author | nemo |
Sun, 07 Nov 2010 17:40:55 -0500 | |
changeset 4207 | 31e77dcf18fe |
parent 2860 | 13a53315ae18 |
child 4412 | c9a78ba03679 |
permissions | -rw-r--r-- |
612
333d095319de
abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents:
598
diff
changeset
|
1 |
/* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
883 | 3 |
* Copyright (c) 2006-2008 Ulyanov Igor <iulyanov@gmail.com> |
612
333d095319de
abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents:
598
diff
changeset
|
4 |
* |
333d095319de
abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents:
598
diff
changeset
|
5 |
* This program is free software; you can redistribute it and/or modify |
333d095319de
abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents:
598
diff
changeset
|
6 |
* it under the terms of the GNU General Public License as published by |
333d095319de
abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents:
598
diff
changeset
|
7 |
* the Free Software Foundation; version 2 of the License |
333d095319de
abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents:
598
diff
changeset
|
8 |
* |
333d095319de
abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents:
598
diff
changeset
|
9 |
* This program is distributed in the hope that it will be useful, |
333d095319de
abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents:
598
diff
changeset
|
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
333d095319de
abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents:
598
diff
changeset
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
333d095319de
abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents:
598
diff
changeset
|
12 |
* GNU General Public License for more details. |
333d095319de
abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents:
598
diff
changeset
|
13 |
* |
333d095319de
abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents:
598
diff
changeset
|
14 |
* You should have received a copy of the GNU General Public License |
333d095319de
abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents:
598
diff
changeset
|
15 |
* along with this program; if not, write to the Free Software |
333d095319de
abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents:
598
diff
changeset
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
333d095319de
abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents:
598
diff
changeset
|
17 |
*/ |
333d095319de
abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents:
598
diff
changeset
|
18 |
|
598 | 19 |
#ifndef _SELECT_WEAPON_INCLUDED |
20 |
#define _SELECT_WEAPON_INCLUDED |
|
21 |
||
1455 | 22 |
#include <QFrame> |
2369
c3eb11f1ab3a
Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr
parents:
1509
diff
changeset
|
23 |
#include <QMap> |
c3eb11f1ab3a
Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr
parents:
1509
diff
changeset
|
24 |
#include <QList> |
598 | 25 |
|
624 | 26 |
class QGridLayout; |
681 | 27 |
class WeaponItem; |
694 | 28 |
class QLineEdit; |
29 |
class QSettings; |
|
624 | 30 |
|
629 | 31 |
class SelWeaponItem : public QWidget |
32 |
{ |
|
33 |
Q_OBJECT |
|
34 |
||
35 |
public: |
|
2860
13a53315ae18
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents:
2377
diff
changeset
|
36 |
SelWeaponItem(bool allowInfinite, int iconNum, int wNum, QImage image, QWidget* parent=0); |
681 | 37 |
|
38 |
unsigned char getItemsNum() const; |
|
683 | 39 |
void setItemsNum(const unsigned char num); |
681 | 40 |
|
41 |
private: |
|
42 |
WeaponItem* item; |
|
629 | 43 |
}; |
44 |
||
1455 | 45 |
class SelWeaponWidget : public QFrame |
598 | 46 |
{ |
47 |
Q_OBJECT |
|
2377 | 48 |
|
681 | 49 |
public: |
683 | 50 |
SelWeaponWidget(int numItems, QWidget* parent=0); |
696 | 51 |
QString getWeaponsString(const QString& name) const; |
694 | 52 |
QStringList getWeaponNames() const; |
683 | 53 |
|
54 |
public slots: |
|
55 |
void setDefault(); |
|
694 | 56 |
void setWeapons(const QString& ammo); |
1509 | 57 |
void setWeaponsName(const QString& name); |
718 | 58 |
void deleteWeaponsName(); |
683 | 59 |
void save(); |
624 | 60 |
|
695 | 61 |
signals: |
62 |
void weaponsChanged(); |
|
724 | 63 |
void weaponsDeleted(); |
695 | 64 |
|
624 | 65 |
private: |
694 | 66 |
QString curWeaponsName; |
67 |
||
68 |
QLineEdit* m_name; |
|
69 |
||
70 |
QSettings* wconf; |
|
71 |
||
683 | 72 |
const int m_numItems; |
73 |
int operator [] (unsigned int weaponIndex) const; |
|
2369
c3eb11f1ab3a
Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr
parents:
1509
diff
changeset
|
74 |
|
c3eb11f1ab3a
Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr
parents:
1509
diff
changeset
|
75 |
typedef QList<SelWeaponItem*> ItemsList; |
c3eb11f1ab3a
Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr
parents:
1509
diff
changeset
|
76 |
typedef QMap<int, ItemsList> twi; |
683 | 77 |
twi weaponItems; |
2369
c3eb11f1ab3a
Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr
parents:
1509
diff
changeset
|
78 |
QGridLayout* p1Layout; |
c3eb11f1ab3a
Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr
parents:
1509
diff
changeset
|
79 |
QGridLayout* p2Layout; |
2860
13a53315ae18
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents:
2377
diff
changeset
|
80 |
QGridLayout* p3Layout; |
13a53315ae18
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents:
2377
diff
changeset
|
81 |
QGridLayout* p4Layout; |
598 | 82 |
}; |
83 |
||
84 |
#endif // _SELECT_WEAPON_INCLUDED |