hedgewars/uAIAmmoTests.pas
author unc0rr
Fri, 05 Dec 2008 16:49:04 +0000
changeset 1530 3b8d723661b2
parent 1507 d18c67b7ad4c
child 1573 cf88e0ace609
permissions -rw-r--r--
Implement Solid Land checkbox
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
71
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
     1
(*
1066
1f1b3686a2b0 Update copyright headers a bit
unc0rr
parents: 1024
diff changeset
     2
 * Hedgewars, a free turn based strategy game
883
07a568ba44e0 Update copyright info in source files headers
unc0rr
parents: 744
diff changeset
     3
 * Copyright (c) 2005-2008 Andrey Korotaev <unC0Rr@gmail.com>
71
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
     4
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 143
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
57c2ef19f719 Relicense to GPL
unc0rr
parents: 143
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
57c2ef19f719 Relicense to GPL
unc0rr
parents: 143
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
71
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
     8
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 143
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
57c2ef19f719 Relicense to GPL
unc0rr
parents: 143
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
57c2ef19f719 Relicense to GPL
unc0rr
parents: 143
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
57c2ef19f719 Relicense to GPL
unc0rr
parents: 143
diff changeset
    12
 * GNU General Public License for more details.
71
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
    13
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 143
diff changeset
    14
 * You should have received a copy of the GNU General Public License
57c2ef19f719 Relicense to GPL
unc0rr
parents: 143
diff changeset
    15
 * along with this program; if not, write to the Free Software
57c2ef19f719 Relicense to GPL
unc0rr
parents: 143
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
71
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
    17
 *)
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
    18
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    19
unit uAIAmmoTests;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    20
interface
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 302
diff changeset
    21
uses SDLh, uGears, uConsts, uFloat;
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    22
const amtest_OnTurn = $00000001;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    23
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    24
type TAttackParams = record
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    25
			Time: Longword;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    26
			Angle, Power: LongInt;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    27
			ExplX, ExplY, ExplR: LongInt;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    28
			AttackPutX, AttackPutY: LongInt;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    29
			end;
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 409
diff changeset
    30
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    31
function TestBazooka(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    32
function TestGrenade(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
    33
function TestMortar(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    34
function TestShotgun(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    35
function TestDesertEagle(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    36
function TestBaseballBat(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    37
function TestFirePunch(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    38
function TestAirAttack(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    39
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    40
type TAmmoTestProc = function (Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    41
	TAmmoTest = record
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    42
			proc: TAmmoTestProc;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    43
			flags: Longword;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    44
			end;
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    45
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    46
const AmmoTests: array[TAmmoType] of TAmmoTest =
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    47
			(
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    48
			(proc: @TestGrenade;     flags: 0), // amGrenade
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    49
			(proc: nil;              flags: 0), // amClusterBomb
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    50
			(proc: @TestBazooka;     flags: 0), // amBazooka
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    51
			(proc: nil;              flags: 0), // amUFO
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    52
			(proc: @TestShotgun;     flags: 0), // amShotgun
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    53
			(proc: nil;              flags: 0), // amPickHammer
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    54
			(proc: nil;              flags: 0), // amSkip
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    55
			(proc: nil;              flags: 0), // amRope
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    56
			(proc: nil;              flags: 0), // amMine
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    57
			(proc: @TestDesertEagle; flags: 0), // amDEagle
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    58
			(proc: nil;              flags: 0), // amDynamite
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    59
			(proc: @TestFirePunch;   flags: 0), // amFirePunch
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    60
			(proc: nil;              flags: 0), // amWhip
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    61
			(proc: @TestBaseballBat; flags: 0), // amBaseballBat
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    62
			(proc: nil;              flags: 0), // amParachute
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    63
			(proc: @TestAirAttack;   flags: amtest_OnTurn), // amAirAttack
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    64
			(proc: nil;              flags: 0), // amMineStrike
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    65
			(proc: nil;              flags: 0), // amBlowTorch
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    66
			(proc: nil;              flags: 0), // amGirder
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    67
			(proc: nil;              flags: amtest_OnTurn), // amTeleport
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    68
