hedgewars/uLand.pas
author sheepluva
Sat, 03 Dec 2016 17:45:32 +0100
changeset 12100 166725555e57
parent 12087 78e9fbd52ffc
child 12104 f61bd25b9f70
permissions -rw-r--r--
GOTTA GO FAST! - speed up landtex filling
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
     1
(*
1066
1f1b3686a2b0 Update copyright headers a bit
unc0rr
parents: 955
diff changeset
     2
 * Hedgewars, a free turn based strategy game
11046
47a8c19ecb60 more copyright fixes
sheepluva
parents: 11019
diff changeset
     3
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
     4
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 173
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
57c2ef19f719 Relicense to GPL
unc0rr
parents: 173
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
57c2ef19f719 Relicense to GPL
unc0rr
parents: 173
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
     8
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 173
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
57c2ef19f719 Relicense to GPL
unc0rr
parents: 173
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
57c2ef19f719 Relicense to GPL
unc0rr
parents: 173
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
57c2ef19f719 Relicense to GPL
unc0rr
parents: 173
diff changeset
    12
 * GNU General Public License for more details.
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    13
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 173
diff changeset
    14
 * You should have received a copy of the GNU General Public License
57c2ef19f719 Relicense to GPL
unc0rr
parents: 173
diff changeset
    15
 * along with this program; if not, write to the Free Software
10108
c68cf030eded update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
sheepluva
parents: 10040
diff changeset
    16
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    17
 *)
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    18
2599
c7153d2348f3 move compiler directives to standard pascal
koda
parents: 2592
diff changeset
    19
{$INCLUDE "options.inc"}
2587
0dfa56a8513c fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
koda
parents: 2376
diff changeset
    20
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    21
unit uLand;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    22
interface
10249
b47ac2c19de3 get rid of fpc warnings/hints
sheepluva
parents: 10198
diff changeset
    23
uses SDLh, uLandTemplates, uConsts, uTypes, uAILandMarks;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    24
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3017
diff changeset
    25
procedure initModule;
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3017
diff changeset
    26
procedure freeModule;
5717
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
    27
procedure DrawBottomBorder;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
    28
procedure GenMap;
7079
939f53515489 Learn hask^Wpascal, dudes!
unc0rr
parents: 7063
diff changeset
    29
procedure GenPreview(out Preview: TPreview);
10162
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
    30
procedure GenPreviewAlpha(out Preview: TPreviewAlpha);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    31
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    32
implementation
11826
7654e2357934 implement ExtraftFileDir and ExtractFileName in uUtils
sheepluva
parents: 11746
diff changeset
    33
uses uConsole, uStore, uRandom, uLandObjects, uIO, uLandTexture,
6626
a447993f2ad7 Further work on propagating types. Now it hopefully works fully, just need to annotate namespace with types first.
unc0rr
parents: 6580
diff changeset
    34
     uVariables, uUtils, uCommands, adler32, uDebug, uLandPainted, uTextures,
10249
b47ac2c19de3 get rid of fpc warnings/hints
sheepluva
parents: 10198
diff changeset
    35
     uLandGenMaze, uPhysFSLayer, uScript, uLandGenPerlin,
11649
1fd1525653d8 SDL blit wraps at 16,384 - not the first time that routine has disappointed us.
nemo
parents: 11539
diff changeset
    36
     uLandGenTemplateBased, uLandUtils, uRenderUtils;
365
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
    37
7028
0f60591f3a16 old typed const moved to their proper unit
koda
parents: 6982
diff changeset
    38
var digest: shortstring;
11019
67ef02300508 always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
sheepluva
parents: 11006
diff changeset
    39
    maskOnly: boolean;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    40
7477
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
    41
10016
59a6d65fcb60 (experimental) make the mysterious borders around land/hats/etc that appear on zoom vanish
sheepluva
parents: 9998
diff changeset
    42
procedure PrettifyLandAlpha();
59a6d65fcb60 (experimental) make the mysterious borders around land/hats/etc that appear on zoom vanish
sheepluva
parents: 9998
diff changeset
    43
begin
59a6d65fcb60 (experimental) make the mysterious borders around land/hats/etc that appear on zoom vanish
sheepluva
parents: 9998
diff changeset
    44
    if (cReducedQuality and rqBlurryLand) <> 0 then
10018
bdf75f0350bd (experimental) merging the new procedures for different pixel representations (1D/2D arrays) into a single procedure with the algorithm and two procedures for the different mapping. - because redundant code sucks (at least twice)
sheepluva
parents: 10016
diff changeset
    45
        PrettifyAlpha2D(LandPixels, LAND_HEIGHT div 2, LAND_WIDTH div 2)
7477
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
    46
    else
10018
bdf75f0350bd (experimental) merging the new procedures for different pixel representations (1D/2D arrays) into a single procedure with the algorithm and two procedures for the different mapping. - because redundant code sucks (at least twice)
sheepluva
parents: 10016
diff changeset
    47
        PrettifyAlpha2D(LandPixels, LAND_HEIGHT, LAND_WIDTH);
7477
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
    48
end;
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
    49
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
    50
procedure DrawBorderFromImage(Surface: PSDL_Surface);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    51
var tmpsurf: PSDL_Surface;
11650
573e79db6688 Use our copy for border too
nemo
parents: 11649
diff changeset
    52
    //r, rr: TSDL_Rect;
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
    53
    x, yd, yu: LongInt;
11019
67ef02300508 always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
sheepluva
parents: 11006
diff changeset
    54
    targetMask: Word;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    55
begin
7640
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7594
diff changeset
    56
    tmpsurf:= LoadDataImage(ptCurrTheme, 'Border', ifCritical or ifIgnoreCaps or ifTransparent);
11019
67ef02300508 always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
sheepluva
parents: 11006
diff changeset
    57
67ef02300508 always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
sheepluva
parents: 11006
diff changeset
    58
    // if mask only, all land gets filled with landtex and therefore needs borders
67ef02300508 always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
sheepluva
parents: 11006
diff changeset
    59
    if maskOnly then
67ef02300508 always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
sheepluva
parents: 11006
diff changeset
    60
        targetMask:= lfLandMask
67ef02300508 always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
sheepluva
parents: 11006
diff changeset
    61
    else
67ef02300508 always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
sheepluva
parents: 11006
diff changeset
    62
        targetMask:= lfBasic;
67ef02300508 always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
sheepluva
parents: 11006
diff changeset
    63
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
    64
    for x:= 0 to LAND_WIDTH - 1 do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
    65
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
    66
        yd:= LAND_HEIGHT - 1;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
    67
        repeat
11019
67ef02300508 always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
sheepluva
parents: 11006
diff changeset
    68
            while (yd > 0) and ((Land[yd, x] and targetMask) = 0) do dec(yd);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2338
diff changeset
    69
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
    70
            if (yd < 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
    71
                yd:= 0;
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
    72
11019
67ef02300508 always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
sheepluva
parents: 11006
diff changeset
    73
            while (yd < LAND_HEIGHT) and ((Land[yd, x] and targetMask) <> 0) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
    74
                inc(yd);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
    75
            dec(yd);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
    76
            yu:= yd;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2338
diff changeset
    77
11019
67ef02300508 always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
sheepluva
parents: 11006
diff changeset
    78
            while (yu > 0  ) and ((Land[yu, x] and targetMask) <> 0) do dec(yu);
67ef02300508 always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
sheepluva
parents: 11006
diff changeset
    79
            while (yu < yd ) and ((Land[yu, x] and targetMask) =  0) do inc(yu);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2338
diff changeset
    80
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
    81
            if (yd < LAND_HEIGHT - 1) and ((yd - yu) >= 16) then
11650
573e79db6688 Use our copy for border too
nemo
parents: 11649
diff changeset
    82
                copyToXYFromRect(tmpsurf, Surface, x mod tmpsurf^.w, 16, 1, 16, x, yd - 15);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
    83
            if (yu > 0) then
11650
573e79db6688 Use our copy for border too
nemo
parents: 11649
diff changeset
    84
                copyToXYFromRect(tmpsurf, Surface, x mod tmpsurf^.w, 0, 1, Min(16, yd - yu + 1), x, yu);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
    85
            yd:= yu - 1;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
    86
        until yd < 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
    87
    end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
    88
    SDL_FreeSurface(tmpsurf);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    89
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    90
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
    91
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
    92
procedure DrawShoppaBorder;
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
    93
var x, y, s, i: Longword;
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
    94
    c1, c2, c: Longword;
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
    95
begin
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
    96
    c1:= AMask;
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
    97
    c2:= AMask or RMask or GMask;
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
    98
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
    99
    // vertical
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   100
    s:= LAND_HEIGHT;
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   101
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   102
    for x:= 0 to LAND_WIDTH - 1 do
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   103
        for y:= 0 to LAND_HEIGHT - 1 do
9864
f7eb0d87c9b6 Oops, meant Land
unc0rr
parents: 9524
diff changeset
   104
            if Land[y, x] = 0 then
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   105
                if s < y then
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   106
                    begin
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   107
                    for i:= max(s, y - 8) to y - 1 do
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   108
                        begin
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   109
                        if ((x + i) and 16) = 0 then c:= c1 else c:= c2;
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   110
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   111
                        if (cReducedQuality and rqBlurryLand) = 0 then
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   112
                            LandPixels[i, x]:= c
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   113
                        else
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   114
                            LandPixels[i div 2, x div 2]:= c
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   115
                        end;
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   116
                    s:= LAND_HEIGHT
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   117
                    end
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   118
                else
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   119
            else
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   120
                begin
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   121
                if s > y then s:= y;
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   122
                if s + 8 > y then
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   123
                    begin
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   124
