author | nemo |
Fri, 20 Aug 2010 11:26:27 -0400 | |
changeset 3743 | 234ce4da76d4 |
parent 3739 | 97cf933e5bd2 |
child 3764 | eb91c02f2d84 |
permissions | -rw-r--r-- |
2947 | 1 |
(* |
2 |
* Hedgewars, a free turn based strategy game |
|
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|
3 |
* Copyright (c) 2004-2010 Andrey Korotaev <unC0Rr@gmail.com> |
2947 | 4 |
* |
5 |
* This program is free software; you can redistribute it and/or modify |
|
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
8 |
* |
|
9 |
* This program is distributed in the hope that it will be useful, |
|
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
13 |
* |
|
14 |
* You should have received a copy of the GNU General Public License |
|
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
17 |
*) |
|
51 | 18 |
|
2599 | 19 |
{$INCLUDE "options.inc"} |
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20 |
|
2800 | 21 |
{$IFDEF WIN32} |
22 |
{$R hwengine.rc} |
|
23 |
{$ENDIF} |
|
24 |
||
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25 |
{$IFDEF HWLIBRARY} |
2698 | 26 |
unit hwengine; |
27 |
interface |
|
28 |
{$ELSE} |
|
51 | 29 |
program hwengine; |
2698 | 30 |
{$ENDIF} |
3407 | 31 |
|
3697 | 32 |
uses SDLh, uMisc, uConsole, uGame, uConsts, uLand, uAmmos, uVisualGears, uGears, uStore, uWorld, uKeys, uSound, |
3615 | 33 |
uScript, uTeams, uStats, uIO, uLocale, uChat, uAI, uAIMisc, uRandom, uLandTexture, uCollisions, sysutils; |
3697 | 34 |
|
3064 | 35 |
var isTerminated: boolean = false; |
36 |
alsoShutdownFrontend: boolean = false; |
|
3615 | 37 |
|
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38 |
{$IFDEF HWLIBRARY} |
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type arrayofpchar = array[0..9] of PChar; |
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40 |
|
3525 | 41 |
procedure initEverything(complete:boolean); |
42 |
procedure freeEverything(complete:boolean); |
|
51 | 43 |
|
2698 | 44 |
implementation |
45 |
{$ELSE} |
|
51 | 46 |
procedure OnDestroy; forward; |
3611 | 47 |
procedure initEverything(complete:boolean); forward; |
3525 | 48 |
procedure freeEverything(complete:boolean); forward; |
2698 | 49 |
{$ENDIF} |
51 | 50 |
|
51 |
//////////////////////////////// |
|
371 | 52 |
procedure DoTimer(Lag: LongInt); |
2905 | 53 |
var s: shortstring; |
51 | 54 |
begin |
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55 |
if not isPaused then inc(RealTicks, Lag); |
564 | 56 |
|
2947 | 57 |
case GameState of |
58 |
gsLandGen: begin |
|
59 |
GenMap; |
|
60 |
GameState:= gsStart; |
|
61 |
end; |
|
62 |
gsStart: begin |
|
63 |
if HasBorder then DisableSomeWeapons; |
|
64 |
AddClouds; |
|
65 |
AssignHHCoords; |
|
66 |
AddMiscGears; |
|
67 |
StoreLoad; |
|
68 |
InitWorld; |
|
69 |
ResetKbd; |
|
70 |
SoundLoad; |
|
71 |
if GameType = gmtSave then |
|
72 |
begin |
|
73 |
isSEBackup:= isSoundEnabled; |
|
74 |
isSoundEnabled:= false |
|
75 |
end; |
|
76 |
FinishProgress; |
|
77 |
PlayMusic; |
|
78 |
SetScale(zoom); |
|
79 |
ScriptCall('onGameStart'); |
|
80 |
GameState:= gsGame; |
|
81 |
end; |
|
82 |
gsConfirm, |
|
83 |
gsGame: begin |
|
84 |
DrawWorld(Lag); // never place between ProcessKbd and DoGameTick - bugs due to /put cmd and isCursorVisible |
|
85 |
ProcessKbd; |
|
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if not isPaused then |
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begin |
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88 |
DoGameTick(Lag); |
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89 |
