author | koda |
Wed, 25 Aug 2010 01:30:25 +0200 | |
changeset 3766 | 36b625111609 |
parent 3737 | 2ba6ac8a114b |
child 3829 | 81db3c85784b |
permissions | -rw-r--r-- |
3547 | 1 |
// |
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// WeaponSettingsViewController.m |
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// HedgewarsMobile |
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// |
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// Created by Vittorio on 19/04/10. |
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// Copyright 2010 __MyCompanyName__. All rights reserved. |
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// |
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#import "WeaponSettingsViewController.h" |
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#import "CommodityFunctions.h" |
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#import "SingleWeaponViewController.h" |
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@implementation WeaponSettingsViewController |
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@synthesize listOfWeapons; |
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { |
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return rotationManager(interfaceOrientation); |
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} |
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#pragma mark - |
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#pragma mark View lifecycle |
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-(void) viewDidLoad { |
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[super viewDidLoad]; |
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UIBarButtonItem *editButton = [[UIBarButtonItem alloc] initWithTitle:NSLocalizedString(@"Edit",@"from the weapon panel") |
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style:UIBarButtonItemStyleBordered |
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target:self |
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action:@selector(toggleEdit:)]; |
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self.navigationItem.rightBarButtonItem = editButton; |
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[editButton release]; |
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} |
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-(void) viewWillAppear:(BOOL) animated { |
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[super viewWillAppear:animated]; |
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NSArray *contentsOfDir = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:WEAPONS_DIRECTORY() error:NULL]; |
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NSMutableArray *array = [[NSMutableArray alloc] initWithArray:contentsOfDir copyItems:YES]; |
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self.listOfWeapons = array; |
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[array release]; |
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[self.tableView reloadData]; |
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} |
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// modifies the navigation bar to add the "Add" and "Done" buttons |
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-(void) toggleEdit:(id) sender { |
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BOOL isEditing = self.tableView.editing; |
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[self.tableView setEditing:!isEditing animated:YES]; |
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if (isEditing) { |
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[self.navigationItem.rightBarButtonItem setTitle:NSLocalizedString(@"Edit",@"from the scheme panel")]; |
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[self.navigationItem.rightBarButtonItem setStyle: UIBarButtonItemStyleBordered]; |
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self.navigationItem.leftBarButtonItem = self.navigationItem.backBarButtonItem; |
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} else { |
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[self.navigationItem.rightBarButtonItem setTitle:NSLocalizedString(@"Done",@"from the scheme panel")]; |
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[self.navigationItem.rightBarButtonItem setStyle:UIBarButtonItemStyleDone]; |
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UIBarButtonItem *addButton = [[UIBarButtonItem alloc] initWithTitle:NSLocalizedString(@"Add",@"from the scheme panel") |
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style:UIBarButtonItemStyleBordered |
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target:self |
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action:@selector(addWeapon:)]; |
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self.navigationItem.leftBarButtonItem = addButton; |
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[addButton release]; |
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} |
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} |
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-(void) addWeapon:(id) sender { |
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NSString *fileName = [[NSString alloc] initWithFormat:@"Weapon %u.plist", [self.listOfWeapons count]]; |
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3697 | 68 |
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3737
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3697
diff
changeset
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createWeaponNamed([fileName stringByDeletingPathExtension], 0); |
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[self.listOfWeapons addObject:fileName]; |
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[fileName release]; |
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// order the array alphabetically, so schemes will keep their position |
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[self.listOfWeapons sortUsingSelector:@selector(compare:)]; |
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[self.tableView reloadData]; |
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} |
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#pragma mark - |
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#pragma mark Table view data source |
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-(NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { |
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return 1; |
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} |
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-(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { |
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return [self.listOfWeapons count]; |
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} |
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-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { |
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static NSString *CellIdentifier = @"Cell"; |
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UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; |
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if (cell == nil) { |
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cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; |
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} |
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NSUInteger row = [indexPath row]; |
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NSString *rowString = [[self.listOfWeapons objectAtIndex:row] stringByDeletingPathExtension]; |
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cell.textLabel.text = rowString; |
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cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; |
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return cell; |
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} |
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// delete the row and the file |
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-(void) tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { |
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NSUInteger row = [indexPath row]; |
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NSString *schemeFile = [[NSString alloc] initWithFormat:@"%@/%@",WEAPONS_DIRECTORY(),[self.listOfWeapons objectAtIndex:row]]; |
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[[NSFileManager defaultManager] removeItemAtPath:schemeFile error:NULL]; |
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[schemeFile release]; |
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[self.listOfWeapons removeObjectAtIndex:row]; |
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[self.tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; |
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} |
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#pragma mark - |
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#pragma mark Table view delegate |
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-(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { |
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if (childController == nil) { |
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childController = [[SingleWeaponViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
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} |
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NSInteger row = [indexPath row]; |
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NSString *selectedWeaponFile = [self.listOfWeapons objectAtIndex:row]; |
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// this must be set so childController can load the correct plist |
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childController.weaponName = [selectedWeaponFile stringByDeletingPathExtension]; |
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[childController.tableView setContentOffset:CGPointMake(0,0) animated:NO]; |
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[self.navigationController pushViewController:childController animated:YES]; |
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} |
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#pragma mark - |
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#pragma mark Memory management |
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-(void)didReceiveMemoryWarning { |
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[super didReceiveMemoryWarning]; |
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if (childController.view.superview == nil ) |
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childController = nil; |
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} |
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-(void) viewDidUnload { |
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self.listOfWeapons = nil; |
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childController = nil; |
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3662
a44406f4369b
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
koda
parents:
3659
diff
changeset
|
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MSG_DIDUNLOAD(); |
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[super viewDidUnload]; |
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} |
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-(void) dealloc { |
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[self.listOfWeapons release]; |
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[childController release]; |
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[super dealloc]; |
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} |
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@end |
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