear^.Timer = 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1532 |
begin |
4880
07e9849c6a70
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents:
4874
diff
changeset
|
1533 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound); |
07e9849c6a70
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents:
4874
diff
changeset
|
1534 |
DeleteGear(Gear); |
07e9849c6a70
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents:
4874
diff
changeset
|
1535 |
exit |
6498 | 1536 |
end else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1537 |
if (Gear^.Timer and $FF) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1538 |
PlaySound(sndMineTick); |
6498 | 1539 |
|
4880
07e9849c6a70
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents:
4874
diff
changeset
|
1540 |
dec(Gear^.Timer); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1541 |
end |
4880
07e9849c6a70
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents:
4874
diff
changeset
|
1542 |
end |
3710 | 1543 |
else // gsttmpFlag = 0 |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1544 |
if (TurnTimeLeft = 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1545 |
or ((GameFlags and gfInfAttack <> 0) and (GameTicks > Gear^.FlightTime)) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1546 |
or (Gear^.Hedgehog^.Gear = nil) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1547 |
Gear^.State := Gear^.State or gsttmpFlag; |
3710 | 1548 |
end; |
1549 |
||
1550 |
//////////////////////////////////////////////////////////////////////////////// |
|
39 | 1551 |
procedure doStepDynamite(Gear: PGear); |
1552 |
begin |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1553 |
doStepFallingGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1554 |
AllInactive := false; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1555 |
if Gear^.Timer mod 166 = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1556 |
inc(Gear^.Tag); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1557 |
if Gear^.Timer = 1000 then // might need better timing |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1558 |
makeHogsWorry(Gear^.X, Gear^.Y, 75); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1559 |
if Gear^.Timer = 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1560 |
begin |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
1561 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 75, Gear^.Hedgehog, EXPLAutoSound); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1562 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1563 |
exit |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1564 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1565 |
dec(Gear^.Timer); |
39 | 1566 |
end; |
14
81f125629b25
- Mine checks whether a hedgehog is near less frequently
unc0rr
parents:
13
diff
changeset
|
1567 |
|
351 | 1568 |
/////////////////////////////////////////////////////////////////////////////// |
2941
566f967ec22f
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents:
2939
diff
changeset
|
1569 |
|
566f967ec22f
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents:
2939
diff
changeset
|
1570 |
(* |
566f967ec22f
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents:
2939
diff
changeset
|
1571 |
TODO |
566f967ec22f
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents:
2939
diff
changeset
|
1572 |
Increase damage as barrel smokes? |
566f967ec22f
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents:
2939
diff
changeset
|
1573 |
Try tweaking friction some more |
566f967ec22f
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents:
2939
diff
changeset
|
1574 |
*) |
566f967ec22f
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents:
2939
diff
changeset
|
1575 |
procedure doStepRollingBarrel(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1576 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1577 |
i: LongInt; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
1578 |
particle: PVisualGear; |
2941
566f967ec22f
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents:
2939
diff
changeset
|
1579 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1580 |
if (Gear^.dY.QWordValue = 0) and (Gear^.dY.QWordValue = 0) and (TestCollisionYwithGear(Gear, 1) = 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1581 |
SetLittle(Gear^.dY); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1582 |
Gear^.State := Gear^.State or gstAnimation; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1583 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1584 |
if ((Gear^.dX.QWordValue <> 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1585 |
or (Gear^.dY.QWordValue <> 0)) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1586 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1587 |
DeleteCI(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1588 |
AllInactive := false; |
6081
537bbd5c1a62
Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
nemo
parents:
6011
diff
changeset
|
1589 |
if not Gear^.dY.isNegative and (Gear^.dY > _0_2) and (TestCollisionYwithGear(Gear, 1) <> 0) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1590 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1591 |
Gear^.State := Gear^.State or gsttmpFlag; |
3473
f80431269806
Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents:
3471
diff
changeset
|
1592 |
inc(Gear^.Damage, hwRound(Gear^.dY * _70)); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1593 |
for i:= min(12, hwRound(Gear^.dY*_10)) downto 0 do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1594 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1595 |
particle := AddVisualGear(hwRound(Gear^.X) - 5 + Random(10), hwRound(Gear^.Y) + 12,vgtDust); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1596 |
if particle <> nil then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1597 |
particle^.dX := particle^.dX + (Gear^.dX.QWordValue / 21474836480) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1598 |
end |
2941
566f967ec22f
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents:
2939
diff
changeset
|
1599 |
end |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1600 |
else if not Gear^.dX.isNegative and (Gear^.dX > _0_2) and TestCollisionXwithGear(Gear, 1) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1601 |
inc(Gear^.Damage, hwRound(Gear^.dX * _70)) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1602 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1603 |
else if Gear^.dY.isNegative and (Gear^.dY < -_0_2) and (TestCollisionYwithGear(Gear, -1) <> 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1604 |
inc(Gear^.Damage, hwRound(Gear^.dY * -_70)) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1605 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1606 |
else if Gear^.dX.isNegative and (Gear^.dX < -_0_2) and TestCollisionXwithGear(Gear, -1) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1607 |
inc(Gear^.Damage, hwRound(Gear^.dX * -_70)); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1608 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1609 |
doStepFallingGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1610 |
CalcRotationDirAngle(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1611 |
//CheckGearDrowning(Gear) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1612 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1613 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1614 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1615 |
Gear^.State := Gear^.State or gsttmpFlag; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1616 |
AddGearCI(Gear) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1617 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1618 |
|
2944
e8a891bf6660
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents:
2941
diff
changeset
|
1619 |
(* |
e8a891bf6660
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents:
2941
diff
changeset
|
1620 |
Attempt to make a barrel knock itself over an edge. Would need more checks to avoid issues like burn damage |
e8a891bf6660
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents:
2941
diff
changeset
|
1621 |
begin |
e8a891bf6660
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents:
2941
diff
changeset
|
1622 |
x:= hwRound(Gear^.X); |
e8a891bf6660
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents:
2941
diff
changeset
|
1623 |
y:= hwRound(Gear^.Y); |
e8a891bf6660
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents:
2941
diff
changeset
|
1624 |
if (((y+1) and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
1625 |
if (Land[y+1, x] = 0) then |
2944
e8a891bf6660
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents:
2941
diff
changeset
|
1626 |
begin |
e8a891bf6660
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents:
2941
diff
changeset
|
1627 |
if (((y+1) and LAND_HEIGHT_MASK) = 0) and (((x+Gear^.Radius-2) and LAND_WIDTH_MASK) = 0) and (Land[y+1, x+Gear^.Radius-2] = 0) then |
e8a891bf6660
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents:
2941
diff
changeset
|
1628 |
Gear^.dX:= -_0_08 |
e8a891bf6660
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents:
2941
diff
changeset
|
1629 |
else if (((y+1 and LAND_HEIGHT_MASK)) = 0) and (((x-(Gear^.Radius-2)) and LAND_WIDTH_MASK) = 0) and (Land[y+1, x-(Gear^.Radius-2)] = 0) then |
e8a891bf6660
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents:
2941
diff
changeset
|
1630 |
Gear^.dX:= _0_08; |
e8a891bf6660
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents:
2941
diff
changeset
|
1631 |
end; |
e8a891bf6660
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents:
2941
diff
changeset
|
1632 |
if Gear^.dX.QWordValue = 0 then AddGearCI(Gear) |
e8a891bf6660
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents:
2941
diff
changeset
|
1633 |
end; *) |
e8a891bf6660
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents:
2941
diff
changeset
|
1634 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1635 |
if not Gear^.dY.isNegative and (Gear^.dY < _0_001) and (TestCollisionYwithGear(Gear, 1) <> 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1636 |
Gear^.dY := _0; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1637 |
if hwAbs(Gear^.dX) < _0_001 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1638 |
Gear^.dX := _0; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1639 |
|
5128
3c65326bb713
Check for 0 health to avoid div by 0. spotted by mikade.
nemo
parents:
5121
diff
changeset
|
1640 |
if (Gear^.Health > 0) and ((Gear^.Health * 100 div cBarrelHealth) < random(90)) and ((GameTicks and $FF) = 0) then |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1641 |
if (cBarrelHealth div Gear^.Health) > 2 then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1642 |
AddVisualGear(hwRound(Gear^.X) - 16 + Random(32), hwRound(Gear^.Y) - 2, vgtSmoke) |
2941
566f967ec22f
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents:
2939
diff
changeset
|
1643 |
else |
566f967ec22f
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents:
2939
diff
changeset
|
1644 |
AddVisualGear(hwRound(Gear^.X) - 16 + Random(32), hwRound(Gear^.Y) - 2, vgtSmokeWhite); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1645 |
dec(Gear^.Health, Gear^.Damage); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1646 |
Gear^.Damage := 0; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1647 |
if Gear^.Health <= 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1648 |
Gear^.doStep := @doStepCase; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1649 |
// Hand off to doStepCase for the explosion |
2941
566f967ec22f
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents:
2939
diff
changeset
|
1650 |
|
566f967ec22f
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents:
2939
diff
changeset
|
1651 |
end; |
566f967ec22f
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents:
2939
diff
changeset
|
1652 |
|
14
81f125629b25
- Mine checks whether a hedgehog is near less frequently
unc0rr
parents:
13
diff
changeset
|
1653 |
procedure doStepCase(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1654 |
var |
7406
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
1655 |
i, x, y: LongInt; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
1656 |
k: TGearType; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
1657 |
exBoom: boolean; |
7406
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
1658 |
dX, dY: HWFloat; |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
1659 |
hog: PHedgehog; |
7168
8defaabce92e
warp sound when AI survival hog respawns. attempt at a bit of a crate spawn animation (moar sparkles and a quick fadein)
nemo
parents:
7128
diff
changeset
|
1660 |
sparkles: PVisualGear; |
7406
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
1661 |
gi: PGear; |
14
81f125629b25
- Mine checks whether a hedgehog is near less frequently
unc0rr
parents:
13
diff
changeset
|
1662 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1663 |
k := Gear^.Kind; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1664 |
exBoom := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1665 |
|
3894 | 1666 |
if (Gear^.Message and gmDestroy) > 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1667 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1668 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1669 |
FreeActionsList; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1670 |
SetAllToActive; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1671 |
// something (hh, mine, etc...) could be on top of the case |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1672 |
with CurrentHedgehog^ do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1673 |
if Gear <> nil then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1674 |
Gear^.Message := Gear^.Message and (not (gmLJump or gmHJump)); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1675 |
exit |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1676 |
end; |
15 | 1677 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1678 |
if k = gtExplosives then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1679 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1680 |
//if V > _0_03 then Gear^.State:= Gear^.State or gstAnimation; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1681 |
if (hwAbs(Gear^.dX) > _0_15) or ((hwAbs(Gear^.dY) > _0_15) and (hwAbs(Gear^.dX) > _0_02)) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1682 |
Gear^.doStep := @doStepRollingBarrel; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1683 |
|
5128
3c65326bb713
Check for 0 health to avoid div by 0. spotted by mikade.
nemo
parents:
5121
diff
changeset
|
1684 |
if (Gear^.Health > 0) and ((Gear^.Health * 100 div cBarrelHealth) < random(90)) and ((GameTicks and $FF) = 0) then |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1685 |
if (cBarrelHealth div Gear^.Health) > 2 then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1686 |
AddVisualGear(hwRound(Gear^.X) - 16 + Random(32), hwRound(Gear^.Y) - 2, vgtSmoke) |
2941
566f967ec22f
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents:
2939
diff
changeset
|
1687 |
else |
566f967ec22f
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents:
2939
diff
changeset
|
1688 |
AddVisualGear(hwRound(Gear^.X) - 16 + Random(32), hwRound(Gear^.Y) - 2, vgtSmokeWhite); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1689 |
dec(Gear^.Health, Gear^.Damage); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1690 |
Gear^.Damage := 0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1691 |
if Gear^.Health <= 0 then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1692 |
exBoom := true; |
7168
8defaabce92e
warp sound when AI survival hog respawns. attempt at a bit of a crate spawn animation (moar sparkles and a quick fadein)
nemo
parents:
7128
diff
changeset
|
1693 |
end |
8defaabce92e
warp sound when AI survival hog respawns. attempt at a bit of a crate spawn animation (moar sparkles and a quick fadein)
nemo
parents:
7128
diff
changeset
|
1694 |
else |
8defaabce92e
warp sound when AI survival hog respawns. attempt at a bit of a crate spawn animation (moar sparkles and a quick fadein)
nemo
parents:
7128
diff
changeset
|
1695 |
begin |
8030
165aeaaaf445
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
nemo
parents:
8003
diff
changeset
|
1696 |
if (Gear^.Pos <> posCaseHealth) and (GameTicks and $1FFF = 0) then // stir 'em up periodically |
7396 | 1697 |
begin |
7406
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
1698 |
gi := GearsList; |
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
1699 |
while gi <> nil do |
7396 | 1700 |
begin |
7406
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
1701 |
if gi^.Kind = gtGenericFaller then |
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
1702 |
begin |
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
1703 |
gi^.Active:= true; |
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
1704 |
gi^.X:= int2hwFloat(GetRandom(rightX-leftX)+leftX); |
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
1705 |
gi^.Y:= int2hwFloat(GetRandom(LAND_HEIGHT-topY)+topY); |
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
1706 |
gi^.dX:= _90-(GetRandomf*_360); |
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
1707 |
gi^.dY:= _90-(GetRandomf*_360) |
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
1708 |
end; |
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
1709 |
gi := gi^.NextGear |
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
1710 |
end |
7396 | 1711 |
end; |
1712 |
||
7276 | 1713 |
if Gear^.Timer = 500 then |
1714 |
begin |
|
7168
8defaabce92e
warp sound when AI survival hog respawns. attempt at a bit of a crate spawn animation (moar sparkles and a quick fadein)
nemo
parents:
7128
diff
changeset
|
1715 |
(* Can't make sparkles team coloured without working out what the next team is going to be. This should be solved, really, since it also screws up |
8defaabce92e
warp sound when AI survival hog respawns. attempt at a bit of a crate spawn animation (moar sparkles and a quick fadein)
nemo
parents:
7128
diff
changeset
|
1716 |
voices. Reinforcements voices is heard for active team, not team-to-be. Either that or change crate spawn from end of turn to start, although that |
8defaabce92e
warp sound when AI survival hog respawns. attempt at a bit of a crate spawn animation (moar sparkles and a quick fadein)
nemo
parents:
7128
diff
changeset
|
1717 |
has its own complexities. *) |
7276 | 1718 |
// Abuse a couple of gear values to track origin |
7339 | 1719 |
Gear^.Angle:= hwRound(Gear^.Y); |
7276 | 1720 |
Gear^.Tag:= random(2); |
1721 |
inc(Gear^.Timer) |
|
1722 |
end; |
|
1723 |
if Gear^.Timer < 1833 then inc(Gear^.Timer); |
|
1724 |
if Gear^.Timer = 1000 then |
|
7168
8defaabce92e
warp sound when AI survival hog respawns. attempt at a bit of a crate spawn animation (moar sparkles and a quick fadein)
nemo
parents:
7128
diff
changeset
|
1725 |
begin |
7339 | 1726 |
sparkles:= AddVisualGear(hwRound(Gear^.X), Gear^.Angle, vgtDust, 1); |
7276 | 1727 |
if sparkles <> nil then |
1728 |
begin |
|
1729 |
sparkles^.dX:= 0; |
|
1730 |
sparkles^.dY:= 0; |
|
1731 |
sparkles^.Angle:= 270; |
|
1732 |
if Gear^.Tag = 1 then |
|
1733 |
sparkles^.Tint:= $3744D7FF |
|
1734 |
else sparkles^.Tint:= $FAB22CFF |
|
1735 |
end; |
|
1736 |
end; |
|
7283 | 1737 |
if Gear^.Timer < 1000 then |
1738 |
begin |
|
1739 |
AllInactive:= false; |
|
1740 |
exit |
|
1741 |
end |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1742 |
end; |
2911 | 1743 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1744 |
if (Gear^.Damage > 0) or exBoom then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1745 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1746 |
x := hwRound(Gear^.X); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1747 |
y := hwRound(Gear^.Y); |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
1748 |
hog:= Gear^.Hedgehog; |
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
1749 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1750 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1751 |
// <-- delete gear! |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1752 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1753 |
if k = gtCase then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1754 |
begin |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
1755 |
doMakeExplosion(x, y, 25, hog, EXPLAutoSound); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1756 |
for i:= 0 to 63 do |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1757 |
AddGear(x, y, gtFlame, 0, _0, _0, 0); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1758 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1759 |
else if k = gtExplosives then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1760 |
begin |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
1761 |
doMakeExplosion(x, y, 75, hog, EXPLAutoSound); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1762 |
for i:= 0 to 31 do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1763 |
begin |
7001 | 1764 |
dX := AngleCos(i * 64) * _0_5 * (getrandomf + _1); |
1765 |
dY := AngleSin(i * 64) * _0_5 * (getrandomf + _1); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1766 |
AddGear(x, y, gtFlame, 0, dX, dY, 0); |
6126
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
1767 |
AddGear(x, y, gtFlame, gstTmpFlag, -dX, -dY, 0); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1768 |
end |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1769 |
end; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1770 |
exit |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1771 |
end; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1772 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1773 |
if (Gear^.dY.QWordValue <> 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1774 |
or (TestCollisionYwithGear(Gear, 1) = 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1775 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1776 |
AllInactive := false; |
7661
3046ad5b361e
fix for issue 376 (embedding barrels in ceiling)
sheepluva
parents:
7659
diff
changeset
|
1777 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1778 |
Gear^.dY := Gear^.dY + cGravity; |
7661
3046ad5b361e
fix for issue 376 (embedding barrels in ceiling)
sheepluva
parents:
7659
diff
changeset
|
1779 |
|
3046ad5b361e
fix for issue 376 (embedding barrels in ceiling)
sheepluva
parents:
7659
diff
changeset
|
1780 |
if (Gear^.dY.isNegative) and (TestCollisionYwithGear(Gear, -1) <> 0) then |
3046ad5b361e
fix for issue 376 (embedding barrels in ceiling)
sheepluva
parents:
7659
diff
changeset
|
1781 |
Gear^.dY := _0; |
3046ad5b361e
fix for issue 376 (embedding barrels in ceiling)
sheepluva
parents:
7659
diff
changeset
|
1782 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1783 |
Gear^.Y := Gear^.Y + Gear^.dY; |
7661
3046ad5b361e
fix for issue 376 (embedding barrels in ceiling)
sheepluva
parents:
7659
diff
changeset
|
1784 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1785 |
if (not Gear^.dY.isNegative) and (Gear^.dY > _0_001) then |
8579
d18bc19d780a
graphics tweak. flag a couple more overeager setall HH
nemo
parents:
8578
diff
changeset
|
1786 |
SetAllHHToActive(false); |
7661
3046ad5b361e
fix for issue 376 (embedding barrels in ceiling)
sheepluva
parents:
7659
diff
changeset
|
1787 |
|
6081
537bbd5c1a62
Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
nemo
parents:
6011
diff
changeset
|
1788 |
if (not Gear^.dY.isNegative) and (TestCollisionYwithGear(Gear, 1) <> 0) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1789 |
begin |
3473
f80431269806
Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents:
3471
diff
changeset
|
1790 |
if (Gear^.dY > _0_2) and (k = gtExplosives) then |
f80431269806
Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents:
3471
diff
changeset
|
1791 |
inc(Gear^.Damage, hwRound(Gear^.dY * _70)); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1792 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1793 |
if Gear^.dY > _0_2 then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1794 |
for i:= min(12, hwRound(Gear^.dY*_10)) downto 0 do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1795 |
AddVisualGear(hwRound(Gear^.X) - 5 + Random(10), hwRound(Gear^.Y) + 12, vgtDust); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1796 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1797 |
Gear^.dY := - Gear^.dY * Gear^.Elasticity; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1798 |
if Gear^.dY > - _0_001 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1799 |
Gear^.dY := _0 |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1800 |
else if Gear^.dY < - _0_03 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1801 |
PlaySound(Gear^.ImpactSound); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1802 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1803 |
//if Gear^.dY > - _0_001 then Gear^.dY:= _0 |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1804 |
CheckGearDrowning(Gear); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1805 |
end; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1806 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1807 |
if (Gear^.dY.QWordValue = 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1808 |
AddGearCI(Gear) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1809 |
else if (Gear^.dY.QWordValue <> 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1810 |
DeleteCI(Gear) |
14
81f125629b25
- Mine checks whether a hedgehog is near less frequently
unc0rr
parents:
13
diff
changeset
|
1811 |
end; |
49 | 1812 |
|
1813 |
//////////////////////////////////////////////////////////////////////////////// |
|
2460 | 1814 |
|
1815 |
procedure doStepTarget(Gear: PGear); |
|
1816 |
begin |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1817 |
if (Gear^.Timer = 0) and (Gear^.Tag = 0) then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1818 |
PlaySound(sndWarp); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1819 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1820 |
if (Gear^.Tag = 0) and (Gear^.Timer < 1000) then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1821 |
inc(Gear^.Timer) |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1822 |
else if Gear^.Tag = 1 then |
4808 | 1823 |
Gear^.Tag := 2 |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1824 |
else if Gear^.Tag = 2 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1825 |
if Gear^.Timer > 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1826 |
dec(Gear^.Timer) |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
1827 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1828 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1829 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1830 |
exit; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1831 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1832 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1833 |
doStepCase(Gear) |
2460 | 1834 |
end; |
1835 |
||
1836 |
//////////////////////////////////////////////////////////////////////////////// |
|
854 | 1837 |
procedure doStepIdle(Gear: PGear); |
1838 |
begin |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1839 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1840 |
dec(Gear^.Timer); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1841 |
if Gear^.Timer = 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1842 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1843 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1844 |
AfterAttack |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1845 |
end |
854 | 1846 |
end; |
1847 |
||
5313
5e18eaef65d0
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents:
5298
diff
changeset
|
1848 |
//////////////////////////////////////////////////////////////////////////////// |
79 | 1849 |
procedure doStepShover(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1850 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1851 |
HHGear: PGear; |
79 | 1852 |
begin |
4365 | 1853 |
HHGear := Gear^.Hedgehog^.Gear; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1854 |
HHGear^.State := HHGear^.State or gstNoDamage; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1855 |
DeleteCI(HHGear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1856 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1857 |
AmmoShove(Gear, 30, 115); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1858 |
|
4182 | 1859 |
HHGear^.State := (HHGear^.State and (not gstNoDamage)) or gstMoving; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1860 |
Gear^.Timer := 250; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1861 |
Gear^.doStep := @doStepIdle |
79 | 1862 |
end; |
1863 |
||
1864 |
//////////////////////////////////////////////////////////////////////////////// |
|
925 | 1865 |
procedure doStepWhip(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1866 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1867 |
HHGear: PGear; |
925 | 1868 |
i: LongInt; |
1869 |
begin |
|
4365 | 1870 |
HHGear := Gear^.Hedgehog^.Gear; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1871 |
HHGear^.State := HHGear^.State or gstNoDamage; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1872 |
DeleteCI(HHGear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1873 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1874 |
for i:= 0 to 3 do |
4578 | 1875 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1876 |
AmmoShove(Gear, 30, 25); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1877 |
Gear^.X := Gear^.X + Gear^.dX * 5 |
4578 | 1878 |
end; |
925 | 1879 |
|
4182 | 1880 |
HHGear^.State := (HHGear^.State and (not gstNoDamage)) or gstMoving; |
1881 |
||
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1882 |
Gear^.Timer := 250; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1883 |
Gear^.doStep := @doStepIdle |
925 | 1884 |
end; |
1885 |
||
1886 |
//////////////////////////////////////////////////////////////////////////////// |
|
79 | 1887 |
procedure doStepFlame(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1888 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1889 |
gX,gY,i: LongInt; |
3609
bc63ed514b70
Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents:
3603
diff
changeset
|
1890 |
sticky: Boolean; |
3751 | 1891 |
vgt: PVisualGear; |
5415
94e26612e2ec
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents:
5413
diff
changeset
|
1892 |
tdX,tdY: HWFloat; |
79 | 1893 |
begin |
3609
bc63ed514b70
Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents:
3603
diff
changeset
|
1894 |
sticky:= (Gear^.State and gsttmpFlag) <> 0; |
bc63ed514b70
Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents:
3603
diff
changeset
|
1895 |
if not sticky then AllInactive := false; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1896 |
|
6081
537bbd5c1a62
Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
nemo
parents:
6011
diff
changeset
|
1897 |
if TestCollisionYwithGear(Gear, 1) = 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1898 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1899 |
AllInactive := false; |
3751 | 1900 |
|
1901 |
if ((GameTicks mod 100) = 0) then |
|
1902 |
begin |
|
4443
d393b9ccd328
Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents:
4405
diff
changeset
|
1903 |
vgt:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtFire, gstTmpFlag); |
3751 | 1904 |
if vgt <> nil then |
1905 |
begin |
|
1906 |
vgt^.dx:= 0; |
|
1907 |
vgt^.dy:= 0; |
|
1908 |
vgt^.FrameTicks:= 1800 div (Gear^.Tag mod 3 + 2); |
|
1909 |
end; |
|
1910 |
end; |
|
1911 |
||
1912 |
||
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1913 |
if Gear^.dX.QWordValue > _0_01.QWordValue then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1914 |
Gear^.dX := Gear^.dX * _0_995; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1915 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1916 |
Gear^.dY := Gear^.dY + cGravity; |
3609
bc63ed514b70
Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents:
3603
diff
changeset
|
1917 |
// if sticky then Gear^.dY := Gear^.dY + cGravity; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1918 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1919 |
if Gear^.dY.QWordValue > _0_2.QWordValue then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1920 |
Gear^.dY := Gear^.dY * _0_995; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1921 |
|
3609
bc63ed514b70
Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents:
3603
diff
changeset
|
1922 |
//if sticky then Gear^.X := Gear^.X + Gear^.dX else |
bc63ed514b70
Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents:
3603
diff
changeset
|
1923 |
Gear^.X := Gear^.X + Gear^.dX + cWindSpeed * 640; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1924 |
Gear^.Y := Gear^.Y + Gear^.dY; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1925 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1926 |
if (hwRound(Gear^.Y) > cWaterLine) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1927 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1928 |
gX := hwRound(Gear^.X); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1929 |
for i:= 0 to 3 do |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1930 |
AddVisualGear(gX - 16 + Random(32), cWaterLine - 16 + Random(16), vgtSteam); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1931 |
PlaySound(sndVaporize); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1932 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1933 |
exit |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1934 |
end |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
1935 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1936 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1937 |
begin |
3609
bc63ed514b70
Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents:
3603
diff
changeset
|
1938 |
if sticky then |
5024 | 1939 |
begin |
3603
b6b1989744ef
Grid the landscape, and shortcircuit checks on the collision array if there are no nearby checked in collisions to be collided with. This is a big win for fire's ammoshove in particular. Also add a +2 that seemed missing in the check, and update fire accordingly.
nemo
parents:
3594
diff
changeset
|
1940 |
Gear^.Radius := 7; |
5415
94e26612e2ec
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents:
5413
diff
changeset
|
1941 |
tdX:= Gear^.dX; |
94e26612e2ec
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents:
5413
diff
changeset
|
1942 |
tdY:= Gear^.dY; |
94e26612e2ec
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents:
5413
diff
changeset
|
1943 |
Gear^.dX.QWordValue:= 214748365; |
94e26612e2ec
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents:
5413
diff
changeset
|
1944 |
Gear^.dY.QWordValue:= 429496730; |
94e26612e2ec
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents:
5413
diff
changeset
|
1945 |
Gear^.dX.isNegative:= getrandom(2)<>1; |
94e26612e2ec
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents:
5413
diff
changeset
|
1946 |
Gear^.dY.isNegative:= true; |
94e26612e2ec
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents:
5413
diff
changeset
|
1947 |
AmmoShove(Gear, 2, 125); |
94e26612e2ec
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents:
5413
diff
changeset
|
1948 |
Gear^.dX:= tdX; |
94e26612e2ec
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents:
5413
diff
changeset
|
1949 |
Gear^.dY:= tdY; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1950 |
Gear^.Radius := 1 |
5024 | 1951 |
end; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
1952 |
if Gear^.Timer > 0 then |
5024 | 1953 |
begin |
2475 | 1954 |
dec(Gear^.Timer); |
1955 |
inc(Gear^.Damage) |
|
5024 | 1956 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1957 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1958 |
begin |
3462 | 1959 |
gX := hwRound(Gear^.X); |
1960 |
gY := hwRound(Gear^.Y); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1961 |
// Standard fire |
3609
bc63ed514b70
Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents:
3603
diff
changeset
|
1962 |
if not sticky then |
5024 | 1963 |
begin |
3640
54676a34b9ad
Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents:
3609
diff
changeset
|
1964 |
if ((GameTicks and $1) = 0) then |
54676a34b9ad
Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents:
3609
diff
changeset
|
1965 |
begin |
54676a34b9ad
Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents:
3609
diff
changeset
|
1966 |
Gear^.Radius := 7; |
5415
94e26612e2ec
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents:
5413
diff
changeset
|
1967 |
tdX:= Gear^.dX; |
94e26612e2ec
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents:
5413
diff
changeset
|
1968 |
tdY:= Gear^.dY; |
94e26612e2ec
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents:
5413
diff
changeset
|
1969 |
Gear^.dX.QWordValue:= 214748365; |
94e26612e2ec
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents:
5413
diff
changeset
|
1970 |
Gear^.dY.QWordValue:= 429496730; |
94e26612e2ec
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents:
5413
diff
changeset
|
1971 |
Gear^.dX.isNegative:= getrandom(2)<>1; |
94e26612e2ec
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents:
5413
diff
changeset
|
1972 |
Gear^.dY.isNegative:= true; |
94e26612e2ec
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents:
5413
diff
changeset
|
1973 |
AmmoShove(Gear, 6, 100); |
94e26612e2ec
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents:
5413
diff
changeset
|
1974 |
Gear^.dX:= tdX; |
94e26612e2ec
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents:
5413
diff
changeset
|
1975 |
Gear^.dY:= tdY; |
3640
54676a34b9ad
Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents:
3609
diff
changeset
|
1976 |
Gear^.Radius := 1; |
54676a34b9ad
Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents:
3609
diff
changeset
|
1977 |
end |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1978 |
else if ((GameTicks and $3) = 3) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1979 |
doMakeExplosion(gX, gY, 8, Gear^.Hedgehog, 0);//, EXPLNoDamage); |
3609
bc63ed514b70
Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents:
3603
diff
changeset
|
1980 |
//DrawExplosion(gX, gY, 4); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1981 |
|
3096
9330eead14fa
Remove Distance from flake kick, reduce calls to Random() in flame replacing w/ checks on game tick and a little randomness.