                    if ((x + y) and 16) = 0 then c:= c1 else c:= c2;
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   125
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   126
                    if (cReducedQuality and rqBlurryLand) = 0 then
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   127
                        LandPixels[y, x]:= c
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   128
                    else
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   129
                        LandPixels[y div 2, x div 2]:= c
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   130
                    end;
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   131
                end;
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   132
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   133
    // horizontal
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   134
    s:= LAND_WIDTH;
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   135
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   136
    for y:= 0 to LAND_HEIGHT - 1 do
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   137
        for x:= 0 to LAND_WIDTH - 1 do
9864
f7eb0d87c9b6 Oops, meant Land
unc0rr
parents: 9524
diff changeset
   138
            if Land[y, x] = 0 then
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   139
                if s < x then
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   140
                    begin
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   141
                    for i:= max(s, x - 8) to x - 1 do
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   142
                        begin
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   143
                        if ((y + i) and 16) = 0 then c:= c1 else c:= c2;
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   144
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   145
                        if (cReducedQuality and rqBlurryLand) = 0 then
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   146
                            LandPixels[y, i]:= c
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   147
                        else
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   148
                            LandPixels[y div 2, i div 2]:= c
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   149
                        end;
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   150
                    s:= LAND_WIDTH
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   151
                    end
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   152
                else
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   153
            else
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   154
                begin
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   155
                if s > x then s:= x;
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   156
                if s + 8 > x then
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   157
                    begin
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   158
                    if ((x + y) and 16) = 0 then c:= c1 else c:= c2;
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   159
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   160
                    if (cReducedQuality and rqBlurryLand) = 0 then
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   161
                        LandPixels[y, x]:= c
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   162
                    else
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   163
                        LandPixels[y div 2, x div 2]:= c
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   164
                    end;
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   165
                end
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   166
end;
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   167
12100
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   168
procedure ColorizeLandFast(Surface: PSDL_Surface);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   169
var ltsurf: PSDL_Surface;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   170
    x, y, ltw, lth, c, modc, lastfull: LongInt;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   171
    srcp, dstp: Pointer;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   172
begin
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   173
    ltsurf:= LoadDataImage(ptCurrTheme, 'LandTex', ifCritical or ifIgnoreCaps);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   174
    ltw:= ltsurf^.w;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   175
    lth:= ltsurf^.h;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   176
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   177
    // pointer to ltturf pixels. will be moved from line to line
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   178
    srcp:= ltsurf^.pixels;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   179
    // pointer to Surface pixels. will be moved forward with every move()
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   180
    dstp:= Surface^.pixels;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   181
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   182
    // amount of pixels to write per move()
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   183
    c:= ltsurf^.pitch;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   184
    // amount of pixels to write for line's remainer move()
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   185
    modc:= Surface^.pitch mod c;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   186
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   187
    SDL_LockSurface(Surface);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   188
    SDL_LockSurface(ltsurf);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   189
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   190
    y:= 0;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   191
    // last x where a full line from src may be written to
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   192
    lastfull:= Surface^.w - ltw;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   193
    // only copy in one row of landtex. do copies within Surface after
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   194
    while (y < lth) and (y < Surface^.h) do
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   195
        begin
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   196
        x:= 0;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   197
        // fill dst line with src lines
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   198
        while x <= lastfull do
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   199
            begin
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   200
            move(srcp^, dstp^, c);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   201
            inc(dstp, c);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   202
                inc(x, ltw);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   203
            end;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   204
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   205
        // if it didn't fit perfectly, copy remainder
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   206
        if modc > 0 then
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   207
            begin
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   208
            move(srcp^, dstp^, modc);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   209
            inc(dstp, modc);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   210
            end;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   211
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   212
        // move to next line in src surface
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   213
        inc(srcp, ltsurf^.pitch);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   214
        inc(y);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   215
        end;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   216
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   217
    // we don't need ltsurf anymore -> cleanup
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   218
    srcp:= nil;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   219
    SDL_UnlockSurface(ltsurf);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   220
    SDL_FreeSurface(ltsurf);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   221
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   222
    // from now on only copy pixels within Surface
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   223
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   224
    // start reading from position 0, but continue writing at dstp
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   225
    srcp:= Surface^.pixels;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   226
    // copy all the already written lines at once for that get number of written bytes so far
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   227
    c:= dstp - srcp; // effectively same as c:= lth * Surface^.pitch;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   228
    // also figure out the remainder again
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   229
    modc:= (Surface^.h mod lth) * Surface^.pitch; // effectivle same as modc:= (Surface^.pitch * Surface^.h) mod c;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   230
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   231
    // last y where a full copy may be written to
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   232
    lastfull:= Surface^.h - lth;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   233
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   234
    // copy filled area down
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   235
    while y <= lastfull do
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   236
        begin
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   237
        move(srcp^, dstp^, c);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   238
        inc(srcp, c);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   239
        inc(dstp, c);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   240
        inc(y, lth);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   241
        end;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   242
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   243
    // if it didn't fit perfectly, copy remainder
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   244
    if modc > 0 then
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   245
        begin
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   246
        move(srcp^, dstp^, modc);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   247
        end;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   248
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   249
    SDL_UnlockSurface(Surface);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   250
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   251
    // freed in freeModule() below
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   252
    LandBackSurface:= LoadDataImage(ptCurrTheme, 'LandBackTex', ifIgnoreCaps or ifTransparent);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   253
    if (LandBackSurface <> nil) and GrayScale then Surface2GrayScale(LandBackSurface);
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   254
end;
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   255
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   256
procedure ColorizeLand(Surface: PSDL_Surface);
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   257
var tmpsurf: PSDL_Surface;
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   258
    r: TSDL_Rect;
10197
c57798251b55 Some optimizations
unc0rr
parents: 10189
diff changeset
   259
    y: LongInt; // stupid SDL 1.2 uses stupid SmallInt for y which limits us to 32767.  But is even worse if LandTex is large, can overflow on 32767 map.
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   260
begin
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   261
    tmpsurf:= LoadDataImage(ptCurrTheme, 'LandTex', ifCritical or ifIgnoreCaps);
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   262
    r.y:= 0;
9892
5a0a7ef7af2d allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2
nemo
parents: 9864
diff changeset
   263
    y:= 0;
5a0a7ef7af2d allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2
nemo
parents: 9864
diff changeset
   264
    while y < LAND_HEIGHT do
5a0a7ef7af2d allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2
nemo
parents: 9864
diff changeset
   265
        begin
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   266
        r.x:= 0;
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   267
        while r.x < LAND_WIDTH do
9892
5a0a7ef7af2d allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2
nemo
parents: 9864
diff changeset
   268
            begin
11649
1fd1525653d8 SDL blit wraps at 16,384 - not the first time that routine has disappointed us.
nemo
parents: 11539
diff changeset
   269
            copyToXY(tmpsurf, Surface, r.x, r.y);
1fd1525653d8 SDL blit wraps at 16,384 - not the first time that routine has disappointed us.