			(proc: nil;              flags: 0), // amSwitch
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    69
			(proc: @TestMortar;      flags: 0), // amMortar
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    70
			(proc: nil;              flags: 0), // amKamikaze
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    71
			(proc: nil;              flags: 0), // amCake
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    72
			(proc: nil;              flags: 0), // amSeduction
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    73
			(proc: nil;              flags: 0), // amBanana
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    74
			(proc: nil;              flags: 0), // amHellishBomb
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    75
			(proc: nil;              flags: 0)  // amNapalm
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    76
			);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    77
439
c336ed82e76d Fix bugs:
unc0rr
parents: 438
diff changeset
    78
const BadTurn = Low(LongInt) div 4;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
    79
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    80
implementation
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
    81
uses uMisc, uAIMisc, uLand;
370
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
    82
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
    83
function Metric(x1, y1, x2, y2: LongInt): LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    84
begin
370
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
    85
Metric:= abs(x1 - x2) + abs(y1 - y2)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    86
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    87
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    88
function TestBazooka(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 302
diff changeset
    89
var Vx, Vy, r: hwFloat;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
    90
    rTime: LongInt;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
    91
    Score, EX, EY: LongInt;
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
    92
    Result: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    93
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
    94
    function CheckTrace: LongInt;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 302
diff changeset
    95
    var x, y, dX, dY: hwFloat;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
    96
        t: LongInt;
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
    97
        Result: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    98
    begin
370
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
    99
    x:= Me^.X;
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   100
    y:= Me^.Y;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   101
    dX:= Vx;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   102
    dY:= -Vy;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   103
    t:= rTime;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   104
    repeat
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   105
      x:= x + dX;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   106
      y:= y + dY;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   107
      dX:= dX + cWindSpeed;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   108
      dY:= dY + cGravity;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   109
      dec(t)
370
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   110
    until TestColl(hwRound(x), hwRound(y), 5) or (t <= 0);
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   111
    EX:= hwRound(x);
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   112
    EY:= hwRound(y);
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   113
    Result:= RateExplosion(Me, EX, EY, 101);
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   114
    if Result = 0 then Result:= - Metric(Targ.X, Targ.Y, EX, EY) div 64;
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   115
    CheckTrace:= Result
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   116
    end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   117
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   118
begin
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   119
ap.Time:= 0;
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   120
rTime:= 350;
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   121
ap.ExplR:= 0;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   122
Result:= BadTurn;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   123
repeat
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   124
  rTime:= rTime + 300 + Level * 50 + random(300);
556
49675457d76e Bots aims not directly at the center of enemy hedgehog
unc0rr
parents: 554
diff changeset
   125
  Vx:= - cWindSpeed * rTime * _0_5 + (int2hwFloat(Targ.X + AIrndSign(2)) - Me^.X) / int2hwFloat(rTime);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   126
  Vy:= cGravity * rTime * _0_5 - (int2hwFloat(Targ.Y) - Me^.Y) / int2hwFloat(rTime);
370
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   127
  r:= Distance(Vx, Vy);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   128
  if not (r > _1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   129
     begin
64
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
   130
     Score:= CheckTrace;
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
   131
     if Result <= Score then
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
   132
        begin
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   133
        ap.Angle:= DxDy2AttackAngle(Vx, Vy) + AIrndSign(random((Level - 1) * 9));
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   134
        ap.Power:= hwRound(r * cMaxPower) - random((Level - 1) * 17 + 1);
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   135
        ap.ExplR:= 100;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   136
        ap.ExplX:= EX;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   137
        ap.ExplY:= EY;
143
3dacbd83209b - Many fixes to AI
unc0rr
parents: 141
diff changeset
   138
        Result:= Score
64
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
   139
        end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   140
     end
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   141
until (rTime > 4250);
370
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   142
TestBazooka:= Result
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 37
diff changeset
   143
end;
374
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   144
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   145
