gameServer/Opts.hs
author koda
Wed, 30 Jun 2010 14:52:48 +0200
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child 3671 a94d1dc4a8d9
permissions -rw-r--r--
partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
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module Opts
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(
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    getOpts,
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) where
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import System
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import System.Console.GetOpt
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import Network
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import Data.Maybe ( fromMaybe )
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import qualified Data.ByteString.Char8 as B
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import CoreTypes
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import Utils
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options :: [OptDescr (ServerInfo -> ServerInfo)]
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options = [
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    Option ['p'] ["port"] (ReqArg readListenPort "PORT") "listen on PORT",
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    Option ['d'] ["dedicated"] (ReqArg readDedicated "BOOL") "start as dedicated (True or False)"
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    ]
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readListenPort,
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    readDedicated,
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    readDbLogin,
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    readDbPassword,
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    readDbHost :: String -> ServerInfo -> ServerInfo
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readListenPort str opts = opts{listenPort = readPort}
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    where
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        readPort = fromInteger $ fromMaybe 46631 (maybeRead str :: Maybe Integer)
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readDedicated str opts = opts{isDedicated = readDedicated}
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    where
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        readDedicated = fromMaybe True (maybeRead str :: Maybe Bool)
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readDbLogin str opts = opts{dbLogin = B.pack str}
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readDbPassword str opts = opts{dbPassword = B.pack str}
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readDbHost str opts = opts{dbHost = B.pack str}
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getOpts :: ServerInfo -> IO ServerInfo
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getOpts opts = do
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    args <- getArgs
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    case getOpt Permute options args of
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        (o, [], []) -> return $ foldr ($) opts o
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        (_,_,errs) -> ioError (userError (concat errs ++ usageInfo header options))
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    where header = "Usage: hedgewars-server [OPTION...]"