project_files/HedgewarsMobile/Classes/MapConfigViewController.m
author koda
Wed, 12 Jun 2013 11:18:20 +0200
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parent 8441 a00b0fa0dbd7
child 10108 c68cf030eded
permissions -rw-r--r--
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/*
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 * Hedgewars-iOS, a Hedgewars port for iOS devices
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 * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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 */
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#import "MapConfigViewController.h"
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#import <QuartzCore/QuartzCore.h>
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#define scIndex         self.segmentedControl.selectedSegmentIndex
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#define isRandomness()  (segmentedControl.selectedSegmentIndex == 0 || segmentedControl.selectedSegmentIndex == 2)
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@implementation MapConfigViewController
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@synthesize previewButton, maxHogs, seedCommand, templateFilterCommand, mapGenCommand, mazeSizeCommand, themeCommand, staticMapCommand,
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            missionCommand, tableView, maxLabel, segmentedControl, slider, lastIndexPath, dataSourceArray, busy,
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            oldPage, oldValue;
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
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    return rotationManager(interfaceOrientation);
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}
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-(IBAction) mapButtonPressed:(id) sender {
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    [[AudioManagerController mainManager] playClickSound];
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    [self updatePreview];
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}
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-(void) updatePreview {
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    // don't generate a new preview while it's already generating one
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    if (self.busy)
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        return;
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    // generate a seed
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    CFUUIDRef uuid = CFUUIDCreate(kCFAllocatorDefault);
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    NSString *seed = (NSString *)CFUUIDCreateString(kCFAllocatorDefault, uuid);
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    CFRelease(uuid);
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    NSString *seedCmd = [[NSString alloc] initWithFormat:@"eseed {%@}", seed];
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    self.seedCommand = seedCmd;
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    [seedCmd release];
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    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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    if (isRandomness()) {
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        // prevent other events and add an activity while the preview is beign generated
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        [self turnOffWidgets];
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        [self.previewButton updatePreviewWithSeed:seed];
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        // the preview for static maps is loaded in didSelectRowAtIndexPath
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    }
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    [seed release];
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    // perform as if user clicked on an entry
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    NSIndexPath *theIndex = [NSIndexPath indexPathForRow:(random()%[source count]) inSection:0];
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    [self tableView:self.tableView didSelectRowAtIndexPath:theIndex];
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    if (IS_NOT_POWERFUL([HWUtils modelType]) == NO)
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        [self.tableView scrollToRowAtIndexPath:theIndex atScrollPosition:UITableViewScrollPositionMiddle animated:YES];
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}
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-(void) turnOffWidgets {
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    busy = YES;
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    self.previewButton.alpha = 0.5f;
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    self.previewButton.enabled = NO;
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    self.maxLabel.text = NSLocalizedString(@"Loading...",@"");;
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    self.segmentedControl.enabled = NO;
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    self.slider.enabled = NO;
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}
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#pragma mark -
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#pragma mark MapPreviewButtonView delegate methods
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-(void) turnOnWidgets {
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    self.previewButton.alpha = 1.0f;
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    self.previewButton.enabled = YES;
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    self.segmentedControl.enabled = YES;
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    self.slider.enabled = YES;
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    self.busy = NO;
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}
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-(void) setMaxLabelText:(NSString *)str {
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    self.maxHogs = [str intValue];
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    self.maxLabel.text = [NSString stringWithFormat:@"%@ %@",NSLocalizedString(@"Max Hogs:",@""),str];
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}
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-(NSDictionary *)getDataForEngine {
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    NSDictionary *dictForEngine = [NSDictionary dictionaryWithObjectsAndKeys:
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                                   self.seedCommand,@"seedCommand",
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                                   self.templateFilterCommand,@"templateFilterCommand",
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                                   self.mapGenCommand,@"mapGenCommand",
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                                   self.mazeSizeCommand,@"mazeSizeCommand",
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                                   nil];
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    return dictForEngine;
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}
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#pragma mark -
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#pragma mark Table view data source
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-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
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    return 1;
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}
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-(NSInteger) tableView:(UITableView *)aTableView numberOfRowsInSection:(NSInteger) section {
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    return [[self.dataSourceArray objectAtIndex:scIndex] count];
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}
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-(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
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    static NSString *CellIdentifier = @"Cell";
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    NSUInteger row = [indexPath row];
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    UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:CellIdentifier];
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    if (cell == nil)
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        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
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    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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    NSString *labelString = [source objectAtIndex:row];
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    cell.textLabel.text = labelString;