function TestGrenade(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   146
const tDelta = 24;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 302
diff changeset
   147
var Vx, Vy, r: hwFloat;
374
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   148
    Score, EX, EY, Result: LongInt;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   149
    TestTime: Longword;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   150
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   151
    function CheckTrace: LongInt;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 302
diff changeset
   152
    var x, y, dY: hwFloat;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   153
        t: LongInt;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   154
    begin
374
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   155
    x:= Me^.X;
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   156
    y:= Me^.Y;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   157
    dY:= -Vy;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   158
    t:= TestTime;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   159
    repeat
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   160
      x:= x + Vx;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   161
      y:= y + dY;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   162
      dY:= dY + cGravity;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   163
      dec(t)
374
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   164
    until TestColl(hwRound(x), hwRound(y), 5) or (t = 0);
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   165
    EX:= hwRound(x);
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   166
    EY:= hwRound(y);
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   167
    if t < 50 then CheckTrace:= RateExplosion(Me, EX, EY, 101)
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   168
              else CheckTrace:= BadTurn
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   169
    end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   170
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   171
begin
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   172
Result:= BadTurn;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   173
TestTime:= 0;
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   174
ap.ExplR:= 0;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   175
repeat
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   176
  inc(TestTime, 1000);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   177
  Vx:= (int2hwFloat(Targ.X) - Me^.X) / int2hwFloat(TestTime + tDelta);
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   178
  Vy:= cGravity * ((TestTime + tDelta) div 2) - (int2hwFloat(Targ.Y) - Me^.Y) / int2hwFloat(TestTime + tDelta);
374
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   179
  r:= Distance(Vx, Vy);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   180
  if not (r > _1) then
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   181
     begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   182
     Score:= CheckTrace;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   183
     if Result < Score then
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   184
        begin
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   185
        ap.Angle:= DxDy2AttackAngle(Vx, Vy) + AIrndSign(random(Level));
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   186
        ap.Power:= hwRound(r * cMaxPower) + AIrndSign(random(Level) * 15);
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   187
        ap.Time:= TestTime;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   188
        ap.ExplR:= 100;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   189
        ap.ExplX:= EX;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   190
        ap.ExplY:= EY;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   191
        Result:= Score
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   192
        end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   193
     end
439
c336ed82e76d Fix bugs:
unc0rr
parents: 438
diff changeset
   194
until (TestTime = 4000);
374
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   195
TestGrenade:= Result
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   196
end;
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   197
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   198
function TestMortar(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   199
const tDelta = 24;
1001
502508979713 Fix warnings
unc0rr
parents: 998
diff changeset
   200
var Vx, Vy: hwFloat;
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   201
    Score, EX, EY, Result: LongInt;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   202
    TestTime: Longword;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   203
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   204
	function CheckTrace: LongInt;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   205
	var x, y, dY: hwFloat;
998
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   206
		Result: LongInt;
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   207
	begin
998
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   208
		x:= Me^.X;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   209
		y:= Me^.Y;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   210
		dY:= -Vy;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   211
		
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   212
		repeat
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   213
			x:= x + Vx;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   214
			y:= y + dY;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   215
			dY:= dY + cGravity;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   216
			EX:= hwRound(x);
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   217
			EY:= hwRound(y);
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   218
		until TestColl(EX, EY, 5) or (EY > 1000);
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   219
		
1176
2969efb7050f Disallow AI to hurts itself with mortar (in quite rare cases it tries to shoot directly up)
unc0rr
parents: 1089
diff changeset
   220
		if (EY < 1000) and not dY.isNegative then
998
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   221
			begin
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   222
			Result:= RateExplosion(Me, EX, EY, 91);
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   223
			if (Result = 0) then
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   224
				if (dY > _0_15) then
1024
a6942122c31d Make engine compilable without debugging on