nemo
parents:
3094
diff
changeset
|
1982 |
if ((GameTicks and $7) = 0) and (Random(2) = 0) then |
7426
55b49cc1f33a
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
nemo
parents:
7416
diff
changeset
|
1983 |
for i:= Random(2) downto 0 do |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1984 |
AddVisualGear(gX - 3 + Random(6), gY - 2, vgtSmoke); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1985 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1986 |
if Gear^.Health > 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
1987 |
dec(Gear^.Health); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1988 |
Gear^.Timer := 450 - Gear^.Tag * 8 |
5024 | 1989 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1990 |
else |
5024 | 1991 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1992 |
// Modified fire |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1993 |
if ((GameTicks and $7FF) = 0) and ((GameFlags and gfSolidLand) = 0) then |
5024 | 1994 |
begin |
3143 | 1995 |
DrawExplosion(gX, gY, 4); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1996 |
|
7426
55b49cc1f33a
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
nemo
parents:
7416
diff
changeset
|
1997 |
for i:= Random(3) downto 0 do |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
1998 |
AddVisualGear(gX - 3 + Random(6), gY - 2, vgtSmoke); |
5024 | 1999 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2000 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2001 |
// This one is interesting. I think I understand the purpose, but I wonder if a bit more fuzzy of kicking could be done with getrandom. |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2002 |
Gear^.Timer := 100 - Gear^.Tag * 3; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2003 |
if (Gear^.Damage > 3000+Gear^.Tag*1500) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2004 |
Gear^.Health := 0 |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2005 |
end |
2424
b52344de23ae
In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents:
2376
diff
changeset
|
2006 |
end |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2007 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2008 |
if Gear^.Health = 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2009 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2010 |
gX := hwRound(Gear^.X); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2011 |
gY := hwRound(Gear^.Y); |
3609
bc63ed514b70
Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents:
3603
diff
changeset
|
2012 |
if not sticky then |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2013 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2014 |
if ((GameTicks and $3) = 0) and (Random(1) = 0) then |
7426
55b49cc1f33a
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
nemo
parents:
7416
diff
changeset
|
2015 |
for i:= Random(2) downto 0 do |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2016 |
AddVisualGear(gX - 3 + Random(6), gY - 2, vgtSmoke); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2017 |
end |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2018 |
else |
7426
55b49cc1f33a
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
nemo
parents:
7416
diff
changeset
|
2019 |
for i:= Random(3) downto 0 do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2020 |
AddVisualGear(gX - 3 + Random(6), gY - 2, vgtSmoke); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2021 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2022 |
DeleteGear(Gear) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2023 |
end; |
79 | 2024 |
end; |
82 | 2025 |
|
2026 |
//////////////////////////////////////////////////////////////////////////////// |
|
2027 |
procedure doStepFirePunchWork(Gear: PGear); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2028 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2029 |
HHGear: PGear; |
82 | 2030 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2031 |
AllInactive := false; |
3894 | 2032 |
if ((Gear^.Message and gmDestroy) <> 0) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2033 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2034 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2035 |
AfterAttack; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2036 |
exit |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2037 |
end; |
82 | 2038 |
|
4365 | 2039 |
HHGear := Gear^.Hedgehog^.Gear; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2040 |
if hwRound(HHGear^.Y) <= Gear^.Tag - 2 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2041 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2042 |
Gear^.Tag := hwRound(HHGear^.Y); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2043 |
DrawTunnel(HHGear^.X - int2hwFloat(cHHRadius), HHGear^.Y - _1, _0_5, _0, cHHRadius * 4, 2); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2044 |
HHGear^.State := HHGear^.State or gstNoDamage; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2045 |
Gear^.Y := HHGear^.Y; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2046 |
AmmoShove(Gear, 30, 40); |
6450 | 2047 |
HHGear^.State := HHGear^.State and (not gstNoDamage) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2048 |
end; |
351 | 2049 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2050 |
HHGear^.dY := HHGear^.dY + cGravity; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2051 |
if not (HHGear^.dY.isNegative) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2052 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2053 |
HHGear^.State := HHGear^.State or gstMoving; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2054 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2055 |
AfterAttack; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2056 |
exit |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2057 |
end; |
2089 | 2058 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2059 |
if CheckLandValue(hwRound(HHGear^.X), hwRound(HHGear^.Y + HHGear^.dY + SignAs(_6,Gear^.dY)), |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2060 |
lfIndestructible) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2061 |
HHGear^.Y := HHGear^.Y + HHGear^.dY |
82 | 2062 |
end; |
2063 |
||
2064 |
procedure doStepFirePunch(Gear: PGear); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2065 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2066 |
HHGear: PGear; |
82 | 2067 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2068 |
AllInactive := false; |
4365 | 2069 |
HHGear := Gear^.Hedgehog^.Gear; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2070 |
DeleteCI(HHGear); |
6156 | 2071 |
//HHGear^.X := int2hwFloat(hwRound(HHGear^.X)) - _0_5; WTF? |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2072 |
HHGear^.dX := SignAs(cLittle, Gear^.dX); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2073 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2074 |
HHGear^.dY := - _0_3; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2075 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2076 |
Gear^.X := HHGear^.X; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2077 |
Gear^.dX := SignAs(_0_45, Gear^.dX); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2078 |
Gear^.dY := - _0_9; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2079 |
Gear^.doStep := @doStepFirePunchWork; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2080 |
DrawTunnel(HHGear^.X - int2hwFloat(cHHRadius), HHGear^.Y + _1, _0_5, _0, cHHRadius * 4, 5); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2081 |
|
7053 | 2082 |
PlaySoundV(TSound(ord(sndFirePunch1) + GetRandom(6)), HHGear^.Hedgehog^.Team^.voicepack) |
82 | 2083 |
end; |
2084 |
||
263 | 2085 |
//////////////////////////////////////////////////////////////////////////////// |
2086 |
||
929
9456e1e77369
- Continue preparation for implementing attack from rope and parachute
unc0rr
parents:
928
diff
changeset
|
2087 |
procedure doStepParachuteWork(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2088 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2089 |
HHGear: PGear; |
211 | 2090 |
begin |
4365 | 2091 |
HHGear := Gear^.Hedgehog^.Gear; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2092 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2093 |
inc(Gear^.Timer); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2094 |
|
6081
537bbd5c1a62
Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
nemo
parents:
6011
diff
changeset
|
2095 |
if (TestCollisionYwithGear(HHGear, 1) <> 0) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2096 |
or ((HHGear^.State and gstHHDriven) = 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2097 |
or CheckGearDrowning(HHGear) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2098 |
or ((Gear^.Message and gmAttack) <> 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2099 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2100 |
with HHGear^ do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2101 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2102 |
Message := 0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2103 |
SetLittle(dX); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2104 |
dY := _0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2105 |
State := State or gstMoving; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2106 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2107 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2108 |
isCursorVisible := false; |
4372 | 2109 |
ApplyAmmoChanges(HHGear^.Hedgehog^); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2110 |
exit |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2111 |
end; |
211 | 2112 |
|
4774 | 2113 |
HHGear^.X := HHGear^.X + cWindSpeed * 200; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2114 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2115 |
if (Gear^.Message and gmLeft) <> 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2116 |
HHGear^.X := HHGear^.X - cMaxWindSpeed * 80 |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2117 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2118 |
else if (Gear^.Message and gmRight) <> 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2119 |
HHGear^.X := HHGear^.X + cMaxWindSpeed * 80; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2120 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2121 |
if (Gear^.Message and gmUp) <> 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2122 |
HHGear^.Y := HHGear^.Y - cGravity * 40 |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2123 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2124 |
else if (Gear^.Message and gmDown) <> 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2125 |
HHGear^.Y := HHGear^.Y + cGravity * 40; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2126 |
|
4774 | 2127 |
// don't drift into obstacles |
2128 |
if TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then |
|
2129 |
HHGear^.X := HHGear^.X - int2hwFloat(hwSign(HHGear^.dX)); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2130 |
HHGear^.Y := HHGear^.Y + cGravity * 100; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2131 |
Gear^.X := HHGear^.X; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2132 |
Gear^.Y := HHGear^.Y |
263 | 2133 |
end; |
211 | 2134 |
|
929
9456e1e77369
- Continue preparation for implementing attack from rope and parachute
unc0rr
parents:
928
diff
changeset
|
2135 |
procedure doStepParachute(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2136 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2137 |
HHGear: PGear; |
929
9456e1e77369
- Continue preparation for implementing attack from rope and parachute
unc0rr
parents:
928
diff
changeset
|
2138 |
begin |
4365 | 2139 |
HHGear := Gear^.Hedgehog^.Gear; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2140 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2141 |
DeleteCI(HHGear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2142 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2143 |
AfterAttack; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2144 |
|
6450 | 2145 |
HHGear^.State := HHGear^.State and (not (gstAttacking or gstAttacked or gstMoving)); |
2146 |
HHGear^.Message := HHGear^.Message and (not gmAttack); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2147 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2148 |
Gear^.doStep := @doStepParachuteWork; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2149 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2150 |
Gear^.Message := HHGear^.Message; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2151 |
doStepParachuteWork(Gear) |
929
9456e1e77369
- Continue preparation for implementing attack from rope and parachute
unc0rr
parents:
928
diff
changeset
|
2152 |
end; |
9456e1e77369
- Continue preparation for implementing attack from rope and parachute
unc0rr
parents:
928
diff
changeset
|
2153 |
|
263 | 2154 |
//////////////////////////////////////////////////////////////////////////////// |
2155 |
procedure doStepAirAttackWork(Gear: PGear); |
|
2156 |
begin |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2157 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2158 |
Gear^.X := Gear^.X + cAirPlaneSpeed * Gear^.Tag; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2159 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2160 |
if (Gear^.Health > 0)and(not (Gear^.X < Gear^.dX))and(Gear^.X < Gear^.dX + cAirPlaneSpeed) then |
5612
2638dec1b323
This really should have been a TPoint for consistency
nemo
parents:
5606
diff
changeset
|
2161 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2162 |
dec(Gear^.Health); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2163 |
case Gear^.State of |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2164 |
0: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtAirBomb, 0, cBombsSpeed * Gear^.Tag, _0, 0); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2165 |
1: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtMine, 0, cBombsSpeed * Gear^.Tag, _0, 0); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2166 |
2: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtNapalmBomb, 0, cBombsSpeed * Gear^.Tag, _0, 0); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2167 |
3: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtDrill, gsttmpFlag, cBombsSpeed * Gear^.Tag, _0, Gear^.Timer + 1); |
4246
e5cb885492df
drillstrike! might require the drill patch to improve behavior
koda
parents:
4233
diff
changeset
|
2168 |
//4: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtWaterMelon, 0, cBombsSpeed * |
e5cb885492df
drillstrike! might require the drill patch to improve behavior
koda
parents:
4233
diff
changeset
|
2169 |
// Gear^.Tag, _0, 5000); |
5612
2638dec1b323
This really should have been a TPoint for consistency
nemo
parents:
5606
diff
changeset
|
2170 |
end; |
4956
48e1f9a04c28
usound: added function for loops with fade in and out
koda
parents:
4886
diff
changeset
|
2171 |
Gear^.dX := Gear^.dX + int2hwFloat(30 * Gear^.Tag); |
7053 | 2172 |
StopSoundChan(Gear^.SoundChannel, 4000); |
5612
2638dec1b323
This really should have been a TPoint for consistency
nemo
parents:
5606
diff
changeset
|
2173 |
end; |
1124 | 2174 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2175 |
if (GameTicks and $3F) = 0 then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2176 |
AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2177 |
|
7829
c1dc7839d7b9
Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
nemo
parents:
7784
diff
changeset
|
2178 |
if (hwRound(Gear^.X) > (max(LAND_WIDTH,4096)+2048)) or (hwRound(Gear^.X) < -2048) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2179 |
begin |
4956
48e1f9a04c28
usound: added function for loops with fade in and out
koda
parents:
4886
diff
changeset
|
2180 |
// avoid to play forever (is this necessary?) |
7053 | 2181 |
StopSoundChan(Gear^.SoundChannel); |
4956
48e1f9a04c28
usound: added function for loops with fade in and out
koda
parents:
4886
diff
changeset
|
2182 |
DeleteGear(Gear) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2183 |
end; |
263 | 2184 |
end; |
2185 |
||
2186 |
procedure doStepAirAttack(Gear: PGear); |
|
2187 |
begin |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2188 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2189 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2190 |
if Gear^.X.QWordValue = 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2191 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2192 |
Gear^.Tag := 1; |
5067
57101536cf86
fix for Issue 207: To far left for Napalm (and other weapons)
sheepluva
parents:
5063
diff
changeset
|
2193 |
Gear^.X := -_2048; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2194 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2195 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2196 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2197 |
Gear^.Tag := -1; |
7829
c1dc7839d7b9
Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
nemo
parents:
7784
diff
changeset
|
2198 |
Gear^.X := int2hwFloat(max(LAND_WIDTH,4096) + 2048); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2199 |
end; |
1507 | 2200 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2201 |
Gear^.Y := int2hwFloat(topY-300); |
5612
2638dec1b323
This really should have been a TPoint for consistency
nemo
parents:
5606
diff
changeset
|
2202 |
Gear^.dX := int2hwFloat(Gear^.Target.X - 5 * Gear^.Tag * 15); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2203 |
|
4778
1565a553d200
have napalm strike bombs explode right over the target
sheepluva
parents:
4774
diff
changeset
|
2204 |
// calcs for Napalm Strike, so that it will hit the target (without wind at least :P) |
1565a553d200
have napalm strike bombs explode right over the target
sheepluva
parents:
4774
diff
changeset
|
2205 |
if (Gear^.State = 2) then |
5372
7283bc768228
Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
nemo
parents:
5368
diff
changeset
|
2206 |
Gear^.dX := Gear^.dX - cBombsSpeed * Gear^.Tag * 900 |
4778
1565a553d200
have napalm strike bombs explode right over the target
sheepluva
parents:
4774
diff
changeset
|
2207 |
// calcs for regular falling gears |
5612
2638dec1b323
This really should have been a TPoint for consistency
nemo
parents:
5606
diff
changeset
|
2208 |
else if (int2hwFloat(Gear^.Target.Y) - Gear^.Y > _0) then |
2638dec1b323
This really should have been a TPoint for consistency
nemo
parents:
5606
diff
changeset
|
2209 |
Gear^.dX := Gear^.dX - cBombsSpeed * hwSqrt((int2hwFloat(Gear^.Target.Y) - Gear^.Y) * 2 / |
4778
1565a553d200
have napalm strike bombs explode right over the target
sheepluva
parents:
4774
diff
changeset
|
2210 |
cGravity) * Gear^.Tag; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2211 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2212 |
Gear^.Health := 6; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2213 |
Gear^.doStep := @doStepAirAttackWork; |
4956
48e1f9a04c28
usound: added function for loops with fade in and out
koda
parents:
4886
diff
changeset
|
2214 |
Gear^.SoundChannel := LoopSound(sndPlane, 4000); |
48e1f9a04c28
usound: added function for loops with fade in and out
koda
parents:
4886
diff
changeset
|
2215 |
|
263 | 2216 |
end; |
2217 |
||
2218 |
//////////////////////////////////////////////////////////////////////////////// |
|
2219 |
||
2220 |
procedure doStepAirBomb(Gear: PGear); |
|
2221 |
begin |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2222 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2223 |
doStepFallingGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2224 |
if (Gear^.State and gstCollision) <> 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2225 |
begin |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
2226 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2227 |
DeleteGear(Gear); |
8204 | 2228 |
with mobileRecord do |
2229 |
if (performRumble <> nil) and (not fastUntilLag) then |
|
2230 |
performRumble(kSystemSoundID_Vibrate); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2231 |
exit |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2232 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2233 |
if (GameTicks and $3F) = 0 then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2234 |
AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace) |
211 | 2235 |
end; |
409 | 2236 |
|
2237 |
//////////////////////////////////////////////////////////////////////////////// |
|
2238 |
||
2239 |
procedure doStepGirder(Gear: PGear); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2240 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2241 |
HHGear: PGear; |
1915 | 2242 |
x, y, tx, ty: hwFloat; |
409 | 2243 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2244 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2245 |
|
4365 | 2246 |
HHGear := Gear^.Hedgehog^.Gear; |
5612
2638dec1b323
This really should have been a TPoint for consistency
nemo
parents:
5606
diff
changeset
|
2247 |
tx := int2hwFloat(Gear^.Target.X); |
2638dec1b323
This really should have been a TPoint for consistency
nemo
parents:
5606
diff
changeset
|
2248 |
ty := int2hwFloat(Gear^.Target.Y); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2249 |
x := HHGear^.X; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2250 |
y := HHGear^.Y; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2251 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2252 |
if (Distance(tx - x, ty - y) > _256) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2253 |
or (not TryPlaceOnLand(Gear^.Target.X - SpritesData[sprAmGirder].Width div 2, Gear^.Target.Y - SpritesData[sprAmGirder].Height div 2, sprAmGirder, Gear^.State, true, false)) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2254 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2255 |
PlaySound(sndDenied); |
6450 | 2256 |
HHGear^.Message := HHGear^.Message and (not gmAttack); |
2257 |
HHGear^.State := HHGear^.State and (not gstAttacking); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2258 |
HHGear^.State := HHGear^.State or gstHHChooseTarget; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2259 |
isCursorVisible := true; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2260 |
DeleteGear(Gear) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2261 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2262 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2263 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2264 |
PlaySound(sndPlaced); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2265 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2266 |
AfterAttack; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2267 |
end; |
1914 | 2268 |
|
6450 | 2269 |
HHGear^.State := HHGear^.State and (not (gstAttacking or gstAttacked)); |
2270 |
HHGear^.Message := HHGear^.Message and (not gmAttack); |
|
409 | 2271 |
end; |
520 | 2272 |
|
2273 |
//////////////////////////////////////////////////////////////////////////////// |
|
525 | 2274 |
procedure doStepTeleportAfter(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2275 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2276 |
HHGear: PGear; |
912 | 2277 |
begin |
4365 | 2278 |
HHGear := Gear^.Hedgehog^.Gear; |
7659 | 2279 |
doStepHedgehogMoving(HHGear); |
2280 |
// if not infattack mode wait for hedgehog finish falling to collect cases |
|
2281 |
if ((GameFlags and gfInfAttack) <> 0) |
|
2282 |
or ((HHGear^.State and gstMoving) = 0) |
|
2283 |
or (Gear^.Hedgehog^.Gear^.Damage > 0) |
|
2284 |
or ((HHGear^.State and gstDrowning) = 1) then |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2285 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2286 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2287 |
AfterAttack |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2288 |
end |
912 | 2289 |
end; |
2290 |
||
2291 |
procedure doStepTeleportAnim(Gear: PGear); |
|
525 | 2292 |
begin |
7659 | 2293 |
if (Gear^.Hedgehog^.Gear^.Damage > 0) then |
2294 |
begin |
|
2295 |
DeleteGear(Gear); |
|
2296 |
AfterAttack; |
|
2297 |
end; |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2298 |
inc(Gear^.Timer); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2299 |
if Gear^.Timer = 65 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2300 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2301 |
Gear^.Timer := 0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2302 |
inc(Gear^.Pos); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2303 |
if Gear^.Pos = 11 then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2304 |
Gear^.doStep := @doStepTeleportAfter |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2305 |
end; |
525 | 2306 |
end; |
520 | 2307 |
|
2308 |
procedure doStepTeleport(Gear: PGear); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2309 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2310 |
HHGear: PGear; |
520 | 2311 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2312 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2313 |
|
4365 | 2314 |
HHGear := Gear^.Hedgehog^.Gear; |
5612
2638dec1b323
This really should have been a TPoint for consistency
nemo
parents:
5606
diff
changeset
|
2315 |
if not TryPlaceOnLand(Gear^.Target.X - SpritesData[sprHHTelepMask].Width div 2, |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2316 |
Gear^.Target.Y - SpritesData[sprHHTelepMask].Height div 2, |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2317 |
sprHHTelepMask, 0, false, false) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2318 |
begin |
6450 | 2319 |
HHGear^.Message := HHGear^.Message and (not gmAttack); |
2320 |
HHGear^.State := HHGear^.State and (not gstAttacking); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2321 |
HHGear^.State := HHGear^.State or gstHHChooseTarget; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
2322 |
DeleteGear(Gear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2323 |
isCursorVisible := true; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
2324 |
PlaySound(sndDenied) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2325 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2326 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2327 |
begin |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
2328 |
DeleteCI(HHGear); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
2329 |
SetAllHHToActive; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2330 |
Gear^.doStep := @doStepTeleportAnim; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2331 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2332 |
// copy old HH position and direction to Gear (because we need them for drawing the vanishing hog) |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2333 |
Gear^.dX := HHGear^.dX; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2334 |
// retrieve the cursor direction (it was previously copied to X so it doesn't get lost) |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2335 |
HHGear^.dX.isNegative := (Gear^.X.QWordValue <> 0); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2336 |
Gear^.X := HHGear^.X; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2337 |
Gear^.Y := HHGear^.Y; |
5612
2638dec1b323
This really should have been a TPoint for consistency
nemo
parents:
5606
diff
changeset
|
2338 |
HHGear^.X := int2hwFloat(Gear^.Target.X); |
2638dec1b323
This really should have been a TPoint for consistency
nemo
parents:
5606
diff
changeset
|
2339 |
HHGear^.Y := int2hwFloat(Gear^.Target.Y); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2340 |
HHGear^.State := HHGear^.State or gstMoving; |
7659 | 2341 |
Gear^.Hedgehog^.Unplaced := false; |
2342 |
isCursorVisible := false; |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
2343 |
playSound(sndWarp) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2344 |
end; |
5612
2638dec1b323
This really should have been a TPoint for consistency
nemo
parents:
5606
diff
changeset
|
2345 |
Gear^.Target.X:= NoPointX |
520 | 2346 |
end; |
534 | 2347 |
|
2348 |
//////////////////////////////////////////////////////////////////////////////// |
|
2349 |
procedure doStepSwitcherWork(Gear: PGear); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2350 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2351 |
HHGear: PGear; |
7341
d70478d265ec
Fix crash when hedgehog dies while switching from it
unc0rr
parents:
7339
diff
changeset
|
2352 |
hedgehog: PHedgehog; |
6992 | 2353 |
State: Longword; |
534 | 2354 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2355 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2356 |
|
6450 | 2357 |
if ((Gear^.Message and (not gmSwitch)) <> 0) or (TurnTimeLeft = 0) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2358 |
begin |
7341
d70478d265ec
Fix crash when hedgehog dies while switching from it
unc0rr
parents:
7339
diff
changeset
|
2359 |
hedgehog := Gear^.Hedgehog; |
6535
51a7e71ad317
It seems there's no need to copy gear's msg. Fixes bots getting stuck after hog switch.
unc0rr
parents:
6532
diff
changeset
|
2360 |
//Msg := Gear^.Message and (not gmSwitch); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2361 |
DeleteGear(Gear); |
7341
d70478d265ec
Fix crash when hedgehog dies while switching from it
unc0rr
parents:
7339
diff
changeset
|
2362 |
ApplyAmmoChanges(hedgehog^); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2363 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2364 |
HHGear := CurrentHedgehog^.Gear; |
4372 | 2365 |
ApplyAmmoChanges(HHGear^.Hedgehog^); |
6535
51a7e71ad317
It seems there's no need to copy gear's msg. Fixes bots getting stuck after hog switch.
unc0rr
parents:
6532
diff
changeset
|
2366 |
//HHGear^.Message := Msg; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2367 |
exit |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2368 |
end; |
534 | 2369 |
|
3894 | 2370 |
if (Gear^.Message and gmSwitch) <> 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2371 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2372 |
HHGear := CurrentHedgehog^.Gear; |
6450 | 2373 |
HHGear^.Message := HHGear^.Message and (not gmSwitch); |
2374 |
Gear^.Message := Gear^.Message and (not gmSwitch); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2375 |
State := HHGear^.State; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2376 |
HHGear^.State := 0; |
7400
09427dbec1d8
Fix TARDIS, make switcher work w/ the new more stringent check.
nemo
parents:
7399
diff
changeset
|
2377 |
HHGear^.Z := cHHZ; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2378 |
HHGear^.Active := false; |
7400
09427dbec1d8
Fix TARDIS, make switcher work w/ the new more stringent check.
nemo
parents:
7399
diff
changeset
|
2379 |
HHGear^.Message:= HHGear^.Message or gmRemoveFromList or gmAddToList; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2380 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2381 |
PlaySound(sndSwitchHog); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2382 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2383 |
repeat |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2384 |
CurrentTeam^.CurrHedgehog := Succ(CurrentTeam^.CurrHedgehog) mod (CurrentTeam^.HedgehogsNumber); |
8563
4d9d8287e601
Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster.
nemo
parents:
8560
diff
changeset
|
2385 |
until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil) and |
4d9d8287e601
Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster.
nemo
parents:
8560
diff
changeset
|
2386 |
(CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^.Damage = 0) and |
4d9d8287e601
Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster.
nemo
parents:
8560
diff
changeset
|
2387 |
(CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Effects[heFrozen]=0); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2388 |
|
7270
93e92e82d5c8
Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents:
7268
diff
changeset
|
2389 |
SwitchCurrentHedgehog(@CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog]); |
6833 | 2390 |
AmmoMenuInvalidated:= true; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2391 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2392 |
HHGear := CurrentHedgehog^.Gear; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2393 |
HHGear^.State := State; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2394 |
HHGear^.Active := true; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2395 |
FollowGear := HHGear; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2396 |
HHGear^.Z := cCurrHHZ; |
7400
09427dbec1d8
Fix TARDIS, make switcher work w/ the new more stringent check.
nemo
parents:
7399
diff
changeset
|
2397 |
HHGear^.Message:= HHGear^.Message or gmRemoveFromList or gmAddToList; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2398 |
Gear^.X := HHGear^.X; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2399 |
Gear^.Y := HHGear^.Y |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2400 |
end; |
534 | 2401 |
end; |
2402 |
||
2403 |
procedure doStepSwitcher(Gear: PGear); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2404 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2405 |
HHGear: PGear; |
534 | 2406 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2407 |
Gear^.doStep := @doStepSwitcherWork; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2408 |
|
4365 | 2409 |
HHGear := Gear^.Hedgehog^.Gear; |
5358 | 2410 |
OnUsedAmmo(HHGear^.Hedgehog^); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2411 |
with HHGear^ do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2412 |
begin |
6450 | 2413 |
State := State and (not gstAttacking); |
2414 |
Message := Message and (not gmAttack) |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2415 |
end |
534 | 2416 |
end; |
924 | 2417 |
|
2418 |
//////////////////////////////////////////////////////////////////////////////// |
|
2419 |
procedure doStepMortar(Gear: PGear); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2420 |
var |
8413
454191defee6
restore former cluster behaviour (makes the most diff for the bomb)
nemo
parents:
8370
diff
changeset
|
2421 |
dX, dY, gdX, gdY: hwFloat; |
924 | 2422 |
i: LongInt; |
963 | 2423 |
dxn, dyn: boolean; |
924 | 2424 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2425 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2426 |
dxn := Gear^.dX.isNegative; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2427 |
dyn := Gear^.dY.isNegative; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2428 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2429 |
doStepFallingGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2430 |
if (Gear^.State and gstCollision) <> 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2431 |
begin |
8413
454191defee6
restore former cluster behaviour (makes the most diff for the bomb)
nemo
parents:
8370
diff
changeset
|
2432 |
gdX := Gear^.dX; |
454191defee6
restore former cluster behaviour (makes the most diff for the bomb)
nemo
parents:
8370
diff
changeset
|
2433 |
gdY := Gear^.dY; |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
2434 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 20, Gear^.Hedgehog, EXPLAutoSound); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2435 |
|
8413
454191defee6
restore former cluster behaviour (makes the most diff for the bomb)
nemo
parents:
8370
diff
changeset
|
2436 |
gdX.isNegative := not dxn; |
454191defee6
restore former cluster behaviour (makes the most diff for the bomb)
nemo
parents:
8370
diff
changeset
|
2437 |
gdY.isNegative := not dyn; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2438 |
for i:= 0 to 4 do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2439 |
begin |
8413
454191defee6
restore former cluster behaviour (makes the most diff for the bomb)
nemo
parents:
8370
diff
changeset
|
2440 |
dX := gdX + (GetRandomf - _0_5) * _0_03; |
454191defee6
restore former cluster behaviour (makes the most diff for the bomb)
nemo
parents:
8370
diff
changeset
|
2441 |
dY := gdY + (GetRandomf - _0_5) * _0_03; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2442 |
AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtCluster, 0, dX, dY, 25); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2443 |
end; |
2376 | 2444 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2445 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2446 |
exit |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2447 |
end; |
963 | 2448 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2449 |
if (GameTicks and $3F) = 0 then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2450 |
AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace) |
924 | 2451 |
end; |
984 | 2452 |
|
2453 |
//////////////////////////////////////////////////////////////////////////////// |
|
2454 |
procedure doStepKamikazeWork(Gear: PGear); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2455 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2456 |
i: LongWord; |
984 | 2457 |
HHGear: PGear; |
5866
9017a0ff4201
aaaallways, I want to beeee with you, and make belieeeeve with you
nemo
parents:
5841
diff
changeset
|
2458 |
sparkles: PVisualGear; |
5913 | 2459 |
hasWishes: boolean; |
984 | 2460 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2461 |
AllInactive := false; |
5913 | 2462 |
hasWishes:= ((Gear^.Message and (gmPrecise or gmSwitch)) = (gmPrecise or gmSwitch)); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2463 |
if hasWishes then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2464 |
Gear^.AdvBounce:= 1; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2465 |
|
4365 | 2466 |
HHGear := Gear^.Hedgehog^.Gear; |
7958 | 2467 |
if HHGear = nil then |
2468 |
begin |
|
2469 |
DeleteGear(Gear); |
|
2470 |
exit |
|
2471 |
end; |
|
2472 |
||
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2473 |
HHGear^.State := HHGear^.State or gstNoDamage; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2474 |
DeleteCI(HHGear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2475 |
|
3852 | 2476 |
Gear^.X := HHGear^.X; |
2477 |
Gear^.Y := HHGear^.Y; |
|
5913 | 2478 |
if (GameTicks mod 2 = 0) and hasWishes then |
5866
9017a0ff4201
aaaallways, I want to beeee with you, and make belieeeeve with you
nemo
parents:
5841
diff
changeset
|
2479 |
begin |
9017a0ff4201
aaaallways, I want to beeee with you, and make belieeeeve with you
nemo
parents:
5841
diff
changeset
|
2480 |
sparkles:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtDust, 1); |
6131 | 2481 |
if sparkles <> nil then |
5924
82fc26c53d2a
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents:
5922
diff
changeset
|
2482 |
begin |
82fc26c53d2a
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents:
5922
diff
changeset
|
2483 |
sparkles^.Tint:= ((random(210)+45) shl 24) or ((random(210)+45) shl 16) or ((random(210)+45) shl 8) or $FF; |
7066
12cc2bd84b0b
Make pas2c even more happier with uGears.c, allow assigning arrays in some cases
unc0rr
parents:
7062
diff
changeset
|
2484 |
sparkles^.Angle:= random(360); |
5924
82fc26c53d2a
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents:
5922
diff
changeset
|
2485 |
end |
5866
9017a0ff4201
aaaallways, I want to beeee with you, and make belieeeeve with you
nemo
parents:
5841
diff
changeset
|
2486 |
end; |
3852 | 2487 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2488 |
i := 2; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2489 |
repeat |
5866
9017a0ff4201
aaaallways, I want to beeee with you, and make belieeeeve with you
nemo
parents:
5841
diff
changeset
|
2490 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2491 |
Gear^.X := Gear^.X + HHGear^.dX; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2492 |
Gear^.Y := Gear^.Y + HHGear^.dY; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2493 |
HHGear^.X := Gear^.X; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2494 |
HHGear^.Y := Gear^.Y; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2495 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2496 |
inc(Gear^.Damage, 2); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2497 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2498 |
// if TestCollisionXwithGear(HHGear, hwSign(Gear^.dX)) |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2499 |
// or TestCollisionYwithGear(HHGear, hwSign(Gear^.dY)) then inc(Gear^.Damage, 3); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2500 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2501 |
dec(i) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2502 |
until (i = 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2503 |
or (Gear^.Damage > Gear^.Health); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2504 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2505 |
inc(upd); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2506 |
if upd > 3 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2507 |
begin |
5913 | 2508 |
if Gear^.Health < 1500 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2509 |
begin |
5913 | 2510 |
if Gear^.AdvBounce <> 0 then |
2511 |
Gear^.Pos := 3 |
|
2512 |
else |
|
2513 |
Gear^.Pos := 2; |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2514 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2515 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2516 |
AmmoShove(Gear, 30, 40); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2517 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2518 |
DrawTunnel(HHGear^.X - HHGear^.dX * 10, |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2519 |
HHGear^.Y - _2 - HHGear^.dY * 10 + hwAbs(HHGear^.dY) * 2, |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2520 |
HHGear^.dX, |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2521 |
HHGear^.dY, |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2522 |
20 + cHHRadius * 2, |
6130 | 2523 |
cHHRadius * 2 + 7); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2524 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2525 |
upd := 0 |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2526 |
end; |
984 | 2527 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2528 |
if Gear^.Health < Gear^.Damage then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2529 |
begin |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
2530 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound); |
6112
7839a2ae90ae
Restrict slipperiness to girders and bridges. Make girders more obviously ice.
nemo
parents:
6092
diff
changeset
|
2531 |
if hasWishes then |
7839a2ae90ae
Restrict slipperiness to girders and bridges. Make girders more obviously ice.
nemo
parents:
6092
diff
changeset
|
2532 |
for i:= 0 to 31 do |
7839a2ae90ae
Restrict slipperiness to girders and bridges. Make girders more obviously ice.
nemo
parents:
6092
diff
changeset
|
2533 |
begin |
7839a2ae90ae
Restrict slipperiness to girders and bridges. Make girders more obviously ice.
nemo
parents:
6092
diff
changeset
|
2534 |
sparkles:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtStraightShot); |
7839a2ae90ae
Restrict slipperiness to girders and bridges. Make girders more obviously ice.
nemo
parents:
6092
diff
changeset
|
2535 |
if sparkles <> nil then |
7839a2ae90ae
Restrict slipperiness to girders and bridges. Make girders more obviously ice.
nemo
parents:
6092
diff
changeset
|
2536 |
with sparkles^ do |
7839a2ae90ae
Restrict slipperiness to girders and bridges. Make girders more obviously ice.
nemo
parents:
6092
diff
changeset
|
2537 |
begin |
7839a2ae90ae
Restrict slipperiness to girders and bridges. Make girders more obviously ice.
nemo
parents:
6092
diff
changeset
|
2538 |
Tint:= ((random(210)+45) shl 24) or ((random(210)+45) shl 16) or ((random(210)+45) shl 8) or $FF; |
7066
12cc2bd84b0b
Make pas2c even more happier with uGears.c, allow assigning arrays in some cases
unc0rr
parents:
7062
diff
changeset
|
2539 |
Angle:= random(360); |
6112
7839a2ae90ae
Restrict slipperiness to girders and bridges. Make girders more obviously ice.
nemo
parents:
6092
diff
changeset
|
2540 |
dx:= 0.001 * (random(200)); |
7839a2ae90ae
Restrict slipperiness to girders and bridges. Make girders more obviously ice.
nemo
parents:
6092
diff
changeset
|
2541 |
dy:= 0.001 * (random(200)); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2542 |
if random(2) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2543 |
dx := -dx; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2544 |
if random(2) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2545 |
dy := -dy; |
6112
7839a2ae90ae
Restrict slipperiness to girders and bridges. Make girders more obviously ice.
nemo
parents:
6092
diff
changeset
|
2546 |
FrameTicks:= random(400) + 250 |
7839a2ae90ae
Restrict slipperiness to girders and bridges. Make girders more obviously ice.
nemo
parents:
6092
diff
changeset
|
2547 |
end |
7839a2ae90ae
Restrict slipperiness to girders and bridges. Make girders more obviously ice.
