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extern crate slab;
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use std::{
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io, io::{Error, ErrorKind, Write},
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net::{SocketAddr, IpAddr, Ipv4Addr},
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collections::HashSet,
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mem::{swap, replace}
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};
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use mio::{
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net::{TcpStream, TcpListener},
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Poll, PollOpt, Ready, Token
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};
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use netbuf;
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use slab::Slab;
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use utils;
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use protocol::{ProtocolDecoder, messages::*};
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use super::{
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server::{HWServer},
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coretypes::ClientId
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};
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const MAX_BYTES_PER_READ: usize = 2048;
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#[derive(Hash, Eq, PartialEq, Copy, Clone)]
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pub enum NetworkClientState {
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Idle,
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NeedsWrite,
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NeedsRead,
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Closed,
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}
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type NetworkResult<T> = io::Result<(T, NetworkClientState)>;
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pub struct NetworkClient {
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id: ClientId,
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socket: TcpStream,
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peer_addr: SocketAddr,
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decoder: ProtocolDecoder,
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buf_out: netbuf::Buf
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}
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impl NetworkClient {
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pub fn new(id: ClientId, socket: TcpStream, peer_addr: SocketAddr) -> NetworkClient {
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NetworkClient {
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id, socket, peer_addr,
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decoder: ProtocolDecoder::new(),
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buf_out: netbuf::Buf::new()
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}
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}
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pub fn read_messages(&mut self) -> NetworkResult<Vec<HWProtocolMessage>> {
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let mut bytes_read = 0;
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let result = loop {
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match self.decoder.read_from(&mut self.socket) {
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Ok(bytes) => {
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debug!("Client {}: read {} bytes", self.id, bytes);
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bytes_read += bytes;
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if bytes == 0 {
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let result = if bytes_read == 0 {
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info!("EOF for client {} ({})", self.id, self.peer_addr);
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(Vec::new(), NetworkClientState::Closed)
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} else {
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(self.decoder.extract_messages(), NetworkClientState::NeedsRead)
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};
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break Ok(result);
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}
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else if bytes_read >= MAX_BYTES_PER_READ {
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break Ok((self.decoder.extract_messages(), NetworkClientState::NeedsRead))
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}
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}
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Err(ref error) if error.kind() == ErrorKind::WouldBlock => {
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let messages = if bytes_read == 0 {
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Vec::new()
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} else {
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self.decoder.extract_messages()
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};
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break Ok((messages, NetworkClientState::Idle));
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}
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Err(error) =>
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break Err(error)
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}
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};
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self.decoder.sweep();
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result
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}
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pub fn flush(&mut self) -> NetworkResult<()> {
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let result = loop {
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match self.buf_out.write_to(&mut self.socket) {
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Ok(bytes) if self.buf_out.is_empty() || bytes == 0 =>
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break Ok(((), NetworkClientState::Idle)),
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Ok(_) => (),
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Err(ref error) if error.kind() == ErrorKind::Interrupted
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|| error.kind() == ErrorKind::WouldBlock => {
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break Ok(((), NetworkClientState::NeedsWrite));
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},
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Err(error) =>
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break Err(error)
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}
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};
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self.socket.flush()?;
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result
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}
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pub fn send_raw_msg(&mut self, msg: &[u8]) {
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self.buf_out.write(msg).unwrap();
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}
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pub fn send_string(&mut self, msg: &String) {
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self.send_raw_msg(&msg.as_bytes());
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}
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pub fn send_msg(&mut self, msg: HWServerMessage) {
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self.send_string(&msg.to_raw_protocol());
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}
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}
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pub struct NetworkLayer {
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listener: TcpListener,
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server: HWServer,
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clients: Slab<NetworkClient>,
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pending: HashSet<(ClientId, NetworkClientState)>,
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pending_cache: Vec<(ClientId, NetworkClientState)>
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}
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impl NetworkLayer {
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pub fn new(listener: TcpListener, clients_limit: usize, rooms_limit: usize) -> NetworkLayer {
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let server = HWServer::new(clients_limit, rooms_limit);
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let clients = Slab::with_capacity(clients_limit);
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let pending = HashSet::with_capacity(2 * clients_limit);
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let pending_cache = Vec::with_capacity(2 * clients_limit);
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NetworkLayer {listener, server, clients, pending, pending_cache}
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}
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pub fn register_server(&self, poll: &Poll) -> io::Result<()> {
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poll.register(&self.listener, utils::SERVER, Ready::readable(),
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PollOpt::edge())
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}
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fn deregister_client(&mut self, poll: &Poll, id: ClientId) {
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let mut client_exists = false;
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if let Some(ref client) = self.clients.get(id) {
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poll.deregister(&client.socket)
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.ok().expect("could not deregister socket");
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info!("client {} ({}) removed", client.id, client.peer_addr);
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client_exists = true;