unc0rr
parents: 1001
diff changeset
   225
					Result:= - abs(Targ.Y - EY) div 32
998
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   226
				else
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   227
					Result:= BadTurn
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   228
			else if (Result < 0) then Result:= BadTurn
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   229
			end
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   230
		else
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   231
			Result:= BadTurn;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   232
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   233
		CheckTrace:= Result
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   234
	end;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   235
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   236
	function Solve: LongWord;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   237
	var A, B, D, T: hwFloat;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   238
		C: LongInt;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   239
	begin
998
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   240
		A:= hwSqr(cGravity) * _0_25;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   241
		B:= - cGravity * (Targ.Y - hwRound(Me^.Y)) - _1;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   242
		C:= sqr(Targ.Y - hwRound(Me^.Y)) + sqr(Targ.X - hwRound(Me^.X));
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   243
		D:= hwSqr(B) - (A * C * 4);
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   244
		if D.isNegative = false then
998
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   245
			begin
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   246
			D:= ( - B + hwSqrt(D)) * _0_5 / A;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   247
			if D.isNegative = false then
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   248
				T:= hwSqrt(D)
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   249
			else
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   250
				T:= _0;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   251
			Solve:= hwRound(T)
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   252
			end else Solve:= 0
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   253
	end;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   254
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   255
begin
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   256
Result:= BadTurn;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   257
ap.ExplR:= 0;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   258
998
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   259
if (Level > 2) then exit(BadTurn);
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   260
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   261
TestTime:= Solve;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   262
998
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   263
if TestTime = 0 then exit(BadTurn);
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   264
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   265
	Vx:= (int2hwFloat(Targ.X) - Me^.X) / int2hwFloat(TestTime);
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   266
	Vy:= cGravity * (TestTime div 2) - (int2hwFloat(Targ.Y) - Me^.Y) / int2hwFloat(TestTime);
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   267
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   268
	Score:= CheckTrace;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   269
	if Result < Score then
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   270
		begin
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   271
		ap.Angle:= DxDy2AttackAngle(Vx, Vy) + AIrndSign(random(Level));
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   272
		ap.Power:= 1;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   273
		ap.ExplR:= 100;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   274
		ap.ExplX:= EX;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   275
		ap.ExplY:= EY;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   276
		Result:= Score
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   277
		end;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   278
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   279
TestMortar:= Result
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   280
end;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   281
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   282
function TestShotgun(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 302
diff changeset
   283
var Vx, Vy, x, y: hwFloat;
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   284
    rx, ry, Result: LongInt;
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   285
begin
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   286
ap.ExplR:= 0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   287
ap.Time:= 0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   288
ap.Power:= 1;
439
c336ed82e76d Fix bugs:
unc0rr
parents: 438
diff changeset
   289
if Metric(hwRound(Me^.X), hwRound(Me^.Y), Targ.X, Targ.Y) < 80 then
c336ed82e76d Fix bugs:
unc0rr
parents: 438
diff changeset
   290
   exit(BadTurn);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   291
Vx:= (int2hwFloat(Targ.X) - Me^.X) * _1div1024;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   292
Vy:= (int2hwFloat(Targ.Y) - Me^.Y) * _1div1024;
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   293
x:= Me^.X;
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   294
y:= Me^.Y;
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   295
ap.Angle:= DxDy2AttackAngle(Vx, -Vy);
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   296
repeat
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   297
  x:= x + vX;
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   298
  y:= y + vY;
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   299
  rx:= hwRound(x);
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   300
  ry:= hwRound(y);
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   301
  if TestColl(rx, ry, 2) then
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   302
     begin
509
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   303
     x:= x + vX * 8;
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   304
     y:= y + vY * 8;
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   305
     Result:= RateShotgun(Me, rx, ry) * 2;
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   306
     if Result = 0 then Result:= - Metric(Targ.X, Targ.Y, rx, ry) div 64
143
3dacbd83209b - Many fixes to AI
unc0rr
parents: 141
diff changeset