nemo
parents:
6092
diff
changeset
|
2548 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2549 |
AfterAttack; |
7395 | 2550 |
HHGear^.Message:= HHGear^.Message or gmDestroy; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2551 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2552 |
end |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2553 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2554 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2555 |
dec(Gear^.Health, Gear^.Damage); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2556 |
Gear^.Damage := 0 |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2557 |
end |
984 | 2558 |
end; |
2559 |
||
987 | 2560 |
procedure doStepKamikazeIdle(Gear: PGear); |
2561 |
begin |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2562 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2563 |
dec(Gear^.Timer); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2564 |
if Gear^.Timer = 0 then |
5922 | 2565 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2566 |
Gear^.Pos := 1; |
7053 | 2567 |
PlaySoundV(sndKamikaze, Gear^.Hedgehog^.Team^.voicepack); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2568 |
Gear^.doStep := @doStepKamikazeWork |
5922 | 2569 |
end |
987 | 2570 |
end; |
2571 |
||
984 | 2572 |
procedure doStepKamikaze(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2573 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2574 |
HHGear: PGear; |
984 | 2575 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2576 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2577 |
|
4365 | 2578 |
HHGear := Gear^.Hedgehog^.Gear; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2579 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2580 |
HHGear^.dX := Gear^.dX; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2581 |
HHGear^.dY := Gear^.dY; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2582 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2583 |
Gear^.dX := SignAs(_0_45, Gear^.dX); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2584 |
Gear^.dY := - _0_9; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2585 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2586 |
Gear^.Timer := 550; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2587 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2588 |
Gear^.doStep := @doStepKamikazeIdle |
984 | 2589 |
end; |
2590 |
||
1103 | 2591 |
//////////////////////////////////////////////////////////////////////////////// |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2592 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2593 |
const cakeh = 27; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2594 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2595 |
CakePoints: array[0..Pred(cakeh)] of record |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2596 |
x, y: hwFloat; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2597 |
end; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
2598 |
CakeI: Longword; |
1103 | 2599 |
|
1110 | 2600 |
procedure doStepCakeExpl(Gear: PGear); |
2601 |
begin |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2602 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2603 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2604 |
inc(Gear^.Tag); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2605 |
if Gear^.Tag < 2250 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2606 |
exit; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2607 |
|
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
2608 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), cakeDmg, Gear^.Hedgehog, EXPLAutoSound); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2609 |
AfterAttack; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2610 |
DeleteGear(Gear) |
1110 | 2611 |
end; |
2612 |
||
1109 | 2613 |
procedure doStepCakeDown(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2614 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2615 |
gi: PGear; |
6765 | 2616 |
dmg, dmgBase: LongInt; |
2617 |
fX, fY, tdX, tdY: hwFloat; |
|
1109 | 2618 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2619 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2620 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2621 |
inc(Gear^.Tag); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2622 |
if Gear^.Tag < 100 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2623 |
exit; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2624 |
Gear^.Tag := 0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2625 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2626 |
if Gear^.Pos = 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2627 |
begin |
6765 | 2628 |
///////////// adapted from doMakeExplosion /////////////////////////// |
2629 |
//fX:= Gear^.X; |
|
2630 |
//fY:= Gear^.Y; |
|
2631 |
//fX.QWordValue:= fX.QWordValue and $FFFFFFFF00000000; |
|
2632 |
//fY.QWordValue:= fY.QWordValue and $FFFFFFFF00000000; |
|
2633 |
fX:= int2hwFloat(hwRound(Gear^.X)); |
|
2634 |
fY:= int2hwFloat(hwRound(Gear^.Y)); |
|
2635 |
dmgBase:= cakeDmg shl 1 + cHHRadius div 2; |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2636 |
gi := GearsList; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2637 |
while gi <> nil do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2638 |
begin |
6765 | 2639 |
if gi^.Kind = gtHedgehog then |
2640 |
begin |
|
2641 |
dmg:= 0; |
|
2642 |
tdX:= gi^.X-fX; |
|
2643 |
tdY:= gi^.Y-fY; |
|
2644 |
if hwRound(hwAbs(tdX)+hwAbs(tdY)) < dmgBase then |
|
2645 |
dmg:= dmgBase - max(hwRound(Distance(tdX, tdY)),gi^.Radius); |
|
2646 |
if (dmg > 1) then dmg:= ModifyDamage(min(dmg div 2, cakeDmg), gi); |
|
2647 |
if (dmg > 1) then |
|
2648 |
if (CurrentHedgehog^.Gear = gi) and (not gi^.Invulnerable) then |
|
2649 |
gi^.State := gi^.State or gstLoser |
|
2650 |
else |
|
2651 |
gi^.State := gi^.State or gstWinner; |
|
2652 |
end; |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2653 |
gi := gi^.NextGear |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2654 |
end; |
6765 | 2655 |
////////////////////////////////////////////////////////////////////// |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2656 |
Gear^.doStep := @doStepCakeExpl; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2657 |
PlaySound(sndCake) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2658 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2659 |
else dec(Gear^.Pos) |
1109 | 2660 |
end; |
2661 |
||
2662 |
||
1089 | 2663 |
procedure doStepCakeWork(Gear: PGear); |
7370
d50b874e7ee8
Introduce uGearsHandlers.pas, for now only part of cake handlers is moved there
unc0rr
parents:
7341
diff
changeset
|
2664 |
var |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
2665 |
tdx, tdy: hwFloat; |
1088 | 2666 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2667 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2668 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2669 |
inc(Gear^.Tag); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2670 |
if Gear^.Tag < 7 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2671 |
exit; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2672 |
|
7416
2f2f78fc65a3
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
unc0rr
parents:
7408
diff
changeset
|
2673 |
dec(Gear^.Health); |
2f2f78fc65a3
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
unc0rr
parents:
7408
diff
changeset
|
2674 |
Gear^.Timer := Gear^.Health*10; |
2f2f78fc65a3
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
unc0rr
parents:
7408
diff
changeset
|
2675 |
if Gear^.Health mod 100 = 0 then |
2f2f78fc65a3
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
unc0rr
parents:
7408
diff
changeset
|
2676 |
Gear^.PortalCounter:= 0; |
2f2f78fc65a3
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
unc0rr
parents:
7408
diff
changeset
|
2677 |
// This is not seconds, but at least it is *some* feedback |
2f2f78fc65a3
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
unc0rr
parents:
7408
diff
changeset
|
2678 |
if (Gear^.Health = 0) or ((Gear^.Message and gmAttack) <> 0) then |
2f2f78fc65a3
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
unc0rr
parents:
7408
diff
changeset
|
2679 |
begin |
2f2f78fc65a3
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
unc0rr
parents:
7408
diff
changeset
|
2680 |
FollowGear := Gear; |
2f2f78fc65a3
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
unc0rr
parents:
7408
diff
changeset
|
2681 |
Gear^.RenderTimer := false; |
2f2f78fc65a3
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
unc0rr
parents:
7408
diff
changeset
|
2682 |
Gear^.doStep := @doStepCakeDown; |
2f2f78fc65a3
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
unc0rr
parents:
7408
diff
changeset
|
2683 |
exit |
2f2f78fc65a3
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
unc0rr
parents:
7408
diff
changeset
|
2684 |
end; |
2f2f78fc65a3
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
unc0rr
parents:
7408
diff
changeset
|
2685 |
|
7370
d50b874e7ee8
Introduce uGearsHandlers.pas, for now only part of cake handlers is moved there
unc0rr
parents:
7341
diff
changeset
|
2686 |
cakeStep(Gear); |
1103 | 2687 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2688 |
if Gear^.Tag = 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2689 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2690 |
CakeI := (CakeI + 1) mod cakeh; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2691 |
tdx := CakePoints[CakeI].x - Gear^.X; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2692 |
tdy := - CakePoints[CakeI].y + Gear^.Y; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2693 |
CakePoints[CakeI].x := Gear^.X; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2694 |
CakePoints[CakeI].y := Gear^.Y; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2695 |
Gear^.DirAngle := DxDy2Angle(tdx, tdy); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2696 |
end; |
1088 | 2697 |
end; |
1089 | 2698 |
|
1103 | 2699 |
procedure doStepCakeUp(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2700 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2701 |
i: Longword; |
1103 | 2702 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2703 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2704 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2705 |
inc(Gear^.Tag); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2706 |
if Gear^.Tag < 100 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2707 |
exit; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2708 |
Gear^.Tag := 0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2709 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2710 |
if Gear^.Pos = 6 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2711 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2712 |
for i:= 0 to Pred(cakeh) do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2713 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2714 |
CakePoints[i].x := Gear^.X; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2715 |
CakePoints[i].y := Gear^.Y |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2716 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2717 |
CakeI := 0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2718 |
Gear^.doStep := @doStepCakeWork |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2719 |
end |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2720 |
else |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2721 |
inc(Gear^.Pos) |
1103 | 2722 |
end; |
2723 |
||
1089 | 2724 |
procedure doStepCakeFall(Gear: PGear); |
2725 |
begin |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2726 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2727 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2728 |
Gear^.dY := Gear^.dY + cGravity; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2729 |
if TestCollisionYwithGear(Gear, 1) <> 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2730 |
Gear^.doStep := @doStepCakeUp |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2731 |
else |
6081
537bbd5c1a62
Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
nemo
parents:
6011
diff
changeset
|
2732 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2733 |
Gear^.Y := Gear^.Y + Gear^.dY; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2734 |
if CheckGearDrowning(Gear) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2735 |
AfterAttack |
6081
537bbd5c1a62
Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
nemo
parents:
6011
diff
changeset
|
2736 |
end |
1089 | 2737 |
end; |
2738 |
||
2739 |
procedure doStepCake(Gear: PGear); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2740 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2741 |
HHGear: PGear; |
1089 | 2742 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2743 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2744 |
|
4365 | 2745 |
HHGear := Gear^.Hedgehog^.Gear; |
3894 | 2746 |
HHGear^.Message := HHGear^.Message and (not gmAttack); |
7272
71df899c4163
Second part of the change. Make collision check use the new mask bit.
nemo
parents:
7270
diff
changeset
|
2747 |
Gear^.CollisionMask:= $FF7F; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2748 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2749 |
FollowGear := Gear; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2750 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2751 |
Gear^.doStep := @doStepCakeFall |
1089 | 2752 |
end; |
2753 |
||
1259 | 2754 |
//////////////////////////////////////////////////////////////////////////////// |
1284 | 2755 |
procedure doStepSeductionWork(Gear: PGear); |
5706 | 2756 |
var i: LongInt; |
7335 | 2757 |
hogs: PGearArrayS; |
1259 | 2758 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2759 |
AllInactive := false; |
5525 | 2760 |
hogs := GearsNear(Gear^.X, Gear^.Y, gtHedgehog, Gear^.Radius); |
7335 | 2761 |
if hogs.size > 0 then |
2762 |
begin |
|
2763 |
for i:= 0 to hogs.size - 1 do |
|
2764 |
with hogs.ar^[i]^ do |
|
5533 | 2765 |
begin |
7335 | 2766 |
if hogs.ar^[i] <> CurrentHedgehog^.Gear then |
2767 |
begin |
|
2768 |
dX:= _50 * cGravity * (Gear^.X - X) / _25; |
|
2769 |
dY:= -_450 * cGravity; |
|
2770 |
Active:= true; |
|
2771 |
end |
|
2772 |
end; |
|
5525 | 2773 |
end ; |
2774 |
AfterAttack; |
|
2775 |
DeleteGear(Gear); |
|
2776 |
(* |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2777 |
Gear^.X := Gear^.X + Gear^.dX; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2778 |
Gear^.Y := Gear^.Y + Gear^.dY; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2779 |
x := hwRound(Gear^.X); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2780 |
y := hwRound(Gear^.Y); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2781 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2782 |
if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2783 |
if (Land[y, x] <> 0) then |
4578 | 2784 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2785 |
Gear^.dX.isNegative := not Gear^.dX.isNegative; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2786 |
Gear^.dY.isNegative := not Gear^.dY.isNegative; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2787 |
Gear^.dX := Gear^.dX * _1_5; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2788 |
Gear^.dY := Gear^.dY * _1_5 - _0_3; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2789 |
AmmoShove(Gear, 0, 40); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2790 |
AfterAttack; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2791 |
DeleteGear(Gear) |
4578 | 2792 |
end |
2793 |
else |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2794 |
else |
4578 | 2795 |
begin |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
2796 |
AfterAttack; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
2797 |
DeleteGear(Gear) |
5525 | 2798 |
end*) |
1286 | 2799 |
end; |
2800 |
||
2801 |
procedure doStepSeductionWear(Gear: PGear); |
|
5562 | 2802 |
var heart: PVisualGear; |
1286 | 2803 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2804 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2805 |
inc(Gear^.Timer); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2806 |
if Gear^.Timer > 250 then |
5562 | 2807 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2808 |
Gear^.Timer := 0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2809 |
inc(Gear^.Pos); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2810 |
if Gear^.Pos = 5 then |
7053 | 2811 |
PlaySoundV(sndYoohoo, Gear^.Hedgehog^.Team^.voicepack) |
5562 | 2812 |
end; |
2813 |
||
6131 | 2814 |
if (Gear^.Pos = 14) and (RealTicks and $3 = 0) then |
5562 | 2815 |
begin |
2816 |
heart:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtStraightShot); |
|
6131 | 2817 |
if heart <> nil then |
5564
4f42009237df
For mikade's sake, use old dx/dy/frametick as default, so health crosses move the same
nemo
parents:
5563
diff
changeset
|
2818 |
with heart^ do |
4f42009237df
For mikade's sake, use old dx/dy/frametick as default, so health crosses move the same
nemo
parents:
5563
diff
changeset
|
2819 |
begin |
4f42009237df
For mikade's sake, use old dx/dy/frametick as default, so health crosses move the same
nemo
parents:
5563
diff
changeset
|
2820 |
dx:= 0.001 * (random(200)); |
4f42009237df
For mikade's sake, use old dx/dy/frametick as default, so health crosses move the same
nemo
parents:
5563
diff
changeset
|
2821 |
dy:= 0.001 * (random(200)); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2822 |
if random(2) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2823 |
dx := -dx; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2824 |
if random(2) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2825 |
dy := -dy; |
5564
4f42009237df
For mikade's sake, use old dx/dy/frametick as default, so health crosses move the same
nemo
parents:
5563
diff
changeset
|
2826 |
FrameTicks:= random(750) + 1000; |
5748
70d7f8e40f53
Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents:
5738
diff
changeset
|
2827 |
State:= ord(sprSeduction) |
5564
4f42009237df
For mikade's sake, use old dx/dy/frametick as default, so health crosses move the same
nemo
parents:
5563
diff
changeset
|
2828 |
end; |
5562 | 2829 |
end; |
2830 |
||
2831 |
if Gear^.Pos = 15 then |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2832 |
Gear^.doStep := @doStepSeductionWork |
1259 | 2833 |
end; |
1284 | 2834 |
|
2835 |
procedure doStepSeduction(Gear: PGear); |
|
2836 |
begin |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2837 |
AllInactive := false; |
5525 | 2838 |
//DeleteCI(Gear^.Hedgehog^.Gear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2839 |
Gear^.doStep := @doStepSeductionWear |
1284 | 2840 |
end; |
1298 | 2841 |
|
2842 |
//////////////////////////////////////////////////////////////////////////////// |
|
2843 |
procedure doStepWaterUp(Gear: PGear); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2844 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2845 |
i: LongWord; |
1298 | 2846 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2847 |
if (Gear^.Tag = 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2848 |
or (cWaterLine = 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2849 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2850 |
DeleteGear(Gear); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2851 |
exit |
4153
6bd94e4c5d65
2 more variables to control water rise and health loss during sudden death.
henek
parents:
4135
diff
changeset
|
2852 |
end; |
6bd94e4c5d65
2 more variables to control water rise and health loss during sudden death.
henek
parents:
4135
diff
changeset
|
2853 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2854 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2855 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2856 |
inc(Gear^.Timer); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2857 |
if Gear^.Timer = 17 then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2858 |
Gear^.Timer := 0 |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2859 |
else |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2860 |
exit; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2861 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2862 |
if cWaterLine > 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2863 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2864 |
dec(cWaterLine); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2865 |
for i:= 0 to LAND_WIDTH - 1 do |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2866 |
Land[cWaterLine, i] := 0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2867 |
SetAllToActive |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2868 |
end; |
1298 | 2869 |
|
4153
6bd94e4c5d65
2 more variables to control water rise and health loss during sudden death.
henek
parents:
4135
diff
changeset
|
2870 |
dec(Gear^.Tag); |
1298 | 2871 |
end; |
1573 | 2872 |
|
2873 |
//////////////////////////////////////////////////////////////////////////////// |
|
4758
73aef6a577ba
drill strike falling instead of exploding when exiting ground
Henek
parents:
4708
diff
changeset
|
2874 |
procedure doStepDrill(Gear: PGear); |
73aef6a577ba
drill strike falling instead of exploding when exiting ground
Henek
parents:
4708
diff
changeset
|
2875 |
forward; |
73aef6a577ba
drill strike falling instead of exploding when exiting ground
Henek
parents:
4708
diff
changeset
|
2876 |
|
1590 | 2877 |
procedure doStepDrillDrilling(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2878 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2879 |
t: PGearArray; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
2880 |
ox, oy: hwFloat; |
8564 | 2881 |
tempColl: Word; |
1573 | 2882 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2883 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2884 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2885 |
if (Gear^.Timer > 0) and ((Gear^.Timer mod 10) = 0) then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
2886 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2887 |
ox := Gear^.X; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2888 |
oy := Gear^.Y; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2889 |
Gear^.X := Gear^.X + Gear^.dX; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2890 |
Gear^.Y := Gear^.Y + Gear^.dY; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2891 |
DrawTunnel(oX, oY, Gear^.dX, Gear^.dY, 2, 6); |
4282 | 2892 |
if (Gear^.Timer mod 30) = 0 then |
2893 |
AddVisualGear(hwRound(Gear^.X + _20 * Gear^.dX), hwRound(Gear^.Y + _20 * Gear^.dY), vgtDust); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2894 |
if (CheckGearDrowning(Gear)) then |
7325 | 2895 |
begin |
7053 | 2896 |
StopSoundChan(Gear^.SoundChannel); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2897 |
exit |
7325 | 2898 |
end |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
2899 |
end; |
8564 | 2900 |
tempColl:= Gear^.CollisionMask; |
2901 |
Gear^.CollisionMask:= $007F; |
|
2902 |
if (TestCollisionYWithGear(Gear, hwSign(Gear^.dY)) <> 0) or TestCollisionXWithGear(Gear, hwSign(Gear^.dX)) or (GameTicks > Gear^.FlightTime) then |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2903 |
t := CheckGearsCollision(Gear) |
6532
76d63e00002f
Little tweak to reduce noob fail. Delay drill rocket explosion by 250ms after spawn in Attack. Unless you drop it straight down w/ no power, it should not explode immediately in your face.
nemo
parents:
6507
diff
changeset
|
2904 |
else t := nil; |
8564 | 2905 |
Gear^.CollisionMask:= tempColl; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2906 |
//fixes drill not exploding when touching HH bug |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2907 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2908 |
if (Gear^.Timer = 0) or ((t <> nil) and (t^.Count <> 0)) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2909 |
or ( ((Gear^.State and gsttmpFlag) = 0) and (TestCollisionYWithGear(Gear, hwSign(Gear^.dY)) = 0) and (not TestCollisionXWithGear(Gear, hwSign(Gear^.dX)))) |
3509
d72c2219595d
Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents:
3505
diff
changeset
|
2910 |
// CheckLandValue returns true if the type isn't matched |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2911 |
or (not CheckLandValue(hwRound(Gear^.X), hwRound(Gear^.Y), lfIndestructible)) then |
4758
73aef6a577ba
drill strike falling instead of exploding when exiting ground
Henek
parents:
4708
diff
changeset
|
2912 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2913 |
//out of time or exited ground |
7053 | 2914 |
StopSoundChan(Gear^.SoundChannel); |
4293
d79ffcdd77df
makes drill attack drills weaker and not affected by wind
Henek
parents:
4282
diff
changeset
|
2915 |
if (Gear^.State and gsttmpFlag) <> 0 then |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
2916 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound) |
4293
d79ffcdd77df
makes drill attack drills weaker and not affected by wind
Henek
parents:
4282
diff
changeset
|
2917 |
else |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
2918 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2919 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2920 |
exit |
4758
73aef6a577ba
drill strike falling instead of exploding when exiting ground
Henek
parents:
4708
diff
changeset
|
2921 |
end |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2922 |
|
6450 | 2923 |
else if (TestCollisionYWithGear(Gear, hwSign(Gear^.dY)) = 0) and (not TestCollisionXWithGear(Gear, hwSign(Gear^.dX))) then |
4758
73aef6a577ba
drill strike falling instead of exploding when exiting ground
Henek
parents:
4708
diff
changeset
|
2924 |
begin |
7053 | 2925 |
StopSoundChan(Gear^.SoundChannel); |
4867
e604ee83e34f
let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents:
4837
diff
changeset
|
2926 |
Gear^.Tag := 1; |
4758
73aef6a577ba
drill strike falling instead of exploding when exiting ground
Henek
parents:
4708
diff
changeset
|
2927 |
Gear^.doStep := @doStepDrill |
73aef6a577ba
drill strike falling instead of exploding when exiting ground
Henek
parents:
4708
diff
changeset
|
2928 |
end; |
1590 | 2929 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2930 |
dec(Gear^.Timer); |
1573 | 2931 |
end; |
2932 |
||
2933 |
procedure doStepDrill(Gear: PGear); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2934 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2935 |
t: PGearArray; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
2936 |
oldDx, oldDy: hwFloat; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
2937 |
t2: hwFloat; |
1573 | 2938 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2939 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2940 |
|
4293
d79ffcdd77df
makes drill attack drills weaker and not affected by wind
Henek
parents:
4282
diff
changeset
|
2941 |
if (Gear^.State and gsttmpFlag) = 0 then |
d79ffcdd77df
makes drill attack drills weaker and not affected by wind
Henek
parents:
4282
diff
changeset
|
2942 |
Gear^.dX := Gear^.dX + cWindSpeed; |
d79ffcdd77df
makes drill attack drills weaker and not affected by wind
Henek
parents:
4282
diff
changeset
|
2943 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2944 |
oldDx := Gear^.dX; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2945 |
oldDy := Gear^.dY; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2946 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2947 |
doStepFallingGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2948 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2949 |
if (GameTicks and $3F) = 0 then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2950 |
AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2951 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2952 |
if ((Gear^.State and gstCollision) <> 0) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2953 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2954 |
//hit |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2955 |
Gear^.dX := oldDx; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2956 |
Gear^.dY := oldDy; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2957 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2958 |
if GameTicks > Gear^.FlightTime then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2959 |
t := CheckGearsCollision(Gear) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2960 |
else |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2961 |
t := nil; |
6532
76d63e00002f
Little tweak to reduce noob fail. Delay drill rocket explosion by 250ms after spawn in Attack. Unless you drop it straight down w/ no power, it should not explode immediately in your face.
nemo
parents:
6507
diff
changeset
|
2962 |
if (t = nil) or (t^.Count = 0) then |
76d63e00002f
Little tweak to reduce noob fail. Delay drill rocket explosion by 250ms after spawn in Attack. Unless you drop it straight down w/ no power, it should not explode immediately in your face.
nemo
parents:
6507
diff
changeset
|
2963 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2964 |
//hit the ground not the HH |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2965 |
t2 := _0_5 / Distance(Gear^.dX, Gear^.dY); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2966 |
Gear^.dX := Gear^.dX * t2; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2967 |
Gear^.dY := Gear^.dY * t2; |
6532
76d63e00002f
Little tweak to reduce noob fail. Delay drill rocket explosion by 250ms after spawn in Attack. Unless you drop it straight down w/ no power, it should not explode immediately in your face.
nemo
parents:
6507
diff
changeset
|
2968 |
end |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2969 |
|
6532
76d63e00002f
Little tweak to reduce noob fail. Delay drill rocket explosion by 250ms after spawn in Attack. Unless you drop it straight down w/ no power, it should not explode immediately in your face.
nemo
parents:
6507
diff
changeset
|
2970 |
else if (t <> nil) then |
76d63e00002f
Little tweak to reduce noob fail. Delay drill rocket explosion by 250ms after spawn in Attack. Unless you drop it straight down w/ no power, it should not explode immediately in your face.
nemo
parents:
6507
diff
changeset
|
2971 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2972 |
//explode right on contact with HH |
4293
d79ffcdd77df
makes drill attack drills weaker and not affected by wind
Henek
parents:
4282
diff
changeset
|
2973 |
if (Gear^.State and gsttmpFlag) <> 0 then |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
2974 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound) |
4293
d79ffcdd77df
makes drill attack drills weaker and not affected by wind
Henek
parents:
4282
diff
changeset
|
2975 |
else |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
2976 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2977 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2978 |
exit; |
6532
76d63e00002f
Little tweak to reduce noob fail. Delay drill rocket explosion by 250ms after spawn in Attack. Unless you drop it straight down w/ no power, it should not explode immediately in your face.
nemo
parents:
6507
diff
changeset
|
2979 |
end; |
2376 | 2980 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2981 |
Gear^.SoundChannel := LoopSound(sndDrillRocket); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
2982 |
Gear^.doStep := @doStepDrillDrilling; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2983 |
|
4867
e604ee83e34f
let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents:
4837
diff
changeset
|
2984 |
if (Gear^.State and gsttmpFlag) <> 0 then |
e604ee83e34f
let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents:
4837
diff
changeset
|
2985 |
gear^.RenderTimer:= true; |
6761 | 2986 |
if Gear^.Timer > 0 then dec(Gear^.Timer) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2987 |
end |
6761 | 2988 |
else if ((Gear^.State and gsttmpFlag) <> 0) and (Gear^.Tag <> 0) then |
2989 |
begin |
|
7325 | 2990 |
if Gear^.Timer > 0 then |
2991 |
dec(Gear^.Timer) |
|
2992 |
else |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
2993 |
begin |
6761 | 2994 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound); |
2995 |
DeleteGear(Gear); |
|
2996 |
end |
|
2997 |
end; |
|
1590 | 2998 |
end; |
1601 | 2999 |
|
1633 | 3000 |
//////////////////////////////////////////////////////////////////////////////// |
1601 | 3001 |
procedure doStepBallgunWork(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3002 |
var |
7296 | 3003 |
HHGear, ball: PGear; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
3004 |
rx, ry: hwFloat; |
3143 | 3005 |
gX, gY: LongInt; |
1601 | 3006 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3007 |
AllInactive := false; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
3008 |
dec(Gear^.Timer); |
4365 | 3009 |
HHGear := Gear^.Hedgehog^.Gear; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
3010 |
HedgehogChAngle(HHGear); |
3484 | 3011 |
gX := hwRound(Gear^.X) + GetLaunchX(amBallgun, hwSign(HHGear^.dX), HHGear^.Angle); |
3012 |
gY := hwRound(Gear^.Y) + GetLaunchY(amBallgun, HHGear^.Angle); |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
3013 |
if (Gear^.Timer mod 100) = 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3014 |
begin |
7001 | 3015 |
rx := rndSign(getRandomf * _0_1); |
3016 |
ry := rndSign(getRandomf * _0_1); |
|
2376 | 3017 |
|
7296 | 3018 |
ball:= AddGear(gx, gy, gtBall, 0, SignAs(AngleSin(HHGear^.Angle) * _0_8, HHGear^.dX) + rx, AngleCos(HHGear^.Angle) * ( - _0_8) + ry, 0); |
3019 |
ball^.CollisionMask:= $FF7F; |
|
2376 | 3020 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
3021 |
PlaySound(sndGun); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3022 |
end; |
1601 | 3023 |
|
7195
9e6e8e5a4c2e
Check for gstHHDriven instead of damage check, so ballgun stops when turn ends in multiattack mode
unc0rr
parents:
7170
diff
changeset
|
3024 |
if (Gear^.Timer = 0) or ((HHGear^.State and gstHHDriven) = 0) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3025 |
begin |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
3026 |
DeleteGear(Gear); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
3027 |
AfterAttack |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3028 |
end |
1601 | 3029 |
end; |
3030 |
||
3031 |
procedure doStepBallgun(Gear: PGear); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3032 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3033 |
HHGear: PGear; |
1601 | 3034 |
begin |
4365 | 3035 |
HHGear := Gear^.Hedgehog^.Gear; |
6450 | 3036 |
HHGear^.Message := HHGear^.Message and (not (gmUp or gmDown)); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3037 |
HHGear^.State := HHGear^.State or gstNotKickable; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3038 |
Gear^.doStep := @doStepBallgunWork |
1633 | 3039 |
end; |
1689 | 3040 |
|
1696 | 3041 |
//////////////////////////////////////////////////////////////////////////////// |
1689 | 3042 |
procedure doStepRCPlaneWork(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3043 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3044 |
const cAngleSpeed = 3; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3045 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3046 |
HHGear: PGear; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
3047 |
i: LongInt; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
3048 |
dX, dY: hwFloat; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
3049 |
fChanged: boolean; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
3050 |
trueAngle: Longword; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
3051 |
t: PGear; |
1689 | 3052 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3053 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3054 |
|
4365 | 3055 |
HHGear := Gear^.Hedgehog^.Gear; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3056 |
FollowGear := Gear; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3057 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3058 |
if Gear^.Timer > 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3059 |
dec(Gear^.Timer); |
4886 | 3060 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3061 |
fChanged := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3062 |
if ((HHGear^.State and gstHHDriven) = 0) or (Gear^.Timer = 0) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3063 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3064 |
fChanged := true; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3065 |
if Gear^.Angle > 2048 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3066 |
dec(Gear^.Angle) |
6785 | 3067 |
else if Gear^.Angle < 2048 then |
3068 |
inc(Gear^.Angle) |
|
3069 |
else fChanged := false |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2944
diff
changeset
|
3070 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3071 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3072 |
begin |
3894 | 3073 |
if ((Gear^.Message and gmLeft) <> 0) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3074 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3075 |
fChanged := true; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3076 |
Gear^.Angle := (Gear^.Angle + (4096 - cAngleSpeed)) mod 4096 |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3077 |
end; |
1689 | 3078 |
|
3894 | 3079 |
if ((Gear^.Message and gmRight) <> 0) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3080 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3081 |
fChanged := true; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3082 |
Gear^.Angle := (Gear^.Angle + cAngleSpeed) mod 4096 |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3083 |
end |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3084 |
end; |
1689 | 3085 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3086 |
if fChanged then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3087 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3088 |
Gear^.dX.isNegative := (Gear^.Angle > 2048); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3089 |
if Gear^.dX.isNegative then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3090 |
trueAngle := 4096 - Gear^.Angle |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3091 |
else |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3092 |
trueAngle := Gear^.Angle; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3093 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3094 |
Gear^.dX := SignAs(AngleSin(trueAngle), Gear^.dX) * _0_25; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3095 |
Gear^.dY := AngleCos(trueAngle) * -_0_25; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3096 |
end; |
1689 | 3097 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3098 |
Gear^.X := Gear^.X + Gear^.dX; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3099 |
Gear^.Y := Gear^.Y + Gear^.dY; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3100 |
|
4808 | 3101 |
if (GameTicks and $FF) = 0 then |
3102 |
if Gear^.Timer < 3500 then |
|
3103 |
AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtEvilTrace) |
|
3104 |
else |
|
3105 |
AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace); |
|
3106 |
||
3107 |
if ((HHGear^.Message and gmAttack) <> 0) and (Gear^.Health <> 0) then |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3108 |
begin |
6450 | 3109 |
HHGear^.Message := HHGear^.Message and (not gmAttack); |
4808 | 3110 |
AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtAirBomb, 0, Gear^.dX * _0_5, Gear^.dY * |
3111 |
_0_5, 0); |
|
3112 |
dec(Gear^.Health) |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3113 |
end; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3114 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3115 |
if ((HHGear^.Message and gmLJump) <> 0) and ((Gear^.State and gsttmpFlag) = 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3116 |
begin |
4808 | 3117 |
Gear^.State := Gear^.State or gsttmpFlag; |
3118 |
PauseMusic; |
|
3119 |
playSound(sndRideOfTheValkyries); |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3120 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3121 |
|
4808 | 3122 |
// pickup bonuses |
3123 |
t := CheckGearNear(Gear, gtCase, 36, 36); |
|
3124 |
if t <> nil then |
|
3125 |
PickUp(HHGear, t); |
|
3126 |
||
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3127 |
CheckCollision(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3128 |
|
4808 | 3129 |
if ((Gear^.State and gstCollision) <> 0) or CheckGearDrowning(Gear) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3130 |
begin |
7053 | 3131 |
StopSoundChan(Gear^.SoundChannel); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3132 |
StopSound(sndRideOfTheValkyries); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3133 |
ResumeMusic; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3134 |
|
4808 | 3135 |
if ((Gear^.State and gstCollision) <> 0) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3136 |
begin |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
3137 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 25, Gear^.Hedgehog, EXPLAutoSound); |
5228 | 3138 |
for i:= 0 to 15 do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3139 |
begin |
7001 | 3140 |
dX := AngleCos(i * 64) * _0_5 * (GetRandomf + _1); |
3141 |
dY := AngleSin(i * 64) * _0_5 * (GetRandomf + _1); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3142 |
AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, dX, dY, 0); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3143 |
AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, dX, -dY, 0); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3144 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3145 |
DeleteGear(Gear) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3146 |
end; |
1713 | 3147 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3148 |
AfterAttack; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3149 |
CurAmmoGear := nil; |
5016
9347d82a26cc
added game mode Tag Team, mostly untested, please test :)
Henek
parents:
5013
diff
changeset
|
3150 |
if (GameFlags and gfInfAttack) = 0 then |
9347d82a26cc
added game mode Tag Team, mostly untested, please test :)
Henek
parents:
5013
diff
changeset
|
3151 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3152 |
if TagTurnTimeLeft = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3153 |
TagTurnTimeLeft:= TurnTimeLeft; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3154 |
|
5016
9347d82a26cc
added game mode Tag Team, mostly untested, please test :)
Henek
parents:
5013
diff
changeset
|
3155 |
TurnTimeLeft:= 14 * 125; |
9347d82a26cc
added game mode Tag Team, mostly untested, please test :)
Henek
parents:
5013
diff
changeset
|
3156 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3157 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3158 |
HHGear^.Message := 0; |
6450 | 3159 |
ParseCommand('/taunt ' + #1, true) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3160 |
end |
1689 | 3161 |
end; |
3162 |
||
3163 |
procedure doStepRCPlane(Gear: PGear); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3164 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3165 |
HHGear: PGear; |
1689 | 3166 |
begin |
4365 | 3167 |
HHGear := Gear^.Hedgehog^.Gear; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3168 |
HHGear^.Message := 0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3169 |
HHGear^.State := HHGear^.State or gstNotKickable; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3170 |
Gear^.Angle := HHGear^.Angle; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3171 |
Gear^.Tag := hwSign(HHGear^.dX); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3172 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3173 |
if HHGear^.dX.isNegative then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3174 |
Gear^.Angle := 4096 - Gear^.Angle; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3175 |
Gear^.doStep := @doStepRCPlaneWork |
1712 | 3176 |
end; |
2177
c045698e044f
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents:
2143
diff
changeset
|
3177 |
|
5313
5e18eaef65d0
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents:
5298
diff
changeset
|
3178 |
//////////////////////////////////////////////////////////////////////////////// |
2177
c045698e044f
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents:
2143
diff
changeset
|
3179 |
procedure doStepJetpackWork(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3180 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3181 |
HHGear: PGear; |
3909
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3182 |
fuel, i: LongInt; |
2177
c045698e044f
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents:
2143
diff
changeset
|
3183 |
move: hwFloat; |
3909
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3184 |
isUnderwater: Boolean; |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3185 |
bubble: PVisualGear; |
2177
c045698e044f
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents:
2143
diff
changeset
|
3186 |
begin |
3909
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3187 |
isUnderwater:= cWaterLine < hwRound(Gear^.Y) + Gear^.Radius; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3188 |
if Gear^.Pos > 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3189 |
dec(Gear^.Pos); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3190 |
AllInactive := false; |
4365 | 3191 |
HHGear := Gear^.Hedgehog^.Gear; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3192 |
//dec(Gear^.Timer); |
3907
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3193 |
move := _0_2; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3194 |
fuel := 50; |
3894 | 3195 |
(*if (HHGear^.Message and gmPrecise) <> 0 then |
2177
c045698e044f
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents:
2143
diff
changeset
|
3196 |
begin |
c045698e044f
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents:
2143
diff
changeset
|
3197 |
move:= _0_02; |
c045698e044f
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents:
2143
diff
changeset
|
3198 |
fuel:= 5; |
2182
ed7e7eb3f9ed
Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents:
2181
diff
changeset
|
3199 |
end;*) |
2177
c045698e044f
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents:
2143
diff
changeset
|
3200 |
|
3907
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3201 |
if Gear^.Health > 0 then |
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3202 |
begin |
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3203 |
if (HHGear^.Message and gmUp) <> 0 then |
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3204 |
begin |
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3205 |
if (not HHGear^.dY.isNegative) or (HHGear^.Y > -_256) then |
3909
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3206 |
begin |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3207 |
if isUnderwater then |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3208 |
begin |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3209 |
HHGear^.dY := HHGear^.dY - (move * _0_7); |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3210 |
for i:= random(10)+10 downto 0 do |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3211 |
begin |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3212 |
bubble := AddVisualGear(hwRound(HHGear^.X) - 8 + random(16), hwRound(HHGear^.Y) + 16 + random(8), vgtBubble); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3213 |
if bubble <> nil then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3214 |
bubble^.dY:= random(20)/10+0.1; |
3909
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3215 |
end |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3216 |
end |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3217 |
else HHGear^.dY := HHGear^.dY - move; |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3218 |
end; |
3907
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3219 |
dec(Gear^.Health, fuel); |
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3220 |
Gear^.MsgParam := Gear^.MsgParam or gmUp; |
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3221 |
Gear^.Timer := GameTicks |
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3222 |
end; |
3909
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3223 |
move.isNegative := (HHGear^.Message and gmLeft) <> 0; |
3907
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3224 |
if (HHGear^.Message and (gmLeft or gmRight)) <> 0 then |
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3225 |
begin |
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3226 |
HHGear^.dX := HHGear^.dX + (move * _0_1); |
3909
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3227 |
if isUnderwater then |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3228 |
begin |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3229 |
for i:= random(5)+5 downto 0 do |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3230 |
begin |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3231 |
bubble := AddVisualGear(hwRound(HHGear^.X)+random(8), hwRound(HHGear^.Y) - 8 + random(16), vgtBubble); |
6131 | 3232 |
if bubble <> nil then |
3909
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3233 |
begin |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3234 |
bubble^.dX:= (random(10)/10 + 0.02) * -1; |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3235 |
if (move.isNegative) then |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3236 |
begin |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3237 |
bubble^.X := bubble^.X + 28; |
4187 | 3238 |
bubble^.dX:= bubble^.dX * (-1) |
3909
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3239 |
end |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3240 |
else bubble^.X := bubble^.X - 28; |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3241 |
end; |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3242 |
end |
4ba25a3d15af
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents:
3907
diff
changeset
|
3243 |
end; |
3907
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3244 |
dec(Gear^.Health, fuel div 5); |
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3245 |
Gear^.MsgParam := Gear^.MsgParam or (HHGear^.Message and (gmLeft or gmRight)); |
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3246 |
Gear^.Timer := GameTicks |
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3247 |
end |
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3248 |
end; |
2182
ed7e7eb3f9ed
Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents:
2181
diff
changeset
|
3249 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3250 |
// erases them all at once :-/ |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3251 |
if (Gear^.Timer <> 0) and (GameTicks - Gear^.Timer > 250) then |
4251
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
3252 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3253 |
Gear^.Timer := 0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3254 |
Gear^.MsgParam := 0 |
4251
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
3255 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3256 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3257 |
if Gear^.Health < 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3258 |
Gear^.Health := 0; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3259 |
|
4251
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
3260 |
i:= Gear^.Health div 20; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3261 |
|
4251
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
3262 |
if (i <> Gear^.Damage) and ((GameTicks and $3F) = 0) then |
3907
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3263 |
begin |
4251
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
3264 |
Gear^.Damage:= i; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3265 |
//AddCaption('Fuel: '+inttostr(round(Gear^.Health/20))+'%', cWhiteColor, capgrpAmmostate); |
6380
1ff5ad1d771b
Remove a bunch of unnecessary nil checks. FreeTexture does its own nil check.