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    cell.textLabel.adjustsFontSizeToFitWidth = YES;
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    cell.textLabel.minimumFontSize = 7;
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    cell.textLabel.textColor = [UIColor lightYellowColor];
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    cell.textLabel.backgroundColor = [UIColor clearColor];
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    if (isRandomness()) {
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        UIImage *image = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/%@/icon.png",THEMES_DIRECTORY(),labelString]];
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        cell.imageView.image = image;
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        [image release];
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    } else
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        cell.imageView.image = nil;
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    if (row == [self.lastIndexPath row]) {
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        UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]];
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        cell.accessoryView = checkbox;
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        [checkbox release];
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    } else
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        cell.accessoryView = nil;
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    cell.backgroundColor = [UIColor blackColorTransparent];
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    return cell;
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}
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// this set details for a static map (called by didSelectRowAtIndexPath)
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-(void) setDetailsForStaticMap:(NSInteger) index {
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    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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    NSString *fileCfg = [[NSString alloc] initWithFormat:@"%@/%@/map.cfg",
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                         (scIndex == 1) ? MAPS_DIRECTORY() : MISSIONS_DIRECTORY(),[source objectAtIndex:index]];
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    NSString *contents = [[NSString alloc] initWithContentsOfFile:fileCfg encoding:NSUTF8StringEncoding error:NULL];
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    [fileCfg release];
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    NSArray *split = [contents componentsSeparatedByString:@"\n"];
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    [contents release];
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    // if the number is not set we keep 18 standard;
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    // sometimes it's not set but there are trailing characters, we get around them with the second equation
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    NSString *max;
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    if ([split count] > 1 && [[split objectAtIndex:1] intValue] > 0)
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        max = [split objectAtIndex:1];
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    else
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        max = @"18";
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    [self setMaxLabelText:max];
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    self.themeCommand = [NSString stringWithFormat:@"etheme %@", [split objectAtIndex:0]];
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    self.staticMapCommand = [NSString stringWithFormat:@"emap %@", [source objectAtIndex:index]];
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    if (scIndex != 3)
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        self.missionCommand = @"";
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    else
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        self.missionCommand = [NSString stringWithFormat:@"escript Missions/Maps/%@/map.lua",[source objectAtIndex:index]];
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}
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#pragma mark -
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#pragma mark Table view delegate
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-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
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    int newRow = [indexPath row];
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    int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
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    if (newRow != oldRow) {
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        NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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        if (isRandomness()) {
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            // just change the theme, don't update preview
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            self.themeCommand = [NSString stringWithFormat:@"etheme %@", [source objectAtIndex:newRow]];
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        } else {
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            NSString *fileImage = [NSString stringWithFormat:@"%@/%@/preview.png",
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                                   (scIndex == 1) ? MAPS_DIRECTORY() : MISSIONS_DIRECTORY(),[source objectAtIndex:newRow]];
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            [self.previewButton updatePreviewWithFile:fileImage];
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            [self setDetailsForStaticMap:newRow];
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   195
        }
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        UITableViewCell *newCell = [aTableView cellForRowAtIndexPath:indexPath];
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        UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]];
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        newCell.accessoryView = checkbox;
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        [checkbox release];
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        UITableViewCell *oldCell = [aTableView cellForRowAtIndexPath:self.lastIndexPath];
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        oldCell.accessoryView = nil;
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        self.lastIndexPath = indexPath;
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        [aTableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
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   206
    }
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    [aTableView deselectRowAtIndexPath:indexPath animated:YES];
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   208
}
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   209
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#pragma mark -
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   211
#pragma mark slider & segmentedControl & button
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// this updates the label and the command keys when the slider is moved, depending of the selection in segmentedControl
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// no methods are called by this routine and you can pass nil to it
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-(IBAction) sliderChanged:(id) sender {
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   215
    NSString *labelText;
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    NSString *templateCommand;
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    NSString *mazeCommand;
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    switch ((int)(self.slider.value*100)) {
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        case 0:
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            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   222
                labelText = NSLocalizedString(@"Wacky",@"");
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   223
            } else {
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   224
                labelText = NSLocalizedString(@"Large Floating Islands",@"");
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   225
            }
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            templateCommand = @"e$template_filter 5";
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            mazeCommand = @"e$maze_size 5";
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   228
            break;
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   229
        case 1:
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   230