   307
                   else dec(Result, Level * 4000);
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   308
     exit(Result)
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   309
     end
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   310
until (Abs(Targ.X - hwRound(x)) + Abs(Targ.Y - hwRound(y)) < 4) or (x < _0) or (y < _0) or (x > _2048) or (y > _1024);
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   311
TestShotgun:= BadTurn
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   312
end;
438
04bcc3fb127a Fix AI using shotgun and Desert Eagle
unc0rr
parents: 434
diff changeset
   313
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   314
function TestDesertEagle(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 302
diff changeset
   315
var Vx, Vy, x, y, t: hwFloat;
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   316
    d: Longword;
438
04bcc3fb127a Fix AI using shotgun and Desert Eagle
unc0rr
parents: 434
diff changeset
   317
    Result: LongInt;
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   318
begin
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   319
ap.ExplR:= 0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   320
ap.Time:= 0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   321
ap.Power:= 1;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   322
if Abs(hwRound(Me^.X) - Targ.X) + Abs(hwRound(Me^.Y) - Targ.Y) < 80 then
439
c336ed82e76d Fix bugs:
unc0rr
parents: 438
diff changeset
   323
   exit(BadTurn);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   324
t:= _0_5 / Distance(int2hwFloat(Targ.X) - Me^.X, int2hwFloat(Targ.Y) - Me^.Y);
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   325
Vx:= (int2hwFloat(Targ.X) - Me^.X) * t;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   326
Vy:= (int2hwFloat(Targ.Y) - Me^.Y) * t;
438
04bcc3fb127a Fix AI using shotgun and Desert Eagle
unc0rr
parents: 434
diff changeset
   327
x:= Me^.X;
04bcc3fb127a Fix AI using shotgun and Desert Eagle
unc0rr
parents: 434
diff changeset
   328
y:= Me^.Y;
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   329
ap.Angle:= DxDy2AttackAngle(Vx, -Vy);
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   330
d:= 0;
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   331
repeat
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   332
  x:= x + vX;
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   333
  y:= y + vY;
438
04bcc3fb127a Fix AI using shotgun and Desert Eagle
unc0rr
parents: 434
diff changeset
   334
  if ((hwRound(x) and $FFFFF800) = 0)and((hwRound(y) and $FFFFFC00) = 0)
04bcc3fb127a Fix AI using shotgun and Desert Eagle
unc0rr
parents: 434
diff changeset
   335
     and (Land[hwRound(y), hwRound(x)] <> 0) then inc(d);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   336
until (Abs(Targ.X - hwRound(x)) + Abs(Targ.Y - hwRound(y)) < 4) or (x < _0) or (y < _0) or (x > _2048) or (y > _1024) or (d > 200);
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   337
if Abs(Targ.X - hwRound(x)) + Abs(Targ.Y - hwRound(y)) < 3 then Result:= max(0, (4 - d div 50) * 7 * 1024)
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   338
                                                           else Result:= BadTurn;
438
04bcc3fb127a Fix AI using shotgun and Desert Eagle
unc0rr
parents: 434
diff changeset
   339
TestDesertEagle:= Result
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   340
end;
438
04bcc3fb127a Fix AI using shotgun and Desert Eagle
unc0rr
parents: 434
diff changeset
   341
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   342
function TestBaseballBat(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 409
diff changeset
   343
var Result: LongInt;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   344
begin
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   345
ap.ExplR:= 0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   346
if (Level > 2) or (Abs(hwRound(Me^.X) - Targ.X) + Abs(hwRound(Me^.Y) - Targ.Y) > 25) then
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 409
diff changeset
   347
   exit(BadTurn);
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 409
diff changeset
   348
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   349
ap.Time:= 0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   350
ap.Power:= 1;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   351
if (Targ.X) - hwRound(Me^.X) >= 0 then ap.Angle:=   cMaxAngle div 4
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   352
                                  else ap.Angle:= - cMaxAngle div 4;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   353
Result:= RateShove(Me, hwRound(Me^.X) + 10 * hwSign(int2hwFloat(Targ.X) - Me^.X), hwRound(Me^.Y), 15, 30);
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 409
diff changeset
   354
if Result <= 0 then Result:= BadTurn else inc(Result);
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 409
diff changeset
   355
TestBaseballBat:= Result
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   356
end;
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   357
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   358
function TestFirePunch(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 409
diff changeset
   359
var i, Result: LongInt;
82
2f4f3236cccc - New fort
unc0rr
parents: 80
diff changeset
   360
begin
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   361
ap.ExplR:= 0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   362
ap.Time:= 0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   363
ap.Power:= 1;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   364
ap.Angle:= 0;
1292
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   365
if (Abs(hwRound(Me^.X) - Targ.X) > 25)
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   366
or (Abs(hwRound(Me^.Y) - 50 - Targ.Y) > 50) then
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   367
	begin
1296
d7fffad44b7e Prevent AI to damage a teammate when trying to dig with firepunch (patch not tested)
unc0rr
parents: 1293
diff changeset
   368
	if TestColl(hwRound(Me^.Y), hwRound(Me^.Y) - 16, 6)
d7fffad44b7e Prevent AI to damage a teammate when trying to dig with firepunch (patch not tested)
unc0rr
parents: 1293
diff changeset
   369
	and (RateShove(Me, hwRound(Me^.X) + 10 * hwSign(Me^.dX), hwRound(Me^.Y) - 40, 30, 30) = 0) then
1293
5943efa67299 Predefined team can have customized hat
unc0rr
parents: 1292
diff changeset
   370
		Result:= Succ(BadTurn)
1292
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   371
	else
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   372
		Result:= BadTurn;
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   373
	exit(Result)
