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(*
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* Hedgewars, a worms-like game
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* Copyright (c) 2004, 2005 Andrey Korotaev <unC0Rr@gmail.com>
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*
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* Distributed under the terms of the BSD-modified licence:
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* with the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*)
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unit uNet;
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interface
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uses WinSock, Messages;
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const
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IN_NET_PORT = 46632;
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WM_ASYNC_NETEVENT = WM_USER + 7;
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type TCommandHandler = procedure (s: shortstring);
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procedure SplitStream2Commands(var ss: string; Handler: TCommandHandler);
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procedure SendSock(Socket: TSocket; s: shortstring);
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procedure InitServer;
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procedure NetSockEvent(sock, lParam: Longword);
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var hNetListenSockTCP: TSocket = INVALID_SOCKET;
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implementation
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uses uServerMisc, uPlayers;
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procedure SplitStream2Commands(var ss: string; Handler: TCommandHandler);
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var s: shortstring;
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begin
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while (Length(ss) > 1)and(Length(ss) > byte(ss[1])) do
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begin
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s:= copy(ss, 2, byte(ss[1]));
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Delete(ss, 1, Succ(byte(ss[1])));
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Handler(s)
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end;
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end;
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procedure SendSock(Socket: TSocket; s: shortstring);
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begin
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//writeln(socket, '> ', s);
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send(Socket, s[0], Succ(byte(s[0])), 0)
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end;
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procedure InitServer;
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var myaddrTCP: TSockAddrIn;
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t: integer;
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stWSADataTCPIP : WSADATA;
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begin
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TryDo(WSAStartup($0101, stWSADataTCPIP) = 0, 'Error on WSAStartup');
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hNetListenSockTCP:= socket(AF_INET, SOCK_STREAM, 0);
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myaddrTCP.sin_family := AF_INET;
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myaddrTCP.sin_addr.s_addr := $0;
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myaddrTCP.sin_port := htons(IN_NET_PORT);
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t:= sizeof(TSockAddrIn);
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TryDo( bind(hNetListenSockTCP, myaddrTCP, t) = 0, 'Error on bind' );
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TryDo( listen(hNetListenSockTCP, 1) = 0, 'Error on listen');
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WSAAsyncSelect(hNetListenSockTCP, hwndMain, WM_ASYNC_NETEVENT, FD_ACCEPT or FD_READ or FD_CLOSE)
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end;
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procedure ParseNetCommand(Player: PPlayer; s: shortstring);
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begin
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case s[1] of
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'?': SendSock(player.socket, '!');
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'n': begin
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player.Name:= copy(s, 2, length(s) - 1);
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Writeln(player.socket, ' now is ', player.Name)
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end;
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'C': SendConfig(player);
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'G': SendAll('G');
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'T': begin
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s[0]:= #5;
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s[1]:= 'T';
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PLongWord(@s[2])^:= GetTeamCount;
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SendSock(player.socket, s)
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end;
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'K': SelectFirstCFGTeam;
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'k': SelectNextCFGTeam;
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'h': ConfCurrTeam(s);
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else SendAllButOne(Player, s) end
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end;
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procedure NetSockEvent(sock, lParam: Longword);
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var i: integer;
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buf: array[0..255] of byte;
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s: shortstring absolute buf;
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WSAEvent: word;
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player: PPlayer;
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sa: TSockAddr;
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begin
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WSAEvent:= WSAGETSELECTEVENT(lParam);
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case WSAEvent of
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FD_ACCEPT: begin
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i:= sizeof(sa);
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sock:= accept(hNetListenSockTCP, @sa, @i);
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Writeln('Connected player ', sock, ' from ', inet_ntoa(sa.sin_addr));
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AddPlayer(sock);
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SendSock(sock, 'i')
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end;
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FD_CLOSE: begin
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player:= FindPlayerbySock(sock);
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TryDo(player <> nil, 'FD_CLOSE from unknown player??');
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Write('Player quit: ');
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if player.Name[0]=#0 then Writeln('socket ', player.socket)
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else Writeln(player.Name);
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DeletePlayer(player);
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closesocket(sock);
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end;
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FD_READ: begin
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player:= FindPlayerbySock(sock);
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TryDo(player <> nil, 'FD_READ from unknown player??');
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repeat
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i:= recv(sock, buf[1], 255, 0);
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if i > 0 then
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begin
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buf[0]:= i;
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player.inbuf:= player.inbuf + s;
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while (Length(player.inbuf) > 1)and(Length(player.inbuf) > byte(player.inbuf[1])) do
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begin
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ParseNetCommand(player, copy(player.inbuf, 2, byte(player.inbuf[1])));
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Delete(player.inbuf, 1, Succ(byte(player.inbuf[1])))
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end;
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end;
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until i < 1;
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end
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end
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end;
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end.
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