nemo
parents: 11539
diff changeset
   270
            //SDL_UpperBlit(tmpsurf, nil, Surface, @r);
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   271
            inc(r.x, tmpsurf^.w)
9892
5a0a7ef7af2d allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2
nemo
parents: 9864
diff changeset
   272
            end;
5a0a7ef7af2d allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2
nemo
parents: 9864
diff changeset
   273
        inc(y, tmpsurf^.h);
5a0a7ef7af2d allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2
nemo
parents: 9864
diff changeset
   274
        r.y:= y
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   275
        end;
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   276
    SDL_FreeSurface(tmpsurf);
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   277
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   278
    // freed in freeModule() below
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   279
    LandBackSurface:= LoadDataImage(ptCurrTheme, 'LandBackTex', ifIgnoreCaps or ifTransparent);
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   280
    if (LandBackSurface <> nil) and GrayScale then Surface2GrayScale(LandBackSurface);
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   281
end;
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   282
23
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   283
4494
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4458
diff changeset
   284
procedure GenDrawnMap;
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4458
diff changeset
   285
begin
7477
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
   286
    ResizeLand(4096, 2048);
4494
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4458
diff changeset
   287
    uLandPainted.Draw;
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4458
diff changeset
   288
4559
194d5a7a3fd4 Report 48 hogs for drawn maps
unc0rr
parents: 4494
diff changeset
   289
    MaxHedgehogs:= 48;
4494
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4458
diff changeset
   290
    hasGirders:= true;
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4458
diff changeset
   291
    playHeight:= 2048;
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4458
diff changeset
   292
    playWidth:= 4096;
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4458
diff changeset
   293
    leftX:= ((LAND_WIDTH - playWidth) div 2);
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4458
diff changeset
   294
    rightX:= (playWidth + ((LAND_WIDTH - playWidth) div 2)) - 1;
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4458
diff changeset
   295
    topY:= LAND_HEIGHT - playHeight;
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4458
diff changeset
   296
end;
9585435e20f7 Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents: 4458
diff changeset
   297
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 368
diff changeset
   298
function SelectTemplate: LongInt;
9243
d8f6a396d98e First select group of templates, then pick template from selected group
unc0rr
parents: 9080
diff changeset
   299
var l: LongInt;
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 160
diff changeset
   300
begin
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3608
diff changeset
   301
    if (cReducedQuality and rqLowRes) <> 0 then
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3608
diff changeset
   302
        SelectTemplate:= SmallTemplates[getrandom(Succ(High(SmallTemplates)))]
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3608
diff changeset
   303
    else
9243
d8f6a396d98e First select group of templates, then pick template from selected group
unc0rr
parents: 9080
diff changeset
   304
    begin
d8f6a396d98e First select group of templates, then pick template from selected group
unc0rr
parents: 9080
diff changeset
   305
        if cTemplateFilter = 0 then
d8f6a396d98e First select group of templates, then pick template from selected group
unc0rr
parents: 9080
diff changeset
   306
            begin
d8f6a396d98e First select group of templates, then pick template from selected group
unc0rr
parents: 9080
diff changeset
   307
            l:= getRandom(GroupedTemplatesCount);
d8f6a396d98e First select group of templates, then pick template from selected group
unc0rr
parents: 9080
diff changeset
   308
            repeat
d8f6a396d98e First select group of templates, then pick template from selected group
unc0rr
parents: 9080
diff changeset
   309
                inc(cTemplateFilter);
d8f6a396d98e First select group of templates, then pick template from selected group
unc0rr
parents: 9080
diff changeset
   310
                dec(l, TemplateCounts[cTemplateFilter]);
d8f6a396d98e First select group of templates, then pick template from selected group
unc0rr
parents: 9080
diff changeset
   311
            until l < 0;
d8f6a396d98e First select group of templates, then pick template from selected group
unc0rr
parents: 9080
diff changeset
   312
            end else getRandom(1);
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   313
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3608
diff changeset
   314
        case cTemplateFilter of
9243
d8f6a396d98e First select group of templates, then pick template from selected group
unc0rr
parents: 9080
diff changeset
   315
        0: OutError('Ask unC0Rr about what you did wrong', true);
d8f6a396d98e First select group of templates, then pick template from selected group
unc0rr
parents: 9080
diff changeset
   316
        1: SelectTemplate:= SmallTemplates[getrandom(TemplateCounts[cTemplateFilter])];
d8f6a396d98e First select group of templates, then pick template from selected group
unc0rr
parents: 9080
diff changeset
   317
        2: SelectTemplate:= MediumTemplates[getrandom(TemplateCounts[cTemplateFilter])];
d8f6a396d98e First select group of templates, then pick template from selected group
unc0rr
parents: 9080
diff changeset
   318
        3: SelectTemplate:= LargeTemplates[getrandom(TemplateCounts[cTemplateFilter])];
d8f6a396d98e First select group of templates, then pick template from selected group
unc0rr
parents: 9080
diff changeset
   319
        4: SelectTemplate:= CavernTemplates[getrandom(TemplateCounts[cTemplateFilter])];
d8f6a396d98e First select group of templates, then pick template from selected group
unc0rr
parents: 9080
diff changeset
   320
        5: SelectTemplate:= WackyTemplates[getrandom(TemplateCounts[cTemplateFilter])];
7567
da2aa8355d91 allow lua to specify template by number
nemo
parents: 7559
diff changeset
   321
// For lua only!
7575
f415b3e0f3b9 Burn a random number in the override. Make sure cirbuf is reset.
nemo
parents: 7571
diff changeset
   322
        6: begin
7594
5f03595335e6 fromdos + fix end of turn velocity
nemo
parents: 7591
diff changeset
   323
           SelectTemplate:= min(LuaTemplateNumber,High(EdgeTemplates));
7575
f415b3e0f3b9 Burn a random number in the override. Make sure cirbuf is reset.
nemo
parents: 7571
diff changeset
   324
           GetRandom(2) // burn 1
10142
adb804cb2638 Reduce number of warnings in pas2c-generated code
unc0rr
parents: 10131
diff changeset
   325
           end
9243
d8f6a396d98e First select group of templates, then pick template from selected group
unc0rr
parents: 9080
diff changeset
   326
        end
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3608
diff changeset
   327
    end;
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3608
diff changeset
   328
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3608
diff changeset
   329
    WriteLnToConsole('Selected template #'+inttostr(SelectTemplate)+' using filter #'+inttostr(cTemplateFilter));
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 160
diff changeset
   330
end;
d8870bbf960e - AmmoMenu
unc0rr
parents: 160
diff changeset
   331
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   332
procedure LandSurface2LandPixels(Surface: PSDL_Surface);
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   333
var x, y: LongInt;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   334
    p: PLongwordArray;
1180
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1085
diff changeset
   335
begin
11532
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   336
if checkFails(Surface <> nil, 'Assert (LandSurface <> nil) failed', true) then exit;
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   337
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   338
if SDL_MustLock(Surface) then
11507
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11473
diff changeset
   339
    if SDLCheck(SDL_LockSurface(Surface) >= 0, 'SDL_LockSurface', true) then exit;
1180
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1085
diff changeset
   340
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   341
p:= Surface^.pixels;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   342
for y:= 0 to LAND_HEIGHT - 1 do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   343
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   344
    for x:= 0 to LAND_WIDTH - 1 do
3598
a8aa06bae895 tiy new overlay graphics
koda
parents: 3595
diff changeset
   345
    if Land[y, x] <> 0 then
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3551
diff changeset
   346
        if (cReducedQuality and rqBlurryLand) = 0 then
11473
023db094b22d Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.
nemo
parents: 11362
diff changeset
   347
            LandPixels[y, x]:= p^[x]// or AMask
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3551
diff changeset
   348
        else
11473
023db094b22d Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.
nemo
parents: 11362
diff changeset
   349
            LandPixels[y div 2, x div 2]:= p^[x];// or AMask;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2338
diff changeset
   350
10131
4b4a043111f4 - pas2c recognizes typecasts in initialization expressions
unc0rr
parents: 10108
diff changeset
   351
    p:= PLongwordArray(@(p^[Surface^.pitch div 4]));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   352
    end;
1180
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1085
diff changeset
   353
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   354
if SDL_MustLock(Surface) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   355
    SDL_UnlockSurface(Surface);
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   356
end;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   357
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3058
diff changeset
   358
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   359
procedure GenLandSurface;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   360
var tmpsurf: PSDL_Surface;
5225
d38211100f4d Experiment in making the land less jagg-y
nemo
parents: 4976
diff changeset
   361
    x,y: Longword;
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   362
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   363
    AddProgress();
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   364
11473
023db094b22d Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.
nemo
parents: 11362
diff changeset
   365
    tmpsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, LAND_WIDTH, LAND_HEIGHT, 32, RMask, GMask, BMask, AMask);
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   366
11532
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   367
    if checkFails(tmpsurf <> nil, 'Error creating pre-land surface', true) then exit;
12100
166725555e57 GOTTA GO FAST! - speed up landtex filling
sheepluva
parents: 12087
diff changeset
   368
    ColorizeLandFast(tmpsurf);
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   369
    if gameFlags and gfShoppaBorder = 0 then DrawBorderFromImage(tmpsurf);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   370
    AddOnLandObjects(tmpsurf);
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   371
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   372
    LandSurface2LandPixels(tmpsurf);
5227
nemo
parents: 5225
diff changeset
   373
    SDL_FreeSurface(tmpsurf);
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   374
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9295
diff changeset
   375
    if gameFlags and gfShoppaBorder <> 0 then DrawShoppaBorder;
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   376
5274
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   377
    for x:= leftX+2 to rightX-2 do
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   378
        for y:= topY+2 to LAND_HEIGHT-3 do
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   379
            if (Land[y, x] = 0) and
5274
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   380
               (((Land[y, x-1] = lfBasic) and ((Land[y+1,x] = lfBasic)) or (Land[y-1,x] = lfBasic)) or
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   381
               ((Land[y, x+1] = lfBasic) and ((Land[y-1,x] = lfBasic) or (Land[y+1,x] = lfBasic)))) then
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   382
            begin
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   383
                if (cReducedQuality and rqBlurryLand) = 0 then
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   384
                    begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   385
                    if (Land[y, x-1] = lfBasic) and (LandPixels[y, x-1] and AMask <> 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   386
                        LandPixels[y, x]:= LandPixels[y, x-1]
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   387
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   388