ProcessVisualGears(Lag); |
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90 |
end; |
2947 | 91 |
end; |
92 |
gsChat: begin |
|
93 |
DrawWorld(Lag); |
|
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if not isPaused then |
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begin |
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96 |
DoGameTick(Lag); |
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97 |
ProcessVisualGears(Lag); |
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98 |
end; |
2947 | 99 |
end; |
100 |
gsExit: begin |
|
101 |
isTerminated:= true; |
|
102 |
end; |
|
103 |
end; |
|
564 | 104 |
|
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105 |
{$IFDEF SDL13} |
2947 | 106 |
SDL_RenderPresent(); |
3523 | 107 |
{$ELSE} |
108 |
SDL_GL_SwapBuffers(); |
|
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109 |
{$ENDIF} |
2947 | 110 |
// not going to make captures on the iPhone |
111 |
if flagMakeCapture then |
|
112 |
begin |
|
113 |
flagMakeCapture:= false; |
|
114 |
s:= 'hw_' + FormatDateTime('YYYY-MM-DD_HH-mm-ss', Now()) + inttostr(GameTicks); |
|
115 |
WriteLnToConsole('Saving ' + s + '...'); |
|
116 |
MakeScreenshot(s); |
|
117 |
//SDL_SaveBMP_RW(SDLPrimSurface, SDL_RWFromFile(Str2PChar(s), 'wb'), 1) |
|
118 |
end; |
|
51 | 119 |
end; |
120 |
||
121 |
//////////////////// |
|
79 | 122 |
procedure OnDestroy; |
51 | 123 |
begin |
2947 | 124 |
WriteLnToConsole('Freeing resources...'); |
3617 | 125 |
FreeActionsList(); |
2947 | 126 |
StoreRelease(); |
127 |
ControllerClose(); |
|
128 |
SendKB(); |
|
129 |
CloseIPC(); |
|
130 |
TTF_Quit(); |
|
3598 | 131 |
{$IFDEF SDL13} |
132 |
SDL_DestroyRenderer(SDLwindow); |
|
133 |
SDL_DestroyWindow(SDLwindow); |
|
134 |
{$ENDIF} |
|
2947 | 135 |
SDL_Quit(); |
3063 | 136 |
isTerminated:= false; |
51 | 137 |
end; |
138 |
||
139 |
/////////////////// |
|
3697 | 140 |
procedure MainLoop; |
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var PrevTime, CurrTime: Longword; |
3463 | 142 |
event: TSDL_Event; |
2698 | 143 |
begin |
2947 | 144 |
PrevTime:= SDL_GetTicks; |
3063 | 145 |
while isTerminated = false do |
146 |
begin |
|
3523 | 147 |
|
2947 | 148 |
while SDL_PollEvent(@event) <> 0 do |
149 |
begin |
|
150 |
case event.type_ of |
|
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SDL_KEYDOWN: if GameState = gsChat then |
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|
152 |
{$IFDEF IPHONEOS} |
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153 |
// sdl on iphone supports only ashii keyboards and the unicode field is deprecated in sdl 1.3 |
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KeyPressChat(event.key.keysym.sym); |
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|
155 |
{$ELSE} |
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156 |
KeyPressChat(event.key.keysym.unicode); |
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157 |
SDL_MOUSEBUTTONDOWN: if event.button.button = SDL_BUTTON_WHEELDOWN then uKeys.wheelDown:= true; |
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SDL_MOUSEBUTTONUP: if event.button.button = SDL_BUTTON_WHEELUP then uKeys.wheelUp:= true; |
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|
159 |
{$ENDIF} |
2698 | 160 |
{$IFDEF SDL13} |
2947 | 161 |
SDL_WINDOWEVENT: |
3463 | 162 |
if event.wevent.event = SDL_WINDOWEVENT_SHOWN then |
163 |
cHasFocus:= true; |
|
2698 | 164 |
{$ELSE} |
2947 | 165 |
SDL_ACTIVEEVENT: |
166 |
if (event.active.state and SDL_APPINPUTFOCUS) <> 0 then |
|
167 |
