author | unc0rr |
Wed, 27 Sep 2006 20:13:29 +0000 | |
changeset 174 | 0b2c5b22f644 |
parent 153 | dc10da2a73f9 |
child 183 | 57c2ef19f719 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a worms-like game |
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* Copyright (c) 2006 Ulyanov Igor <iulyanov@gmail.com> |
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* |
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* Distributed under the terms of the BSD-modified licence: |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a copy |
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* of this software and associated documentation files (the "Software"), to deal |
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* with the Software without restriction, including without limitation the |
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
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* sell copies of the Software, and to permit persons to whom the Software is |
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* furnished to do so, subject to the following conditions: |
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* |
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* 1. Redistributions of source code must retain the above copyright notice, |
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* this list of conditions and the following disclaimer. |
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* 2. Redistributions in binary form must reproduce the above copyright notice, |
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* this list of conditions and the following disclaimer in the documentation |
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* and/or other materials provided with the distribution. |
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* 3. The name of the author may not be used to endorse or promote products |
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* derived from this software without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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#include "teamselhelper.h" |
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#include "hwconsts.h" |
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#include <QPixmap> |
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#include <QPushButton> |
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#include <QPainter> |
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void TeamLabel::teamButtonClicked() |
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{ |
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emit teamActivated(text()); |
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} |
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TeamShowWidget::TeamShowWidget(HWTeam team, bool isPlaying, QWidget * parent) : |
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QWidget(parent), mainLayout(this), m_team(team), m_isPlaying(isPlaying), phhoger(0) |
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{ |
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mainLayout.setSpacing(1); |
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mainLayout.setMargin(2); |
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this->setMaximumHeight(35); |
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QPixmap* px=new QPixmap(QPixmap(datadir->absolutePath() + "/Forts/" + m_team.Fort + "L.png").scaled(40, 40)); |
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QPalette newPalette = palette(); |
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newPalette.setColor(QPalette::Button, palette().color(backgroundRole())); |
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QPushButton* butt=new QPushButton(*px, "", this); |
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butt->setFlat(true); |
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butt->setGeometry(0, 0, 30, 30); |
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butt->setMaximumWidth(30); |
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butt->setPalette(newPalette); |
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mainLayout.addWidget(butt); |
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butt->setIconSize(butt->size()); |
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QPushButton* bText=new QPushButton(team.TeamName, this); |
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bText->setPalette(newPalette); |
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bText->setFlat(true); |
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mainLayout.addWidget(bText); |
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if(m_isPlaying) { |
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phhoger=new CHedgehogerWidget(this); |
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mainLayout.addWidget(phhoger); |
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} |
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QObject::connect(butt, SIGNAL(clicked()), this, SLOT(activateTeam())); |
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QObject::connect(bText, SIGNAL(clicked()), this, SLOT(activateTeam())); |
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} |
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void TeamShowWidget::activateTeam() |
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{ |
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emit teamStatusChanged(m_team); |
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} |
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unsigned char TeamShowWidget::getHedgehogsNum() const |
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{ |
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return phhoger ? phhoger->getHedgehogsNum() : 0; |
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} |