                    else if (Land[y, x+1] = lfBasic) and (LandPixels[y, x+1] and AMask <> 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   389
                        LandPixels[y, x]:= LandPixels[y, x+1]
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   390
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   391
                    else if (Land[y-1, x] = lfBasic) and (LandPixels[y-1, x] and AMask <> 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   392
                        LandPixels[y, x]:= LandPixels[y-1, x]
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   393
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   394
                    else if (Land[y+1, x] = lfBasic) and (LandPixels[y+1, x] and AMask <> 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   395
                        LandPixels[y, x]:= LandPixels[y+1, x];
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   396
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   397
                    if (((LandPixels[y,x] and AMask) shr AShift) > 10) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   398
                        LandPixels[y,x]:= (LandPixels[y,x] and (not AMask)) or (128 shl AShift)
5274
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   399
                    end;
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   400
                Land[y,x]:= lfObject
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   401
            end
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   402
            else if (Land[y, x] = 0) and
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   403
                    (((Land[y, x-1] = lfBasic) and (Land[y+1,x-1] = lfBasic) and (Land[y+2,x] = lfBasic)) or
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   404
                    ((Land[y, x-1] = lfBasic) and (Land[y-1,x-1] = lfBasic) and (Land[y-2,x] = lfBasic)) or
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   405
                    ((Land[y, x+1] = lfBasic) and (Land[y+1,x+1] = lfBasic) and (Land[y+2,x] = lfBasic)) or
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   406
                    ((Land[y, x+1] = lfBasic) and (Land[y-1,x+1] = lfBasic) and (Land[y-2,x] = lfBasic)) or
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   407
                    ((Land[y+1, x] = lfBasic) and (Land[y+1,x+1] = lfBasic) and (Land[y,x+2] = lfBasic)) or
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   408
                    ((Land[y-1, x] = lfBasic) and (Land[y-1,x+1] = lfBasic) and (Land[y,x+2] = lfBasic)) or
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   409
                    ((Land[y+1, x] = lfBasic) and (Land[y+1,x-1] = lfBasic) and (Land[y,x-2] = lfBasic)) or
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   410
                    ((Land[y-1, x] = lfBasic) and (Land[y-1,x-1] = lfBasic) and (Land[y,x-2] = lfBasic))) then
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   411
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   412
                begin
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   413
5274
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   414
                if (cReducedQuality and rqBlurryLand) = 0 then
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   415
5274
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   416
                    begin
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   417
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   418
                    if (Land[y, x-1] = lfBasic) and (LandPixels[y,x-1] and AMask <> 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   419
                        LandPixels[y, x]:= LandPixels[y, x-1]
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   420
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   421
                    else if (Land[y, x+1] = lfBasic) and (LandPixels[y,x+1] and AMask <> 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   422
                        LandPixels[y, x]:= LandPixels[y, x+1]
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   423
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   424
                    else if (Land[y+1, x] = lfBasic) and (LandPixels[y+1,x] and AMask <> 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   425
                        LandPixels[y, x]:= LandPixels[y+1, x]
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   426
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   427
                    else if (Land[y-1, x] = lfBasic) and (LandPixels[y-1,x] and AMask <> 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   428
                        LandPixels[y, x]:= LandPixels[y-1, x];
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   429
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   430
                    if (((LandPixels[y,x] and AMask) shr AShift) > 10) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   431
                        LandPixels[y,x]:= (LandPixels[y,x] and (not AMask)) or (64 shl AShift)
5274
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   432
                    end;
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   433
                Land[y,x]:= lfObject
941da059472b Avoid desyncing on blurry land
nemo
parents: 5241
diff changeset
   434
            end;
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   435
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   436
    AddProgress();
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   437
end;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   438
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   439
procedure MakeFortsPreview;
11745
2ca312efcbb8 tweak preview
sheepluva
parents: 11744
diff changeset
   440
var gap: LongInt;
2ca312efcbb8 tweak preview
sheepluva
parents: 11744
diff changeset
   441
    h1, h2, w1, w2, x, y, lastX, wbm, bmref: LongWord;
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   442
const fortHeight = 960;
11745
2ca312efcbb8 tweak preview
sheepluva
parents: 11744
diff changeset
   443
      fortWidth  = 704;
2ca312efcbb8 tweak preview
sheepluva
parents: 11744
diff changeset
   444
      bmHeight = 53;
2ca312efcbb8 tweak preview
sheepluva
parents: 11744
diff changeset
   445
      bmWidth = 64;
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   446
begin
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   447
ResizeLand(4096,2048);
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   448
11745
2ca312efcbb8 tweak preview
sheepluva
parents: 11744
diff changeset
   449
lastX:= LAND_WIDTH-1;
2ca312efcbb8 tweak preview
sheepluva
parents: 11744
diff changeset
   450
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   451
gap:= (1024 - fortWidth) + 60 + 20 * cFeatureSize;
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   452
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   453
h2:= LAND_HEIGHT-1;
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   454
h1:= h2 - fortHeight;
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   455
w2:= (LAND_WIDTH - gap) div 2;
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   456
w1:= w2 - fortWidth;
11745
2ca312efcbb8 tweak preview
sheepluva
parents: 11744
diff changeset
   457
wbm:= h1 + bmHeight;
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   458
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   459
// generate 2 forts in center
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   460
for y:= h1 to h2 do
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   461
    for x:= w1 to w2 do
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   462
        begin
11746
329ab1a0a750 tweak preview
sheepluva
parents: 11745
diff changeset
   463
        if x mod 4 <> 0 then
329ab1a0a750 tweak preview
sheepluva
parents: 11745
diff changeset
   464
            begin
329ab1a0a750 tweak preview
sheepluva
parents: 11745
diff changeset
   465
            if (y <= wbm) and ((x - w1) mod (bmWidth * 2) >= bmWidth) then
329ab1a0a750 tweak preview
sheepluva
parents: 11745
diff changeset
   466
                continue;
329ab1a0a750 tweak preview
sheepluva
parents: 11745
diff changeset
   467
            Land[y,x]:= lfBasic;
329ab1a0a750 tweak preview
sheepluva
parents: 11745
diff changeset
   468
            Land[y,lastX-x]:= lfBasic;
329ab1a0a750 tweak preview
sheepluva
parents: 11745
diff changeset
   469
            end;
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   470
        end;
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   471
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   472
w2:= w1 - gap;
11745
2ca312efcbb8 tweak preview
sheepluva
parents: 11744
diff changeset
   473
w1:= max(0, w2 - fortWidth);
2ca312efcbb8 tweak preview
sheepluva
parents: 11744
diff changeset
   474
wbm:= h1 + bmHeight;
2ca312efcbb8 tweak preview
sheepluva
parents: 11744
diff changeset
   475
bmref:= w2 + bmWidth;
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   476
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   477
for y:= h1 to h2 do
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   478
    for x:= w1 to w2 do
11745
2ca312efcbb8 tweak preview
sheepluva
parents: 11744
diff changeset
   479
        begin
11746
329ab1a0a750 tweak preview
sheepluva
parents: 11745
diff changeset
   480
        if ((y - x) mod 2) = 0 then
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   481
            begin
11745
2ca312efcbb8 tweak preview
sheepluva
parents: 11744
diff changeset
   482
            // align battlement on inner edge, because real outer edge could be offscreen
2ca312efcbb8 tweak preview
sheepluva
parents: 11744
diff changeset
   483
            if (y <= wbm) and ((LAND_WIDTH + x - bmref) mod (bmWidth * 2) >= bmWidth) then
2ca312efcbb8 tweak preview
sheepluva
parents: 11744
diff changeset
   484
                continue;
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   485
            Land[y,x]:= lfBasic;
11745
2ca312efcbb8 tweak preview
sheepluva
parents: 11744
diff changeset
   486
            Land[y,lastX-x]:= lfBasic;
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   487
            end;
11745
2ca312efcbb8 tweak preview
sheepluva
parents: 11744
diff changeset
   488
        end;
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   489
end;
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   490
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   491
procedure MakeFortsMap;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   492
var tmpsurf: PSDL_Surface;
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   493
    sectionWidth, i, t, p: integer;
11705
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   494
    mirror: boolean;
11734
f48408dcea36 create forts in random order
sheepluva
parents: 11707
diff changeset
   495
    pc: PClan;
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   496
begin
11734
f48408dcea36 create forts in random order
sheepluva
parents: 11707
diff changeset
   497
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   498
// make the gaps between forts adjustable if fort map was selected
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   499
if cMapGen = mgForts then
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   500
    sectionWidth:= 1024 + 60 + 20 * cFeatureSize
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   501
else
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   502
    sectionWidth:= 1024 * 300;
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   503
11734
f48408dcea36 create forts in random order
sheepluva
parents: 11707
diff changeset
   504
// mix up spawn/fort order of clans
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   505
for i:= 0 to ClansCount - 1 do
11734
f48408dcea36 create forts in random order
sheepluva
parents: 11707
diff changeset
   506
    begin
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   507
    t:= GetRandom(ClansCount);
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   508
    p:= GetRandom(ClansCount);
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   509
    if t <> p then
11734
f48408dcea36 create forts in random order
sheepluva
parents: 11707
diff changeset
   510
        begin
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   511
        pc:= SpawnClansArray[t];
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   512
        SpawnClansArray[t]:= SpawnClansArray[p];
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   513
        SpawnClansArray[p]:= pc;
11734
f48408dcea36 create forts in random order
sheepluva
parents: 11707
diff changeset
   514
        end;
f48408dcea36 create forts in random order
sheepluva
parents: 11707
diff changeset
   515
    end;
f48408dcea36 create forts in random order
sheepluva
parents: 11707
diff changeset
   516
11705
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   517
// figure out how much space we need
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   518
playWidth:= sectionWidth * ClansCount;
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   519
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   520
// note: LAND_WIDTH might be bigger than specified below (rounded to next power of 2)
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   521
ResizeLand(playWidth, 2048);
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   522
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2163
diff changeset
   523
// For now, defining a fort is playable area as 3072x1200 - there are no tall forts.  The extra height is to avoid triggering border with current code, also if user turns on a border, it will give a bit more maneuvering room.
