author | smxx |
Thu, 04 Feb 2010 22:29:19 +0000 | |
changeset 2751 | 2a3091b13ce4 |
parent 2743 | 39d097ac2276 |
child 2799 | 558b29bf00c5 |
permissions | -rw-r--r-- |
2685 | 1 |
// |
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// MainMenuViewController.m |
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// hwengine |
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// |
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// Created by Vittorio on 08/01/10. |
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// Copyright 2010 __MyCompanyName__. All rights reserved. |
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// |
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#import "MainMenuViewController.h" |
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#import "SDL_uikitappdelegate.h" |
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@implementation MainMenuViewController |
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@synthesize versionLabel, settingsViewController, mainView; |
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/* |
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// The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. |
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- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { |
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if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { |
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// Custom initialization |
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} |
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return self; |
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} |
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*/ |
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { |
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return (interfaceOrientation == UIInterfaceOrientationLandscapeRight); |
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} |
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- (void)didReceiveMemoryWarning { |
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// Releases the view if it doesn't have a superview. |
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[super didReceiveMemoryWarning]; |
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// Release any cached data, images, etc that aren't in use. |
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if (nil == self.settingsViewController.view.superview) { |
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self.settingsViewController = nil; |
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} |
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} |
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// Implement viewDidLoad to do additional setup after loading the view, typically from a nib. |
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add stub files for other views and prevent useless crashes
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-(void) viewDidLoad { |
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self.versionLabel.text = @"0.9.13-dev"; |
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[super viewDidLoad]; |
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} |
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- (void)viewDidUnload { |
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// Release any retained subviews of the main view. |
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self.versionLabel = nil; |
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} |
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- (void)dealloc { |
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[versionLabel release]; |
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[settingsViewController release]; |
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[super dealloc]; |
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} |
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dcd248e04f3d
can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
koda
parents:
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changeset
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// disable the buttons when to prevent launching twice the game |
dcd248e04f3d
can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
koda
parents:
2687
diff
changeset
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-(void) viewWillDisappear:(BOOL)animated { |
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self.mainView.userInteractionEnabled = NO; |
2694
dcd248e04f3d
can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
koda
parents:
2687
diff
changeset
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[super viewWillDisappear:animated]; |
dcd248e04f3d
can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
koda
parents:
2687
diff
changeset
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} |
dcd248e04f3d
can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
koda
parents:
2687
diff
changeset
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-(void) viewDidAppear:(BOOL)animated { |
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self.mainView.userInteractionEnabled = YES; |
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[super viewDidAppear:animated]; |
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2694
dcd248e04f3d
can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
koda
parents:
2687
diff
changeset
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} |
dcd248e04f3d
can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
koda
parents:
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changeset
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#pragma mark - |
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#pragma mark Action buttons |
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-(IBAction) startPlaying { |
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[[SDLUIKitDelegate sharedAppDelegate] startSDLgame]; |
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} |
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28b8330b8af1
add stub files for other views and prevent useless crashes
koda
parents:
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changeset
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28b8330b8af1
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koda
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-(IBAction) notYetImplemented { |
28b8330b8af1
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UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Not Yet Implemented" |
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message:@"Sorry, this feature is not yet implemented" |
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delegate:nil |
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cancelButtonTitle:@"Well, don't worry" |
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otherButtonTitles:nil]; |
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koda
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[alert show]; |
28b8330b8af1
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koda
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[alert release]; |
28b8330b8af1
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koda
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} |
28b8330b8af1
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koda
parents:
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-(IBAction) switchViews:(id)sender { |
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// view not displayed or not created |
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if (nil == self.settingsViewController.view.superview) { |
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// view not created |
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if (nil == self.settingsViewController) { |
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SettingsViewController *controller = [[SettingsViewController alloc] initWithNibName:@"SettingsViewController" |
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bundle:nil]; |
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self.settingsViewController = controller; |
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self.settingsViewController.parentView = self.mainView; |
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[controller release]; |
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} |
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self.settingsViewController.view.frame = CGRectMake(0, -320, 480, 320); |
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[UIView beginAnimations:@"View Switch" context:NULL]; |
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[UIView setAnimationDuration:3]; |
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[UIView setAnimationDuration:UIViewAnimationCurveEaseOut]; |
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self.settingsViewController.view.frame = CGRectMake(0, 0, 480, 320); |
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self.mainView.frame = CGRectMake(0, 320, 480, 320); |
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[self.view addSubview:settingsViewController.view]; |
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[UIView commitAnimations]; |
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} |
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} |
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@end |