cHasFocus:= event.active.gain = 1; |
|
3463 | 168 |
{$ENDIF} |
2947 | 169 |
SDL_JOYAXISMOTION: ControllerAxisEvent(event.jaxis.which, event.jaxis.axis, event.jaxis.value); |
170 |
SDL_JOYHATMOTION: ControllerHatEvent(event.jhat.which, event.jhat.hat, event.jhat.value); |
|
171 |
SDL_JOYBUTTONDOWN: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, true); |
|
172 |
SDL_JOYBUTTONUP: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, false); |
|
173 |
SDL_QUITEV: isTerminated:= true |
|
3463 | 174 |
end; // end case event.type_ |
175 |
end; // end while SDL_PollEvent(@event) <> 0 |
|
176 |
||
3063 | 177 |
if isTerminated = false then |
2947 | 178 |
begin |
3063 | 179 |
CurrTime:= SDL_GetTicks; |
180 |
if PrevTime + cTimerInterval <= CurrTime then |
|
181 |
begin |
|
182 |
DoTimer(CurrTime - PrevTime); |
|
183 |
PrevTime:= CurrTime |
|
3697 | 184 |
end |
3063 | 185 |
else SDL_Delay(1); |
186 |
IPCCheckSock(); |
|
187 |
end; |
|
188 |
end; |
|
2698 | 189 |
end; |
190 |
||
191 |
///////////////////////// |
|
192 |
procedure ShowMainWindow; |
|
193 |
begin |
|
2947 | 194 |
if cFullScreen then ParseCommand('fullscr 1', true) |
195 |
else ParseCommand('fullscr 0', true); |
|
196 |
SDL_ShowCursor(0) |
|
2698 | 197 |
end; |
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198 |
|
2698 | 199 |
/////////////// |
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200 |
{$IFDEF HWLIBRARY} |
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201 |
procedure Game(gameArgs: arrayofpchar); cdecl; export; |
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202 |
{$ELSE} |
3064 | 203 |
procedure Game; |
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204 |
{$ENDIF} |
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205 |
var p: TPathType; |
2947 | 206 |
s: shortstring; |
3611 | 207 |
{$IFDEF DEBUGFILE} |
208 |
i: LongInt; |
|
209 |
{$ENDIF} |
|
2698 | 210 |
begin |
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|
211 |
{$IFDEF HWLIBRARY} |
2947 | 212 |
cBits:= 32; |
213 |
cFullScreen:= false; |
|
214 |
cTimerInterval:= 8; |
|
215 |
PathPrefix:= 'Data'; |
|
3624 | 216 |
{$IFDEF DEBUGFILE} |
2947 | 217 |
cShowFPS:= true; |
3624 | 218 |
{$ELSE} |
3739 | 219 |
cShowFPS:= false; // update me at release time |
3624 | 220 |
{$ENDIF} |
2947 | 221 |
cInitVolume:= 100; |
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|
222 |
|
2947 | 223 |
UserNick:= gameArgs[0]; |
224 |
val(gameArgs[1], ipcPort); |
|
3312 | 225 |
isSoundEnabled:= gameArgs[2] = '1'; |
226 |
isMusicEnabled:= gameArgs[3] = '1'; |
|
2947 | 227 |
cLocaleFName:= gameArgs[4]; |
228 |
cAltDamage:= gameArgs[5] = '1'; |
|
3021 | 229 |
val(gameArgs[6], cScreenHeight); |
230 |
val(gameArgs[7], cScreenWidth); |
|
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231 |
recordFileName:= gameArgs[8]; |
3697 | 232 |
|
3634 | 233 |
val(gameArgs[9], cReducedQuality); |
3624 | 234 |
{$ENDIF} |
3613 | 235 |
|
3611 | 236 |
initEverything(true); |
237 |
WriteLnToConsole('Hedgewars ' + cVersionString + ' engine (network protocol: ' + inttostr(cNetProtoVersion) + ')'); |
|
238 |
{$IFDEF DEBUGFILE} |
|
239 |
AddFileLog('Prefix: "' + PathPrefix +'"'); |
|
240 |
for i:= 0 to ParamCount do |
|
241 |
AddFileLog(inttostr(i) + ': ' + ParamStr(i)); |
|
242 |
{$ENDIF} |
|
2698 | 243 |
|
2947 | 244 |
for p:= Succ(Low(TPathType)) to High(TPathType) do |
245 |
if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p]; |
|
3697 | 246 |
|
2947 | 247 |
WriteToConsole('Init SDL... '); |
248 |