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   524
playHeight:= 1200;
11705
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   525
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   526
// center playable area in land array
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   527
leftX:= ((LAND_WIDTH - playWidth) div 2);
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   528
rightX:= ((playWidth + (LAND_WIDTH - playWidth) div 2) - 1);
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   529
topY:= LAND_HEIGHT - playHeight;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   530
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   531
WriteLnToConsole('Generating forts land...');
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   532
11705
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   533
for i := 0 to ClansCount - 1 do
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   534
    begin
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   535
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   536
    // face in random direction
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   537
    mirror:= (GetRandom(2) = 0);
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   538
    // make first/last fort face inwards
11707
ecbf5e6c2c37 also make forts face inwards in wrap mode, if there are only 2 teams
sheepluva
parents: 11706
diff changeset
   539
    if (WorldEdge <> weWrap) or (ClansCount = 2) then
11706
863e1a75ec99 fix last fort not facing left
sheepluva
parents: 11705
diff changeset
   540
        mirror:= (i <> 0) and (mirror or (i = ClansCount - 1));
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   541
11705
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   542
    if mirror then
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   543
        begin
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   544
        // not critical because if no R we can fallback to mirrored L
11734
f48408dcea36 create forts in random order
sheepluva
parents: 11707
diff changeset
   545
        tmpsurf:= LoadDataImage(ptForts, SpawnClansArray[i]^.Teams[0]^.FortName + 'R', ifAlpha or ifTransparent or ifIgnoreCaps);
11705
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   546
        // fallback
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   547
        if tmpsurf = nil then
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   548
            begin
11734
f48408dcea36 create forts in random order
sheepluva
parents: 11707
diff changeset
   549
            tmpsurf:= LoadDataImage(ptForts, SpawnClansArray[i]^.Teams[0]^.FortName + 'L', ifAlpha or ifCritical or ifTransparent or ifIgnoreCaps);
11705
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   550
            BlitImageAndGenerateCollisionInfo(leftX + sectionWidth * i + ((sectionWidth - tmpsurf^.w) div 2), LAND_HEIGHT - tmpsurf^.h, tmpsurf^.w, tmpsurf, 0, true);
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   551
            end
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   552
        else
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   553
            BlitImageAndGenerateCollisionInfo(leftX + sectionWidth * i + ((sectionWidth - tmpsurf^.w) div 2), LAND_HEIGHT - tmpsurf^.h, tmpsurf^.w, tmpsurf);
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   554
        SDL_FreeSurface(tmpsurf);
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   555
        end
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   556
    else
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   557
        begin
11734
f48408dcea36 create forts in random order
sheepluva
parents: 11707
diff changeset
   558
        tmpsurf:= LoadDataImage(ptForts, SpawnClansArray[i]^.Teams[0]^.FortName + 'L', ifAlpha or ifCritical or ifTransparent or ifIgnoreCaps);
11705
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   559
        BlitImageAndGenerateCollisionInfo(leftX + sectionWidth * i + ((sectionWidth - tmpsurf^.w) div 2), LAND_HEIGHT - tmpsurf^.h, tmpsurf^.w, tmpsurf);
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   560
        SDL_FreeSurface(tmpsurf);
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   561
        end;
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   562
4b2179d9516c Fort Mode: allow more than 2 clans
sheepluva
parents: 11650
diff changeset
   563
    end;
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   564
end;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   565
8010
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   566
procedure LoadMapConfig;
8060
341fa76d0749 Convert reading hedgehogs limit from map config
unc0rr
parents: 8025
diff changeset
   567
var f: PFSFile;
8010
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   568
    s: shortstring;
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   569
begin
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8011
diff changeset
   570
s:= cPathz[ptMapCurrent] + '/map.cfg';
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8011
diff changeset
   571
8010
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   572
WriteLnToConsole('Fetching map HH limit');
8060
341fa76d0749 Convert reading hedgehogs limit from map config
unc0rr
parents: 8025
diff changeset
   573
341fa76d0749 Convert reading hedgehogs limit from map config
unc0rr
parents: 8025
diff changeset
   574
f:= pfsOpenRead(s);
341fa76d0749 Convert reading hedgehogs limit from map config
unc0rr
parents: 8025
diff changeset
   575
if f <> nil then
8010
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   576
    begin
8060
341fa76d0749 Convert reading hedgehogs limit from map config
unc0rr
parents: 8025
diff changeset
   577
    pfsReadLn(f, s);
341fa76d0749 Convert reading hedgehogs limit from map config
unc0rr
parents: 8025
diff changeset
   578
    if not pfsEof(f) then
341fa76d0749 Convert reading hedgehogs limit from map config
unc0rr
parents: 8025
diff changeset
   579
        begin
341fa76d0749 Convert reading hedgehogs limit from map config
unc0rr
parents: 8025
diff changeset
   580
        pfsReadLn(f, s);
341fa76d0749 Convert reading hedgehogs limit from map config
unc0rr
parents: 8025
diff changeset
   581
        val(s, MaxHedgehogs)
341fa76d0749 Convert reading hedgehogs limit from map config
unc0rr
parents: 8025
diff changeset
   582
        end;
341fa76d0749 Convert reading hedgehogs limit from map config
unc0rr
parents: 8025
diff changeset
   583
341fa76d0749 Convert reading hedgehogs limit from map config
unc0rr
parents: 8025
diff changeset
   584
    pfsClose(f)
8010
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   585
    end;
8060
341fa76d0749 Convert reading hedgehogs limit from map config
unc0rr
parents: 8025
diff changeset
   586
8010
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   587
if (MaxHedgehogs = 0) then
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   588
    MaxHedgehogs:= 18;
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   589
end;
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   590
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5231
diff changeset
   591
// Loads Land[] from an image, allowing overriding standard collision
8010
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   592
procedure LoadMask;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   593
var tmpsurf: PSDL_Surface;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   594
    p: PLongwordArray;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   595
    x, y, cpX, cpY: Longword;
8010
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   596
    mapName: shortstring;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   597
begin
7640
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7594
diff changeset
   598
tmpsurf:= LoadDataImage(ptMapCurrent, 'mask', ifAlpha or ifTransparent or ifIgnoreCaps);
5770
022a18320f01 load mask from user path as well
nemo
parents: 5719
diff changeset
   599
if tmpsurf = nil then
022a18320f01 load mask from user path as well
nemo
parents: 5719
diff changeset
   600
    begin
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8011
diff changeset
   601
    mapName:= ExtractFileName(cPathz[ptMapCurrent]);
7640
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7594
diff changeset
   602
    tmpsurf:= LoadDataImage(ptMissionMaps, mapName + '/mask', ifAlpha or ifTransparent or ifIgnoreCaps);
5770
022a18320f01 load mask from user path as well
nemo
parents: 5719
diff changeset
   603
    end;
3920
a54ca6185307 updated lua loading in the ifrontend and also fixed masked maps
koda
parents: 3912
diff changeset
   604
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6082
diff changeset
   605
8010
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   606
if (tmpsurf <> nil) and (tmpsurf^.format^.BytesPerPixel = 4) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   607
    begin
8010
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   608
    if LAND_WIDTH = 0 then
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   609
        begin
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   610
        LoadMapConfig;
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   611
        ResizeLand(tmpsurf^.w, tmpsurf^.h);
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   612
        playHeight:= tmpsurf^.h;
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   613
        playWidth:= tmpsurf^.w;
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   614
        leftX:= (LAND_WIDTH - playWidth) div 2;
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   615
        rightX:= (playWidth + ((LAND_WIDTH - playWidth) div 2)) - 1;
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   616
        topY:= LAND_HEIGHT - playHeight;
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   617
        end;
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6082
diff changeset
   618
    disableLandBack:= true;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2338
diff changeset
   619
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6082
diff changeset
   620
    cpX:= (LAND_WIDTH - tmpsurf^.w) div 2;
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6082
diff changeset
   621
    cpY:= LAND_HEIGHT - tmpsurf^.h;
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6082
diff changeset
   622
    if SDL_MustLock(tmpsurf) then
11507
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11473
diff changeset
   623
        SDLCheck(SDL_LockSurface(tmpsurf) >= 0, 'SDL_LockSurface', true);
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6082
diff changeset
   624
11507
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11473
diff changeset
   625
    if allOK then
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11473
diff changeset
   626
    begin
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6082
diff changeset
   627
        p:= tmpsurf^.pixels;
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6082
diff changeset
   628
        for y:= 0 to Pred(tmpsurf^.h) do
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8370
diff changeset
   629
            begin
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6082
diff changeset
   630
            for x:= 0 to Pred(tmpsurf^.w) do
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8370
diff changeset
   631
                SetLand(Land[cpY + y, cpX + x], p^[x]);
10131
4b4a043111f4 - pas2c recognizes typecasts in initialization expressions
unc0rr
parents: 10108
diff changeset
   632
            p:= PLongwordArray(@(p^[tmpsurf^.pitch div 4]));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   633
            end;
2243
b4764993f833 additional touch support and nemo's reduced land array size
koda
parents: 2240
diff changeset
   634
11507
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11473
diff changeset
   635
        if SDL_MustLock(tmpsurf) then
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11473
diff changeset
   636
            SDL_UnlockSurface(tmpsurf);
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11473
diff changeset
   637
        if not disableLandBack then
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11473
diff changeset
   638
            begin
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11473
diff changeset
   639
            // freed in freeModule() below
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11473
diff changeset
   640
            LandBackSurface:= LoadDataImage(ptCurrTheme, 'LandBackTex', ifIgnoreCaps or ifTransparent);
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11473
diff changeset
   641
            if (LandBackSurface <> nil) and GrayScale then