nemo
parents:
6368
diff
changeset
|
3266 |
FreeTexture(Gear^.Tex); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3267 |
Gear^.Tex := RenderStringTex(trmsg[sidFuel] + ': ' + inttostr(i) + '%', cWhiteColor, fntSmall) |
3907
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3268 |
end; |
2182
ed7e7eb3f9ed
Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents:
2181
diff
changeset
|
3269 |
|
6450 | 3270 |
if HHGear^.Message and (gmAttack or gmUp or gmPrecise or gmLeft or gmRight) <> 0 then |
3271 |
Gear^.State := Gear^.State and (not gsttmpFlag); |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3272 |
|
6450 | 3273 |
HHGear^.Message := HHGear^.Message and (not (gmUp or gmPrecise or gmLeft or gmRight)); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3274 |
HHGear^.State := HHGear^.State or gstMoving; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3275 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3276 |
Gear^.X := HHGear^.X; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3277 |
Gear^.Y := HHGear^.Y; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3278 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3279 |
if not isUnderWater and hasBorder and ((HHGear^.X < _0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3280 |
or (hwRound(HHGear^.X) > LAND_WIDTH)) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3281 |
HHGear^.dY.isNegative:= false; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3282 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3283 |
if ((Gear^.State and gsttmpFlag) = 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3284 |
or (HHGear^.dY < _0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3285 |
doStepHedgehogMoving(HHGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3286 |
|
3907
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3287 |
if // (Gear^.Health = 0) |
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3288 |
(HHGear^.Damage <> 0) |
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3289 |
//or CheckGearDrowning(HHGear) |
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3290 |
or (cWaterLine + 512 < hwRound(HHGear^.Y)) |
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3291 |
or (TurnTimeLeft = 0) |
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3292 |
// allow brief ground touches - to be fair on this, might need another counter |
6081
537bbd5c1a62
Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
nemo
parents:
6011
diff
changeset
|
3293 |
or (((GameTicks and $1FF) = 0) and (not HHGear^.dY.isNegative) and (TestCollisionYwithGear(HHGear, 1) <> 0)) |
3907
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3294 |
or ((Gear^.Message and gmAttack) <> 0) then |
4233
b4ad20bfe310
make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents:
4224
diff
changeset
|
3295 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3296 |
with HHGear^ do |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3297 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3298 |
Message := 0; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3299 |
Active := true; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3300 |
State := State or gstMoving |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3301 |
end; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3302 |
DeleteGear(Gear); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3303 |
isCursorVisible := false; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3304 |
ApplyAmmoChanges(HHGear^.Hedgehog^); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3305 |
// if Gear^.Tex <> nil then FreeTexture(Gear^.Tex); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3306 |
|
2619 | 3307 |
// Gear^.Tex:= RenderStringTex(trmsg[sidFuel] + ': ' + inttostr(round(Gear^.Health / 20)) + '%', cWhiteColor, fntSmall) |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3308 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3309 |
//AddCaption(trmsg[sidFuel]+': '+inttostr(round(Gear^.Health/20))+'%', cWhiteColor, capgrpAmmostate); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3310 |
end |
2177
c045698e044f
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents:
2143
diff
changeset
|
3311 |
end; |
c045698e044f
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents:
2143
diff
changeset
|
3312 |
|
c045698e044f
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents:
2143
diff
changeset
|
3313 |
procedure doStepJetpack(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3314 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3315 |
HHGear: PGear; |
2177
c045698e044f
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents:
2143
diff
changeset
|
3316 |
begin |
3907
5b516f0d9957
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents:
3894
diff
changeset
|
3317 |
Gear^.Pos:= 0; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3318 |
Gear^.doStep := @doStepJetpackWork; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3319 |
|
4365 | 3320 |
HHGear := Gear^.Hedgehog^.Gear; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3321 |
FollowGear := HHGear; |
3965
09eea558ba83
Call OnUsedAmmo *after* doing the normal CurAmmoType stuff so CurAmmoType actually points to the right bloody weapon
nemo
parents:
3963
diff
changeset
|
3322 |
AfterAttack; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3323 |
with HHGear^ do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3324 |
begin |
6450 | 3325 |
State := State and (not gstAttacking); |
3326 |
Message := Message and (not (gmAttack or gmUp or gmPrecise or gmLeft or gmRight)); |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3327 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3328 |
if (dY < _0_1) and (dY > -_0_1) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3329 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3330 |
Gear^.State := Gear^.State or gsttmpFlag; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3331 |
dY := dY - _0_2 |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3332 |
end |
2301 | 3333 |
end |
2177
c045698e044f
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents:
2143
diff
changeset
|
3334 |
end; |
2983 | 3335 |
|
3336 |
//////////////////////////////////////////////////////////////////////////////// |
|
3149 | 3337 |
procedure doStepBirdyDisappear(Gear: PGear); |
2983 | 3338 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3339 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3340 |
Gear^.Pos := 0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3341 |
if Gear^.Timer < 2000 then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3342 |
inc(Gear^.Timer, 1) |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3343 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3344 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3345 |
DeleteGear(Gear); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3346 |
end; |
2983 | 3347 |
end; |
3348 |
||
3349 |
procedure doStepBirdyFly(Gear: PGear); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3350 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3351 |
HHGear: PGear; |
3161 | 3352 |
fuel, i: LongInt; |
2983 | 3353 |
move: hwFloat; |
3354 |
begin |
|
6154 | 3355 |
HHGear := Gear^.Hedgehog^.Gear; |
3356 |
if HHGear = nil then |
|
3357 |
begin |
|
3358 |
DeleteGear(Gear); |
|
3359 |
exit |
|
3360 |
end; |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3361 |
|
3915
c05855146440
Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
nemo
parents:
3909
diff
changeset
|
3362 |
move := _0_2; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3363 |
fuel := 50; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3364 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3365 |
if Gear^.Pos > 0 then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3366 |
dec(Gear^.Pos, 1) |
3894 | 3367 |
else if (HHGear^.Message and (gmLeft or gmRight or gmUp)) <> 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3368 |
Gear^.Pos := 500; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3369 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3370 |
if HHGear^.dX.isNegative then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3371 |
Gear^.Tag := -1 |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3372 |
else |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3373 |
Gear^.Tag := 1; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3374 |
|
3894 | 3375 |
if (HHGear^.Message and gmUp) <> 0 then |
4272
cf18de7ea3d4
engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents:
4265
diff
changeset
|
3376 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3377 |
if (not HHGear^.dY.isNegative) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3378 |
or (HHGear^.Y > -_256) then |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3379 |
HHGear^.dY := HHGear^.dY - move; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3380 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3381 |
dec(Gear^.Health, fuel); |
3894 | 3382 |
Gear^.MsgParam := Gear^.MsgParam or gmUp; |
4272
cf18de7ea3d4
engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents:
4265
diff
changeset
|
3383 |
end; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3384 |
|
3894 | 3385 |
if (HHGear^.Message and gmLeft) <> 0 then move.isNegative := true; |
3386 |
if (HHGear^.Message and (gmLeft or gmRight)) <> 0 then |
|
4272
cf18de7ea3d4
engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents:
4265
diff
changeset
|
3387 |
begin |
3915
c05855146440
Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
nemo
parents:
3909
diff
changeset
|
3388 |
HHGear^.dX := HHGear^.dX + (move * _0_1); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3389 |
dec(Gear^.Health, fuel div 5); |
3894 | 3390 |
Gear^.MsgParam := Gear^.MsgParam or (HHGear^.Message and (gmLeft or gmRight)); |
4272
cf18de7ea3d4
engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents:
4265
diff
changeset
|
3391 |
end; |
2983 | 3392 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3393 |
if Gear^.Health < 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3394 |
Gear^.Health := 0; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3395 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3396 |
if ((GameTicks and $FF) = 0) and (Gear^.Health < 500) then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3397 |
for i:= ((500-Gear^.Health) div 250) downto 0 do |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3398 |
AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtFeather); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3399 |
|
3894 | 3400 |
if (HHGear^.Message and gmAttack <> 0) then |
4272
cf18de7ea3d4
engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents:
4265
diff
changeset
|
3401 |
begin |
6450 | 3402 |
HHGear^.Message := HHGear^.Message and (not gmAttack); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3403 |
if Gear^.FlightTime > 0 then |
4272
cf18de7ea3d4
engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents:
4265
diff
changeset
|
3404 |
begin |
cf18de7ea3d4
engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents:
4265
diff
changeset
|
3405 |
AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) + 32, gtEgg, 0, Gear^.dX * _0_5, Gear^.dY, 0); |
3123 | 3406 |
PlaySound(sndBirdyLay); |
3115 | 3407 |
dec(Gear^.FlightTime) |
4272
cf18de7ea3d4
engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents:
4265
diff
changeset
|
3408 |
end; |
3115 | 3409 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3410 |
|
6131 | 3411 |
if HHGear^.Message and (gmUp or gmPrecise or gmLeft or gmRight) <> 0 then |
6450 | 3412 |
Gear^.State := Gear^.State and (not gsttmpFlag); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3413 |
|
6450 | 3414 |
HHGear^.Message := HHGear^.Message and (not (gmUp or gmPrecise or gmLeft or gmRight)); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3415 |
HHGear^.State := HHGear^.State or gstMoving; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3416 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3417 |
Gear^.X := HHGear^.X; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3418 |
Gear^.Y := HHGear^.Y - int2hwFloat(32); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3419 |
// For some reason I need to reapply followgear here, something else grabs it otherwise. |
6325
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
6314
diff
changeset
|
3420 |
// this is probably not needed anymore |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
6314
diff
changeset
|
3421 |
if not CurrentTeam^.ExtDriven then FollowGear := HHGear; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3422 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3423 |
if ((Gear^.State and gsttmpFlag) = 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3424 |
or (HHGear^.dY < _0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3425 |
doStepHedgehogMoving(HHGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3426 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3427 |
if (Gear^.Health = 0) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3428 |
or (HHGear^.Damage <> 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3429 |
or CheckGearDrowning(HHGear) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3430 |
or (TurnTimeLeft = 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3431 |
// allow brief ground touches - to be fair on this, might need another counter |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3432 |
or (((GameTicks and $1FF) = 0) and (not HHGear^.dY.isNegative) and (TestCollisionYwithGear(HHGear, 1) <> 0)) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3433 |
or ((Gear^.Message and gmAttack) <> 0) then |
4272
cf18de7ea3d4
engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents:
4265
diff
changeset
|
3434 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3435 |
with HHGear^ do |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3436 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3437 |
Message := 0; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3438 |
Active := true; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3439 |
State := State or gstMoving |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3440 |
end; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3441 |
Gear^.State := Gear^.State or gstAnimation or gstTmpFlag; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3442 |
if HHGear^.dY < _0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3443 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3444 |
Gear^.dX := HHGear^.dX; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3445 |
Gear^.dY := HHGear^.dY; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3446 |
end; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3447 |
Gear^.Timer := 0; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3448 |
Gear^.doStep := @doStepBirdyDisappear; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3449 |
CurAmmoGear := nil; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3450 |
isCursorVisible := false; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3451 |
AfterAttack; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3452 |
end |
2983 | 3453 |
end; |
3454 |
||
3455 |
procedure doStepBirdyDescend(Gear: PGear); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3456 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3457 |
HHGear: PGear; |
2983 | 3458 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3459 |
if Gear^.Timer > 0 then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3460 |
dec(Gear^.Timer, 1) |
6154 | 3461 |
else if Gear^.Hedgehog^.Gear = nil then |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3462 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3463 |
DeleteGear(Gear); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3464 |
AfterAttack; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3465 |
exit |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3466 |
end; |
6154 | 3467 |
HHGear := Gear^.Hedgehog^.Gear; |
6450 | 3468 |
HHGear^.Message := HHGear^.Message and (not (gmUp or gmPrecise or gmLeft or gmRight)); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3469 |
if abs(hwRound(HHGear^.Y - Gear^.Y)) > 32 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3470 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3471 |
if Gear^.Timer = 0 then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3472 |
Gear^.Y := Gear^.Y + _0_1 |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3473 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3474 |
else if Gear^.Timer = 0 then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3475 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3476 |
Gear^.doStep := @doStepBirdyFly; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3477 |
HHGear^.dY := -_0_2 |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3478 |
end |
2983 | 3479 |
end; |
3480 |
||
3149 | 3481 |
procedure doStepBirdyAppear(Gear: PGear); |
3482 |
begin |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3483 |
Gear^.Pos := 0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3484 |
if Gear^.Timer < 2000 then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3485 |
inc(Gear^.Timer, 1) |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3486 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3487 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3488 |
Gear^.Timer := 500; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3489 |
Gear^.dX := _0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3490 |
Gear^.dY := _0; |
6450 | 3491 |
Gear^.State := Gear^.State and (not gstAnimation); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3492 |
Gear^.doStep := @doStepBirdyDescend; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3493 |
end |
3149 | 3494 |
end; |
3495 |
||
2983 | 3496 |
procedure doStepBirdy(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3497 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3498 |
HHGear: PGear; |
2983 | 3499 |
begin |
6450 | 3500 |
gear^.State := gear^.State or gstAnimation and (not gstTmpFlag); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3501 |
Gear^.doStep := @doStepBirdyAppear; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3502 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3503 |
if CurrentHedgehog = nil then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3504 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3505 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3506 |
exit |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3507 |
end; |
2995 | 3508 |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3509 |
HHGear := CurrentHedgehog^.Gear; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3510 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3511 |
if HHGear^.dX.isNegative then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3512 |
Gear^.Tag := -1 |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3513 |
else |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3514 |
Gear^.Tag := 1; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3515 |
Gear^.Pos := 0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3516 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3517 |
FollowGear := HHGear; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3518 |
with HHGear^ do |
5706 | 3519 |
begin |
6450 | 3520 |
State := State and (not gstAttacking); |
3521 |
Message := Message and (not (gmAttack or gmUp or gmPrecise or gmLeft or gmRight)) |
|
5706 | 3522 |
end |
2983 | 3523 |
end; |
3032 | 3524 |
|
3525 |
//////////////////////////////////////////////////////////////////////////////// |
|
3065 | 3526 |
procedure doStepEggWork(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3527 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3528 |
vg: PVisualGear; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3529 |
i: LongInt; |
3065 | 3530 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3531 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3532 |
Gear^.dX := Gear^.dX; |
3115 | 3533 |
doStepFallingGear(Gear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3534 |
// CheckGearDrowning(Gear); // already checked for in doStepFallingGear |
3115 | 3535 |
CalcRotationDirAngle(Gear); |
3536 |
||
3537 |
if (Gear^.State and gstCollision) <> 0 then |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3538 |
begin |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
3539 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 10, Gear^.Hedgehog, EXPLPoisoned, $C0E0FFE0); |
3115 | 3540 |
PlaySound(sndEggBreak); |
3541 |
AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtEgg); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3542 |
vg := AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtEgg); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3543 |
if vg <> nil then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3544 |
vg^.Frame := 2; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3545 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3546 |
for i:= 10 downto 0 do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3547 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3548 |
vg := AddVisualGear(hwRound(Gear^.X) - 3 + Random(6), hwRound(Gear^.Y) - 3 + Random(6), |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3549 |
vgtDust); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3550 |
if vg <> nil then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3551 |
vg^.dX := vg^.dX + (Gear^.dX.QWordValue / 21474836480); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3552 |
end; |
3115 | 3553 |
|
3554 |
DeleteGear(Gear); |
|
3555 |
exit |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3556 |
end; |
3065 | 3557 |
end; |
3342
b4f01613dcd7
Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
nemo
parents:
3320
diff
changeset
|
3558 |
|
3401
d5d31d16eccc
add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents:
3399
diff
changeset
|
3559 |
//////////////////////////////////////////////////////////////////////////////// |
3428 | 3560 |
procedure doPortalColorSwitch(); |
4790 | 3561 |
var CurWeapon: PAmmo; |
3428 | 3562 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3563 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) and ((CurrentHedgehog^.Gear^.Message and gmSwitch) <> 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3564 |
with CurrentHedgehog^ do |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3565 |
if (CurAmmoType = amPortalGun) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3566 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3567 |
CurrentHedgehog^.Gear^.Message := CurrentHedgehog^.Gear^.Message and (not gmSwitch); |
3836
833c0f32e326
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents:
3821
diff
changeset
|
3568 |
|
6924 | 3569 |
CurWeapon:= GetCurAmmoEntry(CurrentHedgehog^); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3570 |
if CurWeapon^.Pos <> 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3571 |
CurWeapon^.Pos := 0 |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3572 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3573 |
else |
4790 | 3574 |
CurWeapon^.Pos := 1; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3575 |
end; |
3428 | 3576 |
end; |
3577 |
||
3342
b4f01613dcd7
Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
nemo
parents:
3320
diff
changeset
|
3578 |
procedure doStepPortal(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3579 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3580 |
iterator, conPortal: PGear; |
5594 | 3581 |
s, r, nx, ny, ox, oy, poffs, noffs, pspeed, nspeed, |
3582 |
resetx, resety, resetdx, resetdy: hwFloat; |
|
3583 |
sx, sy, rh, resetr: LongInt; |
|
3584 |
hasdxy, isbullet, iscake, isCollision: Boolean; |
|
3342
b4f01613dcd7
Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
nemo
parents:
3320
diff
changeset
|
3585 |
begin |
3428 | 3586 |
doPortalColorSwitch(); |
3587 |
||
3422
41ae3c48faa0
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents:
3419
diff
changeset
|
3588 |
// destroy portal if ground it was attached too is gone |
3428 | 3589 |
if ((Land[hwRound(Gear^.Y), hwRound(Gear^.X)] and $FF00) = 0) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3590 |
or (Gear^.Timer < 1) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3591 |
or (Gear^.Hedgehog^.Team <> CurrentHedgehog^.Team) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3592 |
or (hwRound(Gear^.Y) > cWaterLine) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3593 |
begin |
3428 | 3594 |
deleteGear(Gear); |
3595 |
EXIT; |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3596 |
end; |
3428 | 3597 |
|
3598 |
if (TurnTimeLeft < 1) |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3599 |
or (Gear^.Health < 1) then |
3428 | 3600 |
dec(Gear^.Timer); |
3601 |
||
3602 |
if Gear^.Timer < 10000 then |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3603 |
gear^.RenderTimer := true; |
3422
41ae3c48faa0
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents:
3419
diff
changeset
|
3604 |
|
41ae3c48faa0
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents:
3419
diff
changeset
|
3605 |
// abort if there is no other portal connected to this one |
7272
71df899c4163
Second part of the change. Make collision check use the new mask bit.
nemo
parents:
7270
diff
changeset
|
3606 |
if (Gear^.LinkedGear = nil) then |
3428 | 3607 |
exit; |
7272
71df899c4163
Second part of the change. Make collision check use the new mask bit.
nemo
parents:
7270
diff
changeset
|
3608 |
if ((Gear^.LinkedGear^.Tag and 1) = 0) then // or if it's still moving; |
3422
41ae3c48faa0
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents:
3419
diff
changeset
|
3609 |
exit; |
41ae3c48faa0
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents:
3419
diff
changeset
|
3610 |
|
7272
71df899c4163
Second part of the change. Make collision check use the new mask bit.
nemo
parents:
7270
diff
changeset
|
3611 |
conPortal := Gear^.LinkedGear; |
3422
41ae3c48faa0
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents:
3419
diff
changeset
|
3612 |
|
41ae3c48faa0
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents:
3419
diff
changeset
|
3613 |
// check all gears for stuff to port through |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3614 |
iterator := nil; |
3422
41ae3c48faa0
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents:
3419
diff
changeset
|
3615 |
while true do |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3616 |
begin |
3422
41ae3c48faa0
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents:
3419
diff
changeset
|
3617 |
|
3571 | 3618 |
// iterate through GearsList |
3422
41ae3c48faa0
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents:
3419
diff
changeset
|
3619 |
if iterator = nil then |
3571 | 3620 |
iterator := GearsList |
3422
41ae3c48faa0
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents:
3419
diff
changeset
|
3621 |
else |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3622 |
iterator := iterator^.NextGear; |
3571 | 3623 |
|
3624 |
// end of list? |
|
3422
41ae3c48faa0
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents:
3419
diff
changeset
|
3625 |
if iterator = nil then |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3626 |
break; |
3422
41ae3c48faa0
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents:
3419
diff
changeset
|
3627 |
|
41ae3c48faa0
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents:
3419
diff
changeset
|
3628 |
// don't port portals or other gear that wouldn't make sense |
7589 | 3629 |
if (iterator^.Kind in [gtPortal, gtRope, gtAirAttack]) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3630 |
or (iterator^.PortalCounter > 32) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3631 |
continue; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3632 |
|
3428 | 3633 |
// don't port hogs on rope |
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3634 |
// TODO: this will also prevent hogs while falling after rope use from |
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3635 |
// falling through portals... fix that! |
3422
41ae3c48faa0
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents:
3419
diff
changeset
|
3636 |
|
3571 | 3637 |
// check if gear fits through portal |
3422
41ae3c48faa0
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents:
3419
diff
changeset
|
3638 |
if (iterator^.Radius > Gear^.Radius) then |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3639 |
continue; |
3571 | 3640 |
|
3641 |
// this is the max range we accept incoming gears in |
|
4050
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3642 |
r := Int2hwFloat(iterator^.Radius+Gear^.Radius); |
3422
41ae3c48faa0
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents:
3419
diff
changeset
|
3643 |
|
3571 | 3644 |
// too far away? |
4050
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3645 |
if (iterator^.X < Gear^.X - r) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3646 |
or (iterator^.X > Gear^.X + r) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3647 |
or (iterator^.Y < Gear^.Y - r) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3648 |
or (iterator^.Y > Gear^.Y + r) then |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3649 |
continue; |
5044 | 3650 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3651 |
hasdxy := (((iterator^.dX.QWordValue <> 0) or (iterator^.dY.QWordValue <> 0)) or ((iterator^.State or gstMoving) = 0)); |
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3652 |
|
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3653 |
// in case the object is not moving, let's asume it's falling towards the portal |
4038
8972dd38bbad
potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents:
4036
diff
changeset
|
3654 |
if not hasdxy then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3655 |
begin |
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3656 |
if Gear^.Y < iterator^.Y then |
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3657 |
continue; |
4038
8972dd38bbad
potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents:
4036
diff
changeset
|
3658 |
ox:= Gear^.X - iterator^.X; |
8972dd38bbad
potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents:
4036
diff
changeset
|
3659 |
oy:= Gear^.Y - iterator^.Y; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3660 |
end |
4038
8972dd38bbad
potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents:
4036
diff
changeset
|
3661 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3662 |
begin |
4038
8972dd38bbad
potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents:
4036
diff
changeset
|
3663 |
ox:= iterator^.dX; |
8972dd38bbad
potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents:
4036
diff
changeset
|
3664 |
oy:= iterator^.dY; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3665 |
end; |
4038
8972dd38bbad
potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents:
4036
diff
changeset
|
3666 |
|
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3667 |
// cake will need extra treatment... it's so delicious and moist! |
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3668 |
iscake:= (iterator^.Kind = gtCake); |
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3669 |
|
4050
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3670 |
// won't port stuff that does not move towards the front/portal entrance |
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3671 |
if iscake then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3672 |
begin |
6452 | 3673 |
if not (((iterator^.X - Gear^.X)*ox + (iterator^.Y - Gear^.Y)*oy).isNegative) then |
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3674 |
continue; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3675 |
end |
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3676 |
else |
6453
11c578d30bd3
Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents:
6452
diff
changeset
|
3677 |
if not ((Gear^.dX*ox + Gear^.dY*oy).isNegative) then |
3571 | 3678 |
continue; |
3679 |
||
4050
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3680 |
isbullet:= (iterator^.Kind in [gtShotgunShot, gtDEagleShot, gtSniperRifleShot, gtSineGunShot]); |
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3681 |
|
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3682 |
r:= int2hwFloat(iterator^.Radius); |
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3683 |
|
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3684 |
if not (isbullet or iscake) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3685 |
begin |
3571 | 3686 |
// wow! good candidate there, let's see if the distance and direction is okay! |
3687 |
if hasdxy then |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3688 |
begin |
4050
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3689 |
s := r / Distance(iterator^.dX, iterator^.dY); |
3571 | 3690 |
ox:= iterator^.X + s * iterator^.dX; |
3691 |
oy:= iterator^.Y + s * iterator^.dY; |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3692 |
end |
3571 | 3693 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3694 |
begin |
3571 | 3695 |
ox:= iterator^.X; |
4050
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3696 |
oy:= iterator^.Y + r; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3697 |
end; |
3571 | 3698 |
|
3578 | 3699 |
if (hwRound(Distance(Gear^.X-ox,Gear^.Y-oy)) > Gear^.Radius + 1 ) then |
3571 | 3700 |
continue; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3701 |
end; |
3571 | 3702 |
|
5841 | 3703 |
// draw bullet trail |
3704 |
if isbullet then |
|
3705 |
spawnBulletTrail(iterator); |
|
3706 |
||
4050
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3707 |
// calc gear offset in portal vector direction |
3571 | 3708 |
ox := (iterator^.X - Gear^.X); |
3709 |
oy := (iterator^.Y - Gear^.Y); |
|
3710 |
poffs:= (Gear^.dX * ox + Gear^.dY * oy); |
|
4050
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3711 |
|
5841 | 3712 |
if not isBullet and poffs.isNegative then |
3713 |
continue; |
|
3714 |
||
3715 |
// only port bullets close to the portal |
|
6450 | 3716 |
if isBullet and (not (hwAbs(poffs) < _3)) then |
4050
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3717 |
continue; |
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3718 |
|
4076 | 3719 |
// |
3720 |
// gears that make it till here will definately be ported |
|
3721 |
// |
|
5594 | 3722 |
// (but old position/movement vector might be restored in case there's |
3723 |
// not enough space on the other side) |
|
3724 |
// |
|
3725 |
||
3726 |
resetr := iterator^.Radius; |
|
3727 |
resetx := iterator^.X; |
|
3728 |
resety := iterator^.Y; |
|
3729 |
resetdx := iterator^.dX; |
|
3730 |
resetdy := iterator^.dY; |
|
4050
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3731 |
|
3578 | 3732 |
// create a normal of the portal vector, but ... |
3733 |
nx := Gear^.dY; |
|
3570 | 3734 |
ny := Gear^.dX; |
3578 | 3735 |
// ... decide where the top is based on the hog's direction when firing the portal |
3736 |
if Gear^.Elasticity.isNegative then |
|
6453
11c578d30bd3
Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents:
6452
diff
changeset
|
3737 |
nx.isNegative := (not nx.isNegative) |
3578 | 3738 |
else |
3570 | 3739 |
ny.isNegative := not ny.isNegative; |
3578 | 3740 |
|
4050
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3741 |
// calc gear offset in portal normal vector direction |
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3742 |
noffs:= (nx * ox + ny * oy); |
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3743 |
|
7721 | 3744 |
if isBullet and (noffs.Round >= Longword(Gear^.Radius)) then |
5841 | 3745 |
continue; |
3746 |
||
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3747 |
// avoid gravity related loops of not really moving gear |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3748 |
if not (iscake or isbullet) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3749 |
and (Gear^.dY.isNegative) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3750 |
and (conPortal^.dY.isNegative) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3751 |
and ((iterator^.dX.QWordValue + iterator^.dY.QWordValue) < _0_08.QWordValue) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3752 |
and (iterator^.PortalCounter > 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3753 |
continue; |
4050
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3754 |
|
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3755 |
// calc gear speed along to the vector and the normal vector of the portal |
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3756 |
if hasdxy then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3757 |
begin |
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3758 |
pspeed:= (Gear^.dX * iterator^.dX + Gear^.dY * iterator^.dY); |
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3759 |
nspeed:= (nx * iterator^.dX + ny * iterator^.dY); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3760 |
end |
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3761 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3762 |
begin |
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3763 |
pspeed:= hwAbs(cGravity * oy); |
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3764 |
nspeed:= _0; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3765 |
end; |
4050
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3766 |
|
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3767 |
// creating normal vector of connected (exit) portal |
3578 | 3768 |
nx := conPortal^.dY; |
3570 | 3769 |
ny := conPortal^.dX; |
3578 | 3770 |
if conPortal^.Elasticity.isNegative then |
6453
11c578d30bd3
Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents:
6452
diff
changeset
|
3771 |
nx.isNegative := (not nx.isNegative) |
3578 | 3772 |
else |
3570 | 3773 |
ny.isNegative := not ny.isNegative; |
3578 | 3774 |
|
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3775 |
// inverse cake's normal movement direction, |
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3776 |
// as if it just walked through a hole |
5750
6bbf7aee2cdf
Reenable a bunch of old portal play stuff, like dropping grenade into portal on hog, jumping through portal w/ hog on other end, collecting crate w/ portal etc. Also add cooldown to cake/portal interaction. It may still not do what you expect, but it probably shouldn't spin in place.
