QTfrontend/util/DataManager.cpp
author Wuzzy <almikes@aol.com>
Sun, 08 Oct 2017 20:24:58 +0200
changeset 12676 2e6dcd97f085
parent 12295 ac57d564efce
child 13284 b504131f7405
permissions -rw-r--r--
No longer jiggle sticky mines if using portable portal device This fixes the sticky mine sound playing when using portal gun while any sticky mine is placed on ground. We decided that placed sticky mines can't be teleported.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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/**
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 * @file
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 * @brief DataManager class implementation
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 */
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#include <QMap>
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#include <QStringList>
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#include <QStandardItemModel>
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#include <QFileInfo>
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#include <QSettings>
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#include <QColor>
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#include "hwconsts.h"
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#include "HWApplication.h"
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#include "sdlkeys.h"
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#include "physfs.h"
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#include "DataManager.h"
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#include "GameStyleModel.h"
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#include "HatModel.h"
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#include "MapModel.h"
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#include "ThemeModel.h"
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DataManager::DataManager()
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{
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    m_hatModel = NULL;
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    m_staticMapModel = NULL;
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    m_missionMapModel = NULL;
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    m_themeModel = NULL;
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    m_colorsModel = NULL;
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    m_bindsModel = NULL;
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    m_gameStyleModel = NULL;
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}
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DataManager & DataManager::instance()
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{
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    static DataManager instance;
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    return instance;
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}
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QStringList DataManager::entryList(
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    const QString & subDirectory,
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    QDir::Filters filters,
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    const QStringList & nameFilters,
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    bool withDLC
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) const
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{
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    QDir tmpDir(QString("physfs://%1").arg(subDirectory));
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    QStringList result = tmpDir.entryList(nameFilters, filters);
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    // sort case-insensitive
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    QMap<QString, QString> sortedFileNames;
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    QString absolutePath = datadir->absolutePath().toLocal8Bit().data();
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    foreach ( QString fn, result)
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    {
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        // Filter out DLC entries if desired
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        QString realDir = PHYSFS_getRealDir(QString(subDirectory + "/" + fn).toLocal8Bit().data());
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        if(withDLC || realDir == absolutePath)
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            sortedFileNames.insert(fn.toLower(), fn);
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    }
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    result = sortedFileNames.values();
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    return result;
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}
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GameStyleModel * DataManager::gameStyleModel()
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{
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    if (m_gameStyleModel == NULL) {
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        m_gameStyleModel = new GameStyleModel();
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        m_gameStyleModel->loadGameStyles();
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    }
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    return m_gameStyleModel;
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}
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HatModel * DataManager::hatModel()
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{
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    if (m_hatModel == NULL) {
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        m_hatModel = new HatModel();
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        m_hatModel->loadHats();
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    }
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    return m_hatModel;
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}
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MapModel * DataManager::staticMapModel()
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{
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    if (m_staticMapModel == NULL) {
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        m_staticMapModel = new MapModel(MapModel::StaticMap, this);
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    }
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    return m_staticMapModel;
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}
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MapModel * DataManager::missionMapModel()
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{
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    if (m_missionMapModel == NULL) {
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        m_missionMapModel = new MapModel(MapModel::MissionMap, this);
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    }
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    return m_missionMapModel;
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}
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ThemeModel * DataManager::themeModel()
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{
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    if (m_themeModel == NULL) {
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        m_themeModel = new ThemeModel();
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    }
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    return m_themeModel;
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}
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QStandardItemModel * DataManager::colorsModel()
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{
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    if(m_colorsModel == NULL)
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    {
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        m_colorsModel = new QStandardItemModel();
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        int i = 0;
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        while(colors[i])
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        {
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            QStandardItem * item = new QStandardItem();
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            item->setData(QColor(colors[i]));
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            m_colorsModel->appendRow(item);
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            ++i;
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        }
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    }
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    return m_colorsModel;
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}
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QStandardItemModel * DataManager::bindsModel()
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{
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    if(m_bindsModel == NULL)
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    {
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        m_bindsModel = new QStandardItemModel();
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        QStandardItem * firstItem = new QStandardItem();
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        firstItem->setData(tr("Use Default"), Qt::DisplayRole);
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        firstItem->setData("default", Qt::UserRole + 1);
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        m_bindsModel->appendRow(firstItem);
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        for(int j = 0; sdlkeys[j][1][0] != '\0'; j++)
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        {
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            QStandardItem * item = new QStandardItem();
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            item->setData(HWApplication::translate("binds (keys)", sdlkeys[j][1]).contains(": ") ? HWApplication::translate("binds (keys)", sdlkeys[j][1]) : HWApplication::translate("binds (keys)", "Keyboard") + QString(": ") + HWApplication::translate("binds (keys)", sdlkeys[j][1]), Qt::DisplayRole);
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            item->setData(sdlkeys[j][0], Qt::UserRole + 1);
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            m_bindsModel->appendRow(item);
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        }
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    }
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    return m_bindsModel;
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}
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QString DataManager::settingsFileName()
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{
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    if(m_settingsFileName.isEmpty())
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    {
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        QFile settingsFile("physfs://settings.ini");
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        if(!settingsFile.exists())
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        {
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            QFile oldSettingsFile("physfs://hedgewars.ini");
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            settingsFile.open(QFile::WriteOnly);
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            settingsFile.close();
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            if(oldSettingsFile.exists())
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            {
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                QSettings sOld(oldSettingsFile.fileName(), QSettings::IniFormat);
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                QSettings sNew(settingsFile.fileName(), QSettings::IniFormat);
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                sNew.setIniCodec("UTF-8");
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                foreach(const QString & key, sOld.allKeys())
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                {
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                    if(key.startsWith("colors/color"))
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                        sNew.setValue(key, sOld.value(key).value<QColor>().name());
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                    else
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                        sNew.setValue(key, sOld.value(key));
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                }
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            }
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        }
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        m_settingsFileName = settingsFile.fileName();
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    }
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    return m_settingsFileName;
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}
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QString DataManager::safeFileName(QString fileName)
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{
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    fileName.replace('\\', '_');
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    fileName.replace('/', '_');
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    fileName.replace(':', '_');
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    return fileName;
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}
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void DataManager::reload()
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{
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    // removed for now (also code was a bit unclean, could lead to segfault if
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    // reload() is called before all members are initialized - because currently
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    // they are initialized in the getter methods rather than the constructor)
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}
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void DataManager::resetColors()
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{
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    for(int i = colorsModel()->rowCount() - 1; i >= 0; --i)
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    {
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        m_colorsModel->item(i)->setData(QColor(colors[i]));
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    }
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}
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bool DataManager::ensureFileExists(const QString &fileName)
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{
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    QFile tmpfile(fileName);
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    if (!tmpfile.exists())
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        return tmpfile.open(QFile::WriteOnly);
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    else
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        return true;
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}