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11473
diff changeset
   642
                Surface2GrayScale(LandBackSurface)
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11473
diff changeset
   643
            end;
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11473
diff changeset
   644
    end;
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6082
diff changeset
   645
end;
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6082
diff changeset
   646
if (tmpsurf <> nil) then
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6082
diff changeset
   647
    SDL_FreeSurface(tmpsurf);
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6082
diff changeset
   648
tmpsurf:= nil;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   649
end;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   650
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   651
procedure LoadMap;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   652
var tmpsurf: PSDL_Surface;
3920
a54ca6185307 updated lua loading in the ifrontend and also fixed masked maps
koda
parents: 3912
diff changeset
   653
    mapName: shortstring = '';
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   654
begin
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   655
WriteLnToConsole('Loading land from file...');
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   656
AddProgress;
7640
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7594
diff changeset
   657
tmpsurf:= LoadDataImage(ptMapCurrent, 'map', ifAlpha or ifTransparent or ifIgnoreCaps);
3912
e11df2de6af2 have engine try for a second position when map loading fails (in this way it's possible to move Missions data to any path)
koda
parents: 3836
diff changeset
   658
if tmpsurf = nil then
5770
022a18320f01 load mask from user path as well
nemo
parents: 5719
diff changeset
   659
    begin
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8011
diff changeset
   660
    mapName:= ExtractFileName(cPathz[ptMapCurrent]);
7640
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7594
diff changeset
   661
    tmpsurf:= LoadDataImage(ptMissionMaps, mapName + '/map', ifAlpha or ifCritical or ifTransparent or ifIgnoreCaps);
11532
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   662
    if not allOK then exit;
5770
022a18320f01 load mask from user path as well
nemo
parents: 5719
diff changeset
   663
    end;
7477
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
   664
// (bare) Sanity check. Considering possible LongInt comparisons as well as just how much system memoery it would take
11532
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   665
if checkFails((tmpsurf^.w < $40000000) and (tmpsurf^.h < $40000000) and (QWord(tmpsurf^.w) * tmpsurf^.h < 6*1024*1024*1024), 'Map dimensions too big!', true)
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   666
        then exit;
7477
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
   667
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
   668
ResizeLand(tmpsurf^.w, tmpsurf^.h);
8010
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   669
LoadMapConfig;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   670
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   671
playHeight:= tmpsurf^.h;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   672
playWidth:= tmpsurf^.w;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   673
leftX:= (LAND_WIDTH - playWidth) div 2;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   674
rightX:= (playWidth + ((LAND_WIDTH - playWidth) div 2)) - 1;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   675
topY:= LAND_HEIGHT - playHeight;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   676
11532
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   677
if not checkFails(tmpsurf^.format^.BytesPerPixel = 4, 'Map should be 32bit', true) then
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   678
    BlitImageAndGenerateCollisionInfo(
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   679
        (LAND_WIDTH - tmpsurf^.w) div 2,
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   680
        LAND_HEIGHT - tmpsurf^.h,
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   681
        tmpsurf^.w,
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   682
        tmpsurf);
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   683
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   684
SDL_FreeSurface(tmpsurf);
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   685
11532
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   686
if allOK then LoadMask;
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   687
end;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   688
5717
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   689
procedure DrawBottomBorder; // broken out from other borders for doing a floor-only map, or possibly updating bottom during SD
12086
ba1807589eaa OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
sheepluva
parents: 11881
diff changeset
   690
var x, w, c, y: Longword;
5717
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   691
begin
5718
e74de0528ef4 Let's draw the bottom border thicker, so it is more visible
nemo
parents: 5717
diff changeset
   692
for w:= 0 to 23 do
5717
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   693
    for x:= leftX to rightX do
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   694
        begin
12086
ba1807589eaa OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
sheepluva
parents: 11881
diff changeset
   695
        y:= Longword(cWaterLine) - 1 - w;
ba1807589eaa OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
sheepluva
parents: 11881
diff changeset
   696
        Land[y, x]:= lfIndestructible;
ba1807589eaa OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
sheepluva
parents: 11881
diff changeset
   697
        if (x + y) mod 32 < 16 then
5717
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   698
            c:= AMask
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   699
        else
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   700
            c:= AMask or RMask or GMask; // FF00FFFF
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   701
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   702
        if (cReducedQuality and rqBlurryLand) = 0 then
12086
ba1807589eaa OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
sheepluva
parents: 11881
diff changeset
   703
            LandPixels[y, x]:= c
5717
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   704
        else
12086
ba1807589eaa OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
sheepluva
parents: 11881
diff changeset
   705
            LandPixels[y div 2, x div 2]:= c
5718
e74de0528ef4 Let's draw the bottom border thicker, so it is more visible
nemo
parents: 5717
diff changeset
   706
        end
5717
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   707
end;
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   708
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   709
procedure GenMap;
12086
ba1807589eaa OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
sheepluva
parents: 11881
diff changeset
   710
var x, y, w, c, c2: Longword;
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8011
diff changeset
   711
    map, mask: shortstring;
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   712
begin
3463
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   713
    hasBorder:= false;
8011
ffd5eba8f7c2 objects too
nemo
parents: 8010
diff changeset
   714
    maskOnly:= false;
2891
e1f902eb0cfe Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
nemo
parents: 2866
diff changeset
   715
3463
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   716
    LoadThemeConfig;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3632
diff changeset
   717
4900
8ad0e23e6d63 addfilelog <3 debugfile
koda
parents: 4562
diff changeset
   718
    // is this not needed any more? lets hope setlength sets also 0s
3630
2c7a9d5aa18c fix static land loading on desktop
koda
parents: 3617
diff changeset
   719
    //if ((GameFlags and gfForts) <> 0) or (Pathz[ptMapCurrent] <> '') then
2c7a9d5aa18c fix static land loading on desktop
koda
parents: 3617
diff changeset
   720
    //    FillChar(Land,SizeOf(TCollisionArray),0);*)
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3632
diff changeset
   721
11881
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   722
    if cPathz[ptMapCurrent] <> '' then
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   723
        begin
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   724
        map:= cPathz[ptMapCurrent] + '/map.png';
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   725
        mask:= cPathz[ptMapCurrent] + '/mask.png';
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   726
        if (not(pfsExists(map)) and pfsExists(mask)) then
8010
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   727
            begin
11881
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   728
            maskOnly:= true;
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   729
            LoadMask;
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   730
            GenLandSurface
8010
195677b0d06b something bender asked for. allow a mask without a map
nemo
parents: 8003
diff changeset
   731
            end
11881
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   732
        else LoadMap;
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   733
        end
3463
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   734
    else
11881
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   735
        begin
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   736
        WriteLnToConsole('Generating land...');
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   737
        case cMapGen of
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   738
            mgRandom: GenTemplated(EdgeTemplates[SelectTemplate]);
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   739
            mgMaze  : begin ResizeLand(4096,2048); GenMaze; end;
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   740
            mgPerlin: begin ResizeLand(4096,2048); GenPerlin; end;
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   741
            mgDrawn : GenDrawnMap;
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   742
            mgForts : begin GameFlags:= (GameFlags or gfForts or gfDivideTeams); MakeFortsMap(); end;
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   743
        else
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   744
            OutError('Unknown mapgen', true);
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   745
        end;
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   746
        if cMapGen <> mgForts then
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   747
            GenLandSurface
34ede05e4d4f Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com>
parents: 11826
diff changeset
   748
        end;
3463
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   749
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   750
    AddProgress;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   751
1768
9f83102b11ca That was wrong place for the patch
unc0rr
parents: 1767
diff changeset
   752
// check for land near top
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   753
c:= 0;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   754
if (GameFlags and gfBorder) <> 0 then
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   755
    hasBorder:= true
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   756
else
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   757
    for y:= topY to topY + 5 do
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   758
        for x:= leftX to rightX do
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   759
            if Land[y, x] <> 0 then
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   760
                begin
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   761
                inc(c);
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8266
diff changeset
   762
                if c > LongWord((LAND_WIDTH div 2)) then // avoid accidental triggering
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   763
                    begin
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   764
                    hasBorder:= true;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   765
                    break;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   766