nemo
parents:
5748
diff
changeset
|
3777 |
//if iscake then nspeed.isNegative:= not nspeed.isNegative; |
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3778 |
|
3571 | 3779 |
//AddFileLog('poffs:'+cstr(poffs)+' noffs:'+cstr(noffs)+' pspeed:'+cstr(pspeed)+' nspeed:'+cstr(nspeed)); |
3578 | 3780 |
iterator^.dX := -pspeed * conPortal^.dX + nspeed * nx; |
3781 |
iterator^.dY := -pspeed * conPortal^.dY + nspeed * ny; |
|
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3782 |
|
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3783 |
// make the gear's exit position close to the portal while |
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3784 |
// still respecting the movement direction |
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3785 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3786 |
// determine the distance (in exit vector direction) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3787 |
// that we want the gear at |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3788 |
if iscake then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3789 |
ox:= (r - _0_7) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3790 |
else |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3791 |
ox:= (r * _1_5); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3792 |
s:= ox / poffs; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3793 |
poffs:= ox; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3794 |
if (nspeed.QWordValue <> 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3795 |
and (pspeed > _0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3796 |
noffs:= noffs * s * (nspeed / pspeed); |
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3797 |
|
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3798 |
// move stuff with high normal offset closer to the portal's center |
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3799 |
if not isbullet then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3800 |
begin |
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3801 |
s := hwAbs(noffs) + r - int2hwFloat(Gear^.Radius); |
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3802 |
if s > _0 then |
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3803 |
noffs:= noffs - SignAs(s,noffs) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3804 |
end; |
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3805 |
|
3571 | 3806 |
iterator^.X := conPortal^.X + poffs * conPortal^.dX + noffs * nx; |
3807 |
iterator^.Y := conPortal^.Y + poffs * conPortal^.dY + noffs * ny; |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3808 |
|
6450 | 3809 |
if not hasdxy and (not (conPortal^.dY.isNegative)) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3810 |
begin |
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3811 |
iterator^.dY:= iterator^.dY + hwAbs(cGravity * (iterator^.Y - conPortal^.Y)) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3812 |
end; |
4092
bf13068194b3
more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents:
4076
diff
changeset
|
3813 |
|
5594 | 3814 |
// see if the space on the exit side actually is enough |
3815 |
||
3816 |
if not (isBullet or isCake) then |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3817 |
begin |
5594 | 3818 |
// TestCollisionXwithXYShift requires a hwFloat for xShift |
3819 |
ox.QWordValue := _1.QWordValue; |
|
3820 |
ox.isNegative := not iterator^.dX.isNegative; |
|
3821 |
||
3822 |
sx := hwSign(iterator^.dX); |
|
3823 |
sy := hwSign(iterator^.dY); |
|
3824 |
||
3825 |
if iterator^.Radius > 1 then |
|
3826 |
iterator^.Radius := iterator^.Radius - 1; |
|
3827 |
||
3828 |
// check front |
|
5750
6bbf7aee2cdf
Reenable a bunch of old portal play stuff, like dropping grenade into portal on hog, jumping through portal w/ hog on other end, collecting crate w/ portal etc. Also add cooldown to cake/portal interaction. It may still not do what you expect, but it probably shouldn't spin in place.
nemo
parents:
5748
diff
changeset
|
3829 |
isCollision := TestCollisionY(iterator, sy) |
6bbf7aee2cdf
Reenable a bunch of old portal play stuff, like dropping grenade into portal on hog, jumping through portal w/ hog on other end, collecting crate w/ portal etc. Also add cooldown to cake/portal interaction. It may still not do what you expect, but it probably shouldn't spin in place.
nemo
parents:
5748
diff
changeset
|
3830 |
or TestCollisionX(iterator, sx); |
5594 | 3831 |
|
3832 |
if not isCollision then |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3833 |
begin |
5594 | 3834 |
// check center area (with half the radius so that the |
3835 |
// the square check won't check more pixels than we want to) |
|
3836 |
iterator^.Radius := 1 + resetr div 2; |
|
3837 |
rh := resetr div 4; |
|
5750
6bbf7aee2cdf
Reenable a bunch of old portal play stuff, like dropping grenade into portal on hog, jumping through portal w/ hog on other end, collecting crate w/ portal etc. Also add cooldown to cake/portal interaction. It may still not do what you expect, but it probably shouldn't spin in place.
nemo
parents:
5748
diff
changeset
|
3838 |
isCollision := TestCollisionYwithXYShift(iterator, 0, -sy * rh, sy, false) |
6bbf7aee2cdf
Reenable a bunch of old portal play stuff, like dropping grenade into portal on hog, jumping through portal w/ hog on other end, collecting crate w/ portal etc. Also add cooldown to cake/portal interaction. It may still not do what you expect, but it probably shouldn't spin in place.
nemo
parents:
5748
diff
changeset
|
3839 |
or TestCollisionXwithXYShift(iterator, ox * rh, 0, sx, false); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3840 |
end; |
5594 | 3841 |
|
3842 |
iterator^.Radius := resetr; |
|
3843 |
||
3844 |
if isCollision then |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3845 |
begin |
5594 | 3846 |
// collision! oh crap! go back! |
3847 |
iterator^.X := resetx; |
|
3848 |
iterator^.Y := resety; |
|
3849 |
iterator^.dX := resetdx; |
|
3850 |
iterator^.dY := resetdy; |
|
3851 |
continue; |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3852 |
end; |
5594 | 3853 |
end; |
3854 |
||
3855 |
// |
|
3856 |
// You're now officially portaled! |
|
3857 |
// |
|
3858 |
||
3859 |
// Until loops are reliably broken |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3860 |
if iscake then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3861 |
iterator^.PortalCounter:= 33 |
5940 | 3862 |
else |
3863 |
begin |
|
3864 |
inc(iterator^.PortalCounter); |
|
7658 | 3865 |
iterator^.Active:= true; |
7992 | 3866 |
iterator^.State:= iterator^.State and (not gstHHHJump) or gstMoving; |
5940 | 3867 |
end; |
5594 | 3868 |
|
6785 | 3869 |
// is it worth adding an arcsin table? Just how often would we end up doing something like this? |
6787 | 3870 |
// SYNCED ANGLE UPDATE |
6785 | 3871 |
if iterator^.Kind = gtRCPlane then |
3872 |
begin |
|
3873 |
// recycling as temp vars |
|
3874 |
resety.isNegative:= false; |
|
3875 |
resety.QWordValue:= 4294967296 * 112; |
|
3876 |
resetx.isNegative:= false; |
|
3877 |
resetx.QWordValue:= 4294967296 * 35; |
|
3878 |
resetdx.isNegative:= false; |
|
3879 |
resetdx.QWordValue:= 4294967296 * 1152; |
|
3880 |
||
3881 |
resetdy:=hwAbs(iterator^.dX*4); |
|
3882 |
resetdy:= resetdy + hwPow(resetdy,3)/_6 + _3 * hwPow(resetdy,5) / _40 + _5 * hwPow(resetdy,7) / resety + resetx * hwPow(resetdy,9) / resetdx; |
|
6786 | 3883 |
iterator^.Angle:= hwRound(resetdy*_2048 / _PI); |
7101 | 3884 |
if not iterator^.dY.isNegative then iterator^.Angle:= 2048-iterator^.Angle; |
3885 |
if iterator^.dX.isNegative then iterator^.Angle:= 4096-iterator^.Angle; |
|
6787 | 3886 |
end |
3887 |
// VISUAL USE OF ANGLE ONLY |
|
3888 |
else if (CurAmmoGear <> nil) and (CurAmmoGear^.Kind = gtKamikaze) and (CurAmmoGear^.Hedgehog = iterator^.Hedgehog) then |
|
3889 |
begin |
|
3890 |
iterator^.Angle:= DxDy2AttackAngle(iterator^.dX, iterator^.dY); |
|
3891 |
iterator^.Angle:= 2048-iterator^.Angle; |
|
6786 | 3892 |
if iterator^.dX.isNegative then iterator^.Angle:= 4096-iterator^.Angle; |
6785 | 3893 |
end; |
3894 |
||
6555 | 3895 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3896 |
and (iterator = CurrentHedgehog^.Gear) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3897 |
and (CurAmmoGear <> nil) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3898 |
and (CurAmmoGear^.Kind =gtRope) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3899 |
CurAmmoGear^.PortalCounter:= 1; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3900 |
|
7408
38d369c59d51
don't need the camera following invisible stuff (maybe this should be in the general camera routine?)
nemo
parents:
7406
diff
changeset
|
3901 |
if not isbullet and (iterator^.State and gstInvisible = 0) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3902 |
and (iterator^.Kind <> gtFlake) then |
4050
8e4f4b72c132
various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents:
4047
diff
changeset
|
3903 |
FollowGear := iterator; |
5594 | 3904 |
|
5841 | 3905 |
// store X/Y values of exit for net bullet trail |
3906 |
if isbullet then |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3907 |
begin |
5841 | 3908 |
iterator^.Elasticity:= iterator^.X; |
3909 |
iterator^.Friction := iterator^.Y; |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3910 |
end; |
5841 | 3911 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3912 |
if Gear^.Health > 1 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3913 |
dec(Gear^.Health); |
3571 | 3914 |
end; |
3342
b4f01613dcd7
Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
nemo
parents:
3320
diff
changeset
|
3915 |
end; |
3350 | 3916 |
|
6490 | 3917 |
|
3428 | 3918 |
|
3919 |
procedure loadNewPortalBall(oldPortal: PGear; destroyGear: Boolean); |
|
4790 | 3920 |
var |
3836
833c0f32e326
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents:
3821
diff
changeset
|
3921 |
CurWeapon: PAmmo; |
3388
ab9352a4ddcc
Fix portal graphic name, continuing work on portal movement
nemo
parents:
3384
diff
changeset
|
3922 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3923 |
if CurrentHedgehog <> nil then |
3836
833c0f32e326
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents:
3821
diff
changeset
|
3924 |
with CurrentHedgehog^ do |
3428 | 3925 |
begin |
6924 | 3926 |
CurWeapon:= GetCurAmmoEntry(CurrentHedgehog^); |
3836
833c0f32e326
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents:
3821
diff
changeset
|
3927 |
if (CurAmmoType = amPortalGun) then |
833c0f32e326
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents:
3821
diff
changeset
|
3928 |
begin |
4790 | 3929 |
if not destroyGear then |
3930 |
begin |
|
3931 |
// switch color of ball to opposite of oldPortal |
|
3932 |
if (oldPortal^.Tag and 2) = 0 then |
|
3933 |
CurWeapon^.Pos:= 1 |
|
3934 |
else |
|
3935 |
CurWeapon^.Pos:= 0; |
|
3936 |
end; |
|
3937 |
||
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3938 |
// make the ball visible |
4790 | 3939 |
CurWeapon^.Timer := 0; |
3836
833c0f32e326
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents:
3821
diff
changeset
|
3940 |
end |
3428 | 3941 |
end; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3942 |
if destroyGear then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3943 |
oldPortal^.Timer:= 0; |
3428 | 3944 |
end; |
3945 |
||
6490 | 3946 |
procedure doStepMovingPortal_real(Gear: PGear); |
3947 |
var |
|
3948 |
x, y, tx, ty: LongInt; |
|
3949 |
s: hwFloat; |
|
3428 | 3950 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3951 |
x := hwRound(Gear^.X); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3952 |
y := hwRound(Gear^.Y); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3953 |
tx := 0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3954 |
ty := 0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3955 |
// avoid compiler hints |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3956 |
|
7309 | 3957 |
if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) and (Land[y, x] > 255) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3958 |
begin |
3569 | 3959 |
Gear^.State := Gear^.State or gstCollision; |
6450 | 3960 |
Gear^.State := Gear^.State and (not gstMoving); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3961 |
|
7310 | 3962 |
if (Land[y, x] and lfBouncy <> 0) |
7426
55b49cc1f33a
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
nemo
parents:
7416
diff
changeset
|
3963 |
or (not CalcSlopeTangent(Gear, x, y, tx, ty, 255)) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3964 |
or (DistanceI(tx,ty) < _12) then // reject shots at too irregular terrain |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3965 |
begin |
3428 | 3966 |
loadNewPortalBall(Gear, true); |
3967 |
EXIT; |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3968 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3969 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3970 |
// making a normalized normal vector |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3971 |
s := _1/DistanceI(tx,ty); |
3562 | 3972 |
Gear^.dX := s * ty; |
3973 |
Gear^.dY := -s * tx; |
|
3974 |
||
3975 |
Gear^.DirAngle := DxDy2Angle(-Gear^.dY,Gear^.dX); |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3976 |
if not Gear^.dX.isNegative then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3977 |
Gear^.DirAngle := 180-Gear^.DirAngle; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3978 |
|
7272
71df899c4163
Second part of the change. Make collision check use the new mask bit.
nemo
parents:
7270
diff
changeset
|
3979 |
if ((Gear^.LinkedGear = nil) |
71df899c4163
Second part of the change. Make collision check use the new mask bit.
nemo
parents:
7270
diff
changeset
|
3980 |
or (hwRound(Distance(Gear^.X - Gear^.LinkedGear^.X,Gear^.Y-Gear^.LinkedGear^.Y)) >=Gear^.Radius*2)) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3981 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3982 |
loadNewPortalBall(Gear, false); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3983 |
inc(Gear^.Tag); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3984 |
Gear^.doStep := @doStepPortal; |
3396
e5b3e5f2818e
More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents:
3391
diff
changeset
|
3985 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3986 |
else |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
3987 |
loadNewPortalBall(Gear, true); |
3388
ab9352a4ddcc
Fix portal graphic name, continuing work on portal movement
nemo
parents:
3384
diff
changeset
|
3988 |
end |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3989 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3990 |
else if (y > cWaterLine) |
7829
c1dc7839d7b9
Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
nemo
parents:
7784
diff
changeset
|
3991 |
or (y < -max(LAND_WIDTH,4096)) |
c1dc7839d7b9
Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
nemo
parents:
7784
diff
changeset
|
3992 |
or (x > 2*max(LAND_WIDTH,4096)) |
c1dc7839d7b9
Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
nemo
parents:
7784
diff
changeset
|
3993 |
or (x < -max(LAND_WIDTH,4096)) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
3994 |
loadNewPortalBall(Gear, true); |
3428 | 3995 |
end; |
3996 |
||
3569 | 3997 |
procedure doStepMovingPortal(Gear: PGear); |
3998 |
begin |
|
3999 |
doPortalColorSwitch(); |
|
4000 |
doStepPerPixel(Gear, @doStepMovingPortal_real, true); |
|
6556
faa47a7e614a
Allow multiple portals, so long as the team hasn't changed...
nemo
parents:
6555
diff
changeset
|
4001 |
if (Gear^.Timer < 1) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4002 |
or (Gear^.Hedgehog^.Team <> CurrentHedgehog^.Team) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4003 |
deleteGear(Gear); |
3569 | 4004 |
end; |
4005 |
||
3428 | 4006 |
procedure doStepPortalShot(newPortal: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4007 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4008 |
iterator: PGear; |
3560
3e51dad04026
portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents:
3552
diff
changeset
|
4009 |
s: hwFloat; |
3836
833c0f32e326
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents:
3821
diff
changeset
|
4010 |
CurWeapon: PAmmo; |
3428 | 4011 |
begin |
3560
3e51dad04026
portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents:
3552
diff
changeset
|
4012 |
s:= Distance (newPortal^.dX, newPortal^.dY); |
3e51dad04026
portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents:
3552
diff
changeset
|
4013 |
|
3e51dad04026
portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents:
3552
diff
changeset
|
4014 |
// Adds the hog speed (only that part in/directly against shot direction) |
3e51dad04026
portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents:
3552
diff
changeset
|
4015 |
// to the shot speed (which we triple previously btw) |
3e51dad04026
portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents:
3552
diff
changeset
|
4016 |
// (This is done my projecting the hog movement vector onto the shot movement vector and then adding the resulting length |
3e51dad04026
portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents:
3552
diff
changeset
|
4017 |
// to the scaler) |
3562 | 4018 |
s := (_2 * s + (newPortal^.dX * CurrentHedgehog^.Gear^.dX + newPortal^.dY * CurrentHedgehog^.Gear^.dY ) / s) / s; |
3560
3e51dad04026
portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents:
3552
diff
changeset
|
4019 |
newPortal^.dX := newPortal^.dX * s; |
3e51dad04026
portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents:
3552
diff
changeset
|
4020 |
newPortal^.dY := newPortal^.dY * s; |
3e51dad04026
portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents:
3552
diff
changeset
|
4021 |
|
7272
71df899c4163
Second part of the change. Make collision check use the new mask bit.
nemo
parents:
7270
diff
changeset
|
4022 |
newPortal^.LinkedGear := nil; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4023 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4024 |
if CurrentHedgehog <> nil then |
6453
11c578d30bd3
Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents:
6452
diff
changeset
|
4025 |
with CurrentHedgehog^ do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4026 |
begin |
6924 | 4027 |
CurWeapon:= GetCurAmmoEntry(CurrentHedgehog^); |
3578 | 4028 |
// let's save the HH's dX's direction so we can decide where the "top" of the portal hole |
4029 |
newPortal^.Elasticity.isNegative := CurrentHedgehog^.Gear^.dX.isNegative; |
|
4030 |
// when doing a backjump the dx is the opposite of the facing direction |
|
6450 | 4031 |
if ((Gear^.State and gstHHHJump) <> 0) and (not cArtillery) then |
3578 | 4032 |
newPortal^.Elasticity.isNegative := not newPortal^.Elasticity.isNegative; |
4033 |
||
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4034 |
// make portal gun look unloaded |
4790 | 4035 |
if (CurWeapon <> nil) and (CurAmmoType = amPortalGun) then |
4036 |
CurWeapon^.Timer := CurWeapon^.Timer or 2; |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4037 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4038 |
iterator := GearsList; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4039 |
while iterator <> nil do |
7581
ea509b70e03d
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
nemo
parents:
7564
diff
changeset
|
4040 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4041 |
if (iterator^.Kind = gtPortal) then |
6556
faa47a7e614a
Allow multiple portals, so long as the team hasn't changed...
nemo
parents:
6555
diff
changeset
|
4042 |
if (iterator <> newPortal) and (iterator^.Timer > 0) and (iterator^.Hedgehog = CurrentHedgehog) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4043 |
begin |
6556
faa47a7e614a
Allow multiple portals, so long as the team hasn't changed...
nemo
parents:
6555
diff
changeset
|
4044 |
if ((iterator^.Tag and 2) = (newPortal^.Tag and 2)) then |
faa47a7e614a
Allow multiple portals, so long as the team hasn't changed...
nemo
parents:
6555
diff
changeset
|
4045 |
begin |
3468
c7b80bdbc384
* make portals delete each other only indirectly (by setting timer to 0)
sheepluva
parents:
3462
diff
changeset
|
4046 |
iterator^.Timer:= 0; |
6556
faa47a7e614a
Allow multiple portals, so long as the team hasn't changed...
nemo
parents:
6555
diff
changeset
|
4047 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4048 |
else |
6556
faa47a7e614a
Allow multiple portals, so long as the team hasn't changed...
nemo
parents:
6555
diff
changeset
|
4049 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4050 |
// link portals with each other |
7272
71df899c4163
Second part of the change. Make collision check use the new mask bit.
nemo
parents:
7270
diff
changeset
|
4051 |
newPortal^.LinkedGear := iterator; |
71df899c4163
Second part of the change. Make collision check use the new mask bit.
nemo
parents:
7270
diff
changeset
|
4052 |
iterator^.LinkedGear := newPortal; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4053 |
iterator^.Health := newPortal^.Health; |
6556
faa47a7e614a
Allow multiple portals, so long as the team hasn't changed...
nemo
parents:
6555
diff
changeset
|
4054 |
end; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4055 |
end; |
3480
c4c3f3512404
Prevent all portal loops the guaranteed way, at least until sheepluva's tests yield something reliable.
nemo
parents:
3476
diff
changeset
|
4056 |
iterator^.PortalCounter:= 0; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4057 |
iterator := iterator^.NextGear |
7581
ea509b70e03d
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
nemo
parents:
7564
diff
changeset
|
4058 |
end; |
ea509b70e03d
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
nemo
parents:
7564
diff
changeset
|
4059 |
|
ea509b70e03d
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
nemo
parents:
7564
diff
changeset
|
4060 |
if newPortal^.LinkedGear <> nil then |
ea509b70e03d
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
nemo
parents:
7564
diff
changeset
|
4061 |
begin |
ea509b70e03d
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
nemo
parents:
7564
diff
changeset
|
4062 |
// This jiggles gears, to ensure a portal connection just placed under a gear takes effect. |
ea509b70e03d
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
nemo
parents:
7564
diff
changeset
|
4063 |
iterator:= GearsList; |
ea509b70e03d
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
nemo
parents:
7564
diff
changeset
|
4064 |
while iterator <> nil do |
ea509b70e03d
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
nemo
parents:
7564
diff
changeset
|
4065 |
begin |
7784
cf6261f7fdb5
Disable jiggling of cleavers 'cause it just looks odd. Adding a constraint based on proximity to portal is an option too, this was just easier.
nemo
parents:
7777
diff
changeset
|
4066 |
if not (iterator^.Kind in [gtPortal, gtAirAttack, gtKnife]) and ((iterator^.Hedgehog <> CurrentHedgehog) |
7581
ea509b70e03d
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
nemo
parents:
7564
diff
changeset
|
4067 |
or ((iterator^.Message and gmAllStoppable) = 0)) then |
ea509b70e03d
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
nemo
parents:
7564
diff
changeset
|
4068 |
begin |
ea509b70e03d
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
nemo
parents:
7564
diff
changeset
|
4069 |
iterator^.Active:= true; |
7992 | 4070 |
if iterator^.dY.QWordValue = 0 then |
7581
ea509b70e03d
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
nemo
parents:
7564
diff
changeset
|
4071 |
iterator^.dY.isNegative:= false; |
ea509b70e03d
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
nemo
parents:
7564
diff
changeset
|
4072 |
iterator^.State:= iterator^.State or gstMoving; |
ea509b70e03d
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
nemo
parents:
7564
diff
changeset
|
4073 |
DeleteCI(iterator); |
ea509b70e03d
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
nemo
parents:
7564
diff
changeset
|
4074 |
//inc(iterator^.dY.QWordValue,10); |
ea509b70e03d
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
nemo
parents:
7564
diff
changeset
|
4075 |
end; |
ea509b70e03d
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
nemo
parents:
7564
diff
changeset
|
4076 |
iterator:= iterator^.NextGear |
ea509b70e03d
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
nemo
parents:
7564
diff
changeset
|
4077 |
end |
ea509b70e03d
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
nemo
parents:
7564
diff
changeset
|
4078 |
end |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4079 |
end; |
6450 | 4080 |
newPortal^.State := newPortal^.State and (not gstCollision); |
3569 | 4081 |
newPortal^.State := newPortal^.State or gstMoving; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4082 |
newPortal^.doStep := @doStepMovingPortal; |
3388
ab9352a4ddcc
Fix portal graphic name, continuing work on portal movement
nemo
parents:
3384
diff
changeset
|
4083 |
end; |
ab9352a4ddcc
Fix portal graphic name, continuing work on portal movement
nemo
parents:
3384
diff
changeset
|
4084 |
|
5313
5e18eaef65d0
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents:
5298
diff
changeset
|
4085 |
//////////////////////////////////////////////////////////////////////////////// |
3350 | 4086 |
procedure doStepPiano(Gear: PGear); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4087 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4088 |
r0, r1: LongInt; |
3728 | 4089 |
odY: hwFloat; |
3350 | 4090 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4091 |
AllInactive := false; |
6304
3036c242b19d
Set CurrentAmmoGear on piano (should fix notes again). Also disable focus on current hog if unplaced.
nemo
parents:
6278
diff
changeset
|
4092 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) and |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4093 |
((CurrentHedgehog^.Gear^.Message and gmSlot) <> 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4094 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4095 |
case CurrentHedgehog^.Gear^.MsgParam of |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4096 |
0: PlaySound(sndPiano0); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4097 |
1: PlaySound(sndPiano1); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4098 |
2: PlaySound(sndPiano2); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4099 |
3: PlaySound(sndPiano3); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4100 |
4: PlaySound(sndPiano4); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4101 |
5: PlaySound(sndPiano5); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4102 |
6: PlaySound(sndPiano6); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4103 |
7: PlaySound(sndPiano7); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4104 |
else PlaySound(sndPiano8); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4105 |
end; |
3704 | 4106 |
AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtNote); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4107 |
CurrentHedgehog^.Gear^.MsgParam := 0; |
6450 | 4108 |
CurrentHedgehog^.Gear^.Message := CurrentHedgehog^.Gear^.Message and (not gmSlot); |
6304
3036c242b19d
Set CurrentAmmoGear on piano (should fix notes again). Also disable focus on current hog if unplaced.
nemo
parents:
6278
diff
changeset
|
4109 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4110 |
|
3728 | 4111 |
if (*((Gear^.Pos = 3) and ((GameFlags and gfSolidLand) <> 0)) or*) (Gear^.Pos = 5) then |
6305
5f7480c2a08d
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents:
6304
diff
changeset
|
4112 |
begin |
3728 | 4113 |
Gear^.dY := Gear^.dY + cGravity * 2; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4114 |
Gear^.Y := Gear^.Y + Gear^.dY; |
6803
0e70f3ea3bf8
bit of an experiment in variable splash sizes based on object/speed. not sure if it looks good yet. need to drown more stuff.
nemo
parents:
6792
diff
changeset
|
4115 |
if CheckGearDrowning(Gear) then |
6305
5f7480c2a08d
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents:
6304
diff
changeset
|
4116 |
begin |
6803
0e70f3ea3bf8
bit of an experiment in variable splash sizes based on object/speed. not sure if it looks good yet. need to drown more stuff.
nemo
parents:
6792
diff
changeset
|
4117 |
Gear^.Y:= Gear^.Y + _50; |
6305
5f7480c2a08d
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents:
6304
diff
changeset
|
4118 |
OnUsedAmmo(CurrentHedgehog^); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4119 |
if CurrentHedgehog^.Gear <> nil then |
6305
5f7480c2a08d
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents:
6304
diff
changeset
|
4120 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4121 |
// Drown the hedgehog. Could also just delete it, but hey, this gets a caption |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4122 |
CurrentHedgehog^.Gear^.Active := true; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4123 |
CurrentHedgehog^.Gear^.X := Gear^.X; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4124 |
CurrentHedgehog^.Gear^.Y := int2hwFloat(cWaterLine+cVisibleWater)+_128; |
3954
ae3583ad6ea9
Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
nemo
parents:
3953
diff
changeset
|
4125 |
CurrentHedgehog^.Unplaced := false; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4126 |
if TagTurnTimeLeft = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4127 |
TagTurnTimeLeft:= TurnTimeLeft; |
3954
ae3583ad6ea9
Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
nemo
parents:
3953
diff
changeset
|
4128 |
TurnTimeLeft:= 0 |
6305
5f7480c2a08d
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents:
6304
diff
changeset
|
4129 |
end; |
5f7480c2a08d
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents:
6304
diff
changeset
|
4130 |
ResumeMusic |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4131 |
end; |
6305
5f7480c2a08d
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents:
6304
diff
changeset
|
4132 |
exit |
3351 | 4133 |
end; |
4134 |
||
3728 | 4135 |
odY:= Gear^.dY; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4136 |
doStepFallingGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4137 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4138 |
if (Gear^.State and gstDrowning) <> 0 then |
6305
5f7480c2a08d
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents:
6304
diff
changeset
|
4139 |
begin |
6803
0e70f3ea3bf8
bit of an experiment in variable splash sizes based on object/speed. not sure if it looks good yet. need to drown more stuff.
nemo
parents:
6792
diff
changeset
|
4140 |
Gear^.Y:= Gear^.Y + _50; |
6305
5f7480c2a08d
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents:
6304
diff
changeset
|
4141 |
OnUsedAmmo(CurrentHedgehog^); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4142 |
if CurrentHedgehog^.Gear <> nil then |
6305
5f7480c2a08d
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents:
6304
diff
changeset
|
4143 |
begin |
3419
b66a1b597f88
Add drown-the-playing-hog check for case of piano falling off the landscape.
nemo
parents:
3417
diff
changeset
|
4144 |
// Drown the hedgehog. Could also just delete it, but hey, this gets a caption |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4145 |
CurrentHedgehog^.Gear^.Active := true; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4146 |
CurrentHedgehog^.Gear^.X := Gear^.X; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4147 |
CurrentHedgehog^.Gear^.Y := int2hwFloat(cWaterLine+cVisibleWater)+_128; |
3954
ae3583ad6ea9
Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
nemo
parents:
3953
diff
changeset
|
4148 |
CurrentHedgehog^.Unplaced := false; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4149 |
if TagTurnTimeLeft = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4150 |
TagTurnTimeLeft:= TurnTimeLeft; |
3954
ae3583ad6ea9
Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
nemo
parents:
3953
diff
changeset
|
4151 |
TurnTimeLeft:= 0 |
6305
5f7480c2a08d
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents:
6304
diff
changeset
|
4152 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4153 |
ResumeMusic |
6305
5f7480c2a08d
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents:
6304
diff
changeset
|
4154 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4155 |
else if (Gear^.State and gstCollision) <> 0 then |
3399 | 4156 |
begin |
6305
5f7480c2a08d
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents:
6304
diff
changeset
|
4157 |
r0 := GetRandom(21); |
5f7480c2a08d
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents:
6304
diff
changeset
|
4158 |
r1 := GetRandom(21); |
5f7480c2a08d
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents:
6304
diff
changeset
|
4159 |
doMakeExplosion(hwRound(Gear^.X) - 30 - r0, hwRound(Gear^.Y) + 40, 40 + r1, Gear^.Hedgehog, 0); |
5f7480c2a08d
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents:
6304
diff
changeset
|
4160 |
doMakeExplosion(hwRound(Gear^.X) + 30 + r1, hwRound(Gear^.Y) + 40, 40 + r0, Gear^.Hedgehog, 0); |
5f7480c2a08d
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents:
6304
diff
changeset
|
4161 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 80 + r0, Gear^.Hedgehog, EXPLAutoSound); |
5f7480c2a08d
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents:
6304
diff
changeset
|
4162 |
for r0:= 0 to 4 do |
5f7480c2a08d
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents:
6304
diff
changeset
|
4163 |
AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtNote); |
7066
12cc2bd84b0b
Make pas2c even more happier with uGears.c, allow assigning arrays in some cases
unc0rr
parents:
7062
diff
changeset
|
4164 |
Gear^.dY := cGravity * 2 - odY; |
6305
5f7480c2a08d
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents:
6304
diff
changeset
|
4165 |
Gear^.Pos := Gear^.Pos + 1; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4166 |
end |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4167 |
else |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4168 |
Gear^.dY := Gear^.dY + cGravity * 2; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4169 |
// let it fall faster so itdoesn't take too long for the whole attack |
3382 | 4170 |
end; |
3384 | 4171 |
|
4172 |
||
4173 |
//////////////////////////////////////////////////////////////////////////////// |
|
4174 |
procedure doStepSineGunShotWork(Gear: PGear); |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4175 |
var |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4176 |
x, y, rX, rY, t, tmp, initHealth: LongInt; |
3384 | 4177 |
oX, oY, ldX, ldY, sdX, sdY, sine, lx, ly, amp: hwFloat; |
4178 |
justCollided: boolean; |
|
4179 |
begin |
|
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4180 |
AllInactive := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4181 |
initHealth := Gear^.Health; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4182 |
lX := Gear^.X; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4183 |
lY := Gear^.Y; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4184 |
ldX := Gear^.dX; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4185 |
ldY := Gear^.dY; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4186 |
sdy := _0_5/Distance(Gear^.dX,Gear^.dY); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4187 |
ldX := ldX * sdy; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4188 |
ldY := ldY * sdy; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4189 |
sdY := hwAbs(ldX) + hwAbs(ldY); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4190 |
sdX := _1 - hwAbs(ldX/sdY); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4191 |
sdY := _1 - hwAbs(ldY/sdY); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4192 |
if (ldX.isNegative = ldY.isNegative) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4193 |
sdY := -sdY; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4194 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4195 |
// initial angle depends on current GameTicks |
7745 | 4196 |
t := getRandom(4096); |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4197 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4198 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4199 |
// used for a work-around detection of area that is within land array, but outside borders |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4200 |
justCollided := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4201 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4202 |
repeat |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4203 |
lX := lX + ldX; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4204 |
lY := lY + ldY; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4205 |
oX := Gear^.X; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4206 |
oY := Gear^.Y; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4207 |
rX := hwRound(oX); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4208 |
rY := hwRound(oY); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4209 |
tmp := t mod 4096; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4210 |
amp := _128 * (_1 - hwSqr(int2hwFloat(Gear^.Health)/initHealth)); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4211 |
sine := amp * AngleSin(tmp mod 2048); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4212 |
sine.isNegative := (tmp < 2048); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4213 |
inc(t,Gear^.Health div 313); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4214 |
Gear^.X := lX + (sine * sdX); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4215 |
Gear^.Y := ly + (sine * sdY); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4216 |
Gear^.dX := Gear^.X - oX; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4217 |
Gear^.dY := Gear^.Y - oY; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4218 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4219 |
x := hwRound(Gear^.X); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4220 |
y := hwRound(Gear^.Y); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4221 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4222 |
// if borders are on, stop outside land array |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4223 |
if hasBorder and (((x and LAND_WIDTH_MASK) <> 0) or ((y and LAND_HEIGHT_MASK) <> 0)) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4224 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4225 |
Gear^.Damage := 0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4226 |
Gear^.Health := 0; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4227 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4228 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4229 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4230 |
if (rY <= cWaterLine) or (y <= cWaterLine) then |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4231 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4232 |
if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4233 |
and (Land[y, x] <> 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4234 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4235 |
if justCollided then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4236 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4237 |
Gear^.Damage := 0; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4238 |
Gear^.Health := 0; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4239 |
end |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4240 |
else |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4241 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4242 |
inc(Gear^.Damage,3); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4243 |
justCollided := true; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4244 |
end; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4245 |
end |
3384 | 4246 |
else |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4247 |
justCollided := false; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4248 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4249 |
// kick nearby hogs, dig tunnel and add some fire |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4250 |
// if at least 5 collisions occured |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4251 |
if Gear^.Damage > 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4252 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4253 |
DrawExplosion(rX,rY,Gear^.Radius); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4254 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4255 |
// kick nearby hogs |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4256 |
AmmoShove(Gear, 35, 50); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4257 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4258 |
dec(Gear^.Health, Gear^.Damage); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4259 |
Gear^.Damage := 0; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4260 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4261 |
// add some fire to the tunnel |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4262 |
if getRandom(6) = 0 then |
7391
588eabb4b384
Apparently order of multiple getrandom in params is undefined. Also remove broken and pointless getrandom call.
