hedgewars/getdocumentpath.m
author unc0rr
Sun, 29 Nov 2009 16:56:04 +0000
changeset 2647 0e1208e92dfe
parent 2630 079ef82eac75
child 2671 7e0f88013fe8
permissions -rw-r--r--
Smaxx patch with tuning by me: - hogs might worry/panic if they're next to explosives (grenade, dynamite, etc.) - play sndVaporice for each fire extinguished only once (not 3 times) - allow "on attack" voices/sounds for weapons (similar to water melon bomb) - allow one voice/sound to be played during emotes - print protocol version in version info (console) - rope sounds (disabled atm) - landscape background - optimized/rewrote explosion drawing - fixed "StopSound" called with an inactive sound to stop some random sound - disabled npott
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
2630
079ef82eac75 revamped file access and debug display
koda
parents:
diff changeset
     1
#import <UIKit/UIKit.h>
079ef82eac75 revamped file access and debug display
koda
parents:
diff changeset
     2
079ef82eac75 revamped file access and debug display
koda
parents:
diff changeset
     3
const char* get_documents_path() {
079ef82eac75 revamped file access and debug display
koda
parents:
diff changeset
     4
    NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
079ef82eac75 revamped file access and debug display
koda
parents:
diff changeset
     5
    NSString *documentsDirectory = [paths objectAtIndex: 0];
079ef82eac75 revamped file access and debug display
koda
parents:
diff changeset
     6
    const char* path = [documentsDirectory UTF8String];
079ef82eac75 revamped file access and debug display
koda
parents:
diff changeset
     7
    return path;
079ef82eac75 revamped file access and debug display
koda
parents:
diff changeset
     8
}