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   231
                labelText = NSLocalizedString(@"Cavern",@"");
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   232
            } else {
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                labelText = NSLocalizedString(@"Medium Floating Islands",@"");
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   234
            }
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            templateCommand = @"e$template_filter 4";
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   236
            mazeCommand = @"e$maze_size 4";
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   237
            break;
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   238
        case 2:
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   239
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   240
                labelText = NSLocalizedString(@"Large",@"");
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            } else {
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   242
                labelText = NSLocalizedString(@"Small Floating Islands",@"");
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   243
            }
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            templateCommand = @"e$template_filter 1";
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   245
            mazeCommand = @"e$maze_size 3";
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   246
            break;
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   247
        case 3:
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   248
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   249
                labelText = NSLocalizedString(@"Medium",@"");
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   250
            } else {
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   251
                labelText = NSLocalizedString(@"Large Tunnels",@"");
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   252
            }
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            templateCommand = @"e$template_filter 2";
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            mazeCommand = @"e$maze_size 2";
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   255
            break;
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   256
        case 4:
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   257
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   258
                labelText = NSLocalizedString(@"Small",@"");
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   259
            } else {
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   260
                labelText = NSLocalizedString(@"Medium Tunnels",@"");
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   261
            }
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            templateCommand = @"e$template_filter 3";
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   263
            mazeCommand = @"e$maze_size 1";
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   264
            break;
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   265
        case 5:
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   266
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   267
                labelText = NSLocalizedString(@"All",@"");
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   268
            } else {
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   269
                labelText = NSLocalizedString(@"Small Tunnels",@"");
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   270
            }
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            templateCommand = @"e$template_filter 0";
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   272
            mazeCommand = @"e$maze_size 0";
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   273
            break;
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   274
        default:
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   275
            labelText = nil;
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   276
            templateCommand = nil;
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   277
            mazeCommand = nil;
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   278
            break;
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   279
    }
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   280
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e00762923086 ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
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   281
    self.slider.textValue = labelText;
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   282
    self.templateFilterCommand = templateCommand;
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   283
    self.mazeSizeCommand = mazeCommand;
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   284
}
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   285
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   286
// update preview (if not busy and if its value really changed) as soon as the user lifts its finger up
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   287
-(IBAction) sliderEndedChanging:(id) sender {
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   288
    int num = (int) (self.slider.value * 100);
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   289
    if (oldValue != num) {
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   290
        [self updatePreview];
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   291
        oldValue = num;
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   292
    }
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   293
    [[AudioManagerController mainManager] playClickSound];
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   294
}
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   295
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   296
// perform actions based on the activated section, then call updatePreview to visually update the selection
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   297
// and if necessary update the table with a slide animation
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   298
-(IBAction) segmentedControlChanged:(id) sender {
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   299
    NSString *mapgen, *staticmap, *mission;
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   300
    NSInteger newPage = self.segmentedControl.selectedSegmentIndex;
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   301
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   302
    [[AudioManagerController mainManager] playSelectSound];
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   303
    switch (newPage) {
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   304
        case 0: // Random
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   305
            mapgen = @"e$mapgen 0";
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diff changeset
   306
            staticmap = @"";
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diff changeset
   307
            mission = @"";
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   308
            [self sliderChanged:nil];
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   309
            self.slider.enabled = YES;
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   310
            [[NSNotificationCenter defaultCenter] postNotificationName:@"fillsections" object:nil];
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            break;
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   312
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   313
        case 1: // Map
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   314
            mapgen = @"e$mapgen 0";
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            // dummy values, these are set by -updatePreview -> -didSelectRowAtIndexPath -> -setDetailsForStaticMap
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   316
            staticmap = @"map Bamboo";
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   317
            mission = @"";
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   318
            self.slider.enabled = NO;
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   319
            [[NSNotificationCenter defaultCenter] postNotificationName:@"fillsections" object:nil];
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   320
            break;
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   321
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   322
        case 2: // Maze
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   323
            mapgen = @"e$mapgen 1";
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   324
            staticmap = @"";