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}
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if client_exists {
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self.clients.remove(id);
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}
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}
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fn register_client(&mut self, poll: &Poll, id: ClientId, client_socket: TcpStream, addr: SocketAddr) {
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poll.register(&client_socket, Token(id),
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Ready::readable() | Ready::writable(),
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PollOpt::edge())
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.ok().expect("could not register socket with event loop");
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let entry = self.clients.vacant_entry();
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let client = NetworkClient::new(id, client_socket, addr);
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info!("client {} ({}) added", client.id, client.peer_addr);
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entry.insert(client);
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}
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fn flush_server_messages(&mut self) {
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debug!("{} pending server messages", self.server.output.len());
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for (clients, message) in self.server.output.drain(..) {
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debug!("Message {:?} to {:?}", message, clients);
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let msg_string = message.to_raw_protocol();
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for client_id in clients {
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if let Some(client) = self.clients.get_mut(client_id) {
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client.send_string(&msg_string);
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self.pending.insert((client_id, NetworkClientState::NeedsWrite));
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}
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}
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}
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}
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pub fn accept_client(&mut self, poll: &Poll) -> io::Result<()> {
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let (client_socket, addr) = self.listener.accept()?;
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info!("Connected: {}", addr);
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let client_id = self.server.add_client();
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self.register_client(poll, client_id, client_socket, addr);
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self.flush_server_messages();
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Ok(())
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}
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fn operation_failed(&mut self, poll: &Poll, client_id: ClientId, error: Error, msg: &str) -> io::Result<()> {
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let addr = if let Some(ref mut client) = self.clients.get_mut(client_id) {
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client.peer_addr
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} else {
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SocketAddr::new(IpAddr::V4(Ipv4Addr::new(0, 0, 0, 0)), 0)
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};
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debug!("{}({}): {}", msg, addr, error);
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self.client_error(poll, client_id)
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}
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pub fn client_readable(&mut self, poll: &Poll,
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client_id: ClientId) -> io::Result<()> {
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let messages =
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if let Some(ref mut client) = self.clients.get_mut(client_id) {
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client.read_messages()
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} else {
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warn!("invalid readable client: {}", client_id);
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Ok((Vec::new(), NetworkClientState::Idle))
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};
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match messages {
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Ok((messages, state)) => {
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for message in messages {
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self.server.handle_msg(client_id, message);
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}
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match state {
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NetworkClientState::NeedsRead => {
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self.pending.insert((client_id, state));
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},
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NetworkClientState::Closed =>
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self.client_error(&poll, client_id)?,
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_ => {}
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};
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}
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Err(e) => self.operation_failed(
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poll, client_id, e,
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"Error while reading from client socket")?
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}
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self.flush_server_messages();
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if !self.server.removed_clients.is_empty() {
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let ids: Vec<_> = self.server.removed_clients.drain(..).collect();
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for client_id in ids {
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self.deregister_client(poll, client_id);
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}
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}
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Ok(())
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}
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pub fn client_writable(&mut self, poll: &Poll,
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client_id: ClientId) -> io::Result<()> {
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let result =
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if let Some(ref mut client) = self.clients.get_mut(client_id) {
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client.flush()
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} else {
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warn!("invalid writable client: {}", client_id);
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Ok(((), NetworkClientState::Idle))
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};
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match result {
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Ok(((), state)) if state == NetworkClientState::NeedsWrite => {
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self.pending.insert((client_id, state));
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},
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Ok(_) => {}
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Err(e) => self.operation_failed(
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poll, client_id, e,
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"Error while writing to client socket")?
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}
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Ok(())
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}
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pub fn client_error(&mut self, poll: &Poll,
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client_id: ClientId) -> io::Result<()> {
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self.deregister_client(poll, client_id);
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self.server.client_lost(client_id);
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Ok(())
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}
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pub fn has_pending_operations(&self) -> bool {
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!self.pending.is_empty()
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}
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pub fn on_idle(&mut self, poll: &Poll) -> io::Result<()> {
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if self.has_pending_operations() {
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let mut cache = replace(&mut self.pending_cache, Vec::new());
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cache.extend(self.pending.drain());
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for (id, state) in cache.drain(..) {
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match state {
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NetworkClientState::NeedsRead =>
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self.client_readable(poll, id)?,
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NetworkClientState::NeedsWrite =>
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self.client_writable(poll, id)?,
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_ => {}
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}
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}
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swap(&mut cache, &mut self.pending_cache);
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}
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Ok(())
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}
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}
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