author | unc0rr |
Fri, 12 Sep 2008 18:00:49 +0000 | |
changeset 1256 | 2754a6a8c8f1 |
parent 1132 | b4c0698fbb6b |
child 1505 | 3a96e93572cb |
permissions | -rw-r--r-- |
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1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2008 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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|
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unit uVisualGears; |
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interface |
805 | 21 |
uses SDLh, uConsts, uFloat, GL; |
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{$INCLUDE options.inc} |
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const AllInactive: boolean = false; |
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|
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type PVisualGear = ^TVisualGear; |
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TVGearStepProcedure = procedure (Gear: PVisualGear; Steps: Longword); |
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TVisualGear = record |
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NextGear, PrevGear: PVisualGear; |
805 | 29 |
Frame, |
30 |
FrameTicks: Longword; |
|
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X : hwFloat; |
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Y : hwFloat; |
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dX: hwFloat; |
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dY: hwFloat; |
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mdY: QWord; |
805 | 36 |
Angle, dAngle: real; |
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Kind: TVisualGearType; |
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doStep: TVGearStepProcedure; |
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end; |
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|
805 | 41 |
function AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear; |
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procedure ProcessVisualGears(Steps: Longword); |
1045 | 43 |
procedure DrawVisualGears(Layer: LongWord); |
1041 | 44 |
procedure DeleteVisualGear(Gear: PVisualGear); |
803 | 45 |
procedure AddClouds; |
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var VisualGearsList: PVisualGear = nil; |
805 | 48 |
vobFrameTicks, vobFramesCount: Longword; |
49 |
vobVelocity, vobFallSpeed: LongInt; |
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implementation |
805 | 52 |
uses uWorld, uMisc, uStore; |
1047 | 53 |
const cExplFrameTicks = 110; |
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803 | 55 |
// ================================================================== |
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procedure doStepFlake(Gear: PVisualGear; Steps: Longword); |
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begin |
805 | 58 |
with Gear^ do |
59 |
begin |
|
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inc(FrameTicks, Steps); |
|
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if FrameTicks > vobFrameTicks then |
|
62 |
begin |
|
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dec(FrameTicks, vobFrameTicks); |
|
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inc(Frame); |
|
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if Frame = vobFramesCount then Frame:= 0 |
|
66 |
end |
|
67 |
end; |
|
68 |
||
69 |
Gear^.X:= Gear^.X + (cWindSpeed * 200 + Gear^.dX) * Steps; |
|
808 | 70 |
Gear^.Y:= Gear^.Y + (Gear^.dY + cGravity * vobFallSpeed) * Steps; |
71 |
Gear^.Angle:= Gear^.Angle + Gear^.dAngle * Steps; |
|
805 | 72 |
|
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if hwRound(Gear^.X) < -cScreenWidth - 64 then Gear^.X:= int2hwFloat(cScreenWidth + 2048) else |
|
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if hwRound(Gear^.X) > cScreenWidth + 2048 then Gear^.X:= int2hwFloat(-cScreenWidth - 64); |
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938 | 75 |
if hwRound(Gear^.Y) > 1100 then Gear^.Y:= Gear^.Y - int2hwFloat(1228) |
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end; |
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|
803 | 78 |
procedure doStepCloud(Gear: PVisualGear; Steps: Longword); |
1079 | 79 |
var i: Longword; |
803 | 80 |
begin |
81 |
Gear^.X:= Gear^.X + (cWindSpeed * 200 + Gear^.dX) * Steps; |
|
805 | 82 |
|
1079 | 83 |
for i:= 0 to Steps - 1 do |
84 |
begin |
|
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if hwRound(Gear^.Y) > -160 then |
|
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Gear^.dY:= Gear^.dY - _1div50000 |
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else |
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Gear^.dY:= Gear^.dY + _1div50000; |
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||
90 |
Gear^.Y:= Gear^.Y + Gear^.dY |
|
91 |
end; |
|
805 | 92 |
|
803 | 93 |
if hwRound(Gear^.X) < -cScreenWidth - 256 then Gear^.X:= int2hwFloat(cScreenWidth + 2048) else |
94 |