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   325
            mission = @"";
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   326
            [self sliderChanged:nil];
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   327
            self.slider.enabled = YES;
6829
60b039d88dab ios: use notifications instead of class methods (maybe tidier)
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diff changeset
   328
            [[NSNotificationCenter defaultCenter] postNotificationName:@"fillsections" object:nil];
4349
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   329
            break;
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   330
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   331
        case 3: // Mission
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   332
            mapgen = @"e$mapgen 0";
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   333
            // dummy values, these are set by -updatePreview -> -didSelectRowAtIndexPath -> -setDetailsForStaticMap
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   334
            staticmap = @"map Bamboo";
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diff changeset
   335
            mission = @"";
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diff changeset
   336
            self.slider.enabled = NO;
6829
60b039d88dab ios: use notifications instead of class methods (maybe tidier)
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diff changeset
   337
            [[NSNotificationCenter defaultCenter] postNotificationName:@"emptysections" object:nil];
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   338
            break;
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diff changeset
   339
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   340
        default:
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   341
            mapgen = nil;
3642
fb39fecca350 support for static map added to iFrontend
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diff changeset
   342
            staticmap = nil;
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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diff changeset
   343
            mission = nil;
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   344
            break;
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diff changeset
   345
    }
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   346
    self.mapGenCommand = mapgen;
3642
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diff changeset
   347
    self.staticMapCommand = staticmap;
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   348
    self.missionCommand = mission;
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diff changeset
   349
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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diff changeset
   350
    [self.tableView reloadData];
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diff changeset
   351
    [self updatePreview];
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   352
    oldPage = newPage;
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   353
}
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   354
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bfe14b38dad1 better support for wimpier i-devices
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   355
#pragma mark -
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diff changeset
   356
#pragma mark view management
6107
0741c0f0203e some code refactoring of the ios game config
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   357
-(NSArray *) dataSourceArray {
0741c0f0203e some code refactoring of the ios game config
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   358
    if (dataSourceArray == nil) {
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   359
        NSString *model = [HWUtils modelType];
8441
a00b0fa0dbd7 some whitespaces from ios files
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diff changeset
   360
6107
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   361
        // only folders containing icon.png are a valid theme
0741c0f0203e some code refactoring of the ios game config
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   362
        NSArray *themeArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:THEMES_DIRECTORY() error:NULL];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   363
        NSMutableArray *themeArray = [[NSMutableArray alloc] init];
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   364
        for (NSString *themeName in themeArrayFull) {
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   365
            NSString *checkPath = [[NSString alloc] initWithFormat:@"%@/%@/icon.png",THEMES_DIRECTORY(),themeName];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   366
            if ([[NSFileManager defaultManager] fileExistsAtPath:checkPath])
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   367
                [themeArray addObject:themeName];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   368
            [checkPath release];
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   369
        }
8441
a00b0fa0dbd7 some whitespaces from ios files
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diff changeset
   370
6107
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   371
        // remove images that are too big for certain devices without loading the whole image
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   372
        NSArray *mapArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:MAPS_DIRECTORY() error:NULL];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   373
        NSMutableArray *mapArray = [[NSMutableArray alloc] init];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   374
        for (NSString *str in mapArrayFull) {
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   375
            CGSize imgSize = [UIImage imageSizeFromMetadataOf:[MAPS_DIRECTORY() stringByAppendingFormat:@"%@/map.png",str]];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   376
            if (IS_NOT_POWERFUL(model) && imgSize.height > 1024.0f)
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   377
                continue;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   378
            if (IS_NOT_VERY_POWERFUL(model) && imgSize.height > 1280.0f)
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   379
                continue;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   380
            [mapArray addObject:str];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   381
        }
8441
a00b0fa0dbd7 some whitespaces from ios files
koda
parents: 6908
diff changeset
   382
6107
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   383
        NSArray *missionArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:MISSIONS_DIRECTORY() error:NULL];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   384
        NSMutableArray *missionArray = [[NSMutableArray alloc] init];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   385
        for (NSString *str in missionArrayFull) {
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   386
            CGSize imgSize = [UIImage imageSizeFromMetadataOf:[MISSIONS_DIRECTORY() stringByAppendingFormat:@"%@/map.png",str]];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   387
            if (IS_NOT_POWERFUL(model) && imgSize.height > 1024.0f)
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   388
                continue;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   389
            if (IS_NOT_VERY_POWERFUL(model) && imgSize.height > 1280.0f)
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   390
                continue;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   391
            [missionArray addObject:str];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   392
        }
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   393
        NSArray *array = [[NSArray alloc] initWithObjects:themeArray,mapArray,themeArray,missionArray,nil];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   394
        [missionArray release];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   395
        [themeArray release];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   396
        [mapArray release];
8441
a00b0fa0dbd7 some whitespaces from ios files
koda
parents: 6908
diff changeset
   397
6107
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   398
        self.dataSourceArray = array;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   399
        [array release];
5281
3324e9897ea7 update theme listing for ios
koda
parents: 5208
diff changeset
   400
    }
6107
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   401
    return dataSourceArray;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   402
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   403
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   404