SDLTry(SDL_Init(SDL_INIT_VIDEO) >= 0, true); |
|
249 |
WriteLnToConsole(msgOK); |
|
2698 | 250 |
|
2947 | 251 |
SDL_EnableUNICODE(1); |
2698 | 252 |
|
2947 | 253 |
WriteToConsole('Init SDL_ttf... '); |
254 |
SDLTry(TTF_Init() <> -1, true); |
|
255 |
WriteLnToConsole(msgOK); |
|
2698 | 256 |
|
3162 | 257 |
{$IFDEF WIN32} |
258 |
s:= SDL_getenv('SDL_VIDEO_CENTERED'); |
|
3153 | 259 |
SDL_putenv('SDL_VIDEO_CENTERED=1'); |
2947 | 260 |
ShowMainWindow(); |
3162 | 261 |
SDL_putenv(str2pchar('SDL_VIDEO_CENTERED=' + s)); |
262 |
{$ELSE} |
|
3154 | 263 |
ShowMainWindow(); |
3162 | 264 |
{$ENDIF} |
2698 | 265 |
|
2947 | 266 |
AddProgress(); |
2698 | 267 |
|
2947 | 268 |
ControllerInit(); // has to happen before InitKbdKeyTable to map keys |
269 |
InitKbdKeyTable(); |
|
2698 | 270 |
|
2947 | 271 |
if recordFileName = '' then |
272 |
InitIPC; |
|
273 |
WriteLnToConsole(msgGettingConfig); |
|
2698 | 274 |
|
2947 | 275 |
LoadLocale(Pathz[ptLocale] + '/en.txt'); // Do an initial load with english |
276 |
if cLocaleFName <> 'en.txt' then |
|
3615 | 277 |
begin |
2719 | 278 |
// Try two letter locale first before trying specific locale overrides |
3697 | 279 |
if (Length(cLocaleFName) > 6) and (Copy(cLocaleFName,1,2)+'.txt' <> 'en.txt') then |
2722 | 280 |
LoadLocale(Pathz[ptLocale] + '/' + Copy(cLocaleFName,1,2)+'.txt'); |
2947 | 281 |
LoadLocale(Pathz[ptLocale] + '/' + cLocaleFName); |
3615 | 282 |
end; |
2698 | 283 |
|
2947 | 284 |
if recordFileName = '' then |
285 |
SendIPCAndWaitReply('C') // ask for game config |
|
286 |
else |
|
287 |
LoadRecordFromFile(recordFileName); |
|
2698 | 288 |
|
2947 | 289 |
ScriptOnGameInit; |
2786 | 290 |
|
2947 | 291 |
s:= 'eproto ' + inttostr(cNetProtoVersion); |
292 |
SendIPCRaw(@s[0], Length(s) + 1); // send proto version |
|
293 |
||
294 |
InitTeams(); |
|
295 |
AssignStores(); |
|
2698 | 296 |
|
2947 | 297 |
if isSoundEnabled then |
298 |
InitSound(); |
|
2590 | 299 |
|
2947 | 300 |
isDeveloperMode:= false; |
2698 | 301 |
|
2947 | 302 |
TryDo(InitStepsFlags = cifAllInited, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true); |
2698 | 303 |
|
2947 | 304 |
ParseCommand('rotmask', true); |
2698 | 305 |
|
2947 | 306 |
MainLoop(); |
3615 | 307 |
// clean up SDL and GL context |
2947 | 308 |
OnDestroy(); |
3615 | 309 |
// clean up all the other memory allocated |
3611 | 310 |
freeEverything(true); |
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|
311 |
if alsoShutdownFrontend then halt; |
2698 | 312 |
end; |
2590 | 313 |
|
3525 | 314 |
procedure initEverything (complete:boolean); |
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|
315 |
begin |
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|
316 |
Randomize(); |
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|
317 |
|
3709 | 318 |
// uConsts does not need initialization as they are all consts |
3038 | 319 |
uMisc.initModule; |
320 |
uConsole.initModule; // MUST happen after uMisc |
|
3525 | 321 |
|
3038 | 322 |
uLand.initModule; |
3525 | 323 |
uIO.initModule; |
3697 | 324 |
|
3525 | 325 |
if complete then |
326 |
begin |
|
327 |
uAI.initModule; |
|
328 |
//uAIActions does not need initialization |
|
329 |
//uAIAmmoTests does not need initialization |
|
330 |
uAIMisc.initModule; |
|
331 |
uAmmos.initModule; |
|
332 |
uChat.initModule; |
|
333 |
uCollisions.initModule; |
|
334 |
//uFloat does not need initialization |
|
335 |
//uGame does not need initialization |
|
336 |
uGears.initModule; |
|
337 |
uKeys.initModule; |
|
338 |
//uLandGraphics does not need initialization |
|