nemo
parents:
7389
diff
changeset
|
4263 |
begin |
588eabb4b384
Apparently order of multiple getrandom in params is undefined. Also remove broken and pointless getrandom call.
nemo
parents:
7389
diff
changeset
|
4264 |
tmp:= GetRandom(2 * Gear^.Radius); |
588eabb4b384
Apparently order of multiple getrandom in params is undefined. Also remove broken and pointless getrandom call.
nemo
parents:
7389
diff
changeset
|
4265 |
AddGear(x - Gear^.Radius + tmp, y - GetRandom(Gear^.Radius + 1), gtFlame, gsttmpFlag, _0, _0, 0) |
588eabb4b384
Apparently order of multiple getrandom in params is undefined. Also remove broken and pointless getrandom call.
nemo
parents:
7389
diff
changeset
|
4266 |
end |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4267 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4268 |
|
7391
588eabb4b384
Apparently order of multiple getrandom in params is undefined. Also remove broken and pointless getrandom call.
nemo
parents:
7389
diff
changeset
|
4269 |
if random(100) = 0 then |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4270 |
AddVisualGear(x, y, vgtSmokeTrace); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4271 |
end |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4272 |
else dec(Gear^.Health, 5); // if underwater get additional damage |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4273 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4274 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4275 |
dec(Gear^.Health); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4276 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4277 |
// decrease bullet size towards the end |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4278 |
if (Gear^.Radius > 4) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4279 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4280 |
if (Gear^.Health <= (initHealth div 3)) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4281 |
dec(Gear^.Radius) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4282 |
end |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4283 |
else if (Gear^.Radius > 3) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4284 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4285 |
if (Gear^.Health <= (initHealth div 4)) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4286 |
dec(Gear^.Radius) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4287 |
end |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4288 |
else if (Gear^.Radius > 2) then begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4289 |
if (Gear^.Health <= (initHealth div 5)) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4290 |
dec(Gear^.Radius) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4291 |
end |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4292 |
else if (Gear^.Radius > 1) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4293 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4294 |
if (Gear^.Health <= (initHealth div 6)) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4295 |
dec(Gear^.Radius) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4296 |
end; |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4297 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4298 |
until (Gear^.Health <= 0); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4299 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4300 |
DeleteGear(Gear); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4301 |
AfterAttack; |
3384 | 4302 |
end; |
4303 |
||
4304 |
procedure doStepSineGunShot(Gear: PGear); |
|
7745 | 4305 |
var |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4306 |
HHGear: PGear; |
3384 | 4307 |
begin |
3454
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4308 |
PlaySound(sndSineGun); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4309 |
|
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4310 |
// push the shooting Hedgehog back |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4311 |
HHGear := CurrentHedgehog^.Gear; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4312 |
Gear^.dX.isNegative := not Gear^.dX.isNegative; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4313 |
Gear^.dY.isNegative := not Gear^.dY.isNegative; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4314 |
HHGear^.dX := Gear^.dX; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4315 |
HHGear^.dY := Gear^.dY; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4316 |
AmmoShove(Gear, 0, 80); |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4317 |
Gear^.dX.isNegative := not Gear^.dX.isNegative; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4318 |
Gear^.dY.isNegative := not Gear^.dY.isNegative; |
a9bef74bd6e0
Code restlyling: experimental restyling of one module
mbait
parents:
3440
diff
changeset
|
4319 |
|
4034
634a8c8682de
add some phone rumbling to big explosions, airbomb and sinegun
koda
parents:
4026
diff
changeset
|
4320 |
Gear^.doStep := @doStepSineGunShotWork; |
8204 | 4321 |
with mobileRecord do |
4322 |
if (performRumble <> nil) and (not fastUntilLag) then |
|
4323 |
performRumble(kSystemSoundID_Vibrate); |
|
3384 | 4324 |
end; |
3476
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
4325 |
|
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
4326 |
//////////////////////////////////////////////////////////////////////////////// |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
4327 |
procedure doStepFlamethrowerWork(Gear: PGear); |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
4328 |
var |
7281 | 4329 |
HHGear, flame: PGear; |
3485 | 4330 |
rx, ry, speed: hwFloat; |
4251
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4331 |
i, gX, gY: LongInt; |
3476
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
4332 |
begin |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
4333 |
AllInactive := false; |
4365 | 4334 |
HHGear := Gear^.Hedgehog^.Gear; |
3476
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
4335 |
HedgehogChAngle(HHGear); |
3484 | 4336 |
gX := hwRound(Gear^.X) + GetLaunchX(amBallgun, hwSign(HHGear^.dX), HHGear^.Angle); |
4337 |
gY := hwRound(Gear^.Y) + GetLaunchY(amBallgun, HHGear^.Angle); |
|
3485 | 4338 |
|
4339 |
if (GameTicks and $FF) = 0 then |
|
4251
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4340 |
begin |
3894 | 4341 |
if (HHGear^.Message and gmRight) <> 0 then |
4251
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4342 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4343 |
if HHGear^.dX.isNegative and (Gear^.Tag < 20) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4344 |
inc(Gear^.Tag) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4345 |
else if Gear^.Tag > 5 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4346 |
dec(Gear^.Tag); |
4251
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4347 |
end |
3894 | 4348 |
else if (HHGear^.Message and gmLeft) <> 0 then |
4251
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4349 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4350 |
if HHGear^.dX.isNegative and (Gear^.Tag > 5) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4351 |
dec(Gear^.Tag) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4352 |
else if Gear^.Tag < 20 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4353 |
inc(Gear^.Tag); |
4251
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4354 |
end |
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4355 |
end; |
3485 | 4356 |
|
4357 |
dec(Gear^.Timer); |
|
4358 |
if Gear^.Timer = 0 then |
|
4251
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4359 |
begin |
3485 | 4360 |
dec(Gear^.Health); |
5417
c56a6be662bf
try to tweak flamethrower a bit to do more damage with fire changes. An optimal firepit test dealt 68.
nemo
parents:
5415
diff
changeset
|
4361 |
if (Gear^.Health mod 5) = 0 then |
4251
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4362 |
begin |
7001 | 4363 |
rx := rndSign(getRandomf * _0_1); |
4364 |
ry := rndSign(getRandomf * _0_1); |
|
5417
c56a6be662bf
try to tweak flamethrower a bit to do more damage with fire changes. An optimal firepit test dealt 68.
nemo
parents:
5415
diff
changeset
|
4365 |
speed := _0_5 * (_10 / Gear^.Tag); |
3485 | 4366 |
|
7281 | 4367 |
flame:= AddGear(gx, gy, gtFlame, gstTmpFlag, |
6126
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
4368 |
SignAs(AngleSin(HHGear^.Angle) * speed, HHGear^.dX) + rx, |
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
4369 |
AngleCos(HHGear^.Angle) * ( - speed) + ry, 0); |
7281 | 4370 |
flame^.CollisionMask:= $FF7F; |
3485 | 4371 |
|
6131 | 4372 |
if (Gear^.Health mod 30) = 0 then |
7281 | 4373 |
begin |
4374 |
flame:= AddGear(gx, gy, gtFlame, 0, |
|
6126
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
4375 |
SignAs(AngleSin(HHGear^.Angle) * speed, HHGear^.dX) + rx, |
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
4376 |
AngleCos(HHGear^.Angle) * ( - speed) + ry, 0); |
7281 | 4377 |
flame^.CollisionMask:= $FF7F; |
4378 |
end |
|
4251
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4379 |
end; |
3485 | 4380 |
Gear^.Timer:= Gear^.Tag |
4251
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4381 |
end; |
3476
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
4382 |
|
7539 | 4383 |
if (Gear^.Health = 0) or ((HHGear^.State and gstHHDriven) = 0) then |
4251
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4384 |
begin |
3476
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
4385 |
DeleteGear(Gear); |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
4386 |
AfterAttack |
4251
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4387 |
end |
3485 | 4388 |
else |
4251
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4389 |
begin |
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4390 |
i:= Gear^.Health div 5; |
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4391 |
if (i <> Gear^.Damage) and ((GameTicks and $3F) = 0) then |
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4392 |
begin |
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4393 |
Gear^.Damage:= i; |
6380
1ff5ad1d771b
Remove a bunch of unnecessary nil checks. FreeTexture does its own nil check.
nemo
parents:
6368
diff
changeset
|
4394 |
FreeTexture(Gear^.Tex); |
4251
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4395 |
Gear^.Tex := RenderStringTex(trmsg[sidFuel] + ': ' + inttostr(i) + |
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4396 |
'%', cWhiteColor, fntSmall) |
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4397 |
end |
4b7d3507d175
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents:
4233
diff
changeset
|
4398 |
end |
3476
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
4399 |
end; |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
4400 |
|
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
4401 |
procedure doStepFlamethrower(Gear: PGear); |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
4402 |
var |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
4403 |
HHGear: PGear; |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
4404 |
begin |
4365 | 4405 |
HHGear := Gear^.Hedgehog^.Gear; |
6450 | 4406 |
HHGear^.Message := HHGear^.Message and (not (gmUp or gmDown or gmLeft or gmRight)); |
3476
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
4407 |
HHGear^.State := HHGear^.State or gstNotKickable; |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
4408 |
Gear^.doStep := @doStepFlamethrowerWork |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
4409 |
end; |
1ec68b8d3bd1
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents:
3475
diff
changeset
|
4410 |
|
5313
5e18eaef65d0
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents:
5298
diff
changeset
|
4411 |
//////////////////////////////////////////////////////////////////////////////// |
5024 | 4412 |
procedure doStepLandGunWork(Gear: PGear); |
4413 |
var |
|
7281 | 4414 |
HHGear, land: PGear; |
5024 | 4415 |
rx, ry, speed: hwFloat; |
4416 |
i, gX, gY: LongInt; |
|
4417 |
begin |
|
4418 |
AllInactive := false; |
|
4419 |
HHGear := Gear^.Hedgehog^.Gear; |
|
4420 |
HedgehogChAngle(HHGear); |
|
4421 |
gX := hwRound(Gear^.X) + GetLaunchX(amBallgun, hwSign(HHGear^.dX), HHGear^.Angle); |
|
4422 |
gY := hwRound(Gear^.Y) + GetLaunchY(amBallgun, HHGear^.Angle); |
|
4423 |
||
4424 |
if (GameTicks and $FF) = 0 then |
|
4425 |
begin |
|
4426 |
if (HHGear^.Message and gmRight) <> 0 then |
|
4427 |
begin |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4428 |
if HHGear^.dX.isNegative and (Gear^.Tag < 20) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4429 |
inc(Gear^.Tag) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4430 |
else if Gear^.Tag > 5 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4431 |
dec(Gear^.Tag); |
5024 | 4432 |
end |
4433 |
else if (HHGear^.Message and gmLeft) <> 0 then |
|
4434 |
begin |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4435 |
if HHGear^.dX.isNegative and (Gear^.Tag > 5) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4436 |
dec(Gear^.Tag) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4437 |
else if Gear^.Tag < 20 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4438 |
inc(Gear^.Tag); |
5024 | 4439 |
end |
4440 |
end; |
|
4441 |
||
4442 |
dec(Gear^.Timer); |
|
4443 |
if Gear^.Timer = 0 then |
|
4444 |
begin |
|
4445 |
dec(Gear^.Health); |
|
5480 | 4446 |
|
7001 | 4447 |
rx := rndSign(getRandomf * _0_1); |
4448 |
ry := rndSign(getRandomf * _0_1); |
|
5480 | 4449 |
speed := (_3 / Gear^.Tag); |
4450 |
||
7281 | 4451 |
land:= AddGear(gx, gy, gtFlake, gstTmpFlag, |
6126
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
4452 |
SignAs(AngleSin(HHGear^.Angle) * speed, HHGear^.dX) + rx, |
61c1161ee32f
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo
parents:
6122
diff
changeset
|
4453 |
AngleCos(HHGear^.Angle) * ( - speed) + ry, 0); |
7281 | 4454 |
land^.CollisionMask:= $FF7F; |
5024 | 4455 |
|
4456 |
Gear^.Timer:= Gear^.Tag |
|
4457 |
end; |
|
4458 |
||
7539 | 4459 |
if (Gear^.Health = 0) or ((HHGear^.State and gstHHDriven) = 0) or ((HHGear^.Message and gmAttack) <> 0) then |
5024 | 4460 |
begin |
6450 | 4461 |
HHGear^.Message:= HHGear^.Message and (not gmAttack); |
5024 | 4462 |
DeleteGear(Gear); |
4463 |
AfterAttack |
|
4464 |
end |
|
4465 |
else |
|
4466 |
begin |
|
4467 |
i:= Gear^.Health div 10; |
|
4468 |
if (i <> Gear^.Damage) and ((GameTicks and $3F) = 0) then |
|
4469 |
begin |
|
4470 |
Gear^.Damage:= i; |
|
6380
1ff5ad1d771b
Remove a bunch of unnecessary nil checks. FreeTexture does its own nil check.
nemo
parents:
6368
diff
changeset
|
4471 |
FreeTexture(Gear^.Tex); |
5024 | 4472 |
Gear^.Tex := RenderStringTex(trmsg[sidFuel] + ': ' + inttostr(i) + |
4473 |
'%', cWhiteColor, fntSmall) |
|
4474 |
end |
|
4475 |
end |
|
4476 |
end; |
|
4477 |
||
4478 |
procedure doStepLandGun(Gear: PGear); |
|
4479 |
var |
|
4480 |
HHGear: PGear; |
|
4481 |
begin |
|
4482 |
HHGear := Gear^.Hedgehog^.Gear; |
|
6450 | 4483 |
HHGear^.Message := HHGear^.Message and (not (gmUp or gmDown or gmLeft or gmRight or gmAttack)); |
5024 | 4484 |
HHGear^.State := HHGear^.State or gstNotKickable; |
4485 |
Gear^.doStep := @doStepLandGunWork |
|
4486 |
end; |
|
4487 |
||
5313
5e18eaef65d0
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents:
5298
diff
changeset
|
4488 |
//////////////////////////////////////////////////////////////////////////////// |
3712 | 4489 |
procedure doStepPoisonCloud(Gear: PGear); |
4490 |
begin |
|
4491 |
if Gear^.Timer = 0 then |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4492 |
begin |
3712 | 4493 |
DeleteGear(Gear); |
4494 |
exit |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4495 |
end; |
3712 | 4496 |
dec(Gear^.Timer); |
4497 |
Gear^.X:= Gear^.X + Gear^.dX; |
|
4498 |
Gear^.Y:= Gear^.Y + Gear^.dY; |
|
3713 | 4499 |
Gear^.dX := Gear^.dX + cWindSpeed / 4; |
3712 | 4500 |
Gear^.dY := Gear^.dY + cGravity / 100; |
5340
6963e37f2dd2
- Allow snow to drop a bit outside the map, where it already is allowed to spawn
unc0rr
parents:
5336
diff
changeset
|
4501 |
if (GameTicks and $FF) = 0 then |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
4502 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 20, Gear^.Hedgehog, EXPLDontDraw or EXPLNoGfx or EXPLNoDamage or EXPLDoNotTouchAny or EXPLPoisoned); |
3712 | 4503 |
AllInactive:= false; |
3717 | 4504 |
end; |
4505 |
||
4506 |
//////////////////////////////////////////////////////////////////////////////// |
|
4507 |
procedure doStepHammer(Gear: PGear); |
|
3720 | 4508 |
var HHGear, tmp, tmp2: PGear; |
3717 | 4509 |
t: PGearArray; |
4510 |
i: LongInt; |
|
4511 |
begin |
|
4365 | 4512 |
HHGear:= Gear^.Hedgehog^.Gear; |
3717 | 4513 |
HHGear^.State:= HHGear^.State or gstNoDamage; |
4514 |
DeleteCI(HHGear); |
|
4515 |
||
4516 |
t:= CheckGearsCollision(Gear); |
|
3720 | 4517 |
|
4518 |
for i:= 5 downto 0 do |
|
4519 |
AddVisualGear(hwRound(Gear^.X) - 5 + Random(10), hwRound(Gear^.Y) + 12, vgtDust); |
|
4520 |
||
3717 | 4521 |
i:= t^.Count; |
4522 |
while i > 0 do |
|
4523 |
begin |
|
4524 |
dec(i); |
|
4525 |
tmp:= t^.ar[i]; |
|
4526 |
if (tmp^.State and gstNoDamage) = 0 then |
|
5624
b6f70f6335ee
Allow hammer to bash mines/barrels too, increase escape time to 3s
nemo
parents:
5612
diff
changeset
|
4527 |
if (tmp^.Kind = gtHedgehog) or (tmp^.Kind = gtMine) or (tmp^.Kind = gtExplosives) then |
3717 | 4528 |
begin |
4529 |
//tmp^.State:= tmp^.State or gstFlatened; |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4530 |
if not tmp^.Invulnerable then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4531 |
ApplyDamage(tmp, CurrentHedgehog, tmp^.Health div 3, dsUnknown); |
3720 | 4532 |
//DrawTunnel(tmp^.X, tmp^.Y - _1, _0, _0_5, cHHRadius * 6, cHHRadius * 3); |
4533 |
tmp2:= AddGear(hwRound(tmp^.X), hwRound(tmp^.Y), gtHammerHit, 0, _0, _0, 0); |
|
7272
71df899c4163
Second part of the change. Make collision check use the new mask bit.
nemo
parents:
7270
diff
changeset
|
4534 |
tmp2^.LinkedGear:= tmp; |
3717 | 4535 |
SetAllToActive |
4536 |
end |
|
4537 |
else |
|
4538 |
begin |
|
4539 |
end |
|
4540 |
end; |
|
4541 |
||
6450 | 4542 |
HHGear^.State:= HHGear^.State and (not gstNoDamage); |
3717 | 4543 |
Gear^.Timer:= 250; |
4544 |
Gear^.doStep:= @doStepIdle |
|
4545 |
end; |
|
3720 | 4546 |
|
4547 |
procedure doStepHammerHitWork(Gear: PGear); |
|
4548 |
var |
|
5628 | 4549 |
i, j, ei: LongInt; |
5624
b6f70f6335ee
Allow hammer to bash mines/barrels too, increase escape time to 3s
nemo
parents:
5612
diff
changeset
|
4550 |
HitGear: PGear; |
3720 | 4551 |
begin |
4552 |
AllInactive := false; |
|
7272
71df899c4163
Second part of the change. Make collision check use the new mask bit.
nemo
parents:
7270
diff
changeset
|
4553 |
HitGear := Gear^.LinkedGear; |
3720 | 4554 |
dec(Gear^.Timer); |
5624
b6f70f6335ee
Allow hammer to bash mines/barrels too, increase escape time to 3s
nemo
parents:
5612
diff
changeset
|
4555 |
if (HitGear = nil) or (Gear^.Timer = 0) or ((Gear^.Message and gmDestroy) <> 0) then |
5628 | 4556 |
begin |
3720 | 4557 |
DeleteGear(Gear); |
4558 |
exit |
|
5628 | 4559 |
end; |
3720 | 4560 |
|
4561 |
if (Gear^.Timer mod 5) = 0 then |
|
5628 | 4562 |
begin |
3720 | 4563 |
AddVisualGear(hwRound(Gear^.X) - 5 + Random(10), hwRound(Gear^.Y) + 12, vgtDust); |
4564 |
||
5628 | 4565 |
i := hwRound(Gear^.X) - HitGear^.Radius + 2; |
4566 |
ei := hwRound(Gear^.X) + HitGear^.Radius - 2; |
|
4567 |
for j := 1 to 4 do DrawExplosion(i - GetRandom(5), hwRound(Gear^.Y) + 6*j, 3); |
|
6011
519f8a58c021
Fix a bunch of warnings (also improves speed a bit in 32 bit code)
unC0Rr
parents:
6002
diff
changeset
|
4568 |
for j := 1 to 4 do DrawExplosion(ei + LongInt(GetRandom(5)), hwRound(Gear^.Y) + 6*j, 3); |
3720 | 4569 |
while i <= ei do |
5628 | 4570 |
begin |
4571 |
for j := 1 to 11 do DrawExplosion(i, hwRound(Gear^.Y) + 3*j, 3); |
|
3720 | 4572 |
inc(i, 1) |
5628 | 4573 |
end; |
3720 | 4574 |
|
4575 |
if CheckLandValue(hwRound(Gear^.X + Gear^.dX + SignAs(_6,Gear^.dX)), hwRound(Gear^.Y + _1_9) |
|
4576 |
, lfIndestructible) then |
|
5628 | 4577 |
begin |
3720 | 4578 |
Gear^.X := Gear^.X + Gear^.dX; |
4579 |
Gear^.Y := Gear^.Y + _1_9; |
|
5628 | 4580 |
end; |
3720 | 4581 |
end; |
6081
537bbd5c1a62
Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
nemo
parents:
6011
diff
changeset
|
4582 |
if TestCollisionYwithGear(Gear, 1) <> 0 then |
5628 | 4583 |
begin |
3720 | 4584 |
Gear^.dY := _0; |
5624
b6f70f6335ee
Allow hammer to bash mines/barrels too, increase escape time to 3s
nemo
parents:
5612
diff
changeset
|
4585 |
SetLittle(HitGear^.dX); |
b6f70f6335ee
Allow hammer to bash mines/barrels too, increase escape time to 3s
nemo
parents:
5612
diff
changeset
|
4586 |
HitGear^.dY := _0; |
5628 | 4587 |
end |
3720 | 4588 |
else |
5628 | 4589 |
begin |
3720 | 4590 |
Gear^.dY := Gear^.dY + cGravity; |
4591 |
Gear^.Y := Gear^.Y + Gear^.dY; |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4592 |
if hwRound(Gear^.Y) > cWaterLine then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4593 |
Gear^.Timer := 1 |
5628 | 4594 |
end; |
3720 | 4595 |
|
5624
b6f70f6335ee
Allow hammer to bash mines/barrels too, increase escape time to 3s
nemo
parents:
5612
diff
changeset
|
4596 |
Gear^.X := Gear^.X + HitGear^.dX; |
b6f70f6335ee
Allow hammer to bash mines/barrels too, increase escape time to 3s
nemo
parents:
5612
diff
changeset
|
4597 |
HitGear^.X := Gear^.X; |
5628 | 4598 |
SetLittle(HitGear^.dY); |
4599 |
HitGear^.Active:= true; |
|
3720 | 4600 |
end; |
4601 |
||
4602 |
procedure doStepHammerHit(Gear: PGear); |
|
4603 |
var |
|
4604 |
i, y: LongInt; |
|
4605 |
ar: TRangeArray; |
|
4606 |
HHGear: PGear; |
|
4607 |
begin |
|
4608 |
i := 0; |
|
4365 | 4609 |
HHGear := Gear^.Hedgehog^.Gear; |
3720 | 4610 |
|
4611 |
y := hwRound(Gear^.Y) - cHHRadius * 2; |
|
4612 |
while y < hwRound(Gear^.Y) do |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4613 |
begin |
3720 | 4614 |
ar[i].Left := hwRound(Gear^.X) - Gear^.Radius - LongInt(GetRandom(2)); |
4615 |
ar[i].Right := hwRound(Gear^.X) + Gear^.Radius + LongInt(GetRandom(2)); |
|
4616 |
inc(y, 2); |
|
4617 |
inc(i) |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4618 |
end; |
3720 | 4619 |
|
4620 |
DrawHLinesExplosions(@ar, 3, hwRound(Gear^.Y) - cHHRadius * 2, 2, Pred(i)); |
|
4621 |
Gear^.dY := HHGear^.dY; |
|
4622 |
DeleteCI(HHGear); |
|
4623 |
||
4624 |
doStepHammerHitWork(Gear); |
|
3821 | 4625 |
Gear^.doStep := @doStepHammerHitWork |
3720 | 4626 |
end; |
3963
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4627 |
|
4293
d79ffcdd77df
makes drill attack drills weaker and not affected by wind
Henek
parents:
4282
diff
changeset
|
4628 |
//////////////////////////////////////////////////////////////////////////////// |
3963
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4629 |
procedure doStepResurrectorWork(Gear: PGear); |
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4630 |
var |
7335 | 4631 |
graves: PGearArrayS; |
3963
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4632 |
resgear: PGear; |
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4633 |
hh: PHedgehog; |
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4634 |
i: LongInt; |
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4635 |
begin |
4184
bc2b88eea8c4
fix stray offset in resurrector, make resurrector use time
nemo
parents:
4182
diff
changeset
|
4636 |
if (TurnTimeLeft > 0) then |
bc2b88eea8c4
fix stray offset in resurrector, make resurrector use time
nemo
parents:
4182
diff
changeset
|
4637 |
dec(TurnTimeLeft); |
bc2b88eea8c4
fix stray offset in resurrector, make resurrector use time
nemo
parents:
4182
diff
changeset
|
4638 |
|
3963
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4639 |
AllInactive := false; |
4365 | 4640 |
hh := Gear^.Hedgehog; |
4387 | 4641 |
|
4642 |
// no, you can't do that here |
|
4643 |
{DrawCentered(hwRound(hh^.Gear^.X) + WorldDx, hwRound(hh^.Gear^.Y) + WorldDy - |
|
3963
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4644 |
cHHRadius - 14 - hh^.HealthTagTex^.h, hh^.HealthTagTex); |
4387 | 4645 |
} |
4018
7f2c71638466
burp can always remove this if he doesn't like it. just making it a bit more interesting.
nemo
parents:
4017
diff
changeset
|
4646 |
(*DrawCircle(hwRound(Gear^.X), hwRound(Gear^.Y), Gear^.Radius, 1.5, 0, 0, $FF, |
7f2c71638466
burp can always remove this if he doesn't like it. just making it a bit more interesting.