-(void) viewDidLoad {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   405
    [super viewDidLoad];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   406
    srandom(time(NULL));
8441
a00b0fa0dbd7 some whitespaces from ios files
koda
parents: 6908
diff changeset
   407
3547
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   408
    // initialize some "default" values
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   409
    self.slider.value = 0.05f;
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   410
    self.slider.enabled = NO;
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   411
    self.oldValue = 5;
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   412
    self.busy = NO;
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   413
    self.oldPage = self.segmentedControl.selectedSegmentIndex;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   414
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   415
    self.templateFilterCommand = @"e$template_filter 0";
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   416
    self.mazeSizeCommand = @"e$maze_size 0";
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   417
    self.mapGenCommand = @"e$mapgen 0";
3642
fb39fecca350 support for static map added to iFrontend
koda
parents: 3625
diff changeset
   418
    self.staticMapCommand = @"";
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   419
    self.missionCommand = @"";
3910
dd47efbdec46 move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
koda
parents: 3829
diff changeset
   420
6108
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   421
    if (IS_IPAD()) {
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   422
        [self.tableView setBackgroundColorForAnyTable:[UIColor darkBlueColorTransparent]];
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   423
        self.tableView.layer.borderColor = [[UIColor darkYellowColor] CGColor];
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   424
        self.tableView.layer.borderWidth = 2.7f;
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   425
        self.tableView.layer.cornerRadius = 8;
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   426
        self.tableView.contentInset = UIEdgeInsetsMake(10, 0, 10, 0);
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   427
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   428
        UILabel *backLabel = [[UILabel alloc] initWithFrame:CGRectMake(10, 14, 300, 190) andTitle:nil withBorderWidth:2.3f];
6634
e00762923086 ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
koda
parents: 6115
diff changeset
   429
        backLabel.autoresizingMask = UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin;
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   430
        [self.view insertSubview:backLabel belowSubview:self.segmentedControl];
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   431
        [backLabel release];
6108
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   432
    }
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   433
    self.tableView.separatorColor = [UIColor whiteColor];
4244
bf46b4bdf27d iphone interface
koda
parents: 4115
diff changeset
   434
    self.tableView.separatorStyle = UITableViewCellSeparatorStyleNone;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   435
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   436
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   437
-(void) viewWillAppear:(BOOL)animated {
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   438
    [super viewWillAppear:animated];
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   439
}
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   440
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   441
-(void) viewDidAppear:(BOOL) animated {
3910
dd47efbdec46 move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
koda
parents: 3829
diff changeset
   442
    [self updatePreview];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   443
    [super viewDidAppear:animated];
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   444
}
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   445
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   446
-(void) viewDidUnload {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   447
    self.previewButton = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   448
    self.seedCommand = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   449
    self.templateFilterCommand = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   450
    self.mapGenCommand = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   451
    self.mazeSizeCommand = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   452
    self.themeCommand = nil;
3642
fb39fecca350 support for static map added to iFrontend
koda
parents: 3625
diff changeset
   453
    self.staticMapCommand = nil;
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   454
    self.missionCommand = nil;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   455
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   456
    self.tableView = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   457
    self.maxLabel = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   458
    self.segmentedControl = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   459
    self.slider = nil;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   460
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   461
    self.lastIndexPath = nil;
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   462
    self.dataSourceArray = nil;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   463
3662
a44406f4369b polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
koda
parents: 3660
diff changeset
   464
    MSG_DIDUNLOAD();
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   465
    [super viewDidUnload];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   466
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   467
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   468
-(void) didReceiveMemoryWarning {
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   469
    self.dataSourceArray = nil;
4356
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   470
    [super didReceiveMemoryWarning];
3984
d92509c2f255 some more memory opt
koda
parents: 3978
diff changeset
   471
4356
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   472
    if (self.view.superview == nil) {
6823
e54a68b9b844 ios: fix blocked preview button
koda
parents: 6822
diff changeset
   473
        self.previewButton = nil;
4356
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   474
        self.tableView = nil;
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   475
        self.maxLabel = nil;
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   476
        self.slider = nil;
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   477
    }
3971
5c82ee165ed5 minor stuff
koda
parents: 3930
diff changeset
   478
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   479
    MSG_MEMCLEAN();
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   480
}
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   481
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   482
-(void) dealloc {
5208
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   483
    releaseAndNil(seedCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   484
    releaseAndNil(templateFilterCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   485
    releaseAndNil(mapGenCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   486
    releaseAndNil(mazeSizeCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   487
    releaseAndNil(themeCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   488
    releaseAndNil(staticMapCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   489
    releaseAndNil(missionCommand);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   490
5208
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   491
    releaseAndNil(previewButton);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   492
    releaseAndNil(tableView);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   493
    releaseAndNil(maxLabel);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   494
    releaseAndNil(segmentedControl);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   495
    releaseAndNil(slider);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   496
5208
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   497
    releaseAndNil(lastIndexPath);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   498
    releaseAndNil(dataSourceArray);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   499
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   500
    [super dealloc];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   501
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   502
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   503
@end