339 |
//uLandObjects does not need initialization |
|
340 |
//uLandTemplates does not need initialization |
|
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parents:
3611
diff
changeset
|
341 |
uLandTexture.initModule; |
3525 | 342 |
//uLocale does not need initialization |
3697 | 343 |
uRandom.initModule; |
3525 | 344 |
uScript.initModule; |
345 |
uSound.initModule; |
|
346 |
uStats.initModule; |
|
347 |
uStore.initModule; |
|
348 |
uTeams.initModule; |
|
349 |
uVisualGears.initModule; |
|
350 |
uWorld.initModule; |
|
351 |
end; |
|
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
352 |
end; |
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
353 |
|
3525 | 354 |
procedure freeEverything (complete:boolean); |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
355 |
begin |
3525 | 356 |
if complete then |
357 |
begin |
|
358 |
uWorld.freeModule; |
|
3615 | 359 |
uVisualGears.freeModule; |
3525 | 360 |
uTeams.freeModule; |
361 |
uStore.freeModule; //stub |
|
362 |
uStats.freeModule; //stub |
|
3615 | 363 |
uSound.freeModule; |
3525 | 364 |
uScript.freeModule; |
365 |
uRandom.freeModule; //stub |
|
366 |
//uLocale does not need to be freed |
|
367 |
//uLandTemplates does not need to be freed |
|
3612
b50215a8a43d
land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents:
3611
diff
changeset
|
368 |
uLandTexture.freeModule; |
3525 | 369 |
//uLandObjects does not need to be freed |
370 |
//uLandGraphics does not need to be freed |
|
371 |
uKeys.freeModule; //stub |
|
372 |
uGears.freeModule; |
|
373 |
//uGame does not need to be freed |
|
374 |
//uFloat does not need to be freed |
|
375 |
uCollisions.freeModule; //stub |
|
376 |
uChat.freeModule; //stub |
|
377 |
uAmmos.freeModule; |
|
378 |
uAIMisc.freeModule; //stub |
|
379 |
//uAIAmmoTests does not need to be freed |
|
380 |
//uAIActions does not need to be freed |
|
3617 | 381 |
uAI.freeModule; //stub |
3525 | 382 |
end; |
3697 | 383 |
|
3525 | 384 |
uIO.freeModule; //stub |
3038 | 385 |
uLand.freeModule; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2715
diff
changeset
|
386 |
|
3038 | 387 |
uConsole.freeModule; |
3525 | 388 |
uMisc.freeModule; // uMisc closes the debug log. |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
389 |
end; |
2803
1f446fc5c8ec
allow to compile engine as library with HWLIBRARY symbol
koda
parents:
2800
diff
changeset
|
390 |
|
2698 | 391 |
///////////////////////// |
3610 | 392 |
procedure GenLandPreview{$IFDEF HWLIBRARY}(port: LongInt); cdecl; export{$ENDIF}; |
2698 | 393 |
var Preview: TPreview; |
394 |
begin |
|
3611 | 395 |
initEverything(false); |
3610 | 396 |
{$IFDEF HWLIBRARY} |
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
397 |
WriteLnToConsole('Preview connecting on port ' + inttostr(port)); |
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
398 |
ipcPort:= port; |
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
399 |
{$ENDIF} |
2947 | 400 |
InitIPC; |
401 |
IPCWaitPongEvent; |
|
402 |
TryDo(InitStepsFlags = cifRandomize, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true); |
|
2698 | 403 |
|
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
404 |
Preview:= GenPreview(); |
2947 | 405 |
WriteLnToConsole('Sending preview...'); |
406 |
SendIPCRaw(@Preview, sizeof(Preview)); |
|
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
407 |
SendIPCRaw(@MaxHedgehogs, sizeof(byte)); |
2947 | 408 |
WriteLnToConsole('Preview sent, disconnect'); |
409 |
CloseIPC(); |
|
3525 | 410 |
freeEverything(false); |
2698 | 411 |