nemo
parents:
4017
diff
changeset
|
4647 |
$FF);*) |
3963
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4648 |
|
6131 | 4649 |
if ((Gear^.Message and gmUp) <> 0) then |
4017
048bcb8c72ae
Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents:
4005
diff
changeset
|
4650 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4651 |
if (GameTicks and $F) <> 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4652 |
exit; |
4017
048bcb8c72ae
Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents:
4005
diff
changeset
|
4653 |
end |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4654 |
else if (GameTicks and $1FF) <> 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4655 |
exit; |
4017
048bcb8c72ae
Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents:
4005
diff
changeset
|
4656 |
|
6131 | 4657 |
if Gear^.Power < 45 then |
4044
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4658 |
begin |
4023
8de77872ef21
Resurrector: Levitate hog + show cross
Tobias Neumann <mail@tobias-neumann.eu>
parents:
4021
diff
changeset
|
4659 |
inc(Gear^.Power); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4660 |
if TestCollisionYwithGear(hh^.Gear, -1) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4661 |
hh^.Gear^.Y := hh^.Gear^.Y - _1; |
4044
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4662 |
end; |
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4663 |
|
4184
bc2b88eea8c4
fix stray offset in resurrector, make resurrector use time
nemo
parents:
4182
diff
changeset
|
4664 |
graves := GearsNear(Gear^.X, Gear^.Y, gtGrave, Gear^.Radius); |
4024
1ffb84b3823d
Resurrector: respect modified Gear position for resurrection range circle
Tobias Neumann <mail@tobias-neumann.eu>
parents:
4023
diff
changeset
|
4665 |
|
7335 | 4666 |
if graves.size = 0 then |
4044
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4667 |
begin |
7053 | 4668 |
StopSoundChan(Gear^.SoundChannel); |
3975
3f605cca9215
Resurrector weapon: do not make it end turn, add description,
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3971
diff
changeset
|
4669 |
Gear^.Timer := 250; |
3f605cca9215
Resurrector weapon: do not make it end turn, add description,
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3971
diff
changeset
|
4670 |
Gear^.doStep := @doStepIdle; |
3f605cca9215
Resurrector weapon: do not make it end turn, add description,
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3971
diff
changeset
|
4671 |
exit; |
4044
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4672 |
end; |
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4673 |
|
6131 | 4674 |
if ((Gear^.Message and gmAttack) <> 0) and (hh^.Gear^.Health > 0) and (TurnTimeLeft > 0) then |
4044
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4675 |
begin |
7721 | 4676 |
if LongInt(graves.size) <= Gear^.Tag then Gear^.Tag:= 0; |
3963
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4677 |
dec(hh^.Gear^.Health); |
4017
048bcb8c72ae
Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents:
4005
diff
changeset
|
4678 |
if (hh^.Gear^.Health = 0) and (hh^.Gear^.Damage = 0) then |
048bcb8c72ae
Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents:
4005
diff
changeset
|
4679 |
hh^.Gear^.Damage:= 1; |
048bcb8c72ae
Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents:
4005
diff
changeset
|
4680 |
RenderHealth(hh^); |
7399 | 4681 |
RecountTeamHealth(hh^.Team); |
7335 | 4682 |
inc(graves.ar^[Gear^.Tag]^.Health); |
4253
160f987a5d9f
improve behaviour of resurrection. pull in 4254 and 4259 which replace random with index
nemo
parents:
4251
diff
changeset
|
4683 |
inc(Gear^.Tag) |
3963
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4684 |
{-for i:= 0 to High(graves) do begin |
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4685 |
if hh^.Gear^.Health > 0 then begin |
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4686 |
dec(hh^.Gear^.Health); |
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4687 |
inc(graves[i]^.Health); |
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4688 |
end; |
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4689 |
end; -} |
4044
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4690 |
end |
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4691 |
else |
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4692 |
begin |
3963
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4693 |
// now really resurrect the hogs with the hp saved in the graves |
7335 | 4694 |
for i:= 0 to graves.size - 1 do |
4695 |
if graves.ar^[i]^.Health > 0 then |
|
4044
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4696 |
begin |
7335 | 4697 |
resgear := AddGear(hwRound(graves.ar^[i]^.X), hwRound(graves.ar^[i]^.Y), gtHedgehog, gstWait, _0, _0, 0); |
4698 |
resgear^.Hedgehog := graves.ar^[i]^.Hedgehog; |
|
4699 |
resgear^.Health := graves.ar^[i]^.Health; |
|
4700 |
PHedgehog(graves.ar^[i]^.Hedgehog)^.Gear := resgear; |
|
7394 | 4701 |
graves.ar^[i]^.Message:= graves.ar^[i]^.Message or gmDestroy; |
7399 | 4702 |
graves.ar^[i]^.Active:= true; |
4372 | 4703 |
RenderHealth(resgear^.Hedgehog^); |
4704 |
RecountTeamHealth(resgear^.Hedgehog^.Team); |
|
7010
10a0a31804f3
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents:
7007
diff
changeset
|
4705 |
resgear^.Hedgehog^.Effects[heResurrected]:= 1; |
4874 | 4706 |
// only make hat-less hedgehogs look like zombies, preserve existing hats |
7394 | 4707 |
|
4372 | 4708 |
if resgear^.Hedgehog^.Hat = 'NoHat' then |
7754 | 4709 |
LoadHedgehogHat(resgear^.Hedgehog^, 'Reserved/Zombie'); |
4044
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4710 |
end; |
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4711 |
|
4045 | 4712 |
hh^.Gear^.dY := _0; |
4713 |
hh^.Gear^.dX := _0; |
|
4044
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4714 |
doStepHedgehogMoving(hh^.Gear); |
7053 | 4715 |
StopSoundChan(Gear^.SoundChannel); |
3963
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4716 |
Gear^.Timer := 250; |
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4717 |
Gear^.doStep := @doStepIdle; |
4044
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4718 |
end |
4017
048bcb8c72ae
Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents:
4005
diff
changeset
|
4719 |
//if hh^.Gear^.Health = 0 then doStepHedgehogFree(hh^.Gear); |
3963
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4720 |
end; |
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4721 |
|
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4722 |
procedure doStepResurrector(Gear: PGear); |
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4723 |
var |
7335 | 4724 |
graves: PGearArrayS; |
3963
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4725 |
i: LongInt; |
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4726 |
begin |
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4727 |
AllInactive := false; |
4044
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4728 |
graves := GearsNear(Gear^.X, Gear^.Y, gtGrave, Gear^.Radius); |
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4729 |
|
7335 | 4730 |
if graves.size > 0 then |
4731 |
begin |
|
4732 |
for i:= 0 to graves.size - 1 do |
|
4044
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4733 |
begin |
7335 | 4734 |
PHedgehog(graves.ar^[i]^.Hedgehog)^.Gear := nil; |
4735 |
graves.ar^[i]^.Health := 0; |
|
4044
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4736 |
end; |
3963
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4737 |
Gear^.doStep := @doStepResurrectorWork; |
4044
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4738 |
end |
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4739 |
else |
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4740 |
begin |
7053 | 4741 |
StopSoundChan(Gear^.SoundChannel); |
3963
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4742 |
Gear^.Timer := 250; |
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4743 |
Gear^.doStep := @doStepIdle; |
4044
de7170e51cc6
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents:
4038
diff
changeset
|
4744 |
end |
3963
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4745 |
end; |
6090d2a2472e
New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents:
3959
diff
changeset
|
4746 |
|
4293
d79ffcdd77df
makes drill attack drills weaker and not affected by wind
Henek
parents:
4282
diff
changeset
|
4747 |
//////////////////////////////////////////////////////////////////////////////// |
4313
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4748 |
procedure doStepNapalmBomb(Gear: PGear); |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4749 |
var |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4750 |
i, gX, gY: LongInt; |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4751 |
dX, dY: hwFloat; |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4752 |
begin |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4753 |
AllInactive := false; |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4754 |
doStepFallingGear(Gear); |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4755 |
if (Gear^.Timer > 0) and ((Gear^.State and gstCollision) <> 0) then |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4756 |
begin |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
4757 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 10, Gear^.Hedgehog, EXPLAutoSound); |
4313
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4758 |
gX := hwRound(Gear^.X); |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4759 |
gY := hwRound(Gear^.Y); |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4760 |
for i:= 0 to 10 do |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4761 |
begin |
7001 | 4762 |
dX := AngleCos(i * 2) * ((_0_1*(i div 5))) * (GetRandomf + _1); |
4763 |
dY := AngleSin(i * 8) * _0_5 * (GetRandomf + _1); |
|
4313
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4764 |
AddGear(gX, gY, gtFlame, 0, dX, dY, 0); |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4765 |
AddGear(gX, gY, gtFlame, 0, dX, -dY, 0); |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4766 |
AddGear(gX, gY, gtFlame, 0, -dX, dY, 0); |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4767 |
AddGear(gX, gY, gtFlame, 0, -dX, -dY, 0); |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4768 |
end; |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4769 |
DeleteGear(Gear); |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4770 |
exit |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4771 |
end; |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4772 |
if (Gear^.Timer = 0) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4773 |
begin |
4837
2ea0a152c319
Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents:
4824
diff
changeset
|
4774 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 10, Gear^.Hedgehog, EXPLAutoSound); |
4313
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4775 |
for i:= -19 to 19 do |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4776 |
FollowGear := AddGear(hwRound(Gear^.X) + i div 3, hwRound(Gear^.Y), gtFlame, 0, _0_001 * i, _0, 0); |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4777 |
DeleteGear(Gear); |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4778 |
exit |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4779 |
end; |
4313
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4780 |
if (GameTicks and $3F) = 0 then |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4781 |
AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace); |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4782 |
dec(Gear^.Timer) |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4783 |
end; |
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4784 |
|
0690067bc5ff
made napalm use napalmbombs instead of just dropping fire
Henek
parents:
4301
diff
changeset
|
4785 |
//////////////////////////////////////////////////////////////////////////////// |
4881
35e6269227b6
still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents:
4880
diff
changeset
|
4786 |
procedure doStepStructure(Gear: PGear); |
35e6269227b6
still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents:
4880
diff
changeset
|
4787 |
var |
6491 | 4788 |
x, y: LongInt; |
6472 | 4789 |
HH: PHedgehog; |
4790 |
t: PGear; |
|
4881
35e6269227b6
still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents:
4880
diff
changeset
|
4791 |
begin |
6472 | 4792 |
HH:= Gear^.Hedgehog; |
4793 |
||
5313
5e18eaef65d0
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents:
5298
diff
changeset
|
4794 |
if (Gear^.State and gstMoving) <> 0 then |
5e18eaef65d0
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents:
5298
diff
changeset
|
4795 |
begin |
5e18eaef65d0
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents:
5298
diff
changeset
|
4796 |
AddGearCI(Gear); |
5e18eaef65d0
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents:
5298
diff
changeset
|
4797 |
Gear^.dX:= _0; |
5e18eaef65d0
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents:
5298
diff
changeset
|
4798 |
Gear^.dY:= _0; |
6450 | 4799 |
Gear^.State:= Gear^.State and (not gstMoving); |
5313
5e18eaef65d0
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents:
5298
diff
changeset
|
4800 |
end; |
5e18eaef65d0
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents:
5298
diff
changeset
|
4801 |
|
6472 | 4802 |
dec(Gear^.Health, Gear^.Damage); |
4803 |
Gear^.Damage:= 0; |
|
4804 |
||
4805 |
if Gear^.Pos = 1 then |
|
4881
35e6269227b6
still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents:
4880
diff
changeset
|
4806 |
begin |
6472 | 4807 |
AddGearCI(Gear); |
4808 |
AfterAttack; |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4809 |
if Gear = CurAmmoGear then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4810 |
CurAmmoGear:= nil; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4811 |
if HH^.Gear <> nil then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4812 |
HideHog(HH); |
6472 | 4813 |
Gear^.Pos:= 2 |
4814 |
end; |
|
4815 |
||
4816 |
if Gear^.Pos = 2 then |
|
4817 |
begin |
|
4818 |
if ((GameTicks mod 100) = 0) and (Gear^.Timer < 1000) then |
|
5279 | 4819 |
begin |
6472 | 4820 |
if (Gear^.Timer mod 10) = 0 then |
4821 |
begin |
|
4822 |
DeleteCI(Gear); |
|
4823 |
Gear^.Y:= Gear^.Y - _0_5; |
|
4824 |
AddGearCI(Gear); |
|
4825 |
end; |
|
4826 |
inc(Gear^.Timer); |
|
5279 | 4827 |
end; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4828 |
if Gear^.Tag <= TotalRounds then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4829 |
Gear^.Pos:= 3; |
4881
35e6269227b6
still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents:
4880
diff
changeset
|
4830 |
end; |
5279 | 4831 |
|
6472 | 4832 |
if Gear^.Pos = 3 then |
4833 |
if Gear^.Timer < 1000 then |
|
4834 |
begin |
|
4835 |
if (Gear^.Timer mod 10) = 0 then |
|
4836 |
begin |
|
4837 |
DeleteCI(Gear); |
|
4838 |
Gear^.Y:= Gear^.Y - _0_5; |
|
4839 |
AddGearCI(Gear); |
|
4840 |
end; |
|
4841 |
inc(Gear^.Timer); |
|
4842 |
end |
|
4843 |
else |
|
5279 | 4844 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4845 |
if HH^.GearHidden <> nil then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4846 |
RestoreHog(HH); |
6472 | 4847 |
Gear^.Pos:= 4; |
5279 | 4848 |
end; |
6472 | 4849 |
|
4850 |
if Gear^.Pos = 4 then |
|
6473 | 4851 |
if ((GameTicks mod 1000) = 0) and ((GameFlags and gfInvulnerable) = 0) then |
6472 | 4852 |
begin |
4853 |
t:= GearsList; |
|
4854 |
while t <> nil do |
|
4855 |
begin |
|
4856 |
if (t^.Kind = gtHedgehog) and (t^.Hedgehog^.Team^.Clan = HH^.Team^.Clan) then |
|
4857 |
t^.Invulnerable:= true; |
|
4858 |
t:= t^.NextGear; |
|
4859 |
end; |
|
4860 |
end; |
|
5279 | 4861 |
|
4862 |
if Gear^.Health <= 0 then |
|
4863 |
begin |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4864 |
if HH^.GearHidden <> nil then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4865 |
RestoreHog(HH); |
6472 | 4866 |
|
4881
35e6269227b6
still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents:
4880
diff
changeset
|
4867 |
x := hwRound(Gear^.X); |
35e6269227b6
still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents:
4880
diff
changeset
|
4868 |
y := hwRound(Gear^.Y); |
35e6269227b6
still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents:
4880
diff
changeset
|
4869 |
|
5279 | 4870 |
DeleteCI(Gear); |
4881
35e6269227b6
still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents:
4880
diff
changeset
|
4871 |
DeleteGear(Gear); |
35e6269227b6
still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents:
4880
diff
changeset
|
4872 |
|
35e6269227b6
still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents:
4880
diff
changeset
|
4873 |
doMakeExplosion(x, y, 50, CurrentHedgehog, EXPLAutoSound); |
5197
9fa96377a69c
Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents:
5186
diff
changeset
|
4874 |
end; |
5013 | 4875 |
end; |
4876 |
||
5313
5e18eaef65d0
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents:
5298
diff
changeset
|
4877 |
//////////////////////////////////////////////////////////////////////////////// |
5706 | 4878 |
(* |
4879 |
TARDIS needs |
|
4880 |
Warp in. Pos = 1 |
|
4881 |
Pause. Pos = 2 |
|
4882 |
Hide gear (TARDIS hedgehog was nil) |
|
4883 |
Warp out. Pos = 3 |
|
4884 |
... idle active for some time period ... Pos = 4 |
|
4885 |
Warp in. Pos = 1 |
|
4886 |
Pause. Pos = 2 |
|
4887 |
Restore gear (TARDIS hedgehog was not nil) |
|
4888 |
Warp out. Pos = 3 |
|
4889 |
*) |
|
4890 |
||
4891 |
procedure doStepTardisWarp(Gear: PGear); |
|
4892 |
var HH: PHedgehog; |
|
4893 |
i,j,cnt: LongWord; |
|
5197
9fa96377a69c
Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents:
5186
diff
changeset
|
4894 |
begin |
5706 | 4895 |
HH:= Gear^.Hedgehog; |
4896 |
if Gear^.Pos = 2 then |
|
4897 |
begin |
|
7053 | 4898 |
StopSoundChan(Gear^.SoundChannel); |
5706 | 4899 |
if (Gear^.Timer = 0) then |
5197
9fa96377a69c
Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents:
5186
diff
changeset
|
4900 |
begin |
5715
59a8dd33f274
Restore gear ASAP, add denied sound for illegal activation without wasting ammo.
nemo
parents:
5710
diff
changeset
|
4901 |
if (HH^.Gear <> nil) and (HH^.Gear^.State and gstInvisible = 0) then |
5197
9fa96377a69c
Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents:
5186
diff
changeset
|
4902 |
begin |
5935 | 4903 |
AfterAttack; |
5706 | 4904 |
if Gear = CurAmmoGear then CurAmmoGear := nil; |
5977
0b1bfdd95310
Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents:
5972
diff
changeset
|
4905 |
if (HH^.Gear^.Damage = 0) and (HH^.Gear^.Health > 0) and |
0b1bfdd95310
Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents:
5972
diff
changeset
|
4906 |
((Gear^.State and (gstMoving or gstHHDeath or gstHHGone)) = 0) then |
0b1bfdd95310
Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents:
5972
diff
changeset
|
4907 |
HideHog(HH) |
5706 | 4908 |
end |
5738 | 4909 |
//else if (HH^.Gear <> nil) and (HH^.Gear^.State and gstInvisible <> 0) then |
4910 |
else if (HH^.GearHidden <> nil) then// and (HH^.Gear^.State and gstInvisible <> 0) then |
|
5807
5c8fe58dead5
Define 2 script callbacks to notify of hog vanishment
nemo
parents:
5806
diff
changeset
|
4911 |
RestoreHog(HH) |
5706 | 4912 |
end; |
4913 |
||
5971 | 4914 |
inc(Gear^.Timer); |
5706 | 4915 |
if (Gear^.Timer > 2000) and ((GameTicks mod 2000) = 1000) then |
4916 |
begin |
|
5728 | 4917 |
Gear^.SoundChannel := LoopSound(sndTardis); |
4918 |
Gear^.Pos:= 3 |
|
4919 |
end |
|
5706 | 4920 |
end; |
4921 |
||
6131 | 4922 |
if (Gear^.Pos = 1) and (GameTicks and $1F = 0) and (Gear^.Power < 255) then |
5935 | 4923 |
begin |
4924 |
inc(Gear^.Power); |
|
5977
0b1bfdd95310
Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents:
5972
diff
changeset
|
4925 |
if (Gear^.Power = 172) and (HH^.Gear <> nil) and |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4926 |
(HH^.Gear^.Damage = 0) and (HH^.Gear^.Health > 0) and |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4927 |
((HH^.Gear^.State and (gstMoving or gstHHDeath or gstHHGone)) = 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4928 |
with HH^.Gear^ do |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4929 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4930 |
State:= State or gstAnimation; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4931 |
Tag:= 2; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4932 |
Timer:= 0; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4933 |
Pos:= 0 |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4934 |
end |
5935 | 4935 |
end; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4936 |
if (Gear^.Pos = 3) and (GameTicks and $1F = 0) and (Gear^.Power > 0) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4937 |
dec(Gear^.Power); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4938 |
if (Gear^.Pos = 1) and (Gear^.Power = 255) and ((GameTicks mod 2000) = 1000) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4939 |
Gear^.Pos:= 2; |
5706 | 4940 |
if (Gear^.Pos = 3) and (Gear^.Power = 0) then |
4941 |
begin |
|
7053 | 4942 |
StopSoundChan(Gear^.SoundChannel); |
5710 | 4943 |
if HH^.GearHidden = nil then |
4944 |
begin |
|
4945 |
DeleteGear(Gear); |
|
4946 |
exit |
|
4947 |
end; |
|
5706 | 4948 |
Gear^.Pos:= 4; |
4949 |
// This condition might need tweaking |
|
7305
b242e91a92a9
Extend TARDIS away time a bit (minimum, range) to make it a bit more useful. Remove a couple of unused variables.
nemo
parents:
7296
diff
changeset
|
4950 |
Gear^.Timer:= GetRandom(cHedgehogTurnTime*TeamsCount*2)+cHedgehogTurnTime*2 |
5706 | 4951 |
end; |
4952 |
||
4953 |
if (Gear^.Pos = 4) then |
|
4954 |
begin |
|
4955 |
cnt:= 0; |
|
4956 |
for j:= 0 to Pred(HH^.Team^.Clan^.TeamsNumber) do |
|
4957 |
for i:= 0 to Pred(HH^.Team^.Clan^.Teams[j]^.HedgehogsNumber) do |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4958 |
if (HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear <> nil) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4959 |
and ((HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear^.State and gstDrowning) = 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4960 |
and (HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear^.Health > HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear^.Damage) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4961 |
inc(cnt); |
5706 | 4962 |
if (cnt = 0) or SuddenDeathDmg or (Gear^.Timer = 0) then |
5197
9fa96377a69c
Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents:
5186
diff
changeset
|
4963 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4964 |
if HH^.GearHidden <> nil then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4965 |
FindPlace(HH^.GearHidden, false, 0, LAND_WIDTH,true); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
4966 |
|
6131 | 4967 |
if HH^.GearHidden <> nil then |
5197
9fa96377a69c
Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents:
5186
diff
changeset
|
4968 |
begin |
5738 | 4969 |
Gear^.X:= HH^.GearHidden^.X; |
4970 |
Gear^.Y:= HH^.GearHidden^.Y; |
|
7092
c9ca770fd7fc
Add an emergency return to the timebox in the case of death of rest of team. Also add a small visual effect to AI survival
nemo
parents:
7068
diff
changeset
|
4971 |
end; |
c9ca770fd7fc
Add an emergency return to the timebox in the case of death of rest of team. Also add a small visual effect to AI survival
nemo
parents:
7068
diff
changeset
|
4972 |
Gear^.Timer:= 0; |
c9ca770fd7fc
Add an emergency return to the timebox in the case of death of rest of team. Also add a small visual effect to AI survival
nemo
parents:
7068
diff
changeset
|
4973 |
|
c9ca770fd7fc
Add an emergency return to the timebox in the case of death of rest of team. Also add a small visual effect to AI survival
nemo
parents:
7068
diff
changeset
|
4974 |
if (HH^.GearHidden <> nil) and (cnt = 0) then // do an emergency jump back in this case. the team needs you! |
c9ca770fd7fc
Add an emergency return to the timebox in the case of death of rest of team. Also add a small visual effect to AI survival
nemo
parents:
7068
diff
changeset
|
4975 |
begin |
c9ca770fd7fc
Add an emergency return to the timebox in the case of death of rest of team. Also add a small visual effect to AI survival
nemo
parents:
7068
diff
changeset
|
4976 |
AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtExplosion); |
c9ca770fd7fc
Add an emergency return to the timebox in the case of death of rest of team. Also add a small visual effect to AI survival
nemo
parents:
7068
diff
changeset
|
4977 |
Gear^.Pos:= 2; |
c9ca770fd7fc
Add an emergency return to the timebox in the case of death of rest of team. Also add a small visual effect to AI survival
nemo
parents:
7068
diff
changeset
|
4978 |
Gear^.Power:= 255; |
c9ca770fd7fc
Add an emergency return to the timebox in the case of death of rest of team. Also add a small visual effect to AI survival
nemo
parents:
7068
diff
changeset
|
4979 |
end |
c9ca770fd7fc
Add an emergency return to the timebox in the case of death of rest of team. Also add a small visual effect to AI survival
nemo
parents:
7068
diff
changeset
|
4980 |
else begin |
c9ca770fd7fc
Add an emergency return to the timebox in the case of death of rest of team. Also add a small visual effect to AI survival
nemo
parents:
7068
diff
changeset
|
4981 |
Gear^.SoundChannel := LoopSound(sndTardis); |
c9ca770fd7fc
Add an emergency return to the timebox in the case of death of rest of team. Also add a small visual effect to AI survival
nemo
parents:
7068
diff
changeset
|
4982 |
Gear^.Pos:= 1; |
c9ca770fd7fc
Add an emergency return to the timebox in the case of death of rest of team. Also add a small visual effect to AI survival
nemo
parents:
7068
diff
changeset
|
4983 |
Gear^.Power:= 0; |
5706 | 4984 |
end |
5197
9fa96377a69c
Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents:
5186
diff
changeset
|
4985 |
end |
5706 | 4986 |
else dec(Gear^.Timer); |
4987 |
end; |
|
4988 |
||
4989 |
end; |
|
4990 |
||
4991 |
procedure doStepTardis(Gear: PGear); |
|
4992 |
var i,j,cnt: LongWord; |
|
4993 |
HH: PHedgehog; |
|
4994 |
begin |
|
4995 |
(* |
|
4996 |
Conditions for not activating. |
|
4997 |
1. Hog is last of his clan |
|
4998 |
2. Sudden Death is in play |
|
4999 |
3. Hog is a king |
|
5000 |
*) |
|
5001 |
HH:= Gear^.Hedgehog; |
|
6131 | 5002 |
if HH^.Gear <> nil then |
5706 | 5003 |
if (HH^.Gear = nil) or (HH^.King) or (SuddenDeathDmg) then |
5004 |
begin |
|
6131 | 5005 |
if HH^.Gear <> nil then |
5977
0b1bfdd95310
Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents:
5972
diff
changeset
|
5006 |
begin |
6450 | 5007 |
HH^.Gear^.Message := HH^.Gear^.Message and (not gmAttack); |
5008 |
HH^.Gear^.State:= HH^.Gear^.State and (not gstAttacking); |
|
5977
0b1bfdd95310
Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents:
5972
diff
changeset
|
5009 |
end; |
5715
59a8dd33f274
Restore gear ASAP, add denied sound for illegal activation without wasting ammo.
nemo
parents:
5710
diff
changeset
|
5010 |
PlaySound(sndDenied); |
5706 | 5011 |
DeleteGear(gear); |
5012 |
exit |
|
5013 |
end; |
|
5014 |
cnt:= 0; |
|
5015 |
for j:= 0 to Pred(HH^.Team^.Clan^.TeamsNumber) do |
|
5016 |
for i:= 0 to Pred(HH^.Team^.Clan^.Teams[j]^.HedgehogsNumber) do |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
5017 |
if (HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear <> nil) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
5018 |
and ((HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear^.State and gstDrowning) = 0) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
5019 |
and (HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear^.Health > HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear^.Damage) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6556
diff
changeset
|
5020 |
inc(cnt); |
5706 | 5021 |
if cnt < 2 then |
5022 |
begin |
|
6131 | 5023 |
if HH^.Gear <> nil then |
5977
0b1bfdd95310
Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents:
5972
diff
changeset
|
5024 |
begin |
6450 | 5025 |
HH^.Gear^.Message := HH^.Gear^.Message and (not gmAttack); |
5026 |
HH^.Gear^.State:= HH^.Gear^.State and (not gstAttacking); |
|
5977
0b1bfdd95310
Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents:
5972
diff
changeset
|
5027 |
end; |
0b1bfdd95310
Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents:
5972
diff
changeset
|
5028 |
PlaySound(sndDenied); |
0b1bfdd95310
Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents:
5972
diff
changeset
|
5029 |
DeleteGear(gear); |
0b1bfdd95310
Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents:
5972
diff
changeset
|
5030 |
exit |
5706 | 5031 |
end; |
5728 | 5032 |
Gear^.SoundChannel := LoopSound(sndTardis); |
5706 | 5033 |
Gear^.doStep:= @doStepTardisWarp |
5197
9fa96377a69c
Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents:
5186
diff
changeset
|
5034 |
end; |
5313
5e18eaef65d0
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents:
5298
diff
changeset
|
5035 |
|
5e18eaef65d0
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents:
5298
diff
changeset
|
5036 |
//////////////////////////////////////////////////////////////////////////////// |
5e18eaef65d0
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents:
5298
diff
changeset
|
5037 |
|
7007 | 5038 |
(* |
5039 |
WIP. The ice gun will have the following effects. It has been proposed by sheepluva that it take the appearance of a large freezer |
|
7010
10a0a31804f3
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents:
7007
diff
changeset
|
5040 |
spewing ice cubes. The cubes will be visual gears only. The scatter from them and the impact snow dust should help hide imprecisions in things like the GearsNear effect. |
7007 | 5041 |
For now we assume a "ray" like a deagle projected out from the gun. |
5042 |
All these effects assume the ray's angle is not changed and that the target type was unchanged over a number of ticks. This is a simplifying assumption for "gun was applying freezing effect to the same target". |
|
5043 |
* When fired at water a layer of ice textured land is added above the water. |
|
7010
10a0a31804f3
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents:
7007
diff
changeset
|
5044 |
* When fired at non-ice land (land and $FF00 and not lfIce) the land is overlaid with a thin layer of ice textured land around that point (say, 1 or 2px into land, 1px above). For attractiveness, a slope would probably be needed. |
7007 | 5045 |
* When fired at a hog (land and $00FF <> 0), while the hog is targetted, the hog's state is set to frozen. As long as the gun is on the hog, a frozen hog sprite creeps up from the feet to the head. If the effect is interrupted before reaching the top, the freezing state is cleared. |
5046 |
A frozen hog will animate differently. To be decided, but possibly in a similar fashion to a grave when it comes to explosions. The hog might (possibly) not be damaged by explosions. This might make freezing potentially useful for friendlies in a bad position. It might be better to allow damage though. |
|
5047 |
A frozen hog stays frozen for a certain number of turns. Each turn the frozen overlay becomes fainter, until it fades and the hog animates normally again. |
|
5048 |
*) |
|
8548 | 5049 |
|
5050 |
||
5051 |
procedure updateFuel(Gear: PGear); |
|
5052 |
var |
|
5053 |
t:LongInt; |
|
5054 |
begin |
|
5055 |
t:= Gear^.Health div 10; |
|
5056 |
if (t <> Gear^.Damage) and ((GameTicks and $3F) = 0) then |
|
5057 |
begin |
|
5058 |
Gear^.Damage:= t; |
|
5059 |
FreeTexture(Gear^.Tex); |
|
5060 |
Gear^.Tex := RenderStringTex(trmsg[sidFuel] + ': ' + inttostr(t) + |
|
5061 |
'%', cWhiteColor, fntSmall) |
|
5062 |
end; |
|
5063 |
if GameTicks mod 10 = 0 then dec(Gear^.Health); |
|
5064 |
end; |
|
5065 |
||
5066 |
||
5067 |
procedure updateTarget(Gear:PGear; newX, newY:HWFloat); |
|
8557 | 5068 |
var |
5069 |
iter:PGear; |
|
8548 | 5070 |
begin |
5071 |
with Gear^ do |
|
5072 |
begin |
|
5073 |
dX:= newX; |
|
5074 |
dY:= newY; |
|
5075 |
Pos:= 0; |
|
5076 |
Target.X:= NoPointX; |
|
5077 |
LastDamage:= nil; |
|
5078 |
X:= Hedgehog^.Gear^.X; |
|
5079 |
Y:= Hedgehog^.Gear^.Y; |
|
8557 | 5080 |
//unfreeze all semifrozen hogs - make this generic hog cleanup |
8563
4d9d8287e601
Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster.
nemo
parents:
8560
diff
changeset
|
5081 |
(* |
8548 | 5082 |
iter := GearsList; |
5083 |
while iter <> nil do |
|
5084 |
begin |
|
5085 |
if (iter^.Kind = gtHedgehog) and |
|
8557 | 5086 |
(iter^.Hedgehog^.Effects[heFrozen] and $FF = 0) then |
8548 | 5087 |
iter^.Hedgehog^.Effects[heFrozen]:= 0; |
5088 |
iter:= iter^.NextGear |
|
8557 | 5089 |
end |
8563
4d9d8287e601
Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster.
nemo
parents:
8560
diff
changeset
|
5090 |
*) |
8548 | 5091 |
end; |
5092 |
end; |
|
5093 |
||
5094 |
||
8574 | 5095 |
function isLandscapeEdge(weight:Longint):boolean; |
8548 | 5096 |
begin |
5097 |
result := (weight < 8) and (weight >= 2); |
|
5098 |
end; |
|
5099 |
||
8574 | 5100 |
function isLandscape(weight:Longint):boolean; |
8548 | 5101 |
begin |
5102 |
result := weight < 2; |
|
5103 |
end; |
|
5104 |
||
5105 |
function isEmptySpace(weight:Longint):boolean; |
|
5106 |
begin |
|
8574 | 5107 |
result := not isLandscape(weight) and not isLandscapeEdge(weight); |
8548 | 5108 |
end; |
5109 |
||
5110 |
||
5111 |
function getPixelWeight(x, y:Longint): Longint; |
|
5112 |
var |
|
5113 |
i, j:Longint; |
|
5114 |
begin |
|
5115 |
result := 0; |
|
8582
08679e8186a3
Don't calculate edges of map as edges of landscape
Urbertar@gmail.com
parents:
8581
diff
changeset
|
5116 |
for i := x - 1 to x + 1 do |
08679e8186a3
Don't calculate edges of map as edges of landscape
Urbertar@gmail.com
parents:
8581
diff
changeset
|
5117 |
for j := y - 1 to y + 1 do |
08679e8186a3
Don't calculate edges of map as edges of landscape
Urbertar@gmail.com
parents:
8581
diff
changeset
|
5118 |
begin |
08679e8186a3
Don't calculate edges of map as edges of landscape
Urbertar@gmail.com
parents:
8581
diff
changeset
|
5119 |
if (i < 0) or |
08679e8186a3
Don't calculate edges of map as edges of landscape
Urbertar@gmail.com
parents:
8581
diff
changeset
|
5120 |
(i > LAND_WIDTH - 1) or |
08679e8186a3
Don't calculate edges of map as edges of landscape
Urbertar@gmail.com
parents:
8581
diff
changeset
|
5121 |
(j < 0) or |
08679e8186a3
Don't calculate edges of map as edges of landscape
Urbertar@gmail.com
parents:
8581
diff
changeset
|
5122 |
(j > LAND_HEIGHT -1) or |
08679e8186a3
Don't calculate edges of map as edges of landscape
Urbertar@gmail.com
parents:
8581
diff
changeset
|
5123 |
((Land[j, i] and $FF00) = 0) then |
08679e8186a3
Don't calculate edges of map as edges of landscape
Urbertar@gmail.com
parents:
8581
diff
changeset
|
5124 |
begin |
08679e8186a3
Don't calculate edges of map as edges of landscape
Urbertar@gmail.com
parents:
8581
diff
changeset
|
5125 |
result := result + 1; |
08679e8186a3
Don't calculate edges of map as edges of landscape
Urbertar@gmail.com
parents:
8581
diff
changeset
|
5126 |
end; |
8548 | 5127 |
end; |
5128 |
end; |
|
5129 |
||
5130 |
||
5131 |
procedure drawIcePixel(x, y:Longint); |
|
5132 |
var |
|
5133 |
iceSurface: PSDL_Surface; |
|
5134 |
icePixels: PLongwordArray; |
|
5135 |
pictureX, pictureY: LongInt; |
|
8570
cbd25e677446
quick and dirty and inefficient example of Tiy's suggested terrain sampling. Still needs moving to uLandGraphics
nemo
parents:
8565
diff
changeset
|
5136 |
w, c: LongWord; |
8548 | 5137 |
begin |
8584
ea20d9cc8515
put ice colour in uVariables, add check for land that is already ice
nemo
parents:
8583
diff
changeset
|
5138 |
if Land[y, x] and lfIce <> 0 then exit; |
8572 | 5139 |
// So. 3 parameters here. Ice colour, Ice opacity, and a bias on the greyscaled pixel towards lightness |
8548 | 5140 |
iceSurface:= SpritesData[sprIceTexture].Surface; |
5141 |
pictureX := x mod iceSurface^.w; |
|
5142 |
pictureY := y mod iceSurface^.h; |
|
5143 |
icePixels := iceSurface^.pixels; |
|
8570
cbd25e677446
quick and dirty and inefficient example of Tiy's suggested terrain sampling. Still needs moving to uLandGraphics
nemo
parents:
8565
diff
changeset
|
5144 |
w:= LandPixels[y, x]; |
cbd25e677446
quick and dirty and inefficient example of Tiy's suggested terrain sampling. Still needs moving to uLandGraphics
nemo
parents:
8565
diff
changeset
|
5145 |
w:= round(((w shr RShift and $FF) * RGB_LUMINANCE_RED + |
cbd25e677446
quick and dirty and inefficient example of Tiy's suggested terrain sampling. Still needs moving to uLandGraphics
nemo
parents:
8565
diff
changeset
|
5146 |
(w shr BShift and $FF) * RGB_LUMINANCE_GREEN + |
8574 | 5147 |
(w shr GShift and $FF) * RGB_LUMINANCE_BLUE)); |
5148 |
if w < 128 then w:= w+128; |
|
8570
cbd25e677446
quick and dirty and inefficient example of Tiy's suggested terrain sampling. Still needs moving to uLandGraphics
nemo
parents:
8565
diff
changeset
|
5149 |
if w > 255 then w:= 255; |
cbd25e677446
quick and dirty and inefficient example of Tiy's suggested terrain sampling. Still needs moving to uLandGraphics
nemo
parents:
8565
diff
changeset
|
5150 |
w:= (w shl RShift) or (w shl BShift) or (w shl GShift) or (LandPixels[y,x] and AMask); |
cbd25e677446
quick and dirty and inefficient example of Tiy's suggested terrain sampling. Still needs moving to uLandGraphics
nemo
parents:
8565
diff
changeset
|
5151 |
//LandPixels[y, x]:= w; |
8584
ea20d9cc8515
put ice colour in uVariables, add check for land that is already ice
nemo
parents:
8583
diff
changeset
|
5152 |
LandPixels[y, x]:= addBgColor(w, IceColor); |
8578
d2bfe0683b9a
ice texture still needs moving to uLandGraphics and circle drawing
nemo
parents:
8574
diff
changeset
|
5153 |
LandPixels[y, x]:= addBgColor(LandPixels[y, x], icePixels^[iceSurface^.w * (y mod iceSurface^.h) + (x mod iceSurface^.w)]); |
8560 | 5154 |
|
8584
ea20d9cc8515
put ice colour in uVariables, add check for land that is already ice
nemo
parents:
8583
diff
changeset
|
5155 |
Land[y, x] := Land[y, x] or lfIce; |
8548 | 5156 |
end; |
5157 |
||
8583 | 5158 |
procedure DrawIce(x, y: Longint); |
5159 |
const iceRadius :Longint = 32; |
|
8548 | 5160 |
var |
5161 |
i, j: Longint; |
|
5162 |
weight: Longint; |
|
8581
f3bc24ef756e
Check bounds of landscape in drawice procedure
Urbertar@gmail.com
parents:
8579
diff
changeset
|
5163 |
landRect : TSDL_RECT; |
f3bc24ef756e
Check bounds of landscape in drawice procedure
Urbertar@gmail.com
parents:
8579
diff
changeset
|
5164 |
begin |
8583 | 5165 |
FillRoundInLandWithIce(x, y, iceRadius); |
8574 | 5166 |
SetAllHHToActive; |
8583 | 5167 |
landRect.x := min(max(x - iceRadius, 0), LAND_WIDTH - 1); |
5168 |
landRect.y := min(max(y - iceRadius, 0), LAND_HEIGHT - 1); |
|
5169 |
landRect.w := min(2*iceRadius, LAND_WIDTH - landRect.x - 1); |
|
5170 |
landRect.h := min(2*iceRadius, LAND_HEIGHT - landRect.y - 1); |
|
8581
f3bc24ef756e
Check bounds of landscape in drawice procedure
Urbertar@gmail.com
parents:
8579
diff
changeset
|
5171 |
UpdateLandTexture(landRect.x, landRect.w, landRect.y, landRect.h, true); |
8548 | 5172 |
end; |
5173 |
||
5174 |
||
7007 | 5175 |
procedure doStepIceGun(Gear: PGear); |
8548 | 5176 |
const iceWaitCollision:Longint = 0; |
5177 |
const iceCollideWithGround:Longint = 1; |
|
5178 |
const iceWaitNextTarget:Longint = 2; |
|
5179 |
const iceCollideWithHog:Longint = 4; |
|
5180 |
const groundFreezingTime:Longint = 1000; |
|
7716 | 5181 |
var |
5182 |
HHGear: PGear; |
|
7010
10a0a31804f3
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents:
7007
diff
changeset
|
5183 |
ndX, ndY: hwFloat; |
7128
574b385ce7df
Minor freezer changes, allow snow to accumulate on indestructible terrain too.