if hwRound(Gear^.X) > cScreenWidth + 2048 then Gear^.X:= int2hwFloat(-cScreenWidth - 256) |
|
95 |
end; |
|
96 |
||
1041 | 97 |
procedure doStepExpl(Gear: PVisualGear; Steps: Longword); |
98 |
begin |
|
1046 | 99 |
Gear^.X:= Gear^.X + Gear^.dX * Steps; |
1041 | 100 |
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1046 | 101 |
Gear^.Y:= Gear^.Y + Gear^.dY * Steps; |
102 |
//Gear^.dY:= Gear^.dY + cGravity; |
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1041 | 103 |
|
1045 | 104 |
if Gear^.FrameTicks <= Steps then |
105 |
if Gear^.Frame = 0 then DeleteVisualGear(Gear) |
|
106 |
else |
|
107 |
begin |
|
108 |
dec(Gear^.Frame); |
|
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Gear^.FrameTicks:= cExplFrameTicks |
|
110 |
end |
|
111 |
else dec(Gear^.FrameTicks, Steps) |
|
1041 | 112 |
end; |
113 |
||
1046 | 114 |
procedure doStepFire(Gear: PVisualGear; Steps: Longword); |
115 |
begin |
|
116 |
Gear^.X:= Gear^.X + Gear^.dX * Steps; |
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117 |
||
118 |
Gear^.Y:= Gear^.Y + Gear^.dY * Steps;// + cGravity * (Steps * Steps); |
|
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Gear^.dY:= Gear^.dY + cGravity * Steps; |
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120 |
||
121 |
if Gear^.FrameTicks <= Steps then |
|
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DeleteVisualGear(Gear) |
|
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else |
|
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dec(Gear^.FrameTicks, Steps) |
|
125 |
end; |
|
126 |
||
803 | 127 |
// ================================================================== |
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const doStepHandlers: array[TVisualGearType] of TVGearStepProcedure = |
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( |
803 | 130 |
@doStepFlake, |
1041 | 131 |
@doStepCloud, |
1046 | 132 |
@doStepExpl, |
1047 | 133 |
@doStepExpl, |
1046 | 134 |
@doStepFire |
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); |
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|
805 | 137 |
function AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear; |
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var Result: PVisualGear; |
1045 | 139 |
t: Longword; |
140 |
sp: hwFloat; |
|
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begin |
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142 |
New(Result); |
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FillChar(Result^, sizeof(TVisualGear), 0); |
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Result^.X:= int2hwFloat(X); |
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Result^.Y:= int2hwFloat(Y); |
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Result^.Kind := Kind; |
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Result^.doStep:= doStepHandlers[Kind]; |
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148 |
|
803 | 149 |
case Kind of |
805 | 150 |
vgtFlake: with Result^ do |
151 |
begin |
|
152 |
FrameTicks:= random(vobFrameTicks); |
|
153 |
Frame:= random(vobFramesCount); |
|
154 |
Angle:= random * 360; |
|
155 |
dx.isNegative:= random(2) = 0; |
|
156 |
dx.QWordValue:= random(100000000); |
|
157 |
dy.isNegative:= false; |
|
806 | 158 |
dy.QWordValue:= random(70000000); |
805 | 159 |
dAngle:= (random(2) * 2 - 1) * (1 + random) * vobVelocity / 1000 |
160 |
end; |
|
161 |
vgtCloud: with Result^ do |
|
162 |
begin |
|
163 |
Frame:= random(4); |
|
164 |
dx.isNegative:= random(2) = 0; |
|
165 |
dx.QWordValue:= random(214748364); |
|
166 |
dy.isNegative:= random(2) = 0; |
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dy.QWordValue:= 21474836 + random(64424509); |
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mdY:= dy.QWordValue |
805 | 169 |
end; |
1047 | 170 |
vgtExplPart, |
171 |
vgtExplPart2: with Result^ do |
|
1041 | 172 |
begin |
1045 | 173 |
t:= random(1024); |
1047 | 174 |
sp:= _0_001 * (random(95) + 70); |
1045 | 175 |
dx:= AngleSin(t) * sp; |
1041 | 176 |
dx.isNegative:= random(2) = 0; |
1045 | 177 |
dy:= AngleCos(t) * sp; |
1041 | 178 |
dy.isNegative:= random(2) = 0; |
1045 | 179 |
Frame:= 7 - random(3); |
180 |
FrameTicks:= cExplFrameTicks |
|
1041 | 181 |
end; |
1046 | 182 |
vgtFire: with Result^ do |
183 |
begin |
|
184 |
t:= random(1024); |
|
185 |
sp:= _0_001 * (random(85) + 95); |
|
186 |
dx:= AngleSin(t) * sp; |
|
187 |
dx.isNegative:= random(2) = 0; |
|
188 |
dy:= AngleCos(t) * sp; |
|
189 |
dy.isNegative:= random(2) = 0; |
|
1047 | 190 |
FrameTicks:= 650 + random(250); |
1046 | 191 |
Frame:= random(8) |
192 |
end; |
|
803 | 193 |
end; |
194 |
||
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195 |
if VisualGearsList <> nil then |
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196 |
begin |
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197 |
VisualGearsList^.PrevGear:= Result; |
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198 |
Result^.NextGear:= VisualGearsList |
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199 |
