project_files/hwc/rtl/GL.h
author nemo
Sat, 29 Nov 2014 15:30:33 -0500
changeset 10580 17560eb73b4c
parent 7991 1e5da73a3149
child 11793 80fe306460b2
permissions -rw-r--r--
Reset max team health after script may have screwed with it on start. Maybe a script max health reset function could be useful too. Set climbhome hogs to invulnerable while not their turn if needed to avoid accidental mine/dead hog damage. Tweak cake fire boom a bit.
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#pragma once
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#ifdef __APPLE__
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#include <OpenGL/gl.h>
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#else
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#include "GL/gl.h"
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#endif
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