author | koda |
Thu, 29 Apr 2010 17:19:06 +0000 | |
changeset 3374 | 0d522416d97f |
parent 3373 | c1ff724a5c34 |
child 3377 | a3f0849f26bc |
permissions | -rw-r--r-- |
3325 | 1 |
// |
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// CommodityFunctions.h |
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// HedgewarsMobile |
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// |
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// Created by Vittorio on 08/04/10. |
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// Copyright 2010 __MyCompanyName__. All rights reserved. |
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// |
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#import <Foundation/Foundation.h> |
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#define MAX_HOGS 8 |
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#define SETTINGS_FILE() [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \ |
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objectAtIndex:0] stringByAppendingString:@"/settings.plist"] |
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#define GAMECONFIG_FILE() [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \ |
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objectAtIndex:0] stringByAppendingString:@"/gameconfig.plist"] |
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#define TEAMS_DIRECTORY() [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \ |
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objectAtIndex:0] stringByAppendingString:@"/Teams/"] |
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#define GRAPHICS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/"] |
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#define HATS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Hats/"] |
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#define GRAVES_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Graves/"] |
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#define BOTLEVELS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Hedgehog/botlevels"] |
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#define FLAGS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Flags/"] |
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#define FORTS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Forts/"] |
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#define THEMES_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Themes/"] |
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#define MAPS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Maps/"] |
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#define VOICES_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Sounds/voices/"] |
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void createTeamNamed (NSString *nameWithoutExt); |
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BOOL rotationManager (UIInterfaceOrientation interfaceOrientation); |
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NSInteger randomPort (); |
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void popError (const char *title, const char *message); |
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3374
0d522416d97f
lazy loading for all the tables with images (might affect performance but ui feels much more responsive)
koda
parents:
3373
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changeset
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0d522416d97f
lazy loading for all the tables with images (might affect performance but ui feels much more responsive)
koda
parents:
3373
diff
changeset
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#ifndef __IPHONE_3_2 // if iPhoneOS is 3.2 or greater then __IPHONE_3_2 will be defined |
0d522416d97f
lazy loading for all the tables with images (might affect performance but ui feels much more responsive)
koda
parents:
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typedef enum { |
0d522416d97f
lazy loading for all the tables with images (might affect performance but ui feels much more responsive)
koda
parents:
3373
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changeset
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UIUserInterfaceIdiomPhone, // iPhone and iPod touch style UI |
0d522416d97f
lazy loading for all the tables with images (might affect performance but ui feels much more responsive)
koda
parents:
3373
diff
changeset
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UIUserInterfaceIdiomPad, // iPad style UI |
0d522416d97f
lazy loading for all the tables with images (might affect performance but ui feels much more responsive)
koda
parents:
3373
diff
changeset
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} UIUserInterfaceIdiom; |
0d522416d97f
lazy loading for all the tables with images (might affect performance but ui feels much more responsive)
koda
parents:
3373
diff
changeset
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#define UI_USER_INTERFACE_IDIOM() UIUserInterfaceIdiomPhone |
0d522416d97f
lazy loading for all the tables with images (might affect performance but ui feels much more responsive)
koda
parents:
3373
diff
changeset
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#endif // ifndef __IPHONE_3_2 |
0d522416d97f
lazy loading for all the tables with images (might affect performance but ui feels much more responsive)
koda
parents:
3373
diff
changeset
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