                    end;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   767
                end;
1768
9f83102b11ca That was wrong place for the patch
unc0rr
parents: 1767
diff changeset
   768
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   769
if hasBorder then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   770
    begin
10661
0da243c01bde world edge tweakes/fixes
sheepluva
parents: 10626
diff changeset
   771
    if WorldEdge = weNone then
0da243c01bde world edge tweakes/fixes
sheepluva
parents: 10626
diff changeset
   772
        begin
0da243c01bde world edge tweakes/fixes
sheepluva
parents: 10626
diff changeset
   773
        for y:= 0 to LAND_HEIGHT - 1 do
0da243c01bde world edge tweakes/fixes
sheepluva
parents: 10626
diff changeset
   774
            for x:= 0 to LAND_WIDTH - 1 do
0da243c01bde world edge tweakes/fixes
sheepluva
parents: 10626
diff changeset
   775
                if (y < topY) or (x < leftX) or (x > rightX) then
0da243c01bde world edge tweakes/fixes
sheepluva
parents: 10626
diff changeset
   776
                    Land[y, x]:= lfIndestructible;
0da243c01bde world edge tweakes/fixes
sheepluva
parents: 10626
diff changeset
   777
        end
0da243c01bde world edge tweakes/fixes
sheepluva
parents: 10626
diff changeset
   778
    else if topY > 0 then
0da243c01bde world edge tweakes/fixes
sheepluva
parents: 10626
diff changeset
   779
        begin
0da243c01bde world edge tweakes/fixes
sheepluva
parents: 10626
diff changeset
   780
        for y:= 0 to LongInt(topY) - 1 do
0da243c01bde world edge tweakes/fixes
sheepluva
parents: 10626
diff changeset
   781
            for x:= 0 to LAND_WIDTH - 1 do
3519
56cbc035b74b rename flags
nemo
parents: 3513
diff changeset
   782
                Land[y, x]:= lfIndestructible;
10661
0da243c01bde world edge tweakes/fixes
sheepluva
parents: 10626
diff changeset
   783
        end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   784
    // experiment hardcoding cave
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   785
    // also try basing cave dimensions on map/template dimensions, if they exist
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   786
    for w:= 0 to 5 do // width of 3 allowed hogs to be knocked through with grenade
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   787
        begin
9524
0a52c1dd9400 disable side borders if bounce or wrap
nemo
parents: 9387
diff changeset
   788
        if (WorldEdge <> weBounce) and (WorldEdge <> weWrap) then
0a52c1dd9400 disable side borders if bounce or wrap
nemo
parents: 9387
diff changeset
   789
            for y:= topY to LAND_HEIGHT - 1 do
0a52c1dd9400 disable side borders if bounce or wrap
nemo
parents: 9387
diff changeset
   790
                    begin
0a52c1dd9400 disable side borders if bounce or wrap
nemo
parents: 9387
diff changeset
   791
                    Land[y, leftX + w]:= lfIndestructible;
0a52c1dd9400 disable side borders if bounce or wrap
nemo
parents: 9387
diff changeset
   792
                    Land[y, rightX - w]:= lfIndestructible;
12086
ba1807589eaa OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
sheepluva
parents: 11881
diff changeset
   793
                    if (y + leftX + w) mod 32 < 16 then
9524
0a52c1dd9400 disable side borders if bounce or wrap
nemo
parents: 9387
diff changeset
   794
                        c:= AMask
0a52c1dd9400 disable side borders if bounce or wrap
nemo
parents: 9387
diff changeset
   795
                    else
0a52c1dd9400 disable side borders if bounce or wrap
nemo
parents: 9387
diff changeset
   796
                        c:= AMask or RMask or GMask; // FF00FFFF
12087
78e9fbd52ffc simplify code of previous commit ( ba1807589eaa )
sheepluva
parents: 12086
diff changeset
   797
                    if (y + rightX - w) mod 32 < 16 then
12086
ba1807589eaa OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
sheepluva
parents: 11881
diff changeset
   798
                        c2:= AMask
ba1807589eaa OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
sheepluva
parents: 11881
diff changeset
   799
                    else
ba1807589eaa OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
sheepluva
parents: 11881
diff changeset
   800
                        c2:= AMask or RMask or GMask; // FF00FFFF
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3551
diff changeset
   801
9524
0a52c1dd9400 disable side borders if bounce or wrap
nemo
parents: 9387
diff changeset
   802
                    if (cReducedQuality and rqBlurryLand) = 0 then
0a52c1dd9400 disable side borders if bounce or wrap
nemo
parents: 9387
diff changeset
   803
                        begin
0a52c1dd9400 disable side borders if bounce or wrap
nemo
parents: 9387
diff changeset
   804
                        LandPixels[y, leftX + w]:= c;
12087
78e9fbd52ffc simplify code of previous commit ( ba1807589eaa )
sheepluva
parents: 12086
diff changeset
   805
                        LandPixels[y, rightX - w]:= c2;
9524
0a52c1dd9400 disable side borders if bounce or wrap
nemo
parents: 9387
diff changeset
   806
                        end
0a52c1dd9400 disable side borders if bounce or wrap
nemo
parents: 9387
diff changeset
   807
                    else
0a52c1dd9400 disable side borders if bounce or wrap
nemo
parents: 9387
diff changeset
   808
                        begin
0a52c1dd9400 disable side borders if bounce or wrap
nemo
parents: 9387
diff changeset
   809
                        LandPixels[y div 2, (leftX + w) div 2]:= c;
12087
78e9fbd52ffc simplify code of previous commit ( ba1807589eaa )
sheepluva
parents: 12086
diff changeset
   810
                        LandPixels[y div 2, (rightX - w) div 2]:= c2;
9524
0a52c1dd9400 disable side borders if bounce or wrap
nemo
parents: 9387
diff changeset
   811
                        end;
5717
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   812
                    end;
1768
9f83102b11ca That was wrong place for the patch
unc0rr
parents: 1767
diff changeset
   813
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   814
        for x:= leftX to rightX do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   815
            begin
5717
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   816
            Land[topY + w, x]:= lfIndestructible;
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   817
            if (x + w) mod 32 < 16 then
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   818
                c:= AMask
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   819
            else
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   820
                c:= AMask or RMask or GMask; // FF00FFFF
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3551
diff changeset
   821
5717
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   822
            if (cReducedQuality and rqBlurryLand) = 0 then
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   823
                LandPixels[topY + w, x]:= c
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   824
            else
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   825
                LandPixels[(topY + w) div 2, x div 2]:= c;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   826
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   827
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   828
    end;
1768
9f83102b11ca That was wrong place for the patch
unc0rr
parents: 1767
diff changeset
   829
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   830
if (GameFlags and gfBottomBorder) <> 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   831
    DrawBottomBorder;
5717
6d513913b7a9 Add option for a bottom border. Needs testing.
nemo
parents: 5687
diff changeset
   832
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   833
if (GameFlags and gfDisableGirders) <> 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   834
    hasGirders:= false;
2891
e1f902eb0cfe Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
nemo
parents: 2866
diff changeset
   835
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8011
diff changeset
   836
if (GameFlags and gfForts = 0) and (maskOnly or (cPathz[ptMapCurrent] = '')) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   837
    AddObjects
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   838
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   839
else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   840
    AddProgress();
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   841
3058
2ebc20485344 Engine:
smxx
parents: 3055
diff changeset
   842
FreeLandObjects;
2ebc20485344 Engine:
smxx
parents: 3055
diff changeset
   843
11539
c22d292e7266 Fix possible crashes/hangs due to recent changes
unC0Rr
parents: 11532
diff changeset
   844
if not allOK then exit;
c22d292e7266 Fix possible crashes/hangs due to recent changes
unC0Rr
parents: 11532
diff changeset
   845
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6927
diff changeset
   846
if GrayScale then
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   847
    begin
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   848
    if (cReducedQuality and rqBlurryLand) = 0 then
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   849
        for x:= leftX to rightX do
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   850
            for y:= topY to LAND_HEIGHT-1 do
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   851
                begin
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   852
                w:= LandPixels[y,x];
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   853
                w:= round(((w shr RShift and $FF) * RGB_LUMINANCE_RED +
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   854
                      (w shr BShift and $FF) * RGB_LUMINANCE_GREEN +
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   855
                      (w shr GShift and $FF) * RGB_LUMINANCE_BLUE));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   856
                if w > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   857
                    w:= 255;
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   858
                w:= (w and $FF shl RShift) or (w and $FF shl BShift) or (w and $FF shl GShift) or (LandPixels[y,x] and AMask);
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   859
                LandPixels[y,x]:= w or (LandPixels[y, x] and AMask)
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   860
                end
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   861
    else
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   862
        for x:= leftX div 2 to rightX div 2 do
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   863
            for y:= topY div 2 to LAND_HEIGHT-1 div 2 do
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   864
                begin
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   865
                w:= LandPixels[y div 2,x div 2];
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   866
                w:= ((w shr RShift and $FF) +  (w shr BShift and $FF) + (w shr GShift and $FF)) div 3;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   867
                w:= (w and $FF shl RShift) or (w and $FF shl BShift) or (w and $FF shl GShift) or (LandPixels[y div 2,x div 2] and AMask);
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   868
                LandPixels[y,x]:= w or (LandPixels[y div 2, x div 2] and AMask)
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   869
                end
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5274
diff changeset
   870
    end;
10016
59a6d65fcb60 (experimental) make the mysterious borders around land/hats/etc that appear on zoom vanish
sheepluva
parents: 9998
diff changeset
   871
59a6d65fcb60 (experimental) make the mysterious borders around land/hats/etc that appear on zoom vanish
sheepluva
parents: 9998
diff changeset
   872
PrettifyLandAlpha();
10626
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10603
diff changeset
   873
10661
0da243c01bde world edge tweakes/fixes
sheepluva
parents: 10626
diff changeset
   874
// adjust world edges for borderless maps
0da243c01bde world edge tweakes/fixes
sheepluva
parents: 10626
diff changeset
   875
if (WorldEdge <> weNone) and (not hasBorder) then
0da243c01bde world edge tweakes/fixes
sheepluva
parents: 10626
diff changeset
   876
    InitWorldEdges();
10626
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10603
diff changeset
   877
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   878
end;
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   879
7079
939f53515489 Learn hask^Wpascal, dudes!