nemo
parents:
7101
diff
changeset
|
5184 |
i, t, gX, gY: LongInt; |
7335 | 5185 |
hogs: PGearArrayS; |
7007 | 5186 |
begin |
7093 | 5187 |
HHGear := Gear^.Hedgehog^.Gear; |
8560 | 5188 |
if (Gear^.Message and gmAttack <> 0) or (Gear^.Health = 0) or (HHGear = nil) or (HHGear^.Damage <> 0) then |
7093 | 5189 |
begin |
5190 |
DeleteGear(Gear); |
|
5191 |
AfterAttack; |
|
5192 |
exit |
|
5193 |
end |
|
5194 |
else |
|
5195 |
begin |
|
8548 | 5196 |
updateFuel(Gear); |
7093 | 5197 |
end; |
8548 | 5198 |
|
7010
10a0a31804f3
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents:
7007
diff
changeset
|
5199 |
with Gear^ do |
10a0a31804f3
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents:
7007
diff
changeset
|
5200 |
begin |
10a0a31804f3
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents:
7007
diff
changeset
|
5201 |
HedgehogChAngle(HHGear); |
7093 | 5202 |
ndX:= SignAs(AngleSin(HHGear^.Angle), HHGear^.dX) * _4; |
5203 |
ndY:= -AngleCos(HHGear^.Angle) * _4; |
|
7128
574b385ce7df
Minor freezer changes, allow snow to accumulate on indestructible terrain too.
nemo
parents:
7101
diff
changeset
|
5204 |
if (ndX <> dX) or (ndY <> dY) or |
574b385ce7df
Minor freezer changes, allow snow to accumulate on indestructible terrain too.
nemo
parents:
7101
diff
changeset
|
5205 |
((Target.X <> NoPointX) and (Target.X and LAND_WIDTH_MASK = 0) and |
574b385ce7df
Minor freezer changes, allow snow to accumulate on indestructible terrain too.
nemo
parents:
7101
diff
changeset
|
5206 |
(Target.Y and LAND_HEIGHT_MASK = 0) and ((Land[Target.Y, Target.X] = 0))) then |
7010
10a0a31804f3
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents:
7007
diff
changeset
|
5207 |
begin |
8548 | 5208 |
updateTarget(Gear, ndX, ndY); |
5209 |
IceState := iceWaitCollision; |
|
7010
10a0a31804f3
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents:
7007
diff
changeset
|
5210 |
end |
10a0a31804f3
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents:
7007
diff
changeset
|
5211 |
else |
10a0a31804f3
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents:
7007
diff
changeset
|
5212 |
begin |
10a0a31804f3
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents:
7007
diff
changeset
|
5213 |
X:= X + dX; |
10a0a31804f3
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents:
7007
diff
changeset
|
5214 |
Y:= Y + dY; |
7093 | 5215 |
gX:= hwRound(X); |
8548 | 5216 |
gY:= hwRound(Y); |
5217 |
if Target.X = NoPointX then |
|
5218 |
begin |
|
5219 |
t:= hwRound(hwSqr(X-HHGear^.X)+hwSqr(Y-HHGear^.Y)); |
|
5220 |
end; |
|
5221 |
||
7010
10a0a31804f3
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents:
7007
diff
changeset
|
5222 |
if Target.X <> NoPointX then |
8548 | 5223 |
begin |
5224 |
CheckCollisionWithLand(Gear); |
|
5225 |
if (State and gstCollision) <> 0 then |
|
5226 |
begin |
|
5227 |
if IceState = iceWaitCollision then |
|
5228 |
begin |
|
5229 |
IceState := iceCollideWithGround; |
|
5230 |
IceTime := GameTicks; |
|
5231 |
end; |
|
5232 |
end; |
|
5233 |
||
7098
f8c453ade379
Minor tweaks to freezer, mostly to simplify current state to laptop
nemo
parents:
7093
diff
changeset
|
5234 |
if (abs(gX-Target.X) < 2) and (abs(gY-Target.Y) < 2) then |
8548 | 5235 |
begin |
7098
f8c453ade379
Minor tweaks to freezer, mostly to simplify current state to laptop
nemo
parents:
7093
diff
changeset
|
5236 |
X:= HHGear^.X; |
f8c453ade379
Minor tweaks to freezer, mostly to simplify current state to laptop
nemo
parents:
7093
diff
changeset
|
5237 |
Y:= HHGear^.Y |
8548 | 5238 |
end; |
5239 |
||
5240 |
if (IceState = iceCollideWithGround) and ((GameTicks - IceTime) > groundFreezingTime) then |
|
8583 | 5241 |
begin |
5242 |
DrawIce(Target.X, Target.Y); |
|
8548 | 5243 |
IceState := iceWaitNextTarget; |
5244 |
end; |
|
5245 |
||
7128
574b385ce7df
Minor freezer changes, allow snow to accumulate on indestructible terrain too.
nemo
parents:
7101
diff
changeset
|
5246 |
// freeze nearby hogs |
8560 | 5247 |
hogs := GearsNear(int2hwFloat(Target.X), int2hwFloat(Target.Y), gtHedgehog, Gear^.Radius*2); |
7335 | 5248 |
if hogs.size > 0 then |
5249 |
for i:= 0 to hogs.size - 1 do |
|
5250 |
if hogs.ar^[i] <> HHGear then |
|
8563
4d9d8287e601
Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster.
nemo
parents:
8560
diff
changeset
|
5251 |
if GameTicks mod 5 = 0 then |
4d9d8287e601
Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster.
nemo
parents:
8560
diff
changeset
|
5252 |
begin |
8565 | 5253 |
hogs.ar^[i]^.Active:= true; |
5254 |
if hogs.ar^[i]^.Hedgehog^.Effects[heFrozen] < 256 then |
|
5255 |
hogs.ar^[i]^.Hedgehog^.Effects[heFrozen] := hogs.ar^[i]^.Hedgehog^.Effects[heFrozen] + 1 |
|
5256 |
else if hogs.ar^[i]^.Hedgehog^.Effects[heFrozen] = 256 then |
|
5257 |
hogs.ar^[i]^.Hedgehog^.Effects[heFrozen]:= 100000 |
|
8563
4d9d8287e601
Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster.
nemo
parents:
8560
diff
changeset
|
5258 |
end; |
7010
10a0a31804f3
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents:
7007
diff
changeset
|
5259 |
inc(Pos) |
8548 | 5260 |
end |
7128
574b385ce7df
Minor freezer changes, allow snow to accumulate on indestructible terrain too.
nemo
parents:
7101
diff
changeset
|
5261 |
else if (t > 400) and ((gY > cWaterLine) or |
7010
10a0a31804f3
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents:
7007
diff
changeset
|
5262 |
(((gX and LAND_WIDTH_MASK = 0) and (gY and LAND_HEIGHT_MASK = 0)) |
7128
574b385ce7df
Minor freezer changes, allow snow to accumulate on indestructible terrain too.
nemo
parents:
7101
diff
changeset
|
5263 |
and (Land[gY, gX] <> 0))) then |
8548 | 5264 |
begin |
7010
10a0a31804f3
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents:
7007
diff
changeset
|
5265 |
Target.X:= gX; |
10a0a31804f3
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents:
7007
diff
changeset
|
5266 |
Target.Y:= gY; |
7093 | 5267 |
X:= HHGear^.X; |
5268 |
Y:= HHGear^.Y |
|
8548 | 5269 |
end; |
8557 | 5270 |
{if (gX > max(LAND_WIDTH,4096)*2) or |
7829
c1dc7839d7b9
Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
nemo
parents:
7784
diff
changeset
|
5271 |
(gX < -max(LAND_WIDTH,4096)) or |
c1dc7839d7b9
Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
nemo
parents:
7784
diff
changeset
|
5272 |
(gY < -max(LAND_HEIGHT,4096)) or |
c1dc7839d7b9
Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
nemo
parents:
7784
diff
changeset
|
5273 |
(gY > max(LAND_HEIGHT,4096)+512) then |
8548 | 5274 |
begin |
7093 | 5275 |
X:= HHGear^.X; |
5276 |
Y:= HHGear^.Y |
|
8557 | 5277 |
end} |
7010
10a0a31804f3
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents:
7007
diff
changeset
|
5278 |
end |
10a0a31804f3
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents:
7007
diff
changeset
|
5279 |
end; |
7007 | 5280 |
end; |
7389
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5281 |
|
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5282 |
procedure doStepAddAmmo(Gear: PGear); |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5283 |
var a: TAmmoType; |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5284 |
gi: PGear; |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5285 |
begin |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5286 |
if Gear^.Timer > 0 then dec(Gear^.Timer) |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5287 |
else |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5288 |
begin |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5289 |
if Gear^.Pos = posCaseUtility then |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5290 |
a:= GetUtility(Gear^.Hedgehog) |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5291 |
else |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5292 |
a:= GetAmmo(Gear^.Hedgehog); |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5293 |
CheckSum:= CheckSum xor GameTicks; |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5294 |
gi := GearsList; |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5295 |
while gi <> nil do |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5296 |
begin |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5297 |
with gi^ do CheckSum:= CheckSum xor X.round xor X.frac xor dX.round xor dX.frac xor Y.round xor Y.frac xor dY.round xor dY.frac; |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5298 |
AddRandomness(CheckSum); |
8030
165aeaaaf445
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
nemo
parents:
8003
diff
changeset
|
5299 |
if gi^.Kind = gtGenericFaller then gi^.State:= gi^.State and not gstTmpFlag; |
7389
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5300 |
gi := gi^.NextGear |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5301 |
end; |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5302 |
AddPickup(Gear^.Hedgehog^, a, Gear^.Power, hwRound(Gear^.X), hwRound(Gear^.Y)); |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5303 |
DeleteGear(Gear) |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5304 |
end; |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5305 |
end; |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5306 |
|
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5307 |
procedure doStepGenericFaller(Gear: PGear); |
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5308 |
begin |
7406
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
5309 |
if Gear^.Timer < $FFFFFFFF then |
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
5310 |
if Gear^.Timer > 0 then |
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
5311 |
dec(Gear^.Timer) |
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
5312 |
else |
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
5313 |
begin |
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
5314 |
DeleteGear(Gear); |
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
5315 |
exit |
1fe2c821f9bf
Try avoiding spamming the log by retaining the gears. untested.
nemo
parents:
7400
diff
changeset
|
5316 |
end; |
8030
165aeaaaf445
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
nemo
parents:
8003
diff
changeset
|
5317 |
if (Gear^.State and gstTmpFlag <> 0) or (GameTicks and $7 = 0) then |
165aeaaaf445
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
nemo
parents:
8003
diff
changeset
|
5318 |
begin |
165aeaaaf445
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
nemo
parents:
8003
diff
changeset
|
5319 |
doStepFallingGear(Gear); |
8370 | 5320 |
if (Gear^.State and gstInvisible <> 0) and (GameTicks and $FF = 0) and (hwRound(Gear^.X) < LongInt(leftX)) or (hwRound(Gear^.X) > LongInt(rightX)) or (hwRound(Gear^.Y) < LongInt(topY)) then |
8030
165aeaaaf445
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
nemo
parents:
8003
diff
changeset
|
5321 |
begin |
165aeaaaf445
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
nemo
parents:
8003
diff
changeset
|
5322 |
Gear^.X:= int2hwFloat(GetRandom(rightX-leftX)+leftX); |
165aeaaaf445
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
nemo
parents:
8003
diff
changeset
|
5323 |
Gear^.Y:= int2hwFloat(GetRandom(LAND_HEIGHT-topY)+topY); |
165aeaaaf445
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
nemo
parents:
8003
diff
changeset
|
5324 |
Gear^.dX:= _90-(GetRandomf*_360); |
165aeaaaf445
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
nemo
parents:
8003
diff
changeset
|
5325 |
Gear^.dY:= _90-(GetRandomf*_360) |
165aeaaaf445
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
nemo
parents:
8003
diff
changeset
|
5326 |
end; |
165aeaaaf445
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
nemo
parents:
8003
diff
changeset
|
5327 |
end |
7389
15c3fb4882df
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents:
7370
diff
changeset
|
5328 |
end; |
7627 | 5329 |
|
5330 |
procedure doStepCreeper(Gear: PGear); |
|
5331 |
var hogs: PGearArrayS; |
|
5332 |
HHGear: PGear; |
|
5333 |
tdX: hwFloat; |
|
5334 |
dir: LongInt; |
|
5335 |
begin |
|
5336 |
doStepFallingGear(Gear); |
|
5337 |
if Gear^.Timer > 0 then dec(Gear^.Timer); |
|
5338 |
// creeper sleep phase |
|
5339 |
if (Gear^.Hedgehog = nil) and (Gear^.Timer > 0) then exit; |
|
5340 |
||
5341 |
if Gear^.Hedgehog <> nil then HHGear:= Gear^.Hedgehog^.Gear |
|
5342 |
else HHGear:= nil; |
|
5343 |
||
5344 |
// creeper boom phase |
|
5345 |
if (Gear^.State and gstTmpFlag <> 0) then |
|
5346 |
begin |
|
5347 |
if (Gear^.Timer = 0) then |
|
5348 |
begin |
|
5349 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 300, CurrentHedgehog, EXPLAutoSound); |
|
5350 |
DeleteGear(Gear) |
|
5351 |
end; |
|
5352 |
// ssssss he essssscaped |
|
5353 |
if (Gear^.Timer > 250) and ((HHGear = nil) or |
|
5354 |
(((abs(HHGear^.X.Round-Gear^.X.Round) + abs(HHGear^.Y.Round-Gear^.Y.Round) + 2) > 180) and |
|
5355 |
(Distance(HHGear^.X-Gear^.X,HHGear^.Y-Gear^.Y) > _180))) then |
|
5356 |
begin |
|
5357 |
Gear^.State:= Gear^.State and (not gstTmpFlag); |
|
5358 |
Gear^.Timer:= 0 |
|
5359 |
end; |
|
5360 |
exit |
|
5361 |
end; |
|
5362 |
||
7730
2013733f9ca9
A bit more on the knife. Also add missing files to CMakeLists
nemo
parents:
7729
diff
changeset
|
5363 |
// Search out a new target, as target seek time has expired, target is dead, target is out of range, or we did not have a target |
7627 | 5364 |
if (HHGear = nil) or (Gear^.Timer = 0) or |
5365 |
(((abs(HHGear^.X.Round-Gear^.X.Round) + abs(HHGear^.Y.Round-Gear^.Y.Round) + 2) > Gear^.Angle) and |
|
5366 |
(Distance(HHGear^.X-Gear^.X,HHGear^.Y-Gear^.Y) > int2hwFloat(Gear^.Angle))) |
|
5367 |
then |
|
5368 |
begin |
|
5369 |
hogs := GearsNear(Gear^.X, Gear^.Y, gtHedgehog, Gear^.Angle); |
|
5370 |
if hogs.size > 1 then |
|
5371 |
Gear^.Hedgehog:= hogs.ar^[GetRandom(hogs.size)]^.Hedgehog |
|
5372 |
else if hogs.size = 1 then Gear^.Hedgehog:= hogs.ar^[0]^.Hedgehog |
|
5373 |
else Gear^.Hedgehog:= nil; |
|
5374 |
if Gear^.Hedgehog <> nil then Gear^.Timer:= 5000; |
|
5375 |
exit |
|
5376 |
end; |
|
5377 |
||
5378 |
// we have a target. move the creeper. |
|
5379 |
if HHGear <> nil then |
|
5380 |
begin |
|
5381 |
// GOTCHA |
|
5382 |
if ((abs(HHGear^.X.Round-Gear^.X.Round) + abs(HHGear^.Y.Round-Gear^.Y.Round) + 2) < 50) and |
|
5383 |
(Distance(HHGear^.X-Gear^.X,HHGear^.Y-Gear^.Y) < _50) then |
|
5384 |
begin |
|
5385 |
// hisssssssssss |
|
5386 |
Gear^.State:= Gear^.State or gstTmpFlag; |
|
5387 |
Gear^.Timer:= 1500; |
|
5388 |
exit |
|
5389 |
end; |
|
5390 |
if (Gear^.State and gstMoving <> 0) then |
|
5391 |
begin |
|
5392 |
Gear^.dY:= _0; |
|
5393 |
Gear^.dX:= _0; |
|
5394 |
end |
|
5395 |
else if (GameTicks and $FF = 0) then |
|
5396 |
begin |
|
5397 |
tdX:= HHGear^.X-Gear^.X; |
|
5398 |
dir:= hwSign(tdX); |
|
5399 |
if not TestCollisionX(Gear, dir) then |
|
5400 |
Gear^.X:= Gear^.X + signAs(_1,tdX); |
|
5401 |
if TestCollisionXwithXYShift(Gear, signAs(_10,tdX), 0, dir) then |
|
5402 |
begin |
|
5403 |
Gear^.dX:= SignAs(_0_15, tdX); |
|
5404 |
Gear^.dY:= -_0_3; |
|
5405 |
Gear^.State:= Gear^.State or gstMoving |
|
5406 |
end |
|
5407 |
end; |
|
5408 |
end; |
|
5409 |
end; |
|
7729
c374746bb56e
Data for copying throwing knife to Land once it hits.
nemo
parents:
7726
diff
changeset
|
5410 |
|
7730
2013733f9ca9
A bit more on the knife. Also add missing files to CMakeLists
nemo
parents:
7729
diff
changeset
|
5411 |
//////////////////////////////////////////////////////////////////////////////// |
7754 | 5412 |
procedure doStepKnife(Gear: PGear); |
8370 | 5413 |
//var ox, oy: LongInt; |
5414 |
// la: hwFloat; |
|
5415 |
var a: real; |
|
7754 | 5416 |
begin |
5417 |
// Gear is shrunk so it can actually escape the hog without carving into the terrain |
|
8494
53b91a602955
Cleaver tweaks based on feedback. Nerf damage, shrink radius. This means cleaver will embed into ground quite a bit further.
nemo
parents:
8413
diff
changeset
|
5418 |
if (Gear^.Radius = 4) and (Gear^.CollisionMask = $FFFF) then Gear^.Radius:= 7; |
7872
ab6db9e07c4d
Allow cleavers to be knocked loose by explosions. Probabilities might need tweaking.
nemo
parents:
7864
diff
changeset
|
5419 |
if Gear^.Damage > 100 then Gear^.CollisionMask:= 0 |
7874
c8aba48f38dc
Arbitrarily tweaked to not firepunch loose, and to increase chance of bazooka doing it to about 20%
nemo
parents:
7872
diff
changeset
|
5420 |
else if Gear^.Damage > 30 then |
c8aba48f38dc
Arbitrarily tweaked to not firepunch loose, and to increase chance of bazooka doing it to about 20%
nemo
parents:
7872
diff
changeset
|
5421 |
if GetRandom(max(4,18-Gear^.Damage div 10)) < 3 then Gear^.CollisionMask:= 0; |
7872
ab6db9e07c4d
Allow cleavers to be knocked loose by explosions. Probabilities might need tweaking.
nemo
parents:
7864
diff
changeset
|
5422 |
Gear^.Damage:= 0; |
7759 | 5423 |
if Gear^.Timer > 0 then dec(Gear^.Timer); |
7754 | 5424 |
if (Gear^.State and gstMoving <> 0) and (Gear^.State and gstCollision = 0) then |
5425 |
begin |
|
5426 |
DeleteCI(Gear); |
|
8494
53b91a602955
Cleaver tweaks based on feedback. Nerf damage, shrink radius. This means cleaver will embed into ground quite a bit further.
nemo
parents:
8413
diff
changeset
|
5427 |
Gear^.Radius:= 7; |
7754 | 5428 |
// used for damage and impact calc. needs balancing I think |
8501
9f70e6f7fb63
restore prior modifier. I think the damage dealt is appropriate to intended uses
nemo
parents:
8494
diff
changeset
|
5429 |
Gear^.Health:= hwRound(hwSqr((hwAbs(Gear^.dY)+hwAbs(Gear^.dX))*_4)); |
7754 | 5430 |
doStepFallingGear(Gear); |
5431 |
AllInactive := false; |
|
7864
667b7583c389
double cleaver rotation speed, also make spin direction dX dependent.
nemo
parents:
7829
diff
changeset
|
5432 |
a:= Gear^.DirAngle; |
667b7583c389
double cleaver rotation speed, also make spin direction dX dependent.
nemo
parents:
7829
diff
changeset
|
5433 |
CalcRotationDirAngle(Gear); |
667b7583c389
double cleaver rotation speed, also make spin direction dX dependent.
nemo
parents:
7829
diff
changeset
|
5434 |
Gear^.DirAngle:= a+(Gear^.DirAngle-a)*2*hwSign(Gear^.dX) // double rotation |
7754 | 5435 |
end |
7759 | 5436 |
else if (Gear^.CollisionIndex = -1) and (Gear^.Timer = 0) then |
7754 | 5437 |
begin |
8370 | 5438 |
(*ox:= 0; oy:= 0; |
7758
a225cc45513e
Remove slot overcrowding, disable angle detection which isn't doing what I want.
nemo
parents:
7754
diff
changeset
|
5439 |
if TestCollisionYwithGear(Gear, -1) <> 0 then oy:= -1; |
a225cc45513e
Remove slot overcrowding, disable angle detection which isn't doing what I want.
nemo
parents:
7754
diff
changeset
|
5440 |
if TestCollisionXwithGear(Gear, 1) then ox:= 1; |
a225cc45513e
Remove slot overcrowding, disable angle detection which isn't doing what I want.
nemo
parents:
7754
diff
changeset
|
5441 |
if TestCollisionXwithGear(Gear, -1) then ox:= -1; |
a225cc45513e
Remove slot overcrowding, disable angle detection which isn't doing what I want.
nemo
parents:
7754
diff
changeset
|
5442 |
if TestCollisionYwithGear(Gear, 1) <> 0 then oy:= 1; |
7754 | 5443 |
if Gear^.Health > 0 then |
5444 |
PlaySound(sndRopeAttach); |
|
8370 | 5445 |
|
7758
a225cc45513e
Remove slot overcrowding, disable angle detection which isn't doing what I want.
nemo
parents:
7754
diff
changeset
|
5446 |
la:= _10000; |
7754 | 5447 |
if (ox <> 0) or (oy <> 0) then |
5448 |
la:= CalcSlopeNearGear(Gear, ox, oy); |
|
7758
a225cc45513e
Remove slot overcrowding, disable angle detection which isn't doing what I want.
nemo
parents:
7754
diff
changeset
|
5449 |
if la = _10000 then |
7754 | 5450 |
begin |
5451 |
// debug for when we couldn't get an angle |
|
5452 |
//AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeWhite); |
|
7758
a225cc45513e
Remove slot overcrowding, disable angle detection which isn't doing what I want.
nemo
parents:
7754
diff
changeset
|
5453 |
*) |
7784
cf6261f7fdb5
Disable jiggling of cleavers 'cause it just looks odd. Adding a constraint based on proximity to portal is an option too, this was just easier.
nemo
parents:
7777
diff
changeset
|
5454 |
Gear^.DirAngle:= DxDy2Angle(Gear^.dX, Gear^.dY) + (random(30)-15); |
7758
a225cc45513e
Remove slot overcrowding, disable angle detection which isn't doing what I want.
nemo
parents:
7754
diff
changeset
|
5455 |
if (Gear^.dX.isNegative and Gear^.dY.isNegative) or |
a225cc45513e
Remove slot overcrowding, disable angle detection which isn't doing what I want.
nemo
parents:
7754
diff
changeset
|
5456 |
((not Gear^.dX.isNegative) and (not Gear^.dY.isNegative)) then Gear^.DirAngle:= Gear^.DirAngle-90; |
a225cc45513e
Remove slot overcrowding, disable angle detection which isn't doing what I want.
nemo
parents:
7754
diff
changeset
|
5457 |
// end |
a225cc45513e
Remove slot overcrowding, disable angle detection which isn't doing what I want.
nemo
parents:
7754
diff
changeset
|
5458 |
// else Gear^.DirAngle:= hwFloat2Float(la)*90; // sheepluva's comment claims 45deg = 0.5 - yet orientation doesn't seem consistent? |
a225cc45513e
Remove slot overcrowding, disable angle detection which isn't doing what I want.
nemo
parents:
7754
diff
changeset
|
5459 |
// AddFileLog('la: '+floattostr(la)+' DirAngle: '+inttostr(round(Gear^.DirAngle))); |
7754 | 5460 |
Gear^.dX:= _0; |
5461 |
Gear^.dY:= _0; |
|
5462 |
Gear^.State:= Gear^.State and (not gstMoving) or gstCollision; |
|
8494
53b91a602955
Cleaver tweaks based on feedback. Nerf damage, shrink radius. This means cleaver will embed into ground quite a bit further.
nemo
parents:
8413
diff
changeset
|
5463 |
Gear^.Radius:= 16; |
7754 | 5464 |
if Gear^.Health > 0 then AmmoShove(Gear, Gear^.Health, 0); |
5465 |
Gear^.Health:= 0; |
|
7759 | 5466 |
Gear^.Timer:= 500; |
7754 | 5467 |
AddGearCI(Gear) |
5468 |
end |
|
5469 |
else if GameTicks and $3F = 0 then |
|
5470 |
begin |
|
5471 |
if (TestCollisionYwithGear(Gear, -1) = 0) |
|
7767 | 5472 |
and (not TestCollisionXwithGear(Gear, 1)) |
5473 |
and (not TestCollisionXwithGear(Gear, -1)) |
|
7754 | 5474 |
and (TestCollisionYwithGear(Gear, 1) = 0) then Gear^.State:= Gear^.State and (not gstCollision) or gstMoving; |
5475 |
end |
|
5476 |
end; |
|
5477 |
(* |
|
5478 |
This didn't end up getting used, but, who knows, might be reasonable for javellin or something |
|
7730
2013733f9ca9
A bit more on the knife. Also add missing files to CMakeLists
nemo
parents:
7729
diff
changeset
|
5479 |
// Make the knife initial angle based on the hog attack angle, or is that too hard? |
2013733f9ca9
A bit more on the knife. Also add missing files to CMakeLists
nemo
parents:
7729
diff
changeset
|
5480 |
procedure doStepKnife(Gear: PGear); |
7733 | 5481 |
var t, |
5482 |
gx, gy, ga, // gear x,y,angle |
|
5483 |
lx, ly, la, // land x,y,angle |
|
5484 |
ox, oy, // x,y offset |
|
5485 |
w, h, // wXh of clip area |
|
5486 |
tx, ty // tip position in sprite |
|
5487 |
: LongInt; |
|
5488 |
surf: PSDL_Surface; |
|
5489 |
s: hwFloat; |
|
5490 |
||
7730
2013733f9ca9
A bit more on the knife. Also add missing files to CMakeLists
nemo
parents:
7729
diff
changeset
|
5491 |
begin |
7733 | 5492 |
Gear^.dY := Gear^.dY + cGravity; |
5493 |
if (GameFlags and gfMoreWind) <> 0 then |
|
5494 |
Gear^.dX := Gear^.dX + cWindSpeed / Gear^.Density; |
|
5495 |
Gear^.X := Gear^.X + Gear^.dX; |
|
5496 |
Gear^.Y := Gear^.Y + Gear^.dY; |
|
5497 |
CheckGearDrowning(Gear); |
|
5498 |
gx:= hwRound(Gear^.X); |
|
5499 |
gy:= hwRound(Gear^.Y); |
|
5500 |
if Gear^.State and gstDrowning <> 0 then exit; |
|
7730
2013733f9ca9
A bit more on the knife. Also add missing files to CMakeLists
nemo
parents:
7729
diff
changeset
|
5501 |
with Gear^ do |
2013733f9ca9
A bit more on the knife. Also add missing files to CMakeLists
nemo
parents:
7729
diff
changeset
|
5502 |
begin |
7733 | 5503 |
if CheckLandValue(gx, gy, $FF00) then |
5504 |
begin |
|
5505 |
t:= Angle + hwRound((hwAbs(dX)+hwAbs(dY)) * _10); |
|
5506 |
||
5507 |
if t < 0 then inc(t, 4096) |
|
5508 |
else if 4095 < t then dec(t, 4096); |
|
5509 |
Angle:= t; |
|
5510 |
||
5511 |
DirAngle:= Angle / 4096 * 360 |
|
5512 |
end |
|
5513 |
else |
|
7730
2013733f9ca9
A bit more on the knife. Also add missing files to CMakeLists
nemo
parents:
7729
diff
changeset
|
5514 |
begin |
7733 | 5515 |
//This is the set of postions for the knife. |
5516 |
//Using FlipSurface and copyToXY the knife can be written to the LandPixels at 32 positions, and an appropriate line drawn in Land. |
|
5517 |
t:= Angle mod 1024; |
|
5518 |
case t div 128 of |
|
5519 |
0: begin |
|
5520 |
ox:= 2; oy:= 5; |
|
5521 |
w := 25; h:= 5; |
|
5522 |
tx:= 0; ty:= 2 |
|
5523 |
end; |
|
5524 |
1: begin |
|
5525 |
ox:= 2; oy:= 15; |
|
5526 |
w:= 24; h:= 8; |
|
5527 |
tx:= 0; ty:= 7 |
|
5528 |
end; |
|
5529 |
2: begin |
|
5530 |
ox:= 2; oy:= 27; |
|
5531 |
w:= 23; h:= 12; |
|
5532 |
tx:= -12; ty:= -5 |
|
5533 |
end; |
|
5534 |
3: begin |
|
5535 |
ox:= 2; oy:= 43; |
|
5536 |
w:= 21; h:= 15; |
|
5537 |
tx:= 0; ty:= 14 |
|
5538 |
end; |
|
5539 |
4: begin |
|
5540 |
ox:= 29; oy:= 8; |
|
5541 |
w:= 19; h:= 19; |
|
5542 |
tx:= 0; ty:= 17 |
|
5543 |
end; |
|
5544 |
5: begin |
|
5545 |
ox:= 29; oy:= 32; |
|
5546 |
w:= 15; h:= 21; |
|
5547 |
tx:= 0; ty:= 20 |
|
5548 |
end; |
|
5549 |
6: begin |
|
5550 |
ox:= 51; oy:= 3; |
|
5551 |
w:= 11; h:= 23; |
|
5552 |
tx:= 0; ty:= 22 |
|
5553 |
end; |
|
5554 |
7: begin |
|
5555 |
ox:= 51; oy:= 34; |
|
5556 |
w:= 7; h:= 24; |
|
5557 |
tx:= 0; ty:= 23 |
|
5558 |
end |
|
5559 |
end; |
|
5560 |
||
5561 |
surf:= SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, RMask, GMask, BMask, AMask); |
|
5562 |
copyToXYFromRect(SpritesData[sprKnife].Surface, surf, ox, oy, w, h, 0, 0); |
|
5563 |
// try to make the knife hit point first |
|
5564 |
lx := 0; |
|
5565 |
ly := 0; |
|
5566 |
if CalcSlopeTangent(Gear, gx, gy, lx, ly, 255) then |
|
5567 |
begin |
|
5568 |
la:= vector2Angle(int2hwFloat(lx), int2hwFloat(ly)); |
|
5569 |
ga:= vector2Angle(dX, dY); |
|
7734 | 5570 |
AddFileLog('la: '+inttostr(la)+' ga: '+inttostr(ga)+' Angle: '+inttostr(Angle)); |
7733 | 5571 |
// change to 0 to 4096 forced by LongWord in Gear |
5572 |
if la < 0 then la:= 4096+la; |
|
5573 |
if ga < 0 then ga:= 4096+ga; |
|
7734 | 5574 |
if ((Angle > ga) and (Angle < la)) or ((Angle < ga) and (Angle > la)) then |
7733 | 5575 |
begin |
5576 |
if Angle >= 2048 then dec(Angle, 2048) |
|
5577 |
else if Angle < 2048 then inc(Angle, 2048) |
|
7734 | 5578 |
end; |
5579 |
AddFileLog('la: '+inttostr(la)+' ga: '+inttostr(ga)+' Angle: '+inttostr(Angle)) |
|
7733 | 5580 |
end; |
5581 |
case Angle div 1024 of |
|
5582 |
0: begin |
|
5583 |
flipSurface(surf, true); |
|
5584 |
flipSurface(surf, true); |
|
7739 | 5585 |
BlitImageAndGenerateCollisionInfo(gx-(w-tx), gy-(h-ty), w, surf) |
7733 | 5586 |
end; |
5587 |
1: begin |
|
5588 |
flipSurface(surf, false); |
|
7734 | 5589 |
BlitImageAndGenerateCollisionInfo(gx-(w-tx), gy-ty, w, surf) |
7733 | 5590 |
end; |
5591 |
2: begin // knife was actually drawn facing this way... |
|
7734 | 5592 |
BlitImageAndGenerateCollisionInfo(gx-tx, gy-ty, w, surf) |
7733 | 5593 |
end; |
5594 |
3: begin |
|
5595 |
flipSurface(surf, true); |
|
7739 | 5596 |
BlitImageAndGenerateCollisionInfo(gx-tx, gy-(h-ty), w, surf) |
7733 | 5597 |
end |
5598 |
end; |
|
5599 |
SDL_FreeSurface(surf); |
|
5600 |
// this needs to calculate actual width/height + land clipping since update texture doesn't. |
|
5601 |
// i.e. this will crash if you fire near sides of map, but until I get the blit right, not going to put real values |
|
5602 |
UpdateLandTexture(hwRound(X)-32, 64, hwRound(Y)-32, 64, true); |
|
7730
2013733f9ca9
A bit more on the knife. Also add missing files to CMakeLists
nemo
parents:
7729
diff
changeset
|
5603 |
DeleteGear(Gear); |
2013733f9ca9
A bit more on the knife. Also add missing files to CMakeLists
nemo
parents:
7729
diff
changeset
|
5604 |
exit |
2013733f9ca9
A bit more on the knife. Also add missing files to CMakeLists
nemo
parents:
7729
diff
changeset
|
5605 |
end |
2013733f9ca9
A bit more on the knife. Also add missing files to CMakeLists
nemo
parents:
7729
diff
changeset
|
5606 |
end; |
2013733f9ca9
A bit more on the knife. Also add missing files to CMakeLists
nemo
parents:
7729
diff
changeset
|
5607 |
end; |
7754 | 5608 |
*) |