end; |
412 |
||
3021 | 413 |
{$IFNDEF HWLIBRARY} |
2008 | 414 |
///////////////////// |
415 |
procedure DisplayUsage; |
|
2691 | 416 |
var i: LongInt; |
2008 | 417 |
begin |
2947 | 418 |
WriteLn('Wrong argument format: correct configurations is'); |
419 |
WriteLn(); |
|
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
420 |
WriteLn(' hwengine <path to data folder> <path to replay file> [options]'); |
2947 | 421 |
WriteLn(); |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
422 |
WriteLn('where [options] must be specified either as:'); |
2947 | 423 |
WriteLn(' --set-video [screen width] [screen height] [color dept]'); |
424 |
WriteLn(' --set-audio [volume] [enable music] [enable sounds]'); |
|
425 |
WriteLn(' --set-other [language file] [full screen] [show FPS]'); |
|
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
426 |
WriteLn(' --set-multimedia [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen]'); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
427 |
WriteLn(' --set-everything [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen] [show FPS] [alternate damage] [timer value] [reduced quality]'); |
2947 | 428 |
WriteLn(); |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
429 |
WriteLn('Read documentation online at http://code.google.com/p/hedgewars/wiki/CommandLineOptions for more information'); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
430 |
WriteLn(); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
431 |
Write('PARSED COMMAND: '); |
2947 | 432 |
for i:=0 to ParamCount do |
433 |
Write(ParamStr(i) + ' '); |
|
434 |
WriteLn(); |
|
2008 | 435 |
end; |
436 |
||
51 | 437 |
//////////////////// |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
438 |
{$INCLUDE "ArgParsers.inc"} |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
439 |
|
51 | 440 |
procedure GetParams; |
97
e7c1df9cce2c
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
unc0rr
parents:
81
diff
changeset
|
441 |
begin |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
442 |
if (ParamCount < 2) then |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
443 |
GameType:= gmtSyntax |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
444 |
else |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
445 |
if (ParamCount = 3) then |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
446 |
internalSetGameTypeLandPreviewFromParameters() |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
447 |
else |
3709 | 448 |
if (ParamCount = cDefaultParamNum) then |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
449 |
internalStartGameWithParameters() |
2947 | 450 |
else |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
451 |
playReplayFileWithParameters(); |
51 | 452 |
end; |
3021 | 453 |
|
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
454 |
//////////////////////////////////////////////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
455 |
/////////////////////////////// m a i n //////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
456 |
//////////////////////////////////////////////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
457 |
begin |
2947 | 458 |
GetParams(); |
2008 | 459 |
|
3078 | 460 |
if GameType = gmtLandPreview then GenLandPreview() |
2947 | 461 |
else if GameType = gmtSyntax then DisplayUsage() |
462 |
else Game(); |
|
3697 | 463 |
|
2947 | 464 |
if GameType = gmtSyntax then |
465 |
ExitCode:= 1 |
|
466 |
else |
|
467 |
ExitCode:= 0; |
|
2698 | 468 |
{$ENDIF} |
51 | 469 |
end. |