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   374
	end;
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 409
diff changeset
   375
82
2f4f3236cccc - New fort
unc0rr
parents: 80
diff changeset
   376
Result:= 0;
2f4f3236cccc - New fort
unc0rr
parents: 80
diff changeset
   377
for i:= 0 to 4 do
1292
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   378
	Result:= Result + RateShove(Me, hwRound(Me^.X) + 10 * hwSign(int2hwFloat(Targ.X) - Me^.X),
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   379
                                    hwRound(Me^.Y) - 20 * i - 5, 10, 30);
1292
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   380
if Result <= 0 then
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   381
	Result:= BadTurn
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   382
else
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   383
	inc(Result);
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   384
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 409
diff changeset
   385
TestFirePunch:= Result
82
2f4f3236cccc - New fort
unc0rr
parents: 80
diff changeset
   386
end;
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 409
diff changeset
   387
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   388
function TestAirAttack(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
556
49675457d76e Bots aims not directly at the center of enemy hedgehog
unc0rr
parents: 554
diff changeset
   389
const cShift = 4;
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   390
var X, Y, dY: hwFloat;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   391
    b: array[0..9] of boolean;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   392
    dmg: array[0..9] of LongInt;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   393
    fexit: boolean;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   394
    i, t, Result: LongInt;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   395
begin
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   396
ap.ExplR:= 0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   397
ap.Time:= 0;
554
4f83b3de17c7 Only bots of 1-3 level use AirAttack weapon
unc0rr
parents: 543
diff changeset
   398
if (Level > 3) then exit(BadTurn);
4f83b3de17c7 Only bots of 1-3 level use AirAttack weapon
unc0rr
parents: 543
diff changeset
   399
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   400
ap.AttackPutX:= Targ.X;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   401
ap.AttackPutY:= Targ.Y;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   402
556
49675457d76e Bots aims not directly at the center of enemy hedgehog
unc0rr
parents: 554
diff changeset
   403
X:= int2hwFloat(Targ.X - 135 - cShift); // hh center - cShift
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   404
X:= X - cBombsSpeed * hwSqrt(int2hwFloat((Targ.Y + 128) * 2) / cGravity);
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   405
Y:= -_128;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   406
dY:= _0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   407
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   408
for i:= 0 to 9 do
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   409
    begin
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   410
    b[i]:= true;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   411
    dmg[i]:= 0
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   412
    end;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   413
Result:= 0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   414
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   415
repeat
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   416
  X:= X + cBombsSpeed;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   417
  Y:= Y + dY;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   418
  dY:= dY + cGravity;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   419
  fexit:= true;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   420
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   421
  for i:= 0 to 9 do
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   422
    if b[i] then
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   423
       begin
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   424
       fexit:= false;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   425
       if TestColl(hwRound(X) + i * 30, hwRound(Y), 4) then
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   426
          begin
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   427
          b[i]:= false;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   428
          dmg[i]:= RateExplosion(Me, hwRound(X) + i * 30, hwRound(Y), 58)
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   429
          // 58 (instead of 60) for better prediction (hh moves after explosion of one of the rockets)
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   430
          end
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   431
       end;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   432
until fexit or (Y > _1024);
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   433
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   434
for i:= 0 to 5 do inc(Result, dmg[i]);
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   435
t:= Result;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   436
ap.AttackPutX:= Targ.X - 60;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   437
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   438
for i:= 0 to 3 do
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   439
    begin
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   440
    dec(t, dmg[i]);
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   441
    inc(t, dmg[i + 6]);
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   442
    if t > Result then
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   443
       begin
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   444
       Result:= t;
556
49675457d76e Bots aims not directly at the center of enemy hedgehog
unc0rr
parents: 554
diff changeset
   445
       ap.AttackPutX:= Targ.X - 30 - cShift + i * 30
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   446
       end
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   447
    end;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   448
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   449
if Result <= 0 then Result:= BadTurn;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   450
TestAirAttack:= Result
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   451
end;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   452
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   453
end.