unc0rr
parents: 7063
diff changeset
   880
procedure GenPreview(out Preview: TPreview);
7477
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
   881
var rh, rw, ox, oy, x, y, xx, yy, t, bit, cbit, lh, lw: LongInt;
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   882
begin
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3287
diff changeset
   883
    WriteLnToConsole('Generating preview...');
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3287
diff changeset
   884
    case cMapGen of
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10490
diff changeset
   885
        mgRandom: GenTemplated(EdgeTemplates[SelectTemplate]);
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10490
diff changeset
   886
        mgMaze: begin ResizeLand(4096,2048); GenMaze; end;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10490
diff changeset
   887
        mgPerlin: begin ResizeLand(4096,2048); GenPerlin; end;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10490
diff changeset
   888
        mgDrawn: GenDrawnMap;
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   889
        mgForts: MakeFortsPreview();
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4559
diff changeset
   890
    else
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4559
diff changeset
   891
        OutError('Unknown mapgen', true);
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3287
diff changeset
   892
    end;
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   893
7477
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
   894
    // strict scaling needed here since preview assumes a rectangle
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
   895
    rh:= max(LAND_HEIGHT,2048);
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
   896
    rw:= max(LAND_WIDTH,4096);
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
   897
    ox:= 0;
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
   898
    if rw < rh*2 then
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
   899
        begin
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
   900
        rw:= rh*2;
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
   901
        end;
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
   902
    if rh < rw div 2 then rh:= rw * 2;
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   903
7477
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
   904
    ox:= (rw-LAND_WIDTH) div 2;
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
   905
    oy:= rh-LAND_HEIGHT;
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
   906
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
   907
    lh:= rh div 128;
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
   908
    lw:= rw div 32;
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3287
diff changeset
   909
    for y:= 0 to 127 do
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3287
diff changeset
   910
        for x:= 0 to 31 do
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   911
        begin
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3287
diff changeset
   912
            Preview[y, x]:= 0;
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3287
diff changeset
   913
            for bit:= 0 to 7 do
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   914
            begin
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3287
diff changeset
   915
                t:= 0;
3617
1df21e06b8ba a couple of fixes i missed previously
koda
parents: 3612
diff changeset
   916
                cbit:= bit * 8;
1df21e06b8ba a couple of fixes i missed previously
koda
parents: 3612
diff changeset
   917
                for yy:= y * lh to y * lh + 7 do
1df21e06b8ba a couple of fixes i missed previously
koda
parents: 3612
diff changeset
   918
                    for xx:= x * lw + cbit to x * lw + cbit + 7 do
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   919
                        if ((yy-oy) and LAND_HEIGHT_MASK = 0) and ((xx-ox) and LAND_WIDTH_MASK = 0)
7477
26706bf32ecf First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
nemo
parents: 7293
diff changeset
   920
                           and (Land[yy-oy, xx-ox] <> 0) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6491
diff changeset
   921
                            inc(t);
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3287
diff changeset
   922
                if t > 8 then
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3287
diff changeset
   923
                    Preview[y, x]:= Preview[y, x] or ($80 shr bit);
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3287
diff changeset
   924
            end;
566
1c1cb593cb81 Save some memory
unc0rr
parents: 561
diff changeset
   925
        end;
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   926
end;
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   927
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4389
diff changeset
   928
10162
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   929
procedure GenPreviewAlpha(out Preview: TPreviewAlpha);
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   930
var rh, rw, ox, oy, x, y, xx, yy, t, lh, lw: LongInt;
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   931
begin
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   932
    WriteLnToConsole('Generating preview...');
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   933
    case cMapGen of
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10490
diff changeset
   934
        mgRandom: GenTemplated(EdgeTemplates[SelectTemplate]);
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10490
diff changeset
   935
        mgMaze: begin ResizeLand(4096,2048); GenMaze; end;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10490
diff changeset
   936
        mgPerlin: begin ResizeLand(4096,2048); GenPerlin; end;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10490
diff changeset
   937
        mgDrawn: GenDrawnMap;
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 11734
diff changeset
   938
        mgForts: MakeFortsPreview;
10162
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   939
    else
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   940
        OutError('Unknown mapgen', true);
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   941
    end;
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   942
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   943
    // strict scaling needed here since preview assumes a rectangle
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   944
    rh:= max(LAND_HEIGHT, 2048);
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   945
    rw:= max(LAND_WIDTH, 4096);
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   946
    ox:= 0;
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   947
    if rw < rh*2 then
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   948
        begin
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   949
        rw:= rh*2;
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   950
        end;
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   951
    if rh < rw div 2 then rh:= rw * 2;
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   952
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   953
    ox:= (rw-LAND_WIDTH) div 2;
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   954
    oy:= rh-LAND_HEIGHT;
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   955
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   956
    lh:= rh div 128;
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   957
    lw:= rw div 256;
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   958
    for y:= 0 to 127 do
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   959
        for x:= 0 to 255 do
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   960
            begin
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   961
            t:= 0;
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   962
10165
e84f9b928ad3 Use all pixels, not only 8x8 areas
unc0rr
parents: 10163
diff changeset
   963
            for yy:= y * lh - oy to y * lh + lh - 1 - oy do
e84f9b928ad3 Use all pixels, not only 8x8 areas
unc0rr
parents: 10163
diff changeset
   964
                for xx:= x * lw - ox to x * lw + lw - 1 - ox do
10162
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   965
                    if (yy and LAND_HEIGHT_MASK = 0) and (xx and LAND_WIDTH_MASK = 0)
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   966
                        and (Land[yy, xx] <> 0) then
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   967
                        inc(t);
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   968
10165
e84f9b928ad3 Use all pixels, not only 8x8 areas
unc0rr
parents: 10163
diff changeset
   969
            Preview[y, x]:= t * 255 div (lh * lw);
10162
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   970
            end;
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   971
end;
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10142
diff changeset
   972
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4389
diff changeset
   973
procedure chLandCheck(var s: shortstring);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4389
diff changeset
   974
begin
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4389
diff changeset
   975
    AddFileLog('CheckLandDigest: ' + s + ' digest : ' + digest);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4389
diff changeset
   976
    if digest = '' then
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4389
diff changeset
   977
        digest:= s
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4389
diff changeset
   978
    else
11532
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   979
        checkFails(s = digest, 'Different maps generated, sorry', true);
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4389
diff changeset
   980
end;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4389
diff changeset
   981
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4389
diff changeset
   982
procedure chSendLandDigest(var s: shortstring);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4389
diff changeset
   983
var adler, i: LongInt;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4389
diff changeset
   984
begin
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4389
diff changeset
   985
    adler:= 1;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4389
diff changeset
   986
    for i:= 0 to LAND_HEIGHT-1 do
6927
ee000959d645 Oh, and I guess this is needed as well, although if many other places in the code do this, pas2c will need
nemo
parents: 6898
diff changeset
   987
        adler:= Adler32Update(adler, @Land[i,0], LAND_WIDTH);
6254
e90fb60cb46d Force a desync if there is a script name mismatch. This avoids playing until the game desyncs due to script differences.
nemo
parents: 6096
diff changeset
   988
    s:= 'M' + IntToStr(adler) + cScriptName;
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4389
diff changeset
   989
10022
eb981a03de90 - Make Racer report achievements
unc0rr
parents: 10018
diff changeset
   990
    ScriptSetString('LandDigest', s);
eb981a03de90 - Make Racer report achievements
unc0rr
parents: 10018
diff changeset
   991
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4389
diff changeset
   992
    chLandCheck(s);
11532
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   993
    if allOK then SendIPCRaw(@s[0], Length(s) + 1)
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4389
diff changeset
   994
end;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4389
diff changeset
   995
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3017
diff changeset
   996
procedure initModule;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2692
diff changeset
   997
begin
6898
344b0dbd9690 - Remove support for variables in command handlers
unc0rr
parents: 6700
diff changeset
   998
    RegisterVariable('landcheck', @chLandCheck, false);
344b0dbd9690 - Remove support for variables in command handlers
unc0rr
parents: 6700
diff changeset
   999
    RegisterVariable('sendlanddigest', @chSendLandDigest, false);
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4389
diff changeset
  1000
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1001
    LandBackSurface:= nil;
3369
c7289e42f0ee add other controls for map preview, also fix a bug in digest
koda
parents: 3365
diff changeset
  1002
    digest:= '';
11019
67ef02300508 always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
sheepluva
parents: 11006
diff changeset
  1003
    maskOnly:= false;
7549
f6145d12bb17 Avoid a bit of a memory spike on small maps
nemo
parents: 7483
diff changeset
  1004
    LAND_WIDTH:= 0;
f6145d12bb17 Avoid a bit of a memory spike on small maps
nemo
parents: 7483
diff changeset
  1005
    LAND_HEIGHT:= 0;
f6145d12bb17 Avoid a bit of a memory spike on small maps
nemo
parents: 7483
diff changeset
  1006
(*
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3608
diff changeset
  1007
    if (cReducedQuality and rqBlurryLand) = 0 then
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3608
diff changeset
  1008
        SetLength(LandPixels, LAND_HEIGHT, LAND_WIDTH)
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3608
diff changeset
  1009
    else
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3608
diff changeset
  1010
        SetLength(LandPixels, LAND_HEIGHT div 2, LAND_WIDTH div 2);
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3608
diff changeset
  1011
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3608
diff changeset
  1012
    SetLength(Land, LAND_HEIGHT, LAND_WIDTH);
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3608
diff changeset
  1013
    SetLength(LandDirty, (LAND_HEIGHT div 32), (LAND_WIDTH div 32));
7549
f6145d12bb17 Avoid a bit of a memory spike on small maps
nemo
parents: 7483
diff changeset
  1014
*)
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2692
diff changeset
  1015
end;
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents: 37
diff changeset
  1016
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3017
diff changeset
  1017
procedure freeModule;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2692
diff changeset
  1018
begin
7151
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7079
diff changeset
  1019
    SetLength(Land, 0, 0);
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7079
diff changeset
  1020
    SetLength(LandPixels, 0, 0);
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7079
diff changeset
  1021
    SetLength(LandDirty, 0, 0);
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2692
diff changeset
  1022
end;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2692
diff changeset
  1023
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1024
end.