author | Xeli |
Sun, 28 Oct 2012 15:12:37 +0100 | |
branch | hedgeroid |
changeset 7857 | 2bc61f8841a1 |
parent 7497 | 7e1d72fc03c7 |
child 10017 | de822cd3df3a |
permissions | -rw-r--r-- |
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frontlib: Fixes and improvements. Added a GPLv2+ license header to all frontlib
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parents:
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com> |
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* |
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* This program is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU General Public License |
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* as published by the Free Software Foundation; either version 2 |
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* of the License, or (at your option) any later version. |
6171f0bad318
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parents:
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* |
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parents:
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* This program is distributed in the hope that it will be useful, |
6171f0bad318
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parents:
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
6171f0bad318
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parents:
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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parents:
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* GNU General Public License for more details. |
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parents:
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* |
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parents:
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* You should have received a copy of the GNU General Public License |
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parents:
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* along with this program; if not, write to the Free Software |
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parents:
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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parents:
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*/ |
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#include "hwconsts.h" |
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const uint32_t flib_teamcolors[] = HW_TEAMCOLOR_ARRAY; |
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const size_t flib_teamcolor_count = sizeof(flib_teamcolors)/sizeof(uint32_t)-1; |
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static const flib_metascheme_setting metaSchemeSettings[] = { |
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{ .name = "damagefactor", .times1000 = false, .engineCommand = "e$damagepct", .maxMeansInfinity = false, .min = 10, .max = 300, .def = 100 }, |
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{ .name = "turntime", .times1000 = true, .engineCommand = "e$turntime", .maxMeansInfinity = true, .min = 1, .max = 9999, .def = 45 }, |
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{ .name = "health", .times1000 = false, .engineCommand = NULL, .maxMeansInfinity = false, .min = 50, .max = 200, .def = 100 }, |
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{ .name = "suddendeath", .times1000 = false, .engineCommand = "e$sd_turns", .maxMeansInfinity = true, .min = 0, .max = 50, .def = 15 }, |
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{ .name = "caseprobability", .times1000 = false, .engineCommand = "e$casefreq", .maxMeansInfinity = false, .min = 0, .max = 9, .def = 5 }, |
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{ .name = "minestime", .times1000 = true, .engineCommand = "e$minestime", .maxMeansInfinity = false, .min = -1, .max = 5, .def = 3 }, |
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{ .name = "minesnum", .times1000 = false, .engineCommand = "e$minesnum", .maxMeansInfinity = false, .min = 0, .max = 80, .def = 4 }, |
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{ .name = "minedudpct", .times1000 = false, .engineCommand = "e$minedudpct", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 0 }, |
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{ .name = "explosives", .times1000 = false, .engineCommand = "e$explosives", .maxMeansInfinity = false, .min = 0, .max = 40, .def = 2 }, |
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{ .name = "healthprobability", .times1000 = false, .engineCommand = "e$healthprob", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 35 }, |
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{ .name = "healthcaseamount", .times1000 = false, .engineCommand = "e$hcaseamount", .maxMeansInfinity = false, .min = 0, .max = 200, .def = 25 }, |
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{ .name = "waterrise", .times1000 = false, .engineCommand = "e$waterrise", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 47 }, |
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{ .name = "healthdecrease", .times1000 = false, .engineCommand = "e$healthdec", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 5 }, |
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{ .name = "ropepct", .times1000 = false, .engineCommand = "e$ropepct", .maxMeansInfinity = false, .min = 25, .max = 999, .def = 100 }, |
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{ .name = "getawaytime", .times1000 = false, .engineCommand = "e$getawaytime", .maxMeansInfinity = false, .min = 0, .max = 999, .def = 100 } |
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}; |
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static const flib_metascheme_mod metaSchemeMods[] = { |
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{ .name = "fortsmode", .bitmaskIndex = 12 }, |
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{ .name = "divteams", .bitmaskIndex = 4 }, |
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{ .name = "solidland", .bitmaskIndex = 2 }, |
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{ .name = "border", .bitmaskIndex = 3 }, |
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{ .name = "lowgrav", .bitmaskIndex = 5 }, |
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{ .name = "laser", .bitmaskIndex = 6 }, |
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{ .name = "invulnerability", .bitmaskIndex = 7 }, |
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{ .name = "resethealth", .bitmaskIndex = 8 }, |
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{ .name = "vampiric", .bitmaskIndex = 9 }, |
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{ .name = "karma", .bitmaskIndex = 10 }, |
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{ .name = "artillery", .bitmaskIndex = 11 }, |
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{ .name = "randomorder", .bitmaskIndex = 13 }, |
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{ .name = "king", .bitmaskIndex = 14 }, |
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{ .name = "placehog", .bitmaskIndex = 15 }, |
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{ .name = "sharedammo", .bitmaskIndex = 16 }, |
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{ .name = "disablegirders", .bitmaskIndex = 17 }, |
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{ .name = "disablelandobjects", .bitmaskIndex = 18 }, |
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{ .name = "aisurvival", .bitmaskIndex = 19 }, |
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{ .name = "infattack", .bitmaskIndex = 20 }, |
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{ .name = "resetweps", .bitmaskIndex = 21 }, |
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{ .name = "perhogammo", .bitmaskIndex = 22 }, |
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{ .name = "disablewind", .bitmaskIndex = 23 }, |
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{ .name = "morewind", .bitmaskIndex = 24 }, |
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{ .name = "tagteam", .bitmaskIndex = 25 }, |
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{ .name = "bottomborder", .bitmaskIndex = 26 } |
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}; |
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const flib_metascheme flib_meta = { |
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.settingCount = sizeof(metaSchemeSettings)/sizeof(flib_metascheme_setting), |
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.modCount = sizeof(metaSchemeMods)/sizeof(flib_metascheme_mod), |
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.settings = metaSchemeSettings, |
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.mods = metaSchemeMods |
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}; |
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parents:
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uint32_t flib_get_teamcolor(int colorIndex) { |
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if(colorIndex>=0 && colorIndex < flib_teamcolor_count) { |
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return flib_teamcolors[colorIndex]; |
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} else { |
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return 0; |
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} |
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} |
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int flib_get_teamcolor_count() { |
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return flib_teamcolor_count; |
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} |
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int flib_get_hedgehogs_per_team() { |
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return HEDGEHOGS_PER_TEAM; |
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} |
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int flib_get_weapons_count() { |
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return WEAPONS_COUNT; |
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} |
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const flib_metascheme *flib_get_metascheme() { |
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return &flib_meta; |
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} |