end; |
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200 |
VisualGearsList:= Result; |
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201 |
|
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AddVisualGear:= Result |
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203 |
end; |
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204 |
|
1041 | 205 |
procedure DeleteVisualGear(Gear: PVisualGear); |
206 |
begin |
|
207 |
if Gear^.NextGear <> nil then Gear^.NextGear^.PrevGear:= Gear^.PrevGear; |
|
208 |
if Gear^.PrevGear <> nil then Gear^.PrevGear^.NextGear:= Gear^.NextGear |
|
209 |
else VisualGearsList:= Gear^.NextGear; |
|
210 |
||
211 |
Dispose(Gear) |
|
212 |
end; |
|
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213 |
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214 |
procedure ProcessVisualGears(Steps: Longword); |
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215 |
var Gear, t: PVisualGear; |
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216 |
begin |
803 | 217 |
if Steps = 0 then exit; |
218 |
||
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t:= VisualGearsList; |
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220 |
while t <> nil do |
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221 |
begin |
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222 |
Gear:= t; |
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223 |
t:= Gear^.NextGear; |
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224 |
Gear^.doStep(Gear, Steps) |
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225 |
end |
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end; |
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|
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procedure DrawVisualGears(Layer: LongWord); |
802
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var Gear: PVisualGear; |
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begin |
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Gear:= VisualGearsList; |
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case Layer of |
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0: while Gear <> nil do |
|
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begin |
|
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case Gear^.Kind of |
|
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vgtFlake: if vobVelocity = 0 then |
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DrawSprite(sprFlake, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame) |
|
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else |
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DrawRotatedF(sprFlake, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame, 1, Gear^.Angle); |
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vgtCloud: DrawSprite(sprCloud, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame); |
|
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end; |
|
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Gear:= Gear^.NextGear |
|
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end; |
|
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1: while Gear <> nil do |
|
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begin |
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case Gear^.Kind of |
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vgtExplPart: DrawSprite(sprExplPart, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 7 - Gear^.Frame); |
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vgtExplPart2: DrawSprite(sprExplPart2, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 7 - Gear^.Frame); |
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vgtFire: DrawSprite(sprFlame, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, (RealTicks div 64 + Gear^.Frame) mod 8); |
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end; |
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Gear:= Gear^.NextGear |
|
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end |
|
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end |
|
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end; |
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|
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procedure AddClouds; |
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var i: LongInt; |
803 | 258 |
begin |
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for i:= 0 to cCloudsNumber - 1 do |
260 |
AddVisualGear( - cScreenWidth + i * ((cScreenWidth * 2 + 2304) div (cCloudsNumber + 1)), -160, vgtCloud) |
|
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end; |
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|
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initialization |
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|
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finalization |
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|
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end. |