author | Wuzzy <almikes@aol.com> |
Wed, 13 Apr 2016 14:39:17 +0200 | |
changeset 11968 | 1de4d6b35748 |
parent 8043 | share/hedgewars/Data/Missions/Training/User_Mission_-_Diver.lua@da083f8d95e6 |
child 12049 | 030464f34d47 |
permissions | -rw-r--r-- |
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1 |
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8043 | 2 |
HedgewarsScriptLoad("/Scripts/Locale.lua") |
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3 |
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4 |
local player = nil -- This variable will point to the hog's gear |
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local enemy = nil |
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local GameOver = false |
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function onGameInit() |
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-- Things we don't modify here will use their default values. |
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12 |
|
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Seed = 0 -- The base number for the random number generator |
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GameFlags = gfInfAttack + gfDisableWind-- Game settings and rules |
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TurnTime = 90000 -- The time the player has to move each round (in ms) |
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CaseFreq = 0 -- The frequency of crate drops |
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MinesNum = 0 -- The number of mines being placed |
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MinesTime = 1000 |
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Explosives = 0 -- The number of explosives being placed |
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Delay = 10 -- The delay between each round |
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Map = "Hydrant" -- The map to be played |
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Theme = "City" -- The theme to be used |
5823 | 23 |
SuddenDeathTurns = 99999 |
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AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default") |
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player = AddHog(loc("Hunter"), 0, 1, "NoHat") |
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AddTeam(loc("Toxic Team"), 1175851, "Simple", "Island", "Default") |
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enemy = AddHog(loc("Poison"), 1, 100, "Skull") |
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SetGearPosition(player,430,516) |
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SetGearPosition(enemy,1464,936) |
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end |
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function onGameStart() |
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SpawnAmmoCrate(426,886,amJetpack) |
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SpawnAmmoCrate(1544,690,amFirePunch) |
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SpawnAmmoCrate(950,851,amBlowTorch) |
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SpawnAmmoCrate(1032,853,amParachute) |
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AddGear(579, 296, gtMine, 0, 0, 0, 0) |
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5325
261b79ba22b1
Lua update. New phrases. Try to remove some duplicates by avoiding use of space and : in short common phrases. Removed localisation of some script names, since we can't localise that in frontend yet anyway, without screwing up multiplayer.
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ShowMission(loc("Operation Diver"), "", loc("Eliminate Poison before the time runs out") .. loc("|- Mines Time:") .. " " .. 1 .. " " .. loc("sec"), -amFirePunch, 0); |
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--SetTag(AddGear(0, 0, gtATSmoothWindCh, 0, 0, 0, 1), -70) |
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SetWind(-100) |
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end |
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function onGameTick() |
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if (TotalRounds == 3) and (GameOver == false) then |
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SetHealth(player, 0) |
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GameOver = true |
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end |
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if TurnTimeLeft == 1 then |
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SetHealth(player, 0) |
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GameOver = true |
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end |
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end |
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function onAmmoStoreInit() |
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SetAmmo(amFirePunch, 1, 0, 0, 1) |
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SetAmmo(amBlowTorch, 0, 0, 0, 1) |
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SetAmmo(amGirder, 1, 0, 0, 0) |
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SetAmmo(amParachute, 0, 0, 0, 1) |
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SetAmmo(amJetpack, 0, 0, 0, 1) |
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end |
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function onGearAdd(gear) |
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if GetGearType(gear) == gtJetpack then |
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SetHealth(gear,1000) |
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end |
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end |
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function onGearDelete(gear) |
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if (gear == enemy) and (GameOver == false) then |
4770 | 91 |
ShowMission(loc("Operation Diver"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0) |
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elseif gear == player then |
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ShowMission(loc("Operation Diver"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0) |
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GameOver